Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
Drejemester (AXIS) vs Dawgoneit (ALLIES) BM 3.0
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsi to Anhwe
1 fighter and 3 tactical_bombers moved from Kwangtung to Anhwe
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 battleship, 2 carriers, 4 fighters and 1 transport moved from 49 Sea Zone to 45 Sea Zone
4 fighters moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 carriers and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 2 carriers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 4 fighters
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Philippines from Americans, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Anhwe to Kwangtung
2 infantry moved from 19 Sea Zone to Kiangsu
4 fighters moved from Dutch New Guinea to 45 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
1 factory_minor placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 cruisers, 2 destroyers, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 cruisers, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Battle in 89 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans win, taking Hawaiian Islands from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
Place Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 cruiser placed in 10 Sea Zone
1 marine placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 cruisers, 2 destroyers, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 cruisers, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Battle in 89 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans win, taking Hawaiian Islands from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
Place Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 cruiser placed in 10 Sea Zone
1 marine placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 10 submarines
EDIT: Adding units owned by Americans to 25 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 54 Sea Zone: 8 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Shensi to AnhweCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
1 infantry placed in Kwangsi
2 artilleries and 1 infantry placed in Hunan
Chinese undo move 2.
2 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 cruisers, 2 destroyers, 1 marine, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 cruisers, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Battle in 89 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
Americans win, taking Hawaiian Islands from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
Place Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 submarine and 2 transports placed in 101 Sea Zone
1 cruiser placed in 10 Sea Zone
1 marine placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 10 submarines
EDIT: Adding units owned by Americans to 25 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 54 Sea Zone: 8 submarines
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 artilleries and 2 infantry moved from Kweichow to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Shensi to AnhweCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese win, taking Hopei from Japanese, taking Anhwe from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
1 infantry placed in Kwangsi
2 artilleries and 1 infantry placed in Hunan
Chinese undo move 2.
2 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Non Combat Move - British
1 mech_infantry moved from Kenya to Egypt
1 armour moved from Iraq to Egypt
4 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
1 aaGun moved from Eastern Persia to Persia
2 fighters moved from 80 Sea Zone to Egypt
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 bomber moved from India to Egypt
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
3 infantry moved from Burma to Shan State
2 aaGuns, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber moved from Yunnan to KwangsiPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to Algeria
Italians take Algeria from French
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
Italians take 99 Sea Zone from French
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Crete
Battle in CyprusNon Combat Move - Italians
3 fighters moved from Tobruk to Southern Italy
1 infantry moved from Albania to Greece
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 mech_infantrys placed in Northern Italy
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Suiyuyan to KwangsiCombat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from New South Wales to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Suiyuyan to KwangsiCombat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 fighter moved from New South Wales to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalCombat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 7 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
4 bombers moved from Eastern Poland to Archangel
14 armour, 9 artilleries, 1 fighter, 4 infantry, 11 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 carrier moved from 101 Sea Zone to 117 Sea Zone
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 5 bombers and 2 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 14 armour, 9 artilleries, 1 fighter, 4 infantry, 11 mech_infantrys and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 14 armour, 9 artilleries, 1 fighter, 2 infantry, 11 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 4 bombers and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
4 bombers moved from Archangel to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
5 bombers moved from Belarus to Eastern Poland
1 fighter and 2 tactical_bombers moved from Western Ukraine to Greece
1 carrier moved from 93 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 99 Sea Zone
2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from 99 Sea Zone to GreecePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 airfield placed in Greece
6 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
4 infantry moved from Smolensk to Belarus
3 fighters moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Smolensk to Archangel
3 infantry moved from Volgograd to Rostov
1 armour, 6 artilleries and 26 infantry moved from Bryansk to RussiaCombat - Russians
Battle in Archangel
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 fighters and 4 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 aaGuns moved from Bryansk to Russia
2 aaGuns and 20 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to YeniseyPlace Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter, 8 infantry and 3 tactical_bombers moved from Kwangtung to Kwangsi
2 infantry moved from Philippines to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 battleship, 2 carriers, 4 fighters and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
4 fighters moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to BuryatiaCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 artilleries, 6 fighters, 11 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter; Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 6 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 1 infantry
Casualties for Japanese: 8 infantry and 1 tactical_bomberNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 fighter moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 submarine moved from 101 Sea Zone to 117 Sea Zone
Americans take 101 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Wake Island
Battle in Gibraltar
Battle in Morocco
Battle in Marshall Islands
Battle in 117 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 carrier
Germans win, taking Wake Island from Japanese, taking Gibraltar from Germans, taking Morocco from Italians, taking Marshall Islands from Japanese with 1 carrier remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarinesNon Combat Move - Americans
Place Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
Americans undo move 1.
2 destroyers placed in 10 Sea Zone
3 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 artilleries moved from Anhwe to Kweichow
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta -
scramble in sz99?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to MaltaCombat - British
Germans scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports; Italians defend with 1 cruiser, 1 destroyer and 2 transports -
4 hits. OOL please
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4 hits. OOL please
2 hit on the carrier.
1 hit for the destroyer.
1 hit for a tactical bomber. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 cruiser moved from 26 Sea Zone to 32 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 32 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 submarine moved from 101 Sea Zone to 117 Sea Zone
Americans take 101 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Wake Island
Battle in Gibraltar
Battle in Morocco
Battle in Marshall Islands
Battle in 117 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 carrier
Germans win, taking Wake Island from Japanese, taking Gibraltar from Germans, taking Morocco from Italians, taking Marshall Islands from Japanese with 1 carrier remaining. Battle score for attacker is -12
Casualties for Americans: 2 submarinesNon Combat Move - Americans
Place Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
Americans undo move 1.
2 destroyers placed in 10 Sea Zone
3 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 artilleries moved from Anhwe to Kweichow
1 artillery moved from Kiangsi to Hunan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Chahar to Hopei
1 fighter moved from Suiyuyan to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUsPurchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
British take 98 Sea Zone from Italians
1 bomber, 4 fighters and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to MaltaCombat - British
Germans scrambles 3 units out of Greece to defend against the attack in 99 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports; Italians defend with 1 cruiser, 1 destroyer and 2 transports
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 carrier, 2 fighters, 3 tactical_bombers and 2 transports
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 3 fighters
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Battle in MaltaNon Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
4 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun and 3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 infantry moved from Eastern Persia to Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to BurmaPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,6,4,4,6,5,6,2,1,4,2,2,1,6,1,1,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 6 infantry