Whackamatt (axis) vs dawgoneit (Allies) Combo game!
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What a crazy game! :-o
Yam feels really stuck. As good as he’s doing, his turn is boring. I feel stretched trying to keep out Anzac and hold off the US fleet. It’s a real stalemate.
Italy feels the same. Just enough to hold on to what he has.
The French/Dutch Spanish move is interesting. My French gains will start to unravel, I just hope taking England can offset that somehow? It’s more territory to defend, and territory that isn’t on the mainland, so we’ll see how this plays out. And the UK has a second capital anyway, so they’re not really out of the fight. :|
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Chinese
4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Lanchow
Chinese attack with 4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine
Hisaichi defend with 3 Infantrys
Chinese roll dice for 4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine in Lanchow, round 2 : 2/16 hits
Hisaichi roll dice for 3 Infantrys in Lanchow, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Lanchow
Chinese roll dice for 4 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Lanchow, round 3 : 5/15 hits
Hisaichi roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Lanchow
Chinese win, taking Lanchow from Hisaichi with 4 Artillerys, 1 Elite, 9 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs -
Game History
Round: 16
Combat Move - Hisaichi
1 ArmoredCar and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
1 ArmoredCar and 2 Infantrys moved from N.Buryat Mongolia to Irkutsk
1 ArmoredCar, 8 Mech.Infs and 2 Tanks moved from Ayan to Irkutsk
2 Artillerys and 5 Infantrys moved from N.French Indochina to Yunnan
1 ArmoredCar moved from Hunan to Hupeh
1 Infantry moved from Hupeh to Shensi
4 Infantrys moved from Shensi to Suiyuan
3 Adv.Fighters moved from Shansi to Suiyuan
3 Infantrys moved from Peking to Chahar
3 Transports moved from 92 Sea Zone to 84 Sea Zone
2 ArmoredCars and 2 Artillerys moved from Changchun to 84 Sea Zone
2 ArmoredCars and 2 Artillerys moved from 84 Sea Zone to Shantung
6 Tanks moved from Hong Kong to HunanPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 4 Bunkers, 10 Infantrys and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Irkutsk
Hisaichi attack with 3 ArmoredCars, 4 Infantrys, 8 Mech.Infs and 2 Tanks
Russians defend with 7 Infantrys
Hisaichi win, taking Irkutsk from Russians with 2 ArmoredCars, 4 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 7 InfantrysNon Combat Move - Hisaichi
3 Infantrys moved from Chita to N.Buryat Mongolia
3 Infantrys moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat MongoliaPlace Units - Hisaichi
2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh
1 Bunker placed in Yunnan
1 Bunker placed in Suiyuan
Hisaichi undo move 1.
2 Artillerys and 1 Infantry placed in Hupeh
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Ayan
3 Infantrys placed in Peking
2 Infantrys placed in N.French Indochina
6 Tanks placed in Hong Kong
3 Infantrys placed in Chita
1 Infantry placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 81 PUs; end with 81 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - British
1 unit repaired.
2 Infantrys moved from Rhodesia to Kenya
2 Mech.Infs moved from French Equatorial Africa to Kenya
2 Infantrys moved from South Africa to Rhodesia
2 Infantrys moved from Cape Town to South Africa
2 Transports moved from 58 Sea Zone to 59 Sea Zone
2 Artillerys moved from Bombay to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to British Somaliland
2 Infantrys moved from Delhi to Rajputana
8 Infantrys moved from Bihar to Assam
3 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Madras to Hyderabad
1 Destroyer moved from 17 Sea Zone to 20 Sea Zone
1 Destroyer moved from 17 Sea Zone to 11 Sea ZonePurchase Units - British
British buy 2 Artillerys, 7 Infantrys and 8 Tanks; Remaining resources: 0 PUs;Non Combat Move - British
Place Units - British
8 Tanks placed in London
2 Artillerys placed in Bombay
5 Infantrys placed in Delhi
2 Infantrys placed in MadrasTurn Complete - British
British collect 55 PUs; end with 55 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Anzac
1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 ArmoredCar and 1 Infantry moved from South Australia to 70 Sea Zone
2 Artillerys and 1 Tank moved from Broome to 67 Sea Zone
2 Artillerys, 2 Cruisers, 1 Tank and 5 Transports moved from 67 Sea Zone to 113 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 ArmoredCars moved from Townsville to 113 Sea Zone
1 Elite moved from Townsville to 113 Sea Zone
6 Infantrys moved from West Papua to 113 Sea Zone
2 ArmoredCars, 2 Artillerys, 2 Cruisers, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 113 Sea Zone to 67 Sea Zone
3 ArmoredCars, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank moved from 67 Sea Zone to Java
1 Adv.Fighter and 3 Fighters moved from 67 Sea Zone to JavaPurchase Units - Anzac
Anzac buy 4 Artillerys and 11 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 7 Infantrys and 1 Tank
Yamamoto defend with 4 Bunkers, 3 Fighters and 4 Infantrys
Anzac roll dice for 2 Cruisers in Java, round 2 : 0/2 hits
Anzac roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 7 Infantrys and 1 Tank in Java, round 2 : 5/18 hits
Units damaged: 4 Bunkers owned by the Yamamoto
Yamamoto roll dice for 4 Bunkers, 3 Fighters and 4 Infantrys in Java, round 2 : 5/11 hits
1 Infantry owned by the Yamamoto and 5 Infantrys owned by the Anzac lost in Java
Anzac roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 2 Infantrys and 1 Tank in Java, round 3 : 6/13 hits
Yamamoto roll dice for 4 Bunkers, 3 Fighters and 3 Infantrys in Java, round 3 : 3/10 hits
