Whackamatt (axis) vs dawgoneit (Allies) Combo game!


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - French
                2 Artillerys, 1 Elite and 3 Tanks moved from Aragon to Aquitaine
                6 Adv.Fighters and 2 Fighters moved from La Mancha to Aquitaine
                2 Elites, 1 Infantry and 2 Tanks moved from Madrid to La Mancha
                1 Infantry moved from La Mancha to Aragon
                2 Infantrys moved from E.Morocco to S.Algeria
                1 Elite moved from N.Algeria to S.Algeria
                5 Tanks moved from Italian East Africa to Darfur
                7 Infantrys and 1 Tank moved from French Equatorial Africa to Darfur

    Purchase Units - French
                French buy 1 Fighter, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - French
                Battle in Darfur
                    French attack with 7 Infantrys and 6 Tanks
                    Italians defend with 2 Elites and 12 Infantrys
                        French roll dice for 7 Infantrys and 6 Tanks in Darfur, round 2 :  3/13 hits
                        Italians roll dice for 2 Elites and 12 Infantrys in Darfur, round 2 :  2/14 hits
                        2 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in Darfur
                        French roll dice for 5 Infantrys and 6 Tanks in Darfur, round 3 :  4/11 hits
                        Italians roll dice for 2 Elites and 9 Infantrys in Darfur, round 3 :  1/11 hits
                        1 Infantry owned by the French and 4 Infantrys owned by the Italians lost in Darfur
                        French roll dice for 4 Infantrys and 6 Tanks in Darfur, round 4 :  5/10 hits
                        Italians roll dice for 2 Elites and 5 Infantrys in Darfur, round 4 :  2/7 hits
                        2 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in Darfur
                        French roll dice for 2 Infantrys and 6 Tanks in Darfur, round 5 :  2/8 hits
                        Italians roll dice for 2 Elites in Darfur, round 5 :  1/2 hits
                        1 Infantry owned by the French and 2 Elites owned by the Italians lost in Darfur
                    French win, taking Darfur from Italians with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 18
                    Casualties for French: 6 Infantrys
                    Casualties for Italians: 2 Elites and 12 Infantrys
                Battle in S.Algeria
                    French attack with 1 Elite and 2 Infantrys
                    Italians defend with 1 Infantry
                        French roll dice for 1 Elite and 2 Infantrys in S.Algeria, round 2 :  0/3 hits
                        Italians roll dice for 1 Infantry in S.Algeria, round 2 :  1/1 hits
                        1 Infantry owned by the French lost in S.Algeria
                        French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 3 :  0/2 hits
                        Italians roll dice for 1 Infantry in S.Algeria, round 3 :  0/1 hits
                        French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 4 :  0/2 hits
                        Italians roll dice for 1 Infantry in S.Algeria, round 4 :  0/1 hits
                        French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 5 :  0/2 hits
                        Italians roll dice for 1 Infantry in S.Algeria, round 5 :  0/1 hits
                        French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 6 :  1/2 hits
                        Italians roll dice for 1 Infantry in S.Algeria, round 6 :  1/1 hits
                        1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
                    French win, taking S.Algeria from Italians with 1 Elite remaining. Battle score for attacker is -2
                    Casualties for French: 2 Infantrys
                    Casualties for Italians: 1 Infantry
                Battle in Aquitaine
                    French attack with 6 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Fighters and 3 Tanks
                    Germans defend with 2 Bunkers, 1 Factory, 2 HeavyTanks and 4 Infantrys
                        French roll dice for 6 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Fighters and 3 Tanks in Aquitaine, round 2 :  4/14 hits
                    Units damaged: 2 Bunkers owned by the Germans
                        Germans roll dice for 2 Bunkers, 2 HeavyTanks and 4 Infantrys in Aquitaine, round 2 :  4/8 hits
                        2 Fighters owned by the French, 2 Infantrys owned by the Germans, 1 Artillery owned by the French and 1 Elite owned by the French lost in Aquitaine
                        French roll dice for 6 Adv.Fighters, 1 Artillery and 3 Tanks in Aquitaine, round 3 :  4/10 hits
                        Germans roll dice for 2 Bunkers, 2 HeavyTanks and 2 Infantrys in Aquitaine, round 3 :  3/6 hits
                        2 Infantrys owned by the Germans, 2 Bunkers owned by the Germans, 1 Artillery owned by the French and 2 Tanks owned by the French lost in Aquitaine
                        French roll dice for 6 Adv.Fighters and 1 Tank in Aquitaine, round 4 :  5/7 hits
                        Germans roll dice for 2 HeavyTanks in Aquitaine, round 4 :  2/2 hits
                    1 Adv.Fighter owned by the French, 1 Tank owned by the French and 2 HeavyTanks owned by the Germans lost in Aquitaine
                    French win with 5 Adv.Fighters remaining. Battle score for attacker is -18
                    Casualties for French: 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 3 Tanks
                    Casualties for Germans: 2 Bunkers, 2 HeavyTanks and 4 Infantrys

