No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Manchuria to Korea
Japanese take Korea from Russians
1 artillery and 2 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
1 armour moved from Chahar to Hopei
2 mech_infantrys moved from Shantung to Jehol
1 armour moved from Shantung to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Manchuria to Korea
Japanese take Korea from Russians
1 artillery and 2 infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Shensi
1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
1 armour moved from Chahar to Hopei
2 mech_infantrys moved from Shantung to Jehol
1 armour moved from Shantung to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 tactical_bomber moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
Combat - Japanese
Battle in Amur
Battle in Suiyuyan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Amur from Russians, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/9 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to Kiangsu
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Kweichow to Shensi
1 tactical_bomber moved from Hopei to Kiangsu
Place Units - Japanese
1 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 37 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
4 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in Gibraltar
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
5 fighters moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 46 Sea Zone to 30 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 carriers and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Romania to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Romania to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
19 infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser
Casualties for Italians: 1 cruiser
Battle in 115 Sea Zone
British attack with 1 bomber
Germans defend with 4 transports
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Germans: 4 transports
Non Combat Move - British
1 bomber moved from 115 Sea Zone to Belarus
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Syria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 4 infantry moved from Northern Italy to Greater Southern Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries and 4 infantry moved from Northern Italy to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 3 artilleries and 4 infantry
Russians defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
Italians roll dice for 3 artilleries and 4 infantry in Greater Southern Germany, round 2 : 2/7 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits
1 aaGun owned by the Russians, 1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Greater Southern Germany
Italians roll dice for 3 artilleries and 3 infantry in Greater Southern Germany, round 3 : 2/6 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Greater Southern Germany, round 3 : 0/3 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Greater Southern Germany
Italians roll dice for 3 artilleries and 3 infantry in Greater Southern Germany, round 4 : 3/6 hits
Russians roll dice for 1 armour in Greater Southern Germany, round 4 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 2 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 2 infantry
Non Combat Move - Italians
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 41 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from New South Wales to South Australia
3 fighters moved from South Australia to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 2 armour, 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
2 artilleries moved from Germany to Poland
13 infantry moved from Germany to Poland
4 armour moved from Germany to Yugoslavia
1 armour moved from Germany to Yugoslavia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs;
Germans buy 2 armour, 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
2 artilleries moved from Germany to Poland
13 infantry moved from Germany to Poland
4 armour moved from Germany to Yugoslavia
1 armour moved from Germany to Yugoslavia
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Yugoslavia
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 aaGun, 2 armour, 1 artillery and 2 infantry
Germans roll dice for 5 armour and 3 mech_infantrys in Yugoslavia, round 2 : 3/8 hits
Russians roll dice for 1 aaGun, 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/5 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 2 infantry owned by the Russians lost in Yugoslavia
Germans roll dice for 5 armour and 1 mech_infantry in Yugoslavia, round 3 : 1/6 hits
Russians roll dice for 2 armour and 1 artillery in Yugoslavia, round 3 : 3/3 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour in Yugoslavia, round 4 : 3/3 hits
Russians roll dice for 2 armour in Yugoslavia, round 4 : 2/2 hits
2 armour owned by the Russians and 2 armour owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 4 armour and 3 mech_infantrys
Casualties for Russians: 1 aaGun, 2 armour, 1 artillery and 2 infantry
Battle in Poland
Germans attack with 2 artilleries, 3 fighters and 13 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries, 3 fighters and 13 infantry in Poland, round 2 : 6/18 hits
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 artilleries, 3 fighters and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 fighters moved from Poland to Novgorod
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Novgorod
1 armour and 2 infantry moved from Vyborg to Novgorod
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from Eire to United Kingdom
2 fighters moved from Germany to United Kingdom
1 fighter moved from Germany to Southern Italy
2 aaGuns and 1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Poland
2 transports moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 aaGun moved from Germany to Poland
Place Units - Germans
2 armour and 1 artillery placed in Novgorod
3 infantry placed in United Kingdom
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,6,6,1,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 7 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Tsinghai to Shensi
1 fighter moved from Russia to Shensi
1 armour moved from Greece to Yugoslavia
1 armour moved from Albania to Yugoslavia
3 mech_infantrys moved from Belarus to Slovakia Hungary
Combat - Russians
Battle in Slovakia Hungary
Russians attack with 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Russians attack with 2 armour
