@newenr85 @FranceNeedsMorePower
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WWII Europe - Bubbs vs. Old Man
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
4 infantry moved from South Europe to East Europe
6 infantry moved from Germany to East Europe
1 fighter moved from West Europe to East EuropePlace Units - Germans
2 submarines placed in Central Mediteranean Sea Zone
4 infantry placed in Germany
1 infantry placed in South EuropeTurn Complete - Germans
Germans collect 26 PUs; end with 26 PUs totalTerritory Summary for Germans :
East Europe : 6 armour, 4 fighters and 17 infantry
Germany : 1 aaGun, 1 bomber, 1 factory and 4 infantry
South Europe : 1 aaGun, 1 factory and 1 infantry
West Europe : 1 aaGun and 2 infantry
Central Mediteranean Sea Zone : 1 battleship and 2 submarinesProduction/PUs Summary :
Russians : 29 / 29
Germans : 26 / 26
British : 31 / 35
Japanese : 25 / 25
Americans : 36 / 36 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 carrier and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from West Compass Sea Zone to French Indo China Sea Zone -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 carrier and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from West Compass Sea Zone to French Indo China Sea ZoneCombat - British
Battle in French Indo China Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British roll dice for 1 submarine in French Indo China Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in French Indo China Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 transport in French Indo China Sea Zone, round 3 : 0/1 hits
British roll dice for 1 submarine in French Indo China Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 transport in French Indo China Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in French Indo China Sea Zone, round 5 : 1/1 hits
1 transport owned by the Japanese lost in French Indo China Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 transportNon Combat Move - British
1 infantry moved from Australia to West Australia Sea Zone
1 infantry moved from Australia to West Australia Sea Zone
2 infantry and 1 transport moved from West Australia Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
1 infantry moved from Persia to India
4 infantry moved from United Kingdom to North Sea Zone
1 armour moved from United Kingdom to North Sea Zone
1 armour, 4 infantry and 3 transports moved from North Sea Zone to Baltic Sea Zone
4 infantry moved from Baltic Sea Zone to Karelia S.S.R.
1 armour moved from Baltic Sea Zone to Karelia S.S.R.
2 battleships moved from North Sea Zone to Baltic Sea Zone
1 infantry moved from South Africa to Kenya-Rhodesia
1 infantry moved from West Canada to AlaskaPlace Units - British
1 carrier placed in North Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalTerritory Summary for British :
Alaska : 1 infantry
India : 5 infantry
Karelia S.S.R. : 1 armour, 1 bomber, 3 fighters and 4 infantry
Kenya-Rhodesia : 1 infantry
Libya : 1 flag
United Kingdom : 1 aaGun, 1 factory and 7 infantry
Baltic Sea Zone : 2 battleships and 3 transports
French Indo China Sea Zone : 1 submarine
Indian Ocean Sea Zone : 1 transport
North Sea Zone : 1 carrierProduction/PUs Summary :
Russians : 29 / 29
Germans : 26 / 26
British : 31 / 33
Japanese : 25 / 25
Americans : 36 / 36Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.143
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaii Sea Zone
3 infantry moved from Manchuria to Soviet Far East
1 fighter moved from Manchuria to Soviet Far East
2 infantry moved from Kwangtung to China
2 infantry moved from Manchuria to China
1 fighter moved from Kwangtung to China
1 fighter moved from Manchuria to China
1 bomber moved from Caroline Islands to China
1 fighter moved from French Indo China to China -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to Hawaii Sea Zone
2 infantry moved from Hawaii Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to Hawaii Sea Zone
3 infantry moved from Manchuria to Soviet Far East
1 fighter moved from Manchuria to Soviet Far East
2 infantry moved from Kwangtung to China
2 infantry moved from Manchuria to China
1 fighter moved from Kwangtung to China
1 fighter moved from Manchuria to China
1 bomber moved from Caroline Islands to China
1 fighter moved from French Indo China to ChinaCombat - Japanese
Battle in China
Japanese attack with 1 bomber, 3 fighters and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 4 infantry in China, round 2 : 4/8 hits
Americans roll dice for 2 infantry in China, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Soviet Far East, round 2 : 4/4 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Soviet Far East to Manchuria
1 fighter moved from China to Manchuria
1 bomber moved from China to Kwangtung
1 fighter moved from China to French Indo China
1 fighter moved from China to French Indo ChinaPlace Units - Japanese
2 transports placed in Japan Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs totalTerritory Summary for Japanese :
Borneo Celebes : 1 infantry
Caroline Islands : 1 infantry
China : 1 flag, 3 infantry
East Indies : 1 infantry
French Indo China : 2 fighters and 4 infantry
Hawaiian Islands : 1 flag, 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 5 infantry
Kwangtung : 1 bomber
Manchuria : 2 fighters
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 3 infantry
Wake Island : 1 infantry
Hawaii Sea Zone : 2 battleships, 1 carrier, 1 fighter and 1 transport
Japan Sea Zone : 2 submarines and 2 transportsProduction/PUs Summary :
Russians : 27 / 29
Germans : 26 / 26
British : 31 / 33
Japanese : 30 / 30
Americans : 33 / 36Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.722
Median : 2.500
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.786
Median : 2.500
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from East Canada to North Sea Zone
1 armour moved from East Canada to West US
1 fighter moved from Karelia S.S.R. to North Sea Zone
1 bomber moved from Karelia S.S.R. to West US
4 infantry moved from East US to East US Sea Zone
4 infantry and 2 transports moved from East US Sea Zone to North Sea Zone
4 infantry moved from North Sea Zone to Finland Norway
1 transport moved from East US Sea Zone to East Canada Sea Zone
2 infantry moved from East Canada to East Canada Sea Zone
2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
1 transport moved from West Panama Sea Zone to East US Sea Zone
1 battleship moved from West Panama Sea Zone to East US Sea ZonePlace Units - Americans
4 infantry placed in East US
8 infantry placed in West US
Americans undo move 1.
