@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
Variance vs Sovietishcat (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneNon Combat Move - French
Turn Complete - French
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Darn sz 96, it’s a 50% vs 24% for me, and still your dd hit on 1st rd and nothing from my plane which changes the whole game :-o
I hope I’ll get better dice!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 tactical_bombers moved from Southern Italy to 97 Sea Zone
3 fighters moved from Tobruk to 97 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians -
scramble?
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No scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 tactical_bombers moved from Southern Italy to 97 Sea Zone
3 fighters moved from Tobruk to 97 Sea Zone
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
3 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 3 artilleries remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 carrier and 2 fighters
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier and 2 fighters
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiserNon Combat Move - Germans
2 tactical_bombers moved from 97 Sea Zone to Egypt
1 bomber moved from 114 Sea Zone to Western Germany
3 bombers, 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
1 aaGun, 2 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
4 infantry moved from Bulgaria to Romania
4 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
6 armour and 1 mech_infantry moved from France to Greater Southern Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun and 2 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
2 bombers placed in Western Germany
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Karelia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to KareliaCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Karelia to Belarus
2 aaGuns moved from Novgorod to Belarus
5 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
2 artilleries and 5 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to BelarusPlace Units - Russians
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 43 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 bomber, 8 fighters and 8 tactical_bombers moved from Kwangsi to Burma
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Siam to Shan State
3 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Manchuria to Korea
2 infantry moved from Jehol to ManchuriaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 5 infantry
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 4 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in French Indo China
Battle in Burma
Japanese attack with 1 bomber, 8 fighters and 8 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese win, taking French Indo China from French with 1 bomber, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is -22
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
Casualties for Japanese: 6 fighters and 3 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 fighter
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 2 submarines
British defend with 1 battleship
Units damaged: 1 battleship owned by the British
Japanese win, taking 43 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 battleship
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 38 Sea Zone
2 fighters moved from 43 Sea Zone to 38 Sea Zone
1 bomber moved from 42 Sea Zone to Siam
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone
4 tactical_bombers moved from Burma to Siam
1 bomber moved from Burma to Siam
1 aaGun and 3 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Chahar to AnhwePlace Units - Japanese
1 airfield placed in Siam
1 harbour placed in Hainan
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 6 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 battleship, 2 cruisers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 bomber moved from Western United States to Midway
2 fighters moved from 10 Sea Zone to Midway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea Zone
1 fighter moved from 30 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
2 transports placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to Burma
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eire to United Kingdom -
Casualties order for Cairo?
-
max defense; tanks die before tacs
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eire to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eire to United KingdomCombat - British
Battle in Tobruk
British attack with 1 armour and 1 infantry
Italians defend with 1 bomber
British roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 0/2 hits
Italians roll dice for 1 bomber in Tobruk, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Tobruk, round 3 : 2/2 hits
Italians roll dice for 1 bomber in Tobruk, round 3 : 0/1 hits
1 bomber owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Egypt
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 2 armour, 1 harbour and 1 mech_infantry
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 : 4/5 hits
Italians roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 3/5 hits
2 tactical_bombers owned by the Germans, 1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 1 fighter owned by the British, 2 armour owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 93 Sea Zone to Tunisia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Egypt to Persia
2 artilleries and 3 infantry moved from India to West India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to French West AfricaPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 28 PUs; end with 28 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,6,3,2,3,6,4,2,1
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 2 artilleries and 3 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
1 armour moved from Slovakia Hungary to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Java to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Java to Shan State