Germans defend with 1 armour
Russians win, taking Yugoslavia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Shensi
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
6 infantry owned by the Russians retreated to Tsinghai
Japanese win with 1 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Shensi to Tsinghai
3 artilleries moved from Ukraine to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Belarus to Archangel
5 armour and 6 mech_infantrys moved from Belarus to Bryansk
1 armour, 5 infantry and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
8 infantry moved from Samara to Russia
3 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
1 armour, 7 artilleries and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Syria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
Japanese take 44 Sea Zone from Americans
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in Soviet Far East
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Siberia from Russians, taking Soviet Far East from Russians, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 2/8 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 cruiser moved from 42 Sea Zone to 61 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Jehol to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
2 bombers moved from Kiangsu to Kwangsi
1 armour moved from Suiyuyan to Hopei
1 armour moved from Hopei to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 armour moved from Shensi to Szechwan
1 armour moved from Hopei to Kweichow
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 fighters moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
scramble?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
3 fighters moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 transport
Americans win, taking Normandy Bordeaux from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns moved from Eastern United States to 101 Sea Zone
2 aaGuns and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 101 Sea Zone to 11 Sea Zone
1 bomber moved from India to Egypt
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Western United States
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from Belarus to Suiyuyan
1 fighter and 1 tactical_bomber moved from India to Kweichow
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 armour moved from Egypt to Tobruk
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
Combat - British
Battle in Suiyuyan
British attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 1 bomber
Battle in Hopei
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Syria to Algeria
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 3 artilleries, 1 fighter and 2 infantry
Russians defend with 1 armour
Italians roll dice for 3 artilleries, 1 fighter and 2 infantry in Yugoslavia, round 2 : 4/6 hits
Russians roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win, taking Yugoslavia from Russians with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 fighter moved from Yugoslavia to Southern Italy
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 63 Sea Zone
3 armour moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
3 fighters moved from Queensland to Hawaiian Islands
4 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 carrier moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
4 armour, 2 artilleries and 3 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 artilleries moved from Poland to Slovakia Hungary
6 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to 112 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Novgorod to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 fighter moved from Novgorod to Archangel
1 carrier moved from 127 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 105 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
4 armour, 2 artilleries and 3 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to 112 Sea Zone
2 artilleries moved from Poland to Slovakia Hungary
6 infantry moved from Poland to Slovakia Hungary
1 fighter moved from Novgorod to Belarus
1 fighter moved from Novgorod to 112 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Novgorod to Belarus
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 fighters in 110 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 6 infantry
Russians defend with 3 mech_infantrys
Germans roll dice for 2 artilleries and 6 infantry in Slovakia Hungary, round 2 : 0/8 hits
Russians roll dice for 3 mech_infantrys in Slovakia Hungary, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 artilleries and 5 infantry in Slovakia Hungary, round 3 : 0/7 hits
Russians roll dice for 3 mech_infantrys in Slovakia Hungary, round 3 : 0/3 hits
Germans roll dice for 2 artilleries and 5 infantry in Slovakia Hungary, round 4 : 2/7 hits
Russians roll dice for 3 mech_infantrys in Slovakia Hungary, round 4 : 0/3 hits
2 mech_infantrys owned by the Russians lost in Slovakia Hungary
Germans roll dice for 2 artilleries and 5 infantry in Slovakia Hungary, round 5 : 1/7 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Baltic States
Germans attack with 4 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries and 3 infantry in Baltic States, round 2 : 6/9 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 4 fighters and 1 tactical_bomber
Americans defend with 1 carrier and 1 fighter
Germans roll dice for 1 carrier, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 carrier and 1 fighter in 112 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Germans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 carrier and 1 fighter
Non Combat Move - Germans
1 fighter moved from 105 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to Southern Italy
1 fighter moved from Archangel to Novgorod
2 fighters moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Poland to Slovakia Hungary
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 aaGuns moved from Poland to Baltic States
1 transport moved from 127 Sea Zone to 125 Sea Zone
6 infantry moved from Poland to Baltic States
Place Units - Germans
3 armour and 2 mech_infantrys placed in Western Germany
1 infantry placed in United Kingdom
3 infantry placed in France
3 infantry placed in Novgorod
2 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 2.
3 infantry placed in Southern France
Germans undo move 5.
3 infantry placed in Southern France
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs