I have picked @mikawagunichi’s brain quite a bit and played live with him. @crockett36 fancy playing this team round with me?
Shin Ji (axis) vs Karl7 Round 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 artillery and 3 infantry moved from Italian Somaliland to British SomalilandCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 submarine
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
3 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
4 artilleries and 6 infantry moved from Poland to Eastern Poland
6 artilleries and 4 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Eastern PolandCombat - Germans
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For some reason the bombers did an attack rather than an SBR. Rolling here
Rolls: 3@1; Total Hits: 03@1: (2, 6, 2)
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Rolls: 3@6; Total Hits: 33@6: (5, 6, 4)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
3 bombers moved from Eastern Poland to Russia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to Novgorod
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Bessarabia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
4 artilleries and 6 infantry moved from Poland to Eastern Poland
6 artilleries and 4 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Eastern PolandCombat - Germans
Battle in Russia
Germans attack with 3 bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Germans roll dice for 3 bombers in Russia, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 9 infantry in Russia, round 2 : 1/10 hits
1 bomber owned by the Germans lost in Russia
retreated to Russia
Russians win with 1 artillery and 9 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/7 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 aaGun moved from Eastern Poland to Poland
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
7 armour, 1 artillery, 1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 5 armour, 6 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Smolensk to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Russia
2 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to RostovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 carrier and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
10 infantry and 1 mech_infantry moved from Manchuria to Amur
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
2 fighters moved from Japan to Amur
3 fighters moved from Guam to Amur
3 tactical_bombers moved from Guam to Amur
2 bombers moved from Kwangsi to Amur
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Kwangsi to Hunan
1 armour, 3 artilleries and 6 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
3 fighters and 3 tactical_bombers moved from Kwangsi to AnhweCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Java, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Java, round 3 : 1/5 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Anhwe, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 : 6/25 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits
8 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 4 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 : 8/17 hits
Russians roll dice for 14 infantry in Amur, round 3 : 5/14 hits
4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters and 3 tactical_bombers in Amur, round 4 : 5/12 hits
Russians roll dice for 6 infantry in Amur, round 4 : 5/6 hits
1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 3 tactical_bombers owned by the Japanese and 5 infantry owned by the Russians lost in Amur
Japanese roll dice for 1 artillery, 2 bombers and 4 fighters in Amur, round 5 : 2/7 hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is -23
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 artillery, 1 fighter, 12 infantry, 1 mech_infantry and 3 tactical_bombers
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 fighters moved from Amur to Manchuria
2 bombers moved from Amur to Manchuria
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from Anhwe to Kwangsi
2 fighters moved from Java to 42 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 artilleries placed in Japan
3 artilleries placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
Darn it. Probably should have left well enough alone! Was doing great until that last round.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 marine moved from Algeria to 92 Sea Zone
2 carriers, 1 cruiser, 3 fighters, 1 marine and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Tunisia
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 fighter and 2 submarines
Japanese defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 carrier owned by the Japanese
Americans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Battle in Iwo Jima
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans win, taking Iwo Jima from Japanese, taking Tunisia from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 marineNon Combat Move - Americans
2 fighters moved from Tunisia to 94 Sea Zone
1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 6 Sea Zone to Chahar
1 bomber moved from 6 Sea Zone to Soviet Far East
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 46 Sea Zone to 49 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
2 infantry moved from Brazil to Suriname
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 transport moved from 92 Sea Zone to 89 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Shensi
2 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 destroyers moved from 106 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea Zone
1 armour moved from Algeria to Libya
British take Libya from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
2 infantry and 1 mech_infantry moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 123 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 destroyer and 1 submarine
British win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - British
1 fighter moved from 123 Sea Zone to Iceland
1 artillery and 2 infantry moved from Algeria to Tunisia
1 destroyer and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 tactical_bomber moved from Eastern Persia to India
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
1 infantry moved from Iraq to Persia
2 armour moved from Iraq to Persia
2 armour moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Alexandria to EgyptPlace Units - British
1 fighter and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Non Combat Move - Italians
2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Poland to BelarusPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 75 Sea Zone to 77 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
5 armour, 9 artilleries and 23 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 armour moved from Poland to Belarus
6 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
7 armour moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 124 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 124 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
5 bombers moved from Eastern Poland to NovgorodCombat - Germans
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Scramble off Iceland?
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Yes!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
5 infantry moved from Karelia to Novgorod
5 armour, 9 artilleries and 23 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
1 armour moved from Poland to Belarus
6 artilleries and 4 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
7 armour moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 124 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 124 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 123 Sea Zone to Iceland
5 bombers moved from Eastern Poland to NovgorodCombat - Germans
British scrambles 1 units out of Iceland to defend against the attack in 123 Sea Zone
Battle in 123 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 2 destroyers and 1 fighter
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 2 : 2/4 hits
British roll dice for 2 destroyers and 1 fighter in 123 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Germans, 1 cruiser owned by the Germans and 2 destroyers owned by the British lost in 123 Sea Zone
Germans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 123 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 fighter in 123 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 123 Sea Zone
Germans win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -5
Casualties for Germans: 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for British: 2 destroyers and 1 fighter
Battle in Iceland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield
Battle in Novgorod
Germans attack with 5 bombers and 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers and 6 infantry in Novgorod, round 2 : 6/11 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans winGermans win, taking Iceland from British with 1 artillery and 1 infantry remaining, taking Novgorod from Russians with 5 bombers and 6 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
5 bombers moved from Novgorod to Western Germany
2 aaGuns moved from Eastern Poland to Belarus
3 fighters and 3 tactical_bombers moved from Eastern Poland to Southern Italy
1 aaGun moved from Poland to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Germans undo move 1.
2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Ukraine
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Dzavhan
1 fighter moved from Smolensk to Russia
4 aaGuns, 5 armour, 8 artilleries, 34 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Rostov to VolgogradPlace Units - Russians
1 armour and 9 infantry placed in Russia
Russians undo move 1.
1 armour, 7 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs