While I think having cuba be its own power would be cool, it would kind of like having New Zealand be its own power in g40. You would have to wonder how much they really contribute. Maybe you could make it so that the Warsaw Pact can pay to build units to support Castro and the gang in cuba, possibly at higher cost cuz of the blockades and embargoes and stuff, if the Warsaw pact is smart, like they were during the cold war, they’ll buff the hell out of cuba to prevent a traditional land invasion, and nukes aren’t always realistic. If they’re dumb then cuba will just be invaded and it will be an opportunity lost, which absolutely could have happened if the ussr wasn’t paying attention. I’m thinking about alternative rules where one or two players play each Nuetral category so it feels like they’re entities and not roadblocks, but I’ve got a ton of stuff I need to do before then soooooo… The setup for cuba will not change for balancing reasons, it accurately represents their power near it’s height, which was also the time when it was diplomatically plausible for the US to invade. For your expansion however, I recommend cuba starts the game Strict Nuetral with an army of one infantry.
An Interesting Civil War Game
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I recently got a copy of Conquest Gaming’s “A House Divided The Brothers War”. It is an area movement game that uses miniatures and, because of the railroad movement in addition to regular movement, 6 distinct theaters (3 per side),general and event cards that modify the fighting troops abilities, is a very interesting game to play. It is tough for the North to survive the opening rounds because of their relatively weak starting generals and troop levels, but because of the reinforcement advantage, if it can hang on the game becomes winable for it. Another interesting and historical feature is that many of the South’s generals have good infantry, cavalry and artillery modifiers while many of the North’s generals are lesser, but all the main generals are represented so eventually the North draws Sherman, Sheridan, Thomas, Grant, etc. But, of course, the South continues to draw generals each turn so Longstreet, Stuart, Pemberton and Lee appear (Beauregard and Jackson start the game in play). You have to provide your own pieces, the pieces from the Napoleon Risk will work, but I had enough pieces from Battle Cry to play the game. The game is only $13 and with about $10 shipping is still are good buy for such an interesting game.