2 infantry placed in West US
2 infantry placed in East USTurn Complete - Americans
Americans collect 33 PUs; end with 33 PUs totalTerritory Summary for Americans :
Alaska : 1 infantry
East US : 1 aaGun, 1 factory and 2 infantry
Finland Norway : 6 infantry
India : 2 infantry
Midway : 1 infantry
United Kingdom : 1 fighter
West Canada : 2 infantry
West US : 1 aaGun, 1 armour, 1 bomber, 1 factory and 10 infantry
East US Sea Zone : 1 battleship and 1 transport
North Sea Zone : 2 fighters and 3 transportsProduction/PUs Summary :
Russians : 27 / 29
Germans : 26 / 26
British : 31 / 33
Japanese : 30 / 30
Americans : 33 / 33 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Finland Norway to Karelia S.S.R.Place Units - Russians
1 armour placed in Russia
3 infantry placed in Russia
5 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Finland Norway : 1 flag
Karelia S.S.R. : 1 aaGun, 1 factory, 2 fighters and 21 infantry
Novosibirsk : 1 armour and 4 infantry
Russia : 1 aaGun, 3 armour, 1 factory and 3 infantry
Sinkiang : 1 infantry
Ukraine S.S.R. : 1 flag, 5 infantry
Yakut S.S.R. : 1 infantry
North Sea Zone : 1 transportProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 26
British : 31 / 33
Japanese : 30 / 30
Americans : 33 / 33 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Germany to Baltic Sea Zone
4 fighters moved from East Europe to Baltic Sea Zone -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour and 1 bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Germany to Baltic Sea Zone
4 fighters moved from East Europe to Baltic Sea ZoneCombat - Germans
Battle in Baltic Sea Zone
Germans attack with 1 bomber and 4 fighters
British defend with 2 battleships and 3 transports
Germans roll dice for 1 bomber and 4 fighters in Baltic Sea Zone, round 2 : 3/5 hits
British roll dice for 2 battleships and 3 transports in Baltic Sea Zone, round 2 : 2/5 hits
2 fighters owned by the Germans and 3 transports owned by the British lost in Baltic Sea Zone
Germans roll dice for 1 bomber and 2 fighters in Baltic Sea Zone, round 3 : 2/3 hits
British roll dice for 2 battleships in Baltic Sea Zone, round 3 : 1/2 hits
2 battleships owned by the British and 1 fighter owned by the Germans lost in Baltic Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 36
Casualties for Germans: 3 fighters
Casualties for British: 2 battleships and 3 transportsNon Combat Move - Germans
1 fighter moved from Baltic Sea Zone to East Europe
1 bomber moved from Baltic Sea Zone to Germany
4 infantry moved from Germany to East Europe
2 submarines moved from Central Mediteranean Sea Zone to West Spain Sea Zone
1 battleship moved from Central Mediteranean Sea Zone to West Spain Sea ZonePlace Units - Germans
2 armour and 1 bomber placed in GermanyTurn Complete - Germans
Germans collect 26 PUs; end with 27 PUs totalTerritory Summary for Germans :
East Europe : 6 armour, 1 fighter and 21 infantry
Germany : 1 aaGun, 2 armour, 2 bombers and 1 factory
South Europe : 1 aaGun, 1 factory and 1 infantry
West Europe : 1 aaGun and 2 infantry
West Spain Sea Zone : 1 battleship and 2 submarinesProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 27
British : 31 / 33
Japanese : 30 / 30
Americans : 33 / 33Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.400
Median : 2.000
Variance : 1.786
Standard Deviation : 1.336
Total rolls : 15Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8British Combat
2 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 2.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - British
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt
1 transport moved from Indian Ocean Sea Zone to Red Sea ZonePlace Units - British
2 submarines and 2 transports placed in North Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs totalTerritory Summary for British :
Alaska : 1 infantry
Anglo Sudan Egypt : 1 infantry
India : 5 infantry
Karelia S.S.R. : 1 armour, 1 bomber, 3 fighters and 4 infantry
Libya : 1 flag
United Kingdom : 1 aaGun, 1 factory and 7 infantry
French Indo China Sea Zone : 1 submarine
North Sea Zone : 1 carrier, 2 submarines and 2 transports
Red Sea Zone : 1 transportProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 27
British : 31 / 32
Japanese : 30 / 30
Americans : 33 / 33 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
1 infantry and 1 transport moved from Hawaii Sea Zone to West Panama Sea Zone
1 infantry moved from West Panama Sea Zone to Panama
Japanese take Panama from Americans
2 submarines moved from Japan Sea Zone to French Indo China Sea Zone
1 bomber moved from Kwangtung to French Indo China Sea Zone
2 fighters moved from French Indo China to French Indo China Sea Zone
1 carrier moved from Hawaii Sea Zone to West Panama Sea Zone -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Hawaiian Islands to Hawaii Sea Zone