    Non Combat Move - French
                5 Adv.Fighters moved from Aquitaine to La Mancha
                5 Infantrys moved from E.Morocco to N.Algeria

    Place Units - French
                3 Infantrys placed in French Equatorial Africa
                4 Infantrys placed in E.Morocco
                1 Fighter, 3 Infantrys and 1 Tank placed in Madrid

    Turn Complete - French
                French collect 33 PUs; end with 33 PUs

    triplea_40480_Fre16.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 16

    Combat Move - Yamamoto
                2 Transports moved from 111 Sea Zone to 110 Sea Zone
                4 Infantrys moved from Banjarmasin to 110 Sea Zone
                1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
                3 Infantrys moved from Davao to 107 Sea Zone
                4 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
                1 B.Transport and 3 Infantrys moved from 107 Sea Zone to 111 Sea Zone
                6 Infantrys moved from Soembawa to Lombok
                1 Infantry moved from Java to Lombok
                1 Infantry moved from Java to Lombok
                3 Fighters moved from Sumatra to Lombok
                7 Infantrys moved from 111 Sea Zone to Lombok
                1 S.Bomber moved from Davao to Lombok
                1 Adv.Fighter moved from Tokyo to 87 Sea Zone
                2 Infantrys moved from Peking to Chahar
                2 Infantrys moved from Hulunbuir to Chita
                4 Infantrys moved from Heilungchiang to Chita
                1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone
                1 Elite, 1 Infantry, 2 S.Submarines and 1 Submarine moved from 85 Sea Zone to 87 Sea Zone
                1 Elite and 1 Infantry moved from 87 Sea Zone to Wake
                7 Adv.Fighters and 13 Fighters moved from 87 Sea Zone to Midway
                1 Adv.Fighter and 1 L.Fighter moved from 87 Sea Zone to 77 Sea Zone
                1 Submarine moved from 87 Sea Zone to 77 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 2 Adv.Fighters, 4 Bunkers, 1 Destroyer, 8 Elites and 1 S.Submarine; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in Midway
                    Yamamoto attack with 7 Adv.Fighters and 13 Fighters
                    Americans defend with 2 Infantrys
                    Yamamoto win with 7 Adv.Fighters and 13 Fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 Infantrys
                Battle in Lombok
                    Yamamoto attack with 3 Fighters, 15 Infantrys and 1 S.Bomber
                    Anzac defend with 1 ArmoredCar, 4 Artillerys, 5 Infantrys and 1 Tank
                    Yamamoto win, taking Lombok from Dutch with 3 Fighters, 13 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 31
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Anzac: 1 ArmoredCar, 4 Artillerys, 5 Infantrys and 1 Tank
                Battle in 77 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine
                    Americans defend with 1 Destroyer
                    Yamamoto win with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer

    Non Combat Move - Yamamoto
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 L.Fighter moved from 77 Sea Zone to 87 Sea Zone
                7 Adv.Fighters and 13 Fighters moved from Midway to 87 Sea Zone
                3 Fighters moved from Lombok to Java
                1 S.Bomber moved from Lombok to Sumatra
                EDIT: 1 Adv.Fighter moved from 77 Sea Zone to 87 Sea Zone

    Place Units - Yamamoto
                1 Bunker placed in Flores
                1 Bunker placed in Soembawa
                1 Bunker placed in Java
                1 Bunker placed in Timor
                2 Adv.Fighters placed in 87 Sea Zone
                1 Destroyer and 1 S.Submarine placed in 85 Sea Zone
                4 Elites placed in Davao
                4 Elites placed in Banjarmasin

    Turn Complete - Yamamoto
                Yamamoto collect 87 PUs; end with 88 PUs total

    triplea_40480_Yam16.tsvg

  • '20 '18 '17 '15

    What a crazy game!  :-o

    Yam feels really stuck. As good as he’s doing, his turn is boring. I feel stretched trying to keep out Anzac and hold off the US fleet. It’s a real stalemate.