1 ArmoredCar owned by the Anzac, 3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Anzac and 3 Bunkers owned by the Yamamoto lost in Java
Anzac roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters and 1 Tank in Java, round 4 : 2/10 hits
Yamamoto roll dice for 1 Bunker and 3 Fighters in Java, round 4 : 2/4 hits
2 ArmoredCars owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Java
Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Fighters and 1 Tank in Java, round 5 : 2/8 hits
Yamamoto roll dice for 2 Fighters in Java, round 5 : 1/2 hits
1 Artillery owned by the Anzac and 2 Fighters owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters and 1 Tank remaining. Battle score for attacker is 26
Casualties for Yamamoto: 4 Bunkers, 3 Fighters and 4 Infantrys
Casualties for Anzac: 3 ArmoredCars, 1 Artillery and 7 InfantrysNon Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
1 Fighter moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Java to 67 Sea Zone
5 Infantrys moved from New South Wales to South Australia
1 Marine moved from Canberra to New South Wales
5 Infantrys moved from Canberra to New South WalesPlace Units - Anzac
3 Artillerys placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
6 Infantrys placed in Canberra
3 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Dutch
2 ArmoredCars moved from Suriname to 32 Sea Zone
2 ArmoredCars and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
2 ArmoredCars moved from Liberia to 36 Sea Zone
2 ArmoredCars and 1 Transport moved from 36 Sea Zone to 38 Sea Zone
2 ArmoredCars moved from 38 Sea Zone to Spanish Guinea
1 ArmoredCar moved from La Mancha to Aquitaine
French take Aquitaine from Germans
1 ArmoredCar and 7 Tanks moved from La Mancha to Aragon
1 Tank moved from Portugal to La Mancha
2 Transports moved from 31 Sea Zone to 34 Sea Zone
2 ArmoredCars moved from 34 Sea Zone to MauritaniaPurchase Units - Dutch
Dutch buy 4 ArmoredCars and 1 Elite; Remaining resources: 0 PUs;Combat - Dutch
Battle in Spanish Guinea
Dutch attack with 2 ArmoredCars
Neutral defend with 1 Infantry
Dutch roll dice for 2 ArmoredCars in Spanish Guinea, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Dutch lost in Spanish Guinea
Dutch loses 0 PUs for violating Spanish Guineas neutrality.
Dutch win, taking Spanish Guinea from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for Dutch: 1 ArmoredCarNon Combat Move - Dutch
2 Elites and 2 Marines moved from Portugal to LeonPlace Units - Dutch
2 ArmoredCars placed in Portugal
2 ArmoredCars and 1 Elite placed in SurinameTurn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs -
its looking pretty bleak for me
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Game History
Round: 16
Combat Move - Finns
1 Artillery moved from Oulu to Vyborg
1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf moved from N.Karelia to Vyborg
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Helsinki to Tampere
2 Infantrys moved from 24 Sea Zone to VyborgPurchase Units - Finns
Finns buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Bunker placed in Vyborg
4 Infantrys placed in Leningrad
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 22 PUs; end with 22 PUs total -
Game History
Round: 16
Combat Move - Romanians
1 Artillery moved from Odessa to Donetsk
1 Elite moved from Kiev to Donetsk
2 Tanks moved from E.Romania to Donetsk
1 Artillery and 3 Infantrys moved from E.Romania to Vinnytsia
1 Fighter moved from Bucharest to DonetskPurchase Units - Romanians
Romanians buy 2 Artillerys, 1 Bunker, 1 Elite, 3 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks
Russians defend with 1 Infantry and 1 Tank
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Russians: 1 Infantry and 1 TankNon Combat Move - Romanians
1 Fighter moved from Donetsk to KievPlace Units - Romanians
1 Transport placed in 53 Sea Zone
1 Artillery and 1 Elite placed in E.Romania
1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
1 Infantry and 1 Tank placed in BucharestTurn Complete - Romanians
Romanians collect 31 PUs; end with 31 PUs total -
Game History
Round: 16
Combat Move - Thai
4 Artillerys moved from Bangkok to S.Thailand
4 Artillerys and 2 Infantrys moved from S.Thailand to Burma
1 Elite moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
1 Bunker placed in S.Thailand
2 Artillerys and 2 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 17 PUs; end with 17 PUs total -
I’m still concerned even though I’m up on income. I can mention specific things I thought you could have done to make life miserable for me but didn’t once we’re done. :-D
I will say, to gain the upper hand you’ll need to be more aggressive than you are. For example, the Dutch had 7 tanks and 2 armored cars that could have attacked Langu-something in southern France. 56% of winning. It’s not about taking everything when you must use a combined 1-2-3 attack with France/Dutch/US moves. It’s about attacking me where I’m weakest. Each turn you delay assaulting souther France (one big area of concern for me), is another turn you’ve given me a repreive where I can buy more bunkers and defensive units.
Instead you took the factory with ONE armored car. Why not all 7 tanks and 2 armored cars? Then you could even land US fighters there to make it even tougher for me to take back. Make it costly for me to take back. AND, had you done that, I have to use planes that should have gone to the London assault there instead, making my London victory more costly. PLUS, since I have to use mostly planes to take the territory back, I’ll only liberate it with 1 land unit. Italy can’t reinforce it at all, THEN you have France take it back with 2 tanks and planes.
