The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
MGH vs Waff G40 - Tech
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to AnhweCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 artilleries moved from Szechwan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Szechwan to Yunnan
6 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to HunanPlace Units - Chinese
2 artilleries placed in Kweichow
1 infantry placed in Chahar
1 infantry placed in Hunan
Chinese undo move 3.
Chinese undo move 2.
1 infantry placed in Hunan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 3,4,5 and gets 0 hitsPurchase Units - Americans
Americans buy 1 carrier, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 3 techTokens;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 cruiser moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 22 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 marine moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 armour, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 17 Sea Zone
1 bomber moved from Wake Island to 17 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour in Morocco, round 3 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 armour owned by the Americans lost in Morocco
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Battle in 17 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from 17 Sea Zone to Wake Island
1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
1 infantry moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 artillery moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Western United States to Wake Island
1 armour moved from 31 Sea Zone to Wake Island
1 marine moved from 31 Sea Zone to Wake IslandPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to AnhweCombat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 artilleries moved from Szechwan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Szechwan to Yunnan
6 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to HunanPlace Units - Chinese
2 artilleries placed in Kweichow
1 infantry placed in Chahar
1 infantry placed in Hunan
Chinese undo move 3.
Chinese undo move 2.
1 infantry placed in Hunan
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsResearch Technology - British
British spend 5 on tech rolls
British roll 3,1,4 and gets 0 hitsPurchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 3 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to Kenya
1 battleship moved from 39 Sea Zone to 72 Sea Zone
4 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
2 fighters moved from India to Shan State
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 tactical_bomber moved from 76 Sea Zone to India
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 carrier moved from 76 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from 76 Sea Zone to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 37 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Shan State
British attack with 1 artillery, 2 fighters and 5 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters and 5 infantry in Shan State, round 2 : 3/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British winBritish win with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Shan State from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Morocco
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking Morocco from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 battleship in Kenya, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - British
4 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from 37 Sea Zone to BurmaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 transport placed in 71 Sea Zone
1 fighter, 1 infantry and 1 marine placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6
British collect 34 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in India
1 destroyer placed in 39 Sea Zone
UK_Pacific undo move 1.
4 infantry placed in India
UK_Pacific undo move 2.
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Units Change Ownership
Some Units in India change ownership: 4 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Americans defend with 1 submarine and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 bomber moved from 91 Sea Zone to Tunisia
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from Neutral_Axis
2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 submarine placed in 95 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC rolls : 1/1 hits
ANZAC removing all Technology Tokens after successful research.
ANZAC discover Increased Factory ProductionActivate Technology - ANZAC
ANZAC activating Increased Factory ProductionPurchase Units - ANZAC
ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Celebes to 43 Sea Zone
1 fighter moved from Java to Queensland
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Marshall Islands
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 43 Sea Zone to Shan State
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC rolls : 1/1 hits
ANZAC removing all Technology Tokens after successful research.
ANZAC discover Increased Factory ProductionActivate Technology - ANZAC
ANZAC activating Increased Factory ProductionPurchase Units - ANZAC
ANZAC buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Celebes to 43 Sea Zone
1 fighter moved from Java to Queensland
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Marshall Islands
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 43 Sea Zone to Shan State
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 58 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 bomber, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 artillery moved from Slovakia Hungary to Yugoslavia
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Southern Italy to 110 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 artilleries moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
11 infantry moved from Slovakia Hungary to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern PolandCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rollsPurchase Units - Germans
Germans buy 1 bomber, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 artillery moved from Slovakia Hungary to Yugoslavia
1 artillery moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Germany to Holland Belgium
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 bombers moved from Southern Italy to 110 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 artilleries moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
11 infantry moved from Slovakia Hungary to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Romania to Eastern PolandCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Eastern Poland
Germans attack with 7 armour, 4 artilleries, 16 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 7 armour, 4 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 4 bombers, 1 cruiser, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 transports
