@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 4 PUs; 1 techTokens;
Combat Move - Germans
4 armour, 5 artilleries and 5 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from East Poland to Belorussia
1 bomber moved from Bulgaria Romania to Belorussia
5 fighters moved from Germany to Belorussia
1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
2 armour moved from Germany to Baltic States
1 artillery moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Italian Africa to Egypt
Combat - Germans
Battle in Belorussia
Germans attack with 4 armour, 5 artilleries, 1 bomber, 5 fighters and 6 infantry
Russians defend with 6 artilleries and 22 infantry
retreated to Belorussia
Russians win with 6 artilleries and 3 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 4 armour, 5 artilleries, 1 bomber, 1 fighter and 6 infantry
Casualties for Russians: 19 infantry
Battle in Baltic States
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 fighters moved from Belorussia to Karelia S.S.R.
Place Units - Germans
2 armour placed in Karelia S.S.R.
8 armour placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 49 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA Radar
Activate Technology - Japanese
Japanese activating AA Radar
Purchase Units - Japanese
Japanese buy 1 aaGun and 4 fighters; Remaining resources: 5 PUs; 0 techTokens;
Combat Move - Japanese
1 bomber moved from Japan to Philippine Islands
2 fighters moved from Manchuria to Japan
2 armour moved from Ningxia to Kazakh S.S.R.
Japanese take Chinghai from Chinese
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Ningxia to Chinghai
1 artillery and 1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from Burma to India
Combat - Japanese
Battle in Philippine Islands
Japanese attack with 1 bomber
Americans defend with 1 armour
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Non Combat Move - Japanese
1 bomber moved from Philippine Islands to Japan
Place Units - Japanese
1 aaGun and 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 49 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Super subs
Activate Technology - Italians
Italians activating Super subs
Purchase Units - Italians
Italians buy 4 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 fighter moved from Burma to Caucasus
4 armour moved from Ukraine to Caucasus
3 armour moved from Italy to Bulgaria Romania
Combat - Italians
Battle in Caucasus
Italians attack with 4 armour and 1 fighter
Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
retreated to Caucasus
Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
Casualties for Italians: 4 armour
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Persia
Place Units - Italians
4 armour and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Russians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Japanese
Japanese spend 10 on tech rolls
Purchase Units - Japanese
Japanese buy 1 battleship and 2 carriers; Remaining resources: 1 PUs; 2 techTokens;
Combat Move - Japanese
10 fighters moved from Japan to Yunnan
1 bomber moved from Japan to Caucasus
Combat - Japanese
Battle in Caucasus
Japanese attack with 1 bomber
Russians defend with 1 factory and 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
Place Units - Japanese
1 battleship and 2 carriers placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Italians
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Italians
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Bulgaria Romania to Caucasus
Italians take Ukraine from Russians
Italians take Caucasus from Russians
4 armour moved from Italy to Germany
2 armour moved from Bulgaria Romania to Poland
1 artillery and 1 infantry moved from Italy to France
Combat - Italians
Battle in Poland
Italians attack with 2 armour
Russians defend with 1 armour
Italians win, taking Poland from Russians with 2 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Germany
Italians attack with 4 armour
British defend with 1 aaGun, 1 factory and 1 infantry
Italians win, taking Germany from British, taking Poland from Italians with 4 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
6 infantry placed in Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Combat Move - Germans
Test summary from TripleA, engine version: 1.9, time: 5:46:20 PM
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
8 armour moved from East Poland to Karelia S.S.R.
Germans take Baltic States from Russians
1 artillery moved from France to Germany
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 8 armour
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 8 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Test summary from TripleA, engine version: 1.9, time: 8:41:41 AM
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy Bomber
Activate Technology - Japanese
Japanese activating Heavy Bomber
Purchase Units - Japanese
Japanese buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
10 fighters moved from Yunnan to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 10 fighters
Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
retreated to 35 Sea Zone
Americans win with 4 fighters and 2 transports remaining. Battle score for attacker is -14
Casualties for Americans: 4 carriers, 1 cruiser and 1 destroyer
Casualties for Japanese: 9 fighters
4 fighters owned by the Americans forced to land in India
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Kwangtung
Place Units - Japanese
4 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - British
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - British
Purchase Units - British
British buy 4 armour, 3 factories and 4 infantry; Remaining resources: 16 PUs; 0 techTokens;
Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 battleship moved from 7 Sea Zone to 5 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 6 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 6 infantry moved from 5 Sea Zone to Germany
4 fighters moved from 7 Sea Zone to Germany
1 bomber moved from United Kingdom to Germany
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Egypt to Libya
British take Libya from Italians
Combat - British
Battle in Germany
British attack with 2 artilleries, 1 bomber, 4 fighters and 6 infantry
Germans defend with 1 aaGun, 1 artillery and 1 factory; Italians defend with 4 armour
AA fire in Germany : 1/5 hits
1 fighter owned by the British lost in Germany
British roll dice for 1 battleship in Germany, round 2 : 1/1 hits
British roll dice for 2 artilleries, 1 bomber, 3 fighters and 6 infantry in Germany, round 2 : 4/12 hits
Germans roll dice for 4 armour and 1 artillery in Germany, round 2 : 0/5 hits
4 armour owned by the Italians and 1 artillery owned by the Germans lost in Germany
British captures 53PUs while taking Germans capital
British win, taking Germany from Germans with 2 artilleries, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery
Casualties for British: 1 fighter
Casualties for Italians: 4 armour
Non Combat Move - British
2 carriers moved from 7 Sea Zone to 13 Sea Zone
1 destroyer moved from 7 Sea Zone to 13 Sea Zone
3 fighters moved from Germany to 13 Sea Zone
1 bomber moved from Germany to United Kingdom
Place Units - British
4 armour and 4 infantry placed in United Kingdom
1 factory placed in India
1 factory placed in Eastern Canada
1 factory placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 108 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 113 PUs
Territory Summary for British :
Australia : 1 aaGun and 2 infantry
Eastern Canada : 1 factory
Egypt : 1 factory
Germany : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 6 infantry
India : 1 aaGun and 1 factory
Libya : 1 flag, 1 artillery
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 4 armour, 1 bomber, 1 factory and 4 infantry
5 Sea Zone : 1 battleship and 4 transports
13 Sea Zone : 2 carriers, 1 destroyer and 3 fighters
Production/PUs Summary :
Germans : 25 / 0
Russians : 29 / 41
Japanese : 35 / 40
British : 39 / 113
Italians : 9 / 27
Chinese : 1 / 0
Americans : 40 / 59
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.435
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13