I try to consider “ALL-IN” moves. For instance, were the roles reversed: If the US brings everything to assault the Italian stack in Morrocco (including brining in 1 marine and 3 inf at the sacrifice of a battle transport and sub/dd), Italy will win, but be down to 26-28 units. If France attacks on its turn with everything including the 5 fighters in Spain that can make it, it all depends on how much Italy reinforces. If Italy does nothing, France is guaranteed victory. If I reinforce with what I have, France still wins. I have 4 transports, but to get you down to a 40-50% chance, I’ve removed all defense from Southern France. If you continue to push there AND oblierate the stack, I’m now losing ground on two fronts. If I reinforce such that you don’t attack, it’s still a stalemate for me in Africa, while weakening the mainland.
It would be a risky move, but at this point if you feel you’re losing and need to do something, you’ll have to attack.
The same applies for the UK India stack. Thailand has very little money to rebuild and Hisaichi is stretched thin. Whatever stack you attack will be obliterate. Yes, you know I will destroy the stack with whichever force you didn’t kill, HOWEVER, removing the Hisaichi stack would help China out tremendously, right? And the Thailand stack may be needed to help out vs China and not threaten India. Even if the remaining Thai stack moves towards India, with what you have on the board, the 3-4 turns it would take the stack to reach New Delhi, and the amount of units the UK can buy for India, Thai has no chance of taking it. You helped out China with little risk but 2-3 ICs worth of territory.
There could be some downsides about losing other Indian territory or if some of the fights don’t go per the calculator, but they could also come out better than expected. China has the advantage vs Hisaichi forces now, and even more so should the UK help out. Losing London and the temporary monitary lose will sting, but they still have a capital left, meaning the majority of your money post-London fall would place 12 units / round in India. Thai can’t compete with that, nor can Hisaichi.
If you think about production capacity, Thai only places 6 / round, plus 2 hits for a bunker. Hisaichi gets maybe 2 / round plus 2 hits for a bunker. India can place 12 / round, and if they focus on one half vs the other, you can push the front. Once I’m retreating, I won’t be placing bunkers. And with the loss of London, you’ll more likely be purchasing expensive units compared to my infantry only. Hisaichi is stretched thin trying to hold on to three different fronts.
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TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Americans
20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 46 Infantrys and 7 Tanks moved from N.Algeria to N.Tunisia
8 Infantrys moved from Leon to La Mancha
4 Infantrys moved from Portugal to Leon
1 B.Transport moved from 34 Sea Zone to 33 Sea Zone
2 B.Transports moved from 34 Sea Zone to 31 Sea Zone
1 B.Transport moved from 34 Sea Zone to 33 Sea Zone
11 Infantrys moved from Mauritania to 31 Sea Zone
1 B.Transport and 4 Infantrys moved from 31 Sea Zone to 42 Sea Zone
1 Destroyer and 2 Submarines moved from 31 Sea Zone to 42 Sea Zone
1 Elite moved from W.Morocco to 31 Sea Zone
1 Elite and 7 Infantrys moved from 31 Sea Zone to Andalusia
4 Infantrys moved from E.Morocco to N.Algeria
4 Infantrys moved from 42 Sea Zone to N.Tunisia
1 Carrier, 11 Destroyers, 2 Fighters and 4 Submarines moved from 17 Sea Zone to 30 Sea Zone
1 Infantry moved from French Equatorial Africa to Darfur
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 Elite and 1 Infantry moved from French Sudan to French Equatorial Africa
2 Infantrys moved from 36 Sea Zone to French Sudan
1 Transport moved from 32 Sea Zone to 26 Sea Zone
6 Infantrys moved from Bahia to 32 Sea Zone
2 Infantrys moved from Amazon to 32 Sea Zone
1 B.Transport, 8 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
2 B.Transports moved from 33 Sea Zone to 32 Sea Zone
8 Infantrys moved from 34 Sea Zone to Mauritania
3 Infantrys moved from Bolivia to Amazon
3 Infantrys moved from N.Chile to Bolivia
3 Infantrys moved from Santiago to N.Chile
2 Infantrys moved from Colombia to Amazon
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
11 Infantrys moved from South Central USA to South Atlantic USA
2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Amazon
1 Infantry moved from Olyokminsk to Bratsk
2 ArmoredCars moved from Zhigansk to Olyokminsk
1 Infantry moved from Zhigansk to Olyokminsk
1 Infantry moved from Kolyma to Zhigansk
3 S.Submarines moved from 98 Sea Zone to 87 Sea Zone
11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 16 S.Submarines and 1 Transport moved from 88 Sea Zone to 87 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea ZonePurchase Units - Americans
Americans buy 1 B.Transport, 16 Infantrys, 5 S.Submarines and 4 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 B.Transport, 1 Destroyer and 2 Submarines
Italians defend with 1 Destroyer
Americans roll dice for 2 Submarines in 42 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Italians and 1 Submarine owned by the Americans lost in 42 Sea Zone
Americans win with 1 B.Transport, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1
Casualties for Italians: 1 Destroyer
Casualties for Americans: 1 Submarine
Battle in N.Tunisia
Americans attack with 20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 50 Infantrys and 7 Tanks
Italians defend with 1 AAGun, 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 77 Infantrys and 2 JetFighters
AA fire in N.Tunisia : 1/2 hits
1 Bomber owned by the Americans lost in N.Tunisia
Americans roll dice for 20 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 50 Infantrys and 7 Tanks in N.Tunisia, round 2 : 19/89 hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 77 Infantrys and 2 JetFighters in N.Tunisia, round 2 : 32/94 hits
18 Infantrys owned by the Italians and 32 Infantrys owned by the Americans lost in N.Tunisia
Americans roll dice for 20 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 18 Infantrys and 7 Tanks in N.Tunisia, round 3 : 14/57 hits
Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 59 Infantrys and 2 JetFighters in N.Tunisia, round 3 : 26/76 hits
14 Infantrys owned by the Italians, 18 Infantrys owned by the Americans, 6 ArmoredCars owned by the Americans and 2 Elites owned by the Americans lost in N.Tunisia
Americans roll dice for 14 ArmoredCars, 9 Artillerys, 1 Bomber and 7 Tanks in N.Tunisia, round 4 : 14/31 hits
Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 45 Infantrys and 2 JetFighters in N.Tunisia, round 4 : 25/62 hits
14 Infantrys owned by the Italians, 14 ArmoredCars owned by the Americans, 9 Artillerys owned by the Americans and 2 Tanks owned by the Americans lost in N.Tunisia
Americans roll dice for 1 Bomber and 5 Tanks in N.Tunisia, round 5 : 4/6 hits
Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 31 Infantrys and 2 JetFighters in N.Tunisia, round 5 : 19/48 hits
4 Infantrys owned by the Italians, 1 Bomber owned by the Americans and 5 Tanks owned by the Americans lost in N.Tunisia
Italians win with 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 27 Infantrys and 2 JetFighters remaining. Battle score for attacker is -185
Casualties for Italians: 50 Infantrys
Casualties for Americans: 20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 50 Infantrys and 7 Tanks
Battle in 87 Sea Zone
Americans attack with 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 19 S.Submarines and 1 Transport
Hisaichi defend with 1 Battleship, 1 Destroyer, 1 S.Submarine, 1 Submarine and 4 Transports; Yamamoto defend with 10 Adv.Fighters, 6 B.Carriers, 1 B.Transport, 1 Battleship, 4 Carriers, 9 Destroyers, 13 Fighters, 1 L.Fighter, 7 S.Submarines and 6 Submarines
Americans roll dice for 19 S.Submarines in 87 Sea Zone, round 2 : 11/19 hits -
11 sub hits in sz87.
ool please. -
The standard OOL should work with two caveats: lose Hisaichi stuff before Yamamoto’s, and keep 1 destroyer around until your last sub is dead.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Americans
20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 46 Infantrys and 7 Tanks moved from N.Algeria to N.Tunisia
8 Infantrys moved from Leon to La Mancha
4 Infantrys moved from Portugal to Leon
1 B.Transport moved from 34 Sea Zone to 33 Sea Zone
2 B.Transports moved from 34 Sea Zone to 31 Sea Zone
1 B.Transport moved from 34 Sea Zone to 33 Sea Zone
11 Infantrys moved from Mauritania to 31 Sea Zone
1 B.Transport and 4 Infantrys moved from 31 Sea Zone to 42 Sea Zone
1 Destroyer and 2 Submarines moved from 31 Sea Zone to 42 Sea Zone
1 Elite moved from W.Morocco to 31 Sea Zone
1 Elite and 7 Infantrys moved from 31 Sea Zone to Andalusia
4 Infantrys moved from E.Morocco to N.Algeria
4 Infantrys moved from 42 Sea Zone to N.Tunisia
1 Carrier, 11 Destroyers, 2 Fighters and 4 Submarines moved from 17 Sea Zone to 30 Sea Zone
1 Infantry moved from French Equatorial Africa to Darfur
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 Elite and 1 Infantry moved from French Sudan to French Equatorial Africa
2 Infantrys moved from 36 Sea Zone to French Sudan
1 Transport moved from 32 Sea Zone to 26 Sea Zone
6 Infantrys moved from Bahia to 32 Sea Zone
2 Infantrys moved from Amazon to 32 Sea Zone
1 B.Transport, 8 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
2 B.Transports moved from 33 Sea Zone to 32 Sea Zone
8 Infantrys moved from 34 Sea Zone to Mauritania
3 Infantrys moved from Bolivia to Amazon
3 Infantrys moved from N.Chile to Bolivia
3 Infantrys moved from Santiago to N.Chile
2 Infantrys moved from Colombia to Amazon
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
11 Infantrys moved from South Central USA to South Atlantic USA
2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Amazon
1 Infantry moved from Olyokminsk to Bratsk
2 ArmoredCars moved from Zhigansk to Olyokminsk
1 Infantry moved from Zhigansk to Olyokminsk
1 Infantry moved from Kolyma to Zhigansk
3 S.Submarines moved from 98 Sea Zone to 87 Sea Zone
11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 16 S.Submarines and 1 Transport moved from 88 Sea Zone to 87 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea ZonePurchase Units - Americans
Americans buy 1 B.Transport, 16 Infantrys, 5 S.Submarines and 4 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 B.Transport, 1 Destroyer and 2 Submarines
Italians defend with 1 Destroyer
Americans roll dice for 2 Submarines in 42 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Italians and 1 Submarine owned by the Americans lost in 42 Sea Zone
Americans win with 1 B.Transport, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1
Casualties for Italians: 1 Destroyer
Casualties for Americans: 1 Submarine
Battle in N.Tunisia
Americans attack with 20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 50 Infantrys and 7 Tanks
Italians defend with 1 AAGun, 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 77 Infantrys and 2 JetFighters
AA fire in N.Tunisia : 1/2 hits
1 Bomber owned by the Americans lost in N.Tunisia
Americans roll dice for 20 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 50 Infantrys and 7 Tanks in N.Tunisia, round 2 : 19/89 hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 77 Infantrys and 2 JetFighters in N.Tunisia, round 2 : 32/94 hits
18 Infantrys owned by the Italians and 32 Infantrys owned by the Americans lost in N.Tunisia
Americans roll dice for 20 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 18 Infantrys and 7 Tanks in N.Tunisia, round 3 : 14/57 hits
Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 59 Infantrys and 2 JetFighters in N.Tunisia, round 3 : 26/76 hits
14 Infantrys owned by the Italians, 18 Infantrys owned by the Americans, 6 ArmoredCars owned by the Americans and 2 Elites owned by the Americans lost in N.Tunisia
Americans roll dice for 14 ArmoredCars, 9 Artillerys, 1 Bomber and 7 Tanks in N.Tunisia, round 4 : 14/31 hits
Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 45 Infantrys and 2 JetFighters in N.Tunisia, round 4 : 25/62 hits
14 Infantrys owned by the Italians, 14 ArmoredCars owned by the Americans, 9 Artillerys owned by the Americans and 2 Tanks owned by the Americans lost in N.Tunisia
Americans roll dice for 1 Bomber and 5 Tanks in N.Tunisia, round 5 : 4/6 hits
Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 31 Infantrys and 2 JetFighters in N.Tunisia, round 5 : 19/48 hits
4 Infantrys owned by the Italians, 1 Bomber owned by the Americans and 5 Tanks owned by the Americans lost in N.Tunisia
Italians win with 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 27 Infantrys and 2 JetFighters remaining. Battle score for attacker is -185
Casualties for Italians: 50 Infantrys
Casualties for Americans: 20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 50 Infantrys and 7 Tanks
Battle in 87 Sea Zone
Americans attack with 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 19 S.Submarines and 1 Transport
Hisaichi defend with 1 Battleship, 1 Destroyer, 1 S.Submarine, 1 Submarine and 4 Transports; Yamamoto defend with 10 Adv.Fighters, 6 B.Carriers, 1 B.Transport, 1 Battleship, 4 Carriers, 9 Destroyers, 13 Fighters, 1 L.Fighter, 7 S.Submarines and 6 Submarines
Americans roll dice for 19 S.Submarines in 87 Sea Zone, round 2 : 11/19 hits
Units damaged: 1 Battleship owned by the Yamamoto and 1 Battleship owned by the Hisaichi
Yamamoto roll dice for 8 S.Submarines and 7 Submarines in 87 Sea Zone, round 2 : 9/15 hits
Units damaged: 7 B.Carriers owned by the Americans and 1 Battleship owned by the Americans
Americans roll dice for 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters and 1 Transport in 87 Sea Zone, round 2 : 19/49 hits
Units damaged: 6 B.Carriers owned by the Yamamoto
Yamamoto roll dice for 10 Adv.Fighters, 6 B.Carriers, 1 B.Transport, 2 Battleships, 4 Carriers, 10 Destroyers, 13 Fighters, 1 L.Fighter and 4 Transports in 87 Sea Zone, round 2 : 29/51 hits
7 B.Carriers owned by the Americans, 13 Fighters owned by the Americans, 1 S.Submarine owned by the Hisaichi, 1 B.Transport owned by the Yamamoto, 1 Transport owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Hisaichi, 4 Destroyers owned by the Americans, 5 Carriers owned by the Americans, 4 Transports owned by the Hisaichi, 6 Submarines owned by the Yamamoto and 8 Destroyers owned by the Yamamoto lost in 87 Sea Zone
Americans roll dice for 19 S.Submarines in 87 Sea Zone, round 3 : 10/19 hits
Yamamoto roll dice for 7 S.Submarines in 87 Sea Zone, round 3 : 5/7 hits
1 Cruiser owned by the Americans lost in 87 Sea Zone
Americans roll dice for 11 Adv.Fighters, 1 Battleship, 1 Fighter and 6 L.Fighters in 87 Sea Zone, round 3 : 10/19 hits
Yamamoto roll dice for 10 Adv.Fighters, 6 B.Carriers, 2 Battleships, 4 Carriers, 1 Destroyer, 13 Fighters and 1 L.Fighter in 87 Sea Zone, round 3 : 20/37 hits
6 S.Submarines owned by the Americans, 7 S.Submarines owned by the Yamamoto, 11 Adv.Fighters owned by the Americans, 1 B.Carrier owned by the Yamamoto, 1 Fighter owned by the Americans, 10 Fighters owned by the Yamamoto, 6 L.Fighters owned by the Americans and 2 Carriers owned by the Yamamoto lost in 87 Sea Zone
Americans roll dice for 13 S.Submarines in 87 Sea Zone, round 4 : 5/13 hits
Americans roll dice for 1 Battleship in 87 Sea Zone, round 4 : 1/1 hits
Yamamoto roll dice for 10 Adv.Fighters, 5 B.Carriers, 2 Battleships, 2 Carriers, 1 Destroyer, 3 Fighters and 1 L.Fighter in 87 Sea Zone, round 4 : 14/24 hits
13 S.Submarines owned by the Americans, 2 B.Carriers owned by the Yamamoto, 1 Fighter owned by the Yamamoto, 1 Battleship owned by the Americans, 2 Carriers owned by the Yamamoto and 1 Battleship owned by the Hisaichi lost in 87 Sea Zone
Yamamoto win with 10 Adv.Fighters, 3 B.Carriers, 1 Battleship, 1 Destroyer, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is -307
Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 S.Submarine, 1 Submarine and 4 Transports
Casualties for Americans: 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 19 S.Submarines and 1 Transport
Casualties for Yamamoto: 3 B.Carriers, 1 B.Transport, 4 Carriers, 8 Destroyers, 11 Fighters, 7 S.Submarines and 6 Submarines
Battle in 87 Sea Zone
Yamamoto defend with 10 Adv.Fighters, 3 B.Carriers, 1 Battleship, 1 Destroyer, 2 Fighters and 1 L.Fighter
Yamamoto win with 10 Adv.Fighters, 3 B.Carriers, 1 Battleship, 1 Destroyer, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is -307
Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 S.Submarine, 1 Submarine and 4 Transports
Casualties for Americans: 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 19 S.Submarines and 1 Transport
Casualties for Yamamoto: 3 B.Carriers, 1 B.Transport, 4 Carriers, 8 Destroyers, 11 Fighters, 7 S.Submarines and 6 Submarines
2 Adv.Fighters owned by the Yamamoto, 4 Fighters owned by the Yamamoto and 2 L.Fighters owned by the Yamamoto forced to land in WakeNon Combat Move - Americans
2 Infantrys and 2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
2 Infantrys moved from 98 Sea Zone to Pearl HarborPlace Units - Americans
3 S.Submarines placed in 98 Sea Zone
Americans undo move 1.
