Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 1 marine and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 63 Sea Zone to Queensland
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 1 marine and 8 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 63 Sea Zone to Queensland
Combat - Americans
Battle in Queensland
Americans attack with 3 fighters
Japanese defend with 1 airfield, 1 harbour, 2 marines and 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 marines and 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Queensland to New South Wales
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 submarine moved from 61 Sea Zone to 57 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 64 Sea Zone to 10 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
1 armour, 1 artillery, 3 carriers, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 64 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Southeast Mexico to Mexico
Place Units - Americans
8 submarines placed in 10 Sea Zone
1 fighter and 1 marine placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
EDIT: Adding units owned by Americans to Western United States: 1 bomber
EDIT: Turning off Edit Mode
Territory Summary for Americans :
New South Wales : 1 fighter
Mexico : 1 aaGun
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 marine
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour, 5 infantry and 2 mech_infantrys
Midway : 1 airfield
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 submarines and 5 transports
10 Sea Zone : 1 cruiser and 8 submarines
17 Sea Zone : 1 flag
57 Sea Zone : 1 submarine
61 Sea Zone : 1 transport
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 2 infantry
Morocco : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
Brazil : 1 flag
91 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 53 / 64
Russians : 31 / 36
Japanese : 58 / 66
Americans : 53 / 73
Chinese : 8 / 14
British : 36 / 45
UK_Pacific : 6 / 10
Italians : 13 / 18
ANZAC : 5 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Anhwe
2 infantry moved from Kweichow to Yunnan
5 infantry moved from Szechwan to Yunnan
9 infantry moved from Kweichow to Hunan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Anhwe
2 infantry moved from Kweichow to Yunnan
5 infantry moved from Szechwan to Yunnan
9 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Territory Summary for Chinese :
Yunnan : 6 infantry
Suiyuyan : 2 infantry
Hunan : 9 infantry
Hopei : 2 infantry
Szechwan : 1 fighter
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 53 / 64
Russians : 31 / 36
Japanese : 55 / 66
Americans : 53 / 73
Chinese : 11 / 16
British : 36 / 45
UK_Pacific : 6 / 10
Italians : 13 / 18
ANZAC : 5 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Combat Move - British
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Neutral_Axis
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
making a change to the UK purchase…great game by the way, very impressive japan!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Combat Move - British
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 marines; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Burma to French Indo China
UK_Pacific take French Indo China from Japanese
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
Combat - British
Battle in Sumatra
Battle in 99 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British win, taking Sumatra from Japanese with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 fighter moved from French Equatorial Africa to Egypt
1 bomber and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Eastern Persia to Persia
1 infantry moved from Burma to Shan State
2 aaGuns, 2 artilleries and 10 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Kweichow to Hunan
1 aaGun moved from India to Burma
1 fighter moved from Gibraltar to Morocco
1 transport moved from 87 Sea Zone to 82 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 98 Sea Zone
1 fighter placed in United Kingdom
3 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 marines placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 marines
Territory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 1 armour, 2 artilleries and 10 infantry
Hunan : 1 fighter
Shan State : 2 infantry
Burma : 1 aaGun
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 marines
Hawaiian Islands : 1 artillery and 1 infantry
French Indo China : 1 flag, 1 mech_infantry
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier, 3 fighters and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 fighter
French Equatorial Africa : 1 armour
French Central Africa : 1 flag
French Madagascar : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
98 Sea Zone : 1 flag, 1 destroyer
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 64
Russians : 31 / 36
Japanese : 48 / 66
Americans : 53 / 73
Chinese : 11 / 16
British : 37 / 40
UK_Pacific : 13 / 16
Italians : 13 / 18
ANZAC : 5 / 11
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
don’t recall ever playing against a japan strategy like this! Really impressed….