    Italy feels the same. Just enough to hold on to what he has.

    The French/Dutch Spanish move is interesting. My French gains will start to unravel, I just hope taking England can offset that somehow? It’s more territory to defend, and territory that isn’t on the mainland, so we’ll see how this plays out.  And the UK has a second capital anyway, so they’re not really out of the fight.  :|


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Chinese
                4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
                4 Infantrys moved from Gobi Altai to Ningsia
                1 Tank moved from Hsining to Ningsia
                5 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 10 Infantrys; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Lanchow
                    Chinese attack with 4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine
                    Hisaichi defend with 3 Infantrys
                        Chinese roll dice for 4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine in Lanchow, round 2 :  2/16 hits
                        Hisaichi roll dice for 3 Infantrys in Lanchow, round 2 :  1/3 hits
                        2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Lanchow
                        Chinese roll dice for 4 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Lanchow, round 3 :  5/15 hits
                        Hisaichi roll dice for 1 Infantry in Lanchow, round 3 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Lanchow
                    Chinese win, taking Lanchow from Hisaichi with 4 Artillerys, 1 Elite, 9 Infantrys and 1 Marine remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                6 Infantrys placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 18 PUs

    triplea_40480_Chi16.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 16

    Combat Move - Hisaichi
                1 ArmoredCar and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
                1 ArmoredCar and 2 Infantrys moved from N.Buryat Mongolia to Irkutsk
                1 ArmoredCar, 8 Mech.Infs and 2 Tanks moved from Ayan to Irkutsk
                2 Artillerys and 5 Infantrys moved from N.French Indochina to Yunnan
                1 ArmoredCar moved from Hunan to Hupeh
                1 Infantry moved from Hupeh to Shensi
                4 Infantrys moved from Shensi to Suiyuan
                3 Adv.Fighters moved from Shansi to Suiyuan
                3 Infantrys moved from Peking to Chahar
                3 Transports moved from 92 Sea Zone to 84 Sea Zone
                2 ArmoredCars and 2 Artillerys moved from Changchun to 84 Sea Zone
                2 ArmoredCars and 2 Artillerys moved from 84 Sea Zone to Shantung
                6 Tanks moved from Hong Kong to Hunan

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 4 Bunkers, 10 Infantrys and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Irkutsk
                    Hisaichi attack with 3 ArmoredCars, 4 Infantrys, 8 Mech.Infs and 2 Tanks
                    Russians defend with 7 Infantrys
                    Hisaichi win, taking Irkutsk from Russians with 2 ArmoredCars, 4 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 ArmoredCar
                    Casualties for Russians: 7 Infantrys

    Non Combat Move - Hisaichi
                3 Infantrys moved from Chita to N.Buryat Mongolia
                3 Infantrys moved from Ayan to N.Buryat Mongolia
                1 Infantry moved from Ayan to N.Buryat Mongolia

    Place Units - Hisaichi
                2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh
                1 Bunker placed in Yunnan
                1 Bunker placed in Suiyuan
                Hisaichi undo move 1.
                2 Artillerys and 1 Infantry placed in Hupeh
                1 Bunker placed in N.Buryat Mongolia
                1 Bunker placed in Ayan
                3 Infantrys placed in Peking
                2 Infantrys placed in N.French Indochina
                6 Tanks placed in Hong Kong
                3 Infantrys placed in Chita
                1 Infantry placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 81 PUs; end with 81 PUs total

    triplea_40480_His16.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - British
                1 unit repaired.
                2 Infantrys moved from Rhodesia to Kenya
                2 Mech.Infs moved from French Equatorial Africa to Kenya
                2 Infantrys moved from South Africa to Rhodesia
                2 Infantrys moved from Cape Town to South Africa
                2 Transports moved from 58 Sea Zone to 59 Sea Zone
                2 Artillerys moved from Bombay to 59 Sea Zone
                2 Infantrys moved from Rajputana to 59 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
                2 Artillerys and 2 Infantrys moved from 58 Sea Zone to British Somaliland
                2 Infantrys moved from Delhi to Rajputana
                8 Infantrys moved from Bihar to Assam
                3 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Hyderabad to Bihar
                5 Infantrys moved from Madras to Hyderabad
                1 Destroyer moved from 17 Sea Zone to 20 Sea Zone
                1 Destroyer moved from 17 Sea Zone to 11 Sea Zone