3 Submarines placed in 98 Sea Zone
5 S.Submarines and 1 Submarine placed in 83 Sea Zone
Americans undo move 2.
Americans undo move 1.
3 Submarines placed in 31 Sea Zone
1 B.Transport placed in 26 Sea Zone
2 S.Submarines and 1 Submarine placed in 98 Sea Zone
3 S.Submarines placed in 83 Sea Zone
2 Infantrys placed in Salvador
3 Infantrys placed in Santiago
2 Infantrys placed in Colombia
2 Infantrys placed in South Atlantic USA
7 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 118 PUs; end with 118 PUs -
Game History
Round: 17
Combat Move - Germans
8 Artillerys, 7 Elites, 4 HeavyTanks and 14 Infantrys moved from Manchester to London
1 ArmoredCar, 3 Artillerys and 14 Infantrys moved from Dover to London
1 Infantry moved from Wales to London
3 Stukas moved from Normandy to London
1 Submarine moved from 21 Sea Zone to 11 Sea Zone
5 Fighters moved from Manchester to 17 Sea Zone
9 Adv.Fighters moved from Netherlands to London
1 Submarine moved from 21 Sea Zone to 20 Sea Zone
2 Destroyers moved from 21 Sea Zone to 20 Sea Zone
2 Artillerys, 2 Elites and 2 Infantrys moved from Brest to Minsk
4 Infantrys moved from Warsaw to Brest
2 Infantrys moved from Brittany to Aquitaine
1 Infantry moved from Orleanais to Aquitaine
1 Infantry moved from Normandy to Orleanais
2 Artillerys moved from Burgundy to Languedoc
2 Elites and 5 Infantrys moved from Lorraine to Burgundy
8 Infantrys moved from Paris to Orleanais
2 Infantrys moved from Bohemia to Krakow
3 Artillerys, 2 Elites and 6 Infantrys moved from Krakow to Vinnytsia
2 Artillerys, 1 Elite and 3 Infantrys moved from Vinnytsia to Kiev
2 ArmoredCars moved from Kiev to Rostov
4 Stukas moved from Kiev to Rostov
3 Infantrys moved from Danzig to Brest
1 ArmoredCar moved from Kiev to MinskPurchase Units - Germans
Germans buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Destroyers, 1 Elite, 2 Factorys, 13 Infantrys, 1 Stuka and 1 Submarine; Remaining resources: 0 PUs;Combat - Germans
Battle in 11 Sea Zone
Germans attack with 1 Submarine
British defend with 1 Destroyer
Germans win with 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in 17 Sea Zone
Germans attack with 5 Fighters
British defend with 1 Battleship and 1 Destroyer
Germans win with 3 Fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 Fighters
Casualties for British: 1 Battleship and 1 Destroyer
Battle in Aquitaine
Germans attack with 3 Infantrys
French defend with 1 Factory; Dutch defend with 1 ArmoredCar
Germans win, taking Aquitaine from French with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for Dutch: 1 ArmoredCar
Battle in 20 Sea Zone
Germans attack with 2 Destroyers and 1 Submarine
British defend with 1 Destroyer
Germans win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in London
Germans attack with 9 Adv.Fighters, 1 ArmoredCar, 11 Artillerys, 7 Elites, 4 HeavyTanks, 29 Infantrys and 3 Stukas
British defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 33 Infantrys and 14 Tanks
3 Adv.Fighters owned by the Germans lost in London
2 Adv.Fighters owned by the British and 2 Artillerys owned by the Germans lost in London
Germans captures 55PUs while taking British capital
Germans win, taking London from British with 6 Adv.Fighters, 4 Elites, 4 HeavyTanks and 3 Stukas remaining. Battle score for attacker is 11
Casualties for Germans: 3 Adv.Fighters, 1 ArmoredCar, 11 Artillerys, 3 Elites and 29 Infantrys
Casualties for British: 2 Adv.Fighters, 33 Infantrys and 14 Tanks
Battle in Rostov
Germans attack with 2 ArmoredCars and 4 Stukas
Russians defend with 1 HeavyTank
Germans win, taking Rostov from Russians with 2 ArmoredCars and 4 Stukas remaining. Battle score for attacker is 7
Casualties for Russians: 1 HeavyTank
Battle in Minsk
Germans attack with 1 ArmoredCar, 2 Artillerys, 2 Elites and 2 Infantrys
Russians defend with 5 Infantrys
Germans win, taking Minsk from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is -1
Casualties for Germans: 1 ArmoredCar, 1 Elite and 2 Infantrys
Casualties for Russians: 5 InfantrysNon Combat Move - Germans
3 Fighters moved from 17 Sea Zone to Munster
4 Cruisers moved from 21 Sea Zone to 20 Sea Zone
5 Transports moved from 21 Sea Zone to 20 Sea Zone
5 Infantrys moved from Picardy to 20 Sea Zone
4 Infantrys moved from Belgium to 20 Sea Zone
4 Cruisers, 9 Infantrys and 5 Transports moved from 20 Sea Zone to 19 Sea Zone
9 Infantrys moved from 19 Sea Zone to Aquitaine
3 Battleships, 3 Carriers, 4 Destroyers, 2 S.Submarines and 4 Transports moved from 21 Sea Zone to 19 Sea Zone
1 Infantry moved from Scotland to Manchester
6 Adv.Fighters moved from London to Wales
4 Stukas moved from Rostov to Kiev
3 Stukas moved from London to WalesPlace Units - Germans
2 Destroyers and 1 Submarine placed in 20 Sea Zone
1 Bunker and 1 Factory placed in Languedoc
1 Factory placed in Orleanais
8 ArmoredCars placed in Paris
4 Infantrys placed in Warsaw
3 Infantrys placed in Danzig
5 Infantrys placed in Bohemia
1 Artillery and 1 Elite placed in Brittany
1 Artillery and 1 Infantry placed in Wales
1 Stuka placed in HamburgTurn Complete - Germans
Germans collect 141 PUs; end with 196 PUs total -
i am sorry for the delay.