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 4 bombers, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 90
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 2 transports
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Southern Italy
2 aaGuns moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Germany to Poland
2 artilleries moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 bombers moved from 110 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
1 infantry placed in Yugoslavia
1 submarine and 1 transport placed in 97 Sea Zone
1 submarine placed in 112 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Russians
Russians spend 5 on tech rolls
Russians roll 1,4 and gets 0 hitsPurchase Units - Russians
Russians buy 9 infantry and 1 marine; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 infantry moved from Bessarabia to Romania
3 infantry moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
3 fighters moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
2 bombers moved from Novgorod to RomaniaAirborne Attack Move - Russians
1 infantry moved from Novgorod to Romania
1 infantry moved from Novgorod to RomaniaCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Finland
Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Finland, round 2 : 3/10 hits
Germans roll dice for 5 infantry in Finland, round 2 : 1/5 hits
3 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
Russians roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Finland, round 3 : 2/9 hits
Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland
Russians win, taking Finland from Germans with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 2 bombers and 5 infantry
Germans defend with 1 aaGun and 3 infantry
AA fire in Romania : 1/3 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 bombers and 4 infantry in Romania, round 2 : 2/6 hits
Germans roll dice for 1 aaGun and 3 infantry in Romania, round 2 : 2/3 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Romania
Russians roll dice for 2 bombers and 2 infantry in Romania, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Romania, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Romania
Russians roll dice for 2 bombers and 2 infantry in Romania, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 3 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 3 fighters, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Germans lost in 112 Sea Zone
1 submarine owned by the Russians Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 bomber moved from Romania to Novgorod
1 bomber moved from Romania to Novgorod
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Russia
1 aaGun moved from Russia to Bryansk
3 infantry moved from Novgorod to Belarus
1 artillery moved from Belarus to Novgorod
2 infantry moved from Baltic States to Belarus
2 infantry moved from Volgograd to Rostov
18 infantry moved from Buryatia to Amur
2 aaGuns moved from Buryatia to Amur
1 mech_infantry moved from Yenisey to Buryatia
1 armour moved from Yenisey to BuryatiaPlace Units - Russians
2 infantry and 1 marine placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy BomberActivate Technology - Japanese
Japanese activating Heavy BomberPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
2 fighters moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery and 3 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 mech_infantry moved from Kiangsu to KwangsiCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
French defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for French: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 4 infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
2 fighters moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 aaGun moved from Shantung to Jehol
8 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy BomberActivate Technology - Japanese
Japanese activating Heavy BomberPurchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 0 techTokens;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Iwo Jima
2 fighters moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Malaya
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery and 3 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 mech_infantry moved from Kiangsu to KwangsiCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
French defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for French: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry; ANZAC defend with 1 fighter and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 artillery and 3 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 4 infantry
Battle in Solomon IslandsNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
2 fighters moved from Iwo Jima to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 aaGun moved from Shantung to Jehol
8 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 32 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 32 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Americans
Americans roll 2,3,5 and gets 0 hitsPurchase Units - Americans
Americans buy 3 armour, 1 harbour, 3 marines and 4 transports; Remaining resources: 0 PUs; 3 techTokens;Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 31 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 bomber moved from Wake Island to 49 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 armour moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 armour, 1 marine and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Iwo Jima
Americans attack with 1 armour and 1 marine
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 marine in Iwo Jima, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking French West Africa from Neutral_Axis, taking Iwo Jima from Japanese with 1 armour and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 32 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 32 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 bomber moved from 49 Sea Zone to Wake Island
1 marine moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 32 Sea Zone to Wake Island
1 fighter moved from 32 Sea Zone to 31 Sea Zone
1 fighter moved from 32 Sea Zone to 31 Sea Zone
1 fighter moved from 32 Sea Zone to 31 Sea Zone
1 fighter moved from 32 Sea Zone to Wake Island
1 tactical_bomber moved from Eastern United States to Iceland
1 artillery moved from Iceland to 123 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
2 armour placed in Eastern United States
1 marine placed in Eastern United States
2 transports placed in 10 Sea Zone
1 armour and 2 marines placed in Western United States
Americans undo move 2.
2 armour placed in Eastern United States
1 harbour placed in Wake IslandTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Kweichow to Hunan
3 infantry moved from Kweichow to Hunan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 artillery moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to AnhwePlace Units - Chinese
1 artillery and 3 infantry placed in Anhwe
Chinese undo move 1.