    Purchase Units - British
                British buy 2 Artillerys, 7 Infantrys and 8 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - British

    Place Units - British
                8 Tanks placed in London
                2 Artillerys placed in Bombay
                5 Infantrys placed in Delhi
                2 Infantrys placed in Madras

    Turn Complete - British
                British collect 55 PUs; end with 55 PUs

    triplea_40480_Bri16.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Anzac
                1 Transport moved from 67 Sea Zone to 70 Sea Zone
                1 ArmoredCar and 1 Infantry moved from South Australia to 70 Sea Zone
                2 Artillerys and 1 Tank moved from Broome to 67 Sea Zone
                2 Artillerys, 2 Cruisers, 1 Tank and 5 Transports moved from 67 Sea Zone to 113 Sea Zone
                1 ArmoredCar, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
                2 ArmoredCars moved from Townsville to 113 Sea Zone
                1 Elite moved from Townsville to 113 Sea Zone
                6 Infantrys moved from West Papua to 113 Sea Zone
                2 ArmoredCars, 2 Artillerys, 2 Cruisers, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 113 Sea Zone to 67 Sea Zone
                3 ArmoredCars, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank moved from 67 Sea Zone to Java
                1 Adv.Fighter and 3 Fighters moved from 67 Sea Zone to Java

    Purchase Units - Anzac
                Anzac buy 4 Artillerys and 11 Infantrys; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 7 Infantrys and 1 Tank
                    Yamamoto defend with 4 Bunkers, 3 Fighters and 4 Infantrys
                        Anzac roll dice for 2 Cruisers in Java, round 2 :  0/2 hits
                        Anzac roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 7 Infantrys and 1 Tank in Java, round 2 :  5/18 hits
                    Units damaged: 4 Bunkers owned by the Yamamoto
                        Yamamoto roll dice for 4 Bunkers, 3 Fighters and 4 Infantrys in Java, round 2 :  5/11 hits
                        1 Infantry owned by the Yamamoto and 5 Infantrys owned by the Anzac lost in Java
                        Anzac roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 2 Infantrys and 1 Tank in Java, round 3 :  6/13 hits
                        Yamamoto roll dice for 4 Bunkers, 3 Fighters and 3 Infantrys in Java, round 3 :  3/10 hits
                        1 ArmoredCar owned by the Anzac, 3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Anzac and 3 Bunkers owned by the Yamamoto lost in Java
                        Anzac roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters and 1 Tank in Java, round 4 :  2/10 hits
                        Yamamoto roll dice for 1 Bunker and 3 Fighters in Java, round 4 :  2/4 hits
                        2 ArmoredCars owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Java
                        Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Fighters and 1 Tank in Java, round 5 :  2/8 hits
                        Yamamoto roll dice for 2 Fighters in Java, round 5 :  1/2 hits
                        1 Artillery owned by the Anzac and 2 Fighters owned by the Yamamoto lost in Java
                    Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters and 1 Tank remaining. Battle score for attacker is 26
                    Casualties for Yamamoto: 4 Bunkers, 3 Fighters and 4 Infantrys
                    Casualties for Anzac: 3 ArmoredCars, 1 Artillery and 7 Infantrys

    Non Combat Move - Anzac
                2 Fighters moved from Java to 67 Sea Zone
                1 Fighter moved from Java to 67 Sea Zone
                1 Adv.Fighter moved from Java to 67 Sea Zone
                5 Infantrys moved from New South Wales to South Australia
                1 Marine moved from Canberra to New South Wales
                5 Infantrys moved from Canberra to New South Wales

    Place Units - Anzac
                3 Artillerys placed in Broome
                1 Artillery and 2 Infantrys placed in Townsville
                6 Infantrys placed in Canberra
                3 Infantrys placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_40480_Anz16.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Dutch
                2 ArmoredCars moved from Suriname to 32 Sea Zone
                2 ArmoredCars and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
                2 ArmoredCars moved from Liberia to 36 Sea Zone
                2 ArmoredCars and 1 Transport moved from 36 Sea Zone to 38 Sea Zone
                2 ArmoredCars moved from 38 Sea Zone to Spanish Guinea
                1 ArmoredCar moved from La Mancha to Aquitaine
                      French take Aquitaine from Germans
                1 ArmoredCar and 7 Tanks moved from La Mancha to Aragon
                1 Tank moved from Portugal to La Mancha
                2 Transports moved from 31 Sea Zone to 34 Sea Zone
                2 ArmoredCars moved from 34 Sea Zone to Mauritania

    Purchase Units - Dutch
                Dutch buy 4 ArmoredCars and 1 Elite; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in Spanish Guinea
                    Dutch attack with 2 ArmoredCars
                    Neutral defend with 1 Infantry
                        Dutch roll dice for 2 ArmoredCars in Spanish Guinea, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 :  1/1 hits
                        1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Dutch lost in Spanish Guinea
                    Dutch loses 0 PUs for violating Spanish Guineas neutrality.
                    Dutch win, taking Spanish Guinea from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for Neutral: 1 Infantry
                    Casualties for Dutch: 1 ArmoredCar

    Non Combat Move - Dutch
                2 Elites and 2 Marines moved from Portugal to Leon

    Place Units - Dutch
                2 ArmoredCars placed in Portugal
                2 ArmoredCars and 1 Elite placed in Suriname

    Turn Complete - Dutch
                Dutch collect 19 PUs; end with 19 PUs

    triplea_40480_Dut16.tsvg


  • its looking pretty bleak for me

  • '20 '18 '17 '15

    Game History

    Round: 16

    Combat Move - Finns
                1 Artillery moved from Oulu to Vyborg
                1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf moved from N.Karelia to Vyborg
                2 Infantrys moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from Tampere to Oulu
                2 Infantrys moved from Helsinki to Tampere
                2 Infantrys moved from 24 Sea Zone to Vyborg

    Purchase Units - Finns
                Finns buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                1 Bunker placed in Vyborg
                4 Infantrys placed in Leningrad
                4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 22 PUs; end with 22 PUs total

  • '20 '18 '17 '15

    Game History

    Round: 16

    Combat Move - Romanians
                1 Artillery moved from Odessa to Donetsk
                1 Elite moved from Kiev to Donetsk
                2 Tanks moved from E.Romania to Donetsk
                1 Artillery and 3 Infantrys moved from E.Romania to Vinnytsia
                1 Fighter moved from Bucharest to Donetsk

    Purchase Units - Romanians
                Romanians buy 2 Artillerys, 1 Bunker, 1 Elite, 3 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks
                    Russians defend with 1 Infantry and 1 Tank
                    Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 Infantry and 1 Tank

    Non Combat Move - Romanians
                1 Fighter moved from Donetsk to Kiev

    Place Units - Romanians
                1 Transport placed in 53 Sea Zone
                1 Artillery and 1 Elite placed in E.Romania
                1 Artillery, 1 Bunker and 2 Infantrys placed in Kiev
                1 Infantry and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 31 PUs; end with 31 PUs total

  • '20 '18 '17 '15

    Game History

    Round: 16

    Combat Move - Thai
                4 Artillerys moved from Bangkok to S.Thailand
                4 Artillerys and 2 Infantrys moved from S.Thailand to Burma
                1 Elite moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 2 Artillerys, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                1 Bunker placed in S.Thailand
                2 Artillerys and 2 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 17 PUs; end with 17 PUs total

    triplea_40480_Tha16.tsvg

  • '20 '18 '17 '15

    I’m still concerned even though I’m up on income. I can mention specific things I thought you could have done to make life miserable for me but didn’t once we’re done.  :-D

    I will say, to gain the upper hand you’ll need to be more aggressive than you are. For example, the Dutch had 7 tanks and 2 armored cars that could have attacked Langu-something in southern France. 56% of winning. It’s not about taking everything when you must use a combined 1-2-3 attack with France/Dutch/US moves. It’s about attacking me where I’m weakest. Each turn you delay assaulting souther France (one big area of concern for me), is another turn you’ve given me a repreive where I can buy more bunkers and defensive units.