i will do my turn soon.
very busy, -
hope you didn’t break your foot like entek! :-D
No worries here. It usually gets spotty around the holidays, so my turns may stop for a few days next week myself.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Russians
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
1 Elite moved from Smolensk to Novgorod
56 Infantrys moved from S.Karelia to Vyborg
22 Infantrys moved from Olyokminsk to IrkutskPurchase Units - Russians
Russians buy 1 Elite and 37 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Vyborg
Russians attack with 56 Infantrys
Germans defend with 2 Artillerys, 1 Elite and 4 Infantrys; Finns defend with 1 AAGun, 2 Artillerys, 4 Bunkers, 1 Elite, 7 Infantrys and 1 Mech.Inf
Russians roll dice for 56 Infantrys in Vyborg, round 2 : 11/56 hits
Units damaged: 4 Bunkers owned by the Finns
Finns roll dice for 4 Artillerys, 4 Bunkers, 2 Elites, 11 Infantrys and 1 Mech.Inf in Vyborg, round 2 : 9/22 hits
4 Infantrys owned by the Germans, 9 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in Vyborg
Russians roll dice for 47 Infantrys in Vyborg, round 3 : 11/47 hits
Finns roll dice for 4 Artillerys, 4 Bunkers, 2 Elites, 4 Infantrys and 1 Mech.Inf in Vyborg, round 3 : 3/15 hits
3 Infantrys owned by the Russians, 4 Infantrys owned by the Finns, 2 Artillerys owned by the Finns, 1 Elite owned by the Finns, 1 Mech.Inf owned by the Finns, 2 Artillerys owned by the Germans and 1 Elite owned by the Germans lost in Vyborg
Russians roll dice for 44 Infantrys in Vyborg, round 4 : 9/44 hits
Finns roll dice for 4 Bunkers in Vyborg, round 4 : 3/4 hits
3 Infantrys owned by the Russians and 4 Bunkers owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 41 Infantrys remaining. Battle score for attacker is 44
Casualties for Germans: 2 Artillerys, 1 Elite and 4 Infantrys
Casualties for Russians: 15 Infantrys
Casualties for Finns: 2 Artillerys, 4 Bunkers, 1 Elite, 7 Infantrys and 1 Mech.Inf
Battle in Rostov
Russians attack with 10 Infantrys
Germans defend with 2 ArmoredCars
Russians roll dice for 10 Infantrys in Rostov, round 2 : 0/10 hits
Germans roll dice for 2 ArmoredCars in Rostov, round 2 : 0/2 hits
Russians roll dice for 10 Infantrys in Rostov, round 3 : 0/10 hits
Germans roll dice for 2 ArmoredCars in Rostov, round 3 : 0/2 hits
Russians roll dice for 10 Infantrys in Rostov, round 4 : 1/10 hits
Germans roll dice for 2 ArmoredCars in Rostov, round 4 : 0/2 hits
1 ArmoredCar owned by the Germans lost in Rostov
Russians roll dice for 10 Infantrys in Rostov, round 5 : 0/10 hits
Germans roll dice for 1 ArmoredCar in Rostov, round 5 : 0/1 hits
Russians roll dice for 10 Infantrys in Rostov, round 6 : 1/10 hits
Germans roll dice for 1 ArmoredCar in Rostov, round 6 : 0/1 hits
1 ArmoredCar owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 10 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 ArmoredCars
Battle in Novgorod
Russians attack with 1 Elite
Germans defend with 2 Tanks
Russians roll dice for 1 Elite in Novgorod, round 2 : 0/1 hits
Germans roll dice for 2 Tanks in Novgorod, round 2 : 2/2 hits
1 Elite owned by the Russians lost in Novgorod
Germans win with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Russians: 1 Elite
Battle in Irkutsk
Russians attack with 22 Infantrys
Hisaichi defend with 2 ArmoredCars, 4 Infantrys, 8 Mech.Infs and 2 Tanks
Russians roll dice for 22 Infantrys in Irkutsk, round 2 : 3/22 hits
Hisaichi roll dice for 2 ArmoredCars, 4 Infantrys, 8 Mech.Infs and 2 Tanks in Irkutsk, round 2 : 6/16 hits
1 Infantry owned by the Hisaichi, 6 Infantrys owned by the Russians and 2 ArmoredCars owned by the Hisaichi lost in Irkutsk
Russians roll dice for 16 Infantrys in Irkutsk, round 3 : 0/16 hits
Hisaichi roll dice for 3 Infantrys, 8 Mech.Infs and 2 Tanks in Irkutsk, round 3 : 3/13 hits
3 Infantrys owned by the Russians lost in Irkutsk
13 Infantrys retreated to Olyokminsk
Hisaichi win with 3 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 9 InfantrysNon Combat Move - Russians
6 Infantrys moved from Sibirsky to Evenkia
6 Infantrys moved from Evenkia to Bratsk
1 Infantry moved from Sverdlovsk to Surgut
1 Infantry moved from Chimkent to Karaganda
1 Infantry moved from Chimkent to Alma Ata
1 Infantry moved from Tashkent to Chimkent
1 Infantry moved from Sverdlovsk to Novosibirsk
3 Infantrys moved from Sverdlovsk to Perm
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Kirov to Vologda
1 Infantry moved from Yaroslavl to Smolensk
9 Infantrys moved from Yaroslavl to S.Karelia
5 Infantrys moved from Vologda to S.Karelia
1 AAGun and 10 Infantrys moved from Moscow to Yaroslavl
1 Elite and 3 Infantrys moved from Arkhangelsk to S.KareliaPlace Units - Russians
6 Infantrys placed in Sibirsky
1 Elite and 2 Infantrys placed in Kursk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in TashkentTurn Complete - Russians
Russians collect 75 PUs; end with 75 PUs -
Game History
Round: 17
Combat Move - Italians
1 unit repaired.