1 artillery placed in Anhwe
1 infantry placed in Anhwe
2 infantry placed in Yunnan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Americans
Americans roll 2,3,5 and gets 0 hitsPurchase Units - Americans
Americans buy 3 armour, 1 harbour, 3 marines and 4 transports; Remaining resources: 0 PUs; 3 techTokens;Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 31 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 bomber moved from Wake Island to 49 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 armour moved from Wake Island to 31 Sea Zone
1 marine moved from Wake Island to 31 Sea Zone
1 armour, 1 marine and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea Zone
1 fighter moved from Wake Island to 32 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Iwo Jima
Americans attack with 1 armour and 1 marine
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 marine in Iwo Jima, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking French West Africa from Neutral_Axis, taking Iwo Jima from Japanese with 1 armour and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 32 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 4 fighters and 1 tactical_bomber in 32 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 32 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 bomber moved from 49 Sea Zone to Wake Island
1 marine moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from 31 Sea Zone to Wake Island
1 tactical_bomber moved from 32 Sea Zone to Wake Island
1 fighter moved from 32 Sea Zone to 31 Sea Zone
1 fighter moved from 32 Sea Zone to 31 Sea Zone
1 fighter moved from 32 Sea Zone to 31 Sea Zone
1 fighter moved from 32 Sea Zone to Wake Island
1 tactical_bomber moved from Eastern United States to Iceland
1 artillery moved from Iceland to 123 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 cruiser moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United KingdomPlace Units - Americans
2 transports placed in 101 Sea Zone
2 armour placed in Eastern United States
1 marine placed in Eastern United States
2 transports placed in 10 Sea Zone
1 armour and 2 marines placed in Western United States
Americans undo move 2.
2 armour placed in Eastern United States
1 harbour placed in Wake IslandTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries moved from Kweichow to Hunan
3 infantry moved from Kweichow to Hunan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 artillery moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Hunan, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kwangsi
retreated to Kwangsi
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Kwangsi to AnhwePlace Units - Chinese
1 artillery and 3 infantry placed in Anhwe
Chinese undo move 1.
1 artillery placed in Anhwe
1 infantry placed in Anhwe
2 infantry placed in Yunnan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsResearch Technology - British
British spend 0 on tech rolls
British roll 1,5,2 and gets 0 hitsPurchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 3 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier moved from 72 Sea Zone to 80 Sea Zone
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 cruiser moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
4 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to 42 Sea ZoneCombat - British
Battle in 42 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
Battle in Shan State
British attack with 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 artilleries
British roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/8 hits
Japanese roll dice for 1 armour and 2 artilleries in Shan State, round 2 : 2/3 hits
2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/6 hits
Japanese roll dice for 1 armour in Shan State, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Shan State
British win, taking Trans-Jordan from Italians, taking Shan State from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 2 artilleriesNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from Shan State to India
1 fighter moved from Shan State to Sikang
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Shan State to IndiaPlace Units - British
3 fighters placed in United Kingdom
1 infantry and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,4
British collect 27 PUs (1 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,2,1,2,4,6,3
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 infantry moved from Slovakia Hungary to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 2 infantry moved from Algeria to Morocco
1 bomber moved from Tunisia to Morocco
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Romania
1 fighter moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in Romania
Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Romania from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in Crete
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Morocco from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from 81 Sea Zone to Egypt
1 fighter moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun, 3 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Morocco to Southern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
2 mech_infantrys placed in Northern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,3
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Combat Move - ANZAC
1 fighter moved from Burma to Kazakhstan
1 fighter moved from Queensland to CelebesNon Combat Move - ANZAC
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 infantry and 1 marine placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Politics - French
Combat Move - French
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 unit repaired.
7 armour moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
4 infantry moved from Poland to Baltic States
5 artilleries moved from Poland to Baltic States
16 infantry moved from Eastern Poland to Belarus
4 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Finland
3 bombers moved from Western Germany to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 unit repaired.
7 armour moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
4 infantry moved from Poland to Baltic States
5 artilleries moved from Poland to Baltic States
16 infantry moved from Eastern Poland to Belarus
4 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Western Germany to Finland
3 bombers moved from Western Germany to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 7 armour, 4 artilleries, 16 infantry and 4 mech_infantrys
Russians defend with 5 infantry
Germans win, taking Belarus from Russians with 7 armour, 4 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantry
Battle in Finland
Germans attack with 2 bombers and 4 infantry
Russians defend with 4 infantry
Germans win, taking Finland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 4 infantry
Battle in 115 Sea Zone
Germans attack with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 5 artilleries and 4 infantry
Russians defend with 4 infantry
Germans win, taking Baltic States from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to Eastern Poland: 1 fighter
EDIT: Turning off Edit Mode
Turning off Edit Mode
1 fighter moved from 115 Sea Zone to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
2 bombers moved from Finland to Western Germany
3 bombers moved from 115 Sea Zone to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Egypt to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Germany to Poland
1 infantry moved from Holland Belgium to France
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
1 armour moved from Holland Belgium to Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Norway to Finland
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Germans
1 infantry placed in Yugoslavia
2 armour and 4 mech_infantrys placed in Germany
Germans undo move 2.
1 armour placed in Yugoslavia
1 armour and 4 mech_infantrys placed in Germany
Germans undo move 2.
1 armour placed in Germany
1 destroyer, 1 submarine and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode





