J Axis, ste Allies
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - British
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 60 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Americans
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 1 armour, 2 artilleries and 4 fighters; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
1 bomber moved from French Indo-China Thailand to Bulgaria Romania
1 armour moved from Egypt to Italian Africa
Germans take Italian Africa from British
1 artillery moved from Belgian Congo to Rhodesia
Germans take Rhodesia from British
1 artillery and 1 infantry moved from Germany to France
5 fighters moved from Germany to France
2 bombers moved from Libya to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Battle in France
Germans attack with 1 artillery, 5 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Germans win, taking France from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
2 bombers moved from United Kingdom to Northwestern Europe
1 armour moved from East Poland to Germany
1 fighter moved from East Poland to Germany
4 fighters moved from France to Northwestern Europe
1 fighter moved from France to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern EuropePlace Units - Germans
2 artilleries placed in Karelia S.S.R.
1 armour and 4 fighters placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Russians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 60 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 51 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - British
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Italians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Americans
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 10 armour; Remaining resources: 4 PUs; 1 techTokens;Combat Move - Germans
4 armour, 5 artilleries and 5 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from East Poland to Belorussia
1 bomber moved from Bulgaria Romania to Belorussia
5 fighters moved from Germany to Belorussia
1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
2 armour moved from Germany to Baltic States
1 artillery moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Italian Africa to EgyptCombat - Germans
Battle in Belorussia
Germans attack with 4 armour, 5 artilleries, 1 bomber, 5 fighters and 6 infantry
Russians defend with 6 artilleries and 22 infantry
retreated to Belorussia
Russians win with 6 artilleries and 3 infantry remaining. Battle score for attacker is -23
Casualties for Germans: 4 armour, 5 artilleries, 1 bomber, 1 fighter and 6 infantry
Casualties for Russians: 19 infantry
Battle in Baltic States
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 fighters moved from Belorussia to Karelia S.S.R.Place Units - Germans
2 armour placed in Karelia S.S.R.
8 armour placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 49 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 1 aaGun and 4 fighters; Remaining resources: 5 PUs; 0 techTokens;Combat Move - Japanese
1 bomber moved from Japan to Philippine Islands
2 fighters moved from Manchuria to Japan
2 armour moved from Ningxia to Kazakh S.S.R.
Japanese take Chinghai from Chinese
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Ningxia to Chinghai
1 artillery and 1 infantry moved from India to Persia
Japanese take Persia from British
1 infantry moved from Burma to IndiaCombat - Japanese
Battle in Philippine Islands
Japanese attack with 1 bomber
Americans defend with 1 armour
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 bomber moved from Philippine Islands to JapanPlace Units - Japanese
1 aaGun and 4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 49 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Italians
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TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Super subsActivate Technology - Italians
Italians activating Super subsPurchase Units - Italians
Italians buy 4 armour and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 fighter moved from Burma to Caucasus
4 armour moved from Ukraine to Caucasus
3 armour moved from Italy to Bulgaria RomaniaCombat - Italians
Battle in Caucasus
Italians attack with 4 armour and 1 fighter
Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
retreated to Caucasus
Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
Casualties for Italians: 4 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to PersiaPlace Units - Italians
4 armour and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans