Drejemester (AXIS) vs Dawgoneit (ALLIES) BM 3.0


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                2 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
                2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Japan to 10 Sea Zone
                1 fighter moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Kiangsi to Japan
                1 fighter moved from Kiangsi to Japan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    British defend with 1 cruiser, 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 27
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 4 fighters
                    Americans defend with 1 carrier, 2 destroyers and 2 fighters
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win, taking 10 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Japanese: 1 carrier, 1 cruiser and 3 fighters
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 5 tactical_bombers moved from Shan State to Hunan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 fighter placed in Japan
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 44 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs

    triplea_40637_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 7 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 cruiser and 7 destroyers placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,6,3
                Americans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    triplea_40637_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery placed in Shensi
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_40637_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 7 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser and 1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 cruiser and 7 destroyers placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,6,3
                Americans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery placed in Shensi
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Ethiopia to 76 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                1 carrier, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya
                3 fighters moved from Gibraltar to Malta
                1 artillery moved from Siam to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Shan State
                1 armour moved from India to Yunnan
                1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in Shan State
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Libya
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kenya
                    British attack with 1 mech_infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour, 2 artilleries and 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
                1 bomber moved from Alexandria to Egypt
                1 transport moved from 125 Sea Zone to 123 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,5,3
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 6 infantry

    triplea_40637_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                3 fighters moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 3 fighters and 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                      Italians take Syria from Neutral_Axis
                2 infantry moved from Albania to Bulgaria

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,4,4,2,3,3,6
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    triplea_40637_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from Java to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    ANZAC win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 67
                    Casualties for Japanese: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Yunnan
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_40637_ANZ2.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans

    triplea_40637_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 4 armour, 3 bombers, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Germans
                2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 11 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                6 artilleries moved from Germany to Poland
                6 armour and 4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
                3 armour moved from Greece to Romania
                1 artillery moved from United Kingdom to Scotland
                6 infantry moved from Norway to Finland
                1 infantry moved from Greece to Bulgaria
                1 infantry moved from Southern France to France
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from Denmark to Western Germany
                2 artilleries, 1 cruiser, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 artillery
                    British defend with 1 aaGun and 1 airfield
                    Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Eastern Poland
                    Germans attack with 6 armour, 3 artilleries, 15 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 6 armour, 3 artilleries, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Bulgaria
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                5 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                4 armour and 6 mech_infantrys placed in Germany
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_40637_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Baltic States
                3 fighters moved from Bryansk to Baltic States
                2 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 9 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs

    triplea_40637_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Anhwe
                2 fighters and 5 tactical_bombers moved from Hunan to Shensi
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 artillery, 1 infantry and 1 mech_infantry moved from Hunan to Kiangsi
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 artillery moved from 31 Sea Zone to Wake Island
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                4 fighters moved from Japan to 26 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 5 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 mech_infantry; ANZAC defend with 1 fighter
                    Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 7
                    Casualties for British: 1 mech_infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Wake Island
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters and 5 tactical_bombers moved from Shensi to Anhwe

    Place Units - Japanese
                3 infantry placed in Kwangtung
                1 factory_minor placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                Japanese collect 38 PUs (1 lost to blockades); end with 38 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs

    triplea_40637_Jap3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 11 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 cruiser and 7 destroyers moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 10 Sea Zone from Japanese

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 cruiser and 7 destroyers
                    Japanese defend with 1 battleship, 3 carriers and 5 fighters

    triplea_40637_Ame3.tsvg


  • 3 hits. ool please


  • @dawgoneit:

    3 hits. ool please

    1 hit on each carrier please.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 11 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 cruiser and 7 destroyers moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 10 Sea Zone from Japanese

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 cruiser and 7 destroyers
                    Japanese defend with 1 battleship, 3 carriers and 5 fighters
                    Units damaged: 3 carriers owned by the Japanese

    triplea_40637_Ame3.tsvg


  • 2 more hits


  • @dawgoneit:

    2 more hits

    1 hit on a carrier. and 1 hit on a fighter.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 11 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 cruiser and 7 destroyers moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 10 Sea Zone from Japanese

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 cruiser and 7 destroyers
                    Japanese defend with 1 battleship, 3 carriers and 5 fighters
                    Units damaged: 3 carriers owned by the Japanese
                    Japanese win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is -42
                    Casualties for Americans: 1 cruiser and 7 destroyers
                    Casualties for Japanese: 1 carrier and 1 fighter
                    4 fighters owned by the Japanese forced to land in Hawaiian Islands

    Non Combat Move - Americans

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_40637_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                5 artilleries and 7 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Chinese attack with 5 artilleries and 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 infantry placed in Shensi
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_40637_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 11 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 cruiser and 7 destroyers moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 10 Sea Zone from Japanese

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 cruiser and 7 destroyers
                    Japanese defend with 1 battleship, 3 carriers and 5 fighters
                    Units damaged: 3 carriers owned by the Japanese
                    Japanese win with 1 battleship, 2 carriers and 4 fighters remaining. Battle score for attacker is -42
                    Casualties for Americans: 1 cruiser and 7 destroyers
                    Casualties for Japanese: 1 carrier and 1 fighter
                    4 fighters owned by the Japanese forced to land in Hawaiian Islands

    Non Combat Move - Americans

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                5 artilleries and 7 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Chinese attack with 5 artilleries and 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 infantry placed in Shensi
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Eire to Scotland
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Syria
                1 bomber moved from Egypt to Syria
                1 fighter moved from 98 Sea Zone to Syria
                1 tactical_bomber moved from 98 Sea Zone to Syria
                1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 armour moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Hopei

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                    British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Syria
                    British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Syria from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Hopei
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Scotland
                    British attack with 1 infantry
                    Germans defend with 1 airfield and 1 artillery
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Syria to 98 Sea Zone
                1 fighter moved from Malta to 98 Sea Zone
                2 fighters moved from Malta to Egypt
                1 tactical_bomber moved from Syria to Egypt
                1 bomber moved from Syria to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                6 infantry moved from India to Burma
                1 artillery moved from India to Burma
                6 infantry moved from India to West India
                2 aaGuns moved from India to Burma
                1 aaGun moved from India to West India
                1 fighter moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 5 infantry

    triplea_40637_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 3 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                2 armour moved from Slovakia Hungary to Baltic States
                1 bomber moved from Southern Italy to Baltic States
                1 infantry moved from Ethiopia to Kenya

    Combat - Italians
                Battle in Kenya
                    Italians attack with 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Kenya from British with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                    Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Romania
                2 infantry moved from Bulgaria to Albania

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 14 PUs total

    triplea_40637_Ita3.tsvg

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