1 infantry and 1 transport moved from Hawaii Sea Zone to West Panama Sea Zone
1 infantry moved from West Panama Sea Zone to Panama
Japanese take Panama from Americans
2 submarines moved from Japan Sea Zone to French Indo China Sea Zone
1 bomber moved from Kwangtung to French Indo China Sea Zone
2 fighters moved from French Indo China to French Indo China Sea Zone
1 carrier moved from Hawaii Sea Zone to West Panama Sea ZoneCombat - Japanese
Battle in French Indo China Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 submarine
Japanese roll dice for 2 submarines in French Indo China Sea Zone, round 2 : 1/2 hits
1 submarine owned by the British lost in French Indo China Sea Zone
Japanese win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 submarineNon Combat Move - Japanese
2 fighters moved from French Indo China Sea Zone to French Indo China
1 bomber moved from French Indo China Sea Zone to Japan
1 armour moved from Japan to Japan Sea Zone
1 armour moved from Japan Sea Zone to Manchuria
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from Hawaii Sea Zone to ChinaPlace Units - Japanese
2 transports placed in Japan Sea Zone
1 armour and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Borneo Celebes : 1 infantry
Caroline Islands : 1 infantry
China : 1 flag, 1 fighter and 3 infantry
East Indies : 1 infantry
French Indo China : 2 fighters and 4 infantry
Hawaiian Islands : 1 flag
Japan : 1 aaGun, 1 armour, 1 bomber, 1 factory and 6 infantry
Manchuria : 1 armour, 2 fighters and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Panama : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 3 infantry
Wake Island : 1 infantry
French Indo China Sea Zone : 2 submarines
Hawaii Sea Zone : 2 battleships
Japan Sea Zone : 4 transports
West Panama Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 27
British : 31 / 32
Japanese : 31 / 31
Americans : 32 / 33Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from West US to Panama
1 bomber moved from West US to Panama -
TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 5 infantry and 1 submarine; Remaining resources: 5 PUs;Combat Move - Americans
1 armour moved from West US to Panama
1 bomber moved from West US to PanamaCombat - Americans
Battle in Panama
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Panama, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Panama, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Panama
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 infantry moved from Alaska to West Canada
1 infantry moved from West US to Mexico
9 infantry moved from West US to West Canada
2 infantry moved from East US to East US Sea Zone
2 infantry and 1 transport moved from East US Sea Zone to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
6 infantry moved from Finland Norway to Karelia S.S.R.
1 transport moved from North Sea Zone to East Canada Sea Zone
1 transport moved from East Canada Sea Zone to North Sea Zone
2 infantry moved from West Canada to East Canada
1 battleship moved from East US Sea Zone to North Sea Zone
1 fighter moved from United Kingdom to Karelia S.S.R.
1 bomber moved from Panama to East CanadaPlace Units - Americans
1 submarine placed in East US Sea Zone
1 armour and 5 infantry placed in East USTurn Complete - Americans
Americans collect 32 PUs; end with 37 PUs totalTerritory Summary for Americans :
East Canada : 1 bomber and 2 infantry
East US : 1 aaGun, 1 armour, 1 factory and 5 infantry
Finland Norway : 2 infantry
India : 2 infantry
Karelia S.S.R. : 1 fighter and 6 infantry
Mexico : 1 infantry
Midway : 1 infantry
West Canada : 10 infantry
West US : 1 aaGun and 1 factory
East US Sea Zone : 1 submarine
North Sea Zone : 1 battleship, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 27
British : 31 / 32
Japanese : 31 / 31
Americans : 32 / 37Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
3 infantry moved from Russia to Novosibirsk
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Novosibirsk to Yakut S.S.R.Place Units - Russians
3 infantry placed in Russia
6 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Finland Norway : 1 flag
Karelia S.S.R. : 1 aaGun, 1 factory, 2 fighters and 23 infantry
Novosibirsk : 1 armour and 5 infantry
Russia : 1 aaGun, 3 armour, 1 factory and 3 infantry
Sinkiang : 2 infantry
Ukraine S.S.R. : 1 flag, 9 infantry
Yakut S.S.R. : 2 infantry
North Sea Zone : 1 transportProduction/PUs Summary :
Russians : 27 / 27
Germans : 26 / 27
British : 31 / 32
Japanese : 31 / 31
Americans : 32 / 37Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Classic 3rd Edition, version: 2.0
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 2 submarines moved from West Spain Sea Zone to North Sea Zone
2 bombers moved from Germany to North Sea Zone
1 fighter moved from East Europe to North Sea Zone