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Non Combat Move - Italians
2 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Libya
1 armour moved from Romania to Western Ukraine
3 mech_infantrys moved from Romania to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Thanks, its something different for sure. Japan has so many strategies imo. Just so much power and a wide open area to exploit.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC repair damage of 4x factory_minor; Remaining resources: 7 PUs;
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 artillery and 1 mech_infantry moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC repair damage of 4x factory_minor; Remaining resources: 7 PUs;
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 artillery and 1 mech_infantry moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
ANZAC win, taking South Australia from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1,2,4,5,6,4,3,1,5,4,5,5
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 1 mech_infantry
61 Sea Zone : 1 cruiser
Tobruk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 64
Russians : 31 / 36
Japanese : 45 / 66
Americans : 53 / 73
Chinese : 11 / 16
British : 37 / 40
UK_Pacific : 13 / 16
Italians : 13 / 16
ANZAC : 8 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 64
Russians : 31 / 36
Japanese : 45 / 66
Americans : 53 / 73
Chinese : 11 / 16
British : 37 / 40
UK_Pacific : 13 / 16
Italians : 13 / 16
ANZAC : 8 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 marine moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
2 bombers moved from Novgorod to Smolensk
3 tactical_bombers moved from Eastern Poland to Ukraine
3 fighters moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Vologda
3 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Belarus to Smolensk
12 armour, 3 artilleries, 9 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 1 artillery, 2 bombers and 1 marine
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 marine
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 15 armour, 3 artilleries, 9 infantry and 11 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 15 armour, 3 artilleries, 8 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Belarus to Bryansk
2 bombers moved from Smolensk to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
2 bombers moved from Vologda to Novgorod
2 mech_infantrys moved from Western Ukraine to Bryansk
3 fighters moved from Ukraine to Belarus
4 tactical_bombers moved from Ukraine to Belarus
4 mech_infantrys moved from Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Southern France to France
1 artillery moved from Western Germany to France
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
3 armour placed in Novgorod
2 infantry placed in France
2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 mech_infantry moved from Samara to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
Place Units - Russians
1 fighter, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Territory Summary for Russians :
Korea : 1 flag
Manchuria : 4 infantry
Amur : 2 aaGuns and 13 infantry
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 46 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 57 / 68
Russians : 27 / 30
Japanese : 42 / 66
Americans : 53 / 73
Chinese : 14 / 16
British : 37 / 40
UK_Pacific : 13 / 16
Italians : 13 / 16
ANZAC : 8 / 9
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to Manchuria
4 infantry moved from Jehol to Manchuria
3 artilleries, 5 infantry and 3 mech_infantrys moved from Jehol to Anhwe
3 artilleries moved from Kiangsu to Anhwe
1 bomber moved from Northern Territory to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to South Australia
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
3 tactical_bombers moved from 54 Sea Zone to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 33 Sea Zone to Queensland
1 fighter moved from Caroline Islands to Queensland
2 battleships moved from 54 Sea Zone to 62 Sea Zone
2 cruisers moved from 54 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 1 fighter
Japanese captures 9PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 aaGun, 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Queensland
Japanese attack with 3 fighters and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Queensland from ANZAC with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in South Australia
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery and 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 artillery and 1 mech_infantry
Battle in Anhwe
Japanese attack with 6 artilleries, 5 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 6 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
2 fighters moved from South Australia to Northern Territory
2 tactical_bombers moved from South Australia to Northern Territory
1 bomber moved from 41 Sea Zone to Northern Territory
3 fighters moved from Queensland to Northern Territory
1 fighter moved from New South Wales to 62 Sea Zone
3 tactical_bombers moved from New South Wales to 62 Sea Zone
3 carriers moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 carriers moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
3 artilleries placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 factory_minor, 1 fighter and 6 infantry placed in Japan
Japanese undo move 3.
1 factory_minor placed in Shantung
1 fighter and 6 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 50 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 26 Sea Zone to 49 Sea Zone
8 fighters moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 26 Sea Zone to 49 Sea Zone
8 fighters moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 49 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 marine and 7 submarines moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 1 fighter and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 cruiser, 1 marine and 7 submarines moved from 12 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian Islands
2 transports moved from 91 Sea Zone to 101 Sea Zone
Place Units - Americans
1 armour and 3 infantry placed in Eastern United States
2 destroyers and 7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
Marshall Islands : 1 flag, 1 infantry
Mexico : 1 aaGun
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 bombers, 1 fighter, 1 harbour and 1 marine
Midway : 1 airfield
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 submarines and 4 transports
32 Sea Zone : 1 destroyer, 1 submarine and 1 transport
26 Sea Zone : 1 cruiser and 7 submarines
10 Sea Zone : 2 destroyers and 7 submarines
17 Sea Zone : 1 flag
8 Sea Zone : 1 destroyer and 1 submarine
57 Sea Zone : 1 submarine
61 Sea Zone : 1 transport
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 2 infantry
Morocco : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 1 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 57 / 68
Russians : 27 / 30
Japanese : 50 / 67
Americans : 54 / 74
Chinese : 10 / 16
British : 37 / 40
UK_Pacific : 13 / 16
Italians : 12 / 16
ANZAC : 4 / 0
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0