Scramble orders?
Giallo (allies) vs Shin Ji round 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
2 infantry moved from Kazakhstan to Sikang
3 mech_infantrys moved from Volgograd to Sikang
2 fighters and 1 tactical_bomber moved from Russia to SzechwanNon Combat Move - Russians
7 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from Bryansk to Belarus
5 infantry moved from Ukraine to Bryansk
1 aaGun and 2 infantry moved from Russia to Bryansk
1 aaGun and 1 artillery moved from Samara to Kazakhstan
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 bomber moved from Kwangsi to Philippines
1 infantry moved from Siam to Shan State
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Hunan
1 artillery and 3 infantry moved from Anhwe to Hunan
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
5 infantry moved from Jehol to Manchuria
3 fighters moved from Kwangsi to Kwangtung
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Java
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 bomber, 4 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 3 destroyers and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun and 1 infantry
AA fire in Java : 0/1 hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in Borneo
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/13 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese win, taking Guam from Americans, taking Borneo from UK_Pacific with 1 bomber, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
3 fighters moved from Kwangtung to Manchuria
1 aaGun moved from Jehol to Manchuria
1 bomber, 5 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 bomber moved from Philippines to KwangsiPlace Units - Japanese
1 factory_minor placed in Shantung
1 airfield placed in Kwangsi
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 46 PUs; end with 49 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters and 1 harbour; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 carriers moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from 16 Sea Zone to Midway
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
2 aaGuns and 4 mech_infantrys moved from Western United States to Central United States
2 aaGuns and 4 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
3 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 harbour placed in Midway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 3 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 25 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to Midway: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 8 infantry moved from Szechwan to YunnanNon Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Malta to Libya
1 fighter moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour moved from Suriname to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 83 Sea Zone
1 armour moved from 83 Sea Zone to French West Africa
1 bomber moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French West Africa
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking French West Africa from Neutral_Axis, taking Libya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Libya to Alexandria
1 artillery moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from 80 Sea Zone to India
1 infantry moved from India to BurmaPlace Units - British
1 cruiser placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2,4,2,6,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea ZoneNon Combat Move - Italians
1 infantry moved from 94 Sea Zone to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from 94 Sea Zone to Tunisia
2 armour moved from Slovakia Hungary to Poland
2 aaGuns, 1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 38 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 armour, 3 artilleries and 13 infantry moved from Poland to Eastern Poland
10 artilleries moved from Germany to Poland
2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
1 infantry moved from Western Germany to Northern Italy
1 armour moved from Northern Italy to Slovakia Hungary
5 infantry moved from Greece to Bulgaria
5 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Southern Italy
1 submarine moved from 91 Sea Zone to 83 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea ZoneCombat - Germans
Battle in 83 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 83 Sea Zone
Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_AxisPlace Units - Germans
8 artilleries and 2 infantry placed in Germany
3 transports placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
2 armour and 2 mech_infantrys moved from Szechwan to Yunnan
2 armour and 2 mech_infantrys moved from Yunnan to Hunan
3 mech_infantrys moved from Sikang to Yunnan
2 infantry moved from Sikang to SzechwanCombat - Russians
Battle in Hunan
Russians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 4 infantry
Russians win, taking Hunan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 artillery and 4 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 aaGun and 1 artillery moved from Kazakhstan to Sikang
1 fighter moved from Russia to Yunnan
2 aaGuns, 2 artilleries and 25 infantry moved from Belarus to Bryansk
1 infantry moved from Baltic States to Belarus
6 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bryansk
1 submarine moved from 124 Sea Zone to 125 Sea ZonePlace Units - Russians
9 infantry placed in Russia
1 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 cruisers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Chahar
1 bomber moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to ChaharCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 41 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 41 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sumatra, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 38 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Celebes
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 5 fighters and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Hunan, round 2 : 6/7 hits
Chinese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 armour owned by the Russians lost in Hunan
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from Hunan to 6 Sea Zone
3 fighters moved from Manchuria to Japan
3 tactical_bombers moved from Kwangsi to Manchuria
1 bomber moved from Chahar to Japan
1 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 carriers placed in 6 Sea Zone
1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship, 2 cruisers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 infantry moved from Anhwe to Chahar
1 bomber moved from Kwangsi to Hunan
1 bomber moved from Kwangsi to ChaharCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 41 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 41 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Sumatra, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the French lost in 38 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Celebes
Battle in Chahar
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Celebes from Dutch, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 5 fighters and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in Hunan, round 2 : 6/7 hits
Chinese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 armour owned by the Russians lost in Hunan
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
5 fighters and 1 tactical_bomber moved from Hunan to 6 Sea Zone
3 fighters moved from Manchuria to Japan
3 tactical_bombers moved from Kwangsi to Manchuria
1 bomber moved from Chahar to Japan
1 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 carriers placed in 6 Sea Zone
1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 3 tactical_bombers
EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 9 infantry
EDIT: Adding units owned by Japanese to Jehol: 1 aaGun and 9 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
4 carriers, 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Midway to 6 Sea Zone
1 battleship, 3 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima -
scramble, tokens?
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Send up 3 fighters
1 kami to each cruiser, 2 to the battleship, and 1 to a destroyer.
-
Max defense of course
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 16 Sea Zone to 6 Sea Zone
4 carriers, 4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Midway to 6 Sea Zone
1 battleship, 3 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 1,2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 8 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
1 cruiser owned by the Americans and 1 transport owned by the Americans retreated to 16 Sea Zone
Japanese win with 1 battleship and 5 fighters remaining. Battle score for attacker is -64
Casualties for Americans: 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 2 cruisers, 3 fighters, 1 submarine and 1 tactical_bomber
Battle in Iwo Jima
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
3 fighters moved from Eastern United States to Alaska
1 bomber moved from 6 Sea Zone to Amur
1 destroyer moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
1 battleship, 2 carriers, 1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
ouch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory AnhweNon Combat Move - Chinese
3 artilleries moved from Yunnan to Kweichow
1 fighter and 5 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
Chinese undo move 1.
2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from French West Africa to French Equatorial Africa
British take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to French Equatorial Africa
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Persia to IraqCombat - British
Battle in 41 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports -
3 hits in 41, yeah nothing you can do about sz6….