4 Infantrys moved from Languedoc to 43 Sea Zone
4 Infantrys moved from Provence to 43 Sea Zone
1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 8 Infantrys, 2 Submarines and 5 Transports moved from 43 Sea Zone to 42 Sea Zone
8 Infantrys moved from 42 Sea Zone to N.Algeria
1 Adv.Fighter, 12 Artillerys, 1 Elite, 27 Infantrys and 2 JetFighters moved from N.Tunisia to N.Algeria
1 Artillery and 2 Infantrys moved from S.Tunisia to S.Algeria
3 Mech.Infs moved from Hun to Darfur
3 Infantrys moved from Kufra to Darfur
8 Infantrys moved from Nubia to Darfur
1 Infantry moved from Nubia to Kordofan
Italians take Kordofan from British
1 Infantry moved from Nubia to Italian East Africa
Italians take Italian East Africa from French
1 JetFighter moved from Lower Egypt to 58 Sea Zone
1 Elite and 1 Infantry moved from Syria to Iraq
5 Infantrys moved from Cairo to Lower Egypt
5 Infantrys moved from Lower Egypt to Nubia
4 ArmoredCars and 1 HeavyTank moved from Lombardy to Languedoc
4 Infantrys moved from Tunis to N.TunisiaPurchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 19 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;Combat - Italians
Battle in S.Algeria
Italians attack with 1 Artillery and 2 Infantrys
French defend with 1 Elite
Italians win, taking S.Algeria from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 Elite
Battle in Darfur
Italians attack with 11 Infantrys and 3 Mech.Infs
French defend with 1 Infantry and 6 Tanks; Americans defend with 1 Infantry
Italians win, taking Darfur from British with 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 14
Casualties for French: 1 Infantry and 6 Tanks
Casualties for Italians: 10 Infantrys
Casualties for Americans: 1 Infantry
Battle in 42 Sea Zone
Italians attack with 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Submarines and 5 Transports
Americans defend with 1 B.Transport, 1 Destroyer and 1 Submarine
Units damaged: 1 Battleship owned by the Italians
1 B.Transport owned by the Americans, 1 Submarine owned by the Italians, 1 Destroyer owned by the Americans and 1 Submarine owned by the Americans lost in 42 Sea Zone
Italians win with 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 1 Submarine and 5 Transports remaining. Battle score for attacker is 16
Casualties for Italians: 1 Submarine
Casualties for Americans: 1 B.Transport, 1 Destroyer and 1 Submarine
Battle in N.Algeria
Italians attack with 1 Adv.Fighter, 12 Artillerys, 1 Elite, 35 Infantrys and 2 JetFighters
French defend with 1 AAGun, 19 Infantrys and 18 Tanks; Americans defend with 4 Infantrys
Italians win, taking N.Algeria from French with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 1 JetFighter remaining. Battle score for attacker is 18
Casualties for French: 19 Infantrys and 18 Tanks
Casualties for Italians: 9 Artillerys, 35 Infantrys and 1 JetFighter
Casualties for Americans: 4 Infantrys
Battle in 58 Sea Zone
Italians attack with 1 JetFighter
British defend with 2 Transports
British win with 2 Transports remaining. Battle score for attacker is -12
Casualties for Italians: 1 JetFighterNon Combat Move - Italians
1 Adv.Fighter moved from N.Algeria to 42 Sea Zone
1 JetFighter moved from N.Algeria to 42 Sea Zone
3 Infantrys moved from S.Tunisia to S.Algeria
1 AAGun moved from N.Tunisia to S.AlgeriaPlace Units - Italians
3 Mech.Infs placed in Hun
2 ArmoredCars placed in Syria
1 Mech.Inf placed in Tunis
4 Infantrys placed in Provence
1 Artillery and 1 Infantry placed in Tunis
1 Artillery and 5 Infantrys placed in Cairo
5 Infantrys placed in Lombardy
4 Infantrys placed in RomeTurn Complete - Italians
Italians collect 81 PUs; end with 81 PUs total