    Instead you took the factory with ONE armored car.  Why not all 7 tanks and 2 armored cars? Then you could even land US fighters there to make it even tougher for me to take back. Make it costly for me to take back. AND, had you done that, I have to use planes that should have gone to the London assault there instead, making my London victory more costly.  PLUS, since I have to use mostly planes to take the territory back, I’ll only liberate it with 1 land unit. Italy can’t reinforce it at all, THEN you have France take it back with 2 tanks and planes.

    I try to consider “ALL-IN” moves. For instance, were the roles reversed: If the US brings everything to assault the Italian stack in Morrocco (including brining in 1 marine and 3 inf at the sacrifice of a battle transport and sub/dd), Italy will win, but be down to 26-28 units.  If France attacks on its turn with everything including the 5 fighters in Spain that can make it, it all depends on how much Italy reinforces.  If Italy does nothing, France is guaranteed victory. If I reinforce with what I have, France still wins.  I have 4 transports, but to get you down to a 40-50% chance, I’ve removed all defense from Southern France.  If you continue to push there AND oblierate the stack, I’m now losing ground on two fronts. If I reinforce such that you don’t attack, it’s still a stalemate for me in Africa, while weakening the mainland.

    It would be a risky move, but at this point if you feel you’re losing and need to do something, you’ll have to attack.

    The same applies for the UK India stack. Thailand has very little money to rebuild and Hisaichi is stretched thin. Whatever stack you attack will be obliterate. Yes, you know I will destroy the stack with whichever force you didn’t kill, HOWEVER, removing the Hisaichi stack would help China out tremendously, right? And the Thailand stack may be needed to help out vs China and not threaten India. Even if the remaining Thai stack moves towards India, with what you have on the board, the 3-4 turns it would take the stack to reach New Delhi, and the amount of units the UK can buy for India, Thai has no chance of taking it. You helped out China with little risk but 2-3 ICs worth of territory.

    There could be some downsides about losing other Indian territory or if some of the fights don’t go per the calculator, but they could also come out better than expected. China has the advantage vs Hisaichi forces now, and even more so should the UK help out. Losing London and the temporary monitary lose will sting, but they still have a capital left, meaning the majority of your money post-London fall would place 12 units / round in India. Thai can’t compete with that, nor can Hisaichi.

    If you think about production capacity, Thai only places 6 / round, plus 2 hits for a bunker. Hisaichi gets maybe 2 / round plus 2 hits for a bunker. India can place 12 / round, and if they focus on one half vs the other, you can push the front. Once I’m retreating, I won’t be placing bunkers. And with the loss of London, you’ll more likely be purchasing expensive units compared to my infantry only. Hisaichi is stretched thin trying to hold on to three different fronts.


  • TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Americans
                20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 46 Infantrys and 7 Tanks moved from N.Algeria to N.Tunisia
                8 Infantrys moved from Leon to La Mancha
                4 Infantrys moved from Portugal to Leon
                1 B.Transport moved from 34 Sea Zone to 33 Sea Zone
                2 B.Transports moved from 34 Sea Zone to 31 Sea Zone
                1 B.Transport moved from 34 Sea Zone to 33 Sea Zone
                11 Infantrys moved from Mauritania to 31 Sea Zone
                1 B.Transport and 4 Infantrys moved from 31 Sea Zone to 42 Sea Zone
                1 Destroyer and 2 Submarines moved from 31 Sea Zone to 42 Sea Zone
                1 Elite moved from W.Morocco to 31 Sea Zone
                1 Elite and 7 Infantrys moved from 31 Sea Zone to Andalusia
                4 Infantrys moved from E.Morocco to N.Algeria
                4 Infantrys moved from 42 Sea Zone to N.Tunisia
                1 Carrier, 11 Destroyers, 2 Fighters and 4 Submarines moved from 17 Sea Zone to 30 Sea Zone
                1 Infantry moved from French Equatorial Africa to Darfur
                1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
                2 Infantrys moved from Salvador to 35 Sea Zone
                1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
                1 Elite and 1 Infantry moved from French Sudan to French Equatorial Africa
                2 Infantrys moved from 36 Sea Zone to French Sudan
                1 Transport moved from 32 Sea Zone to 26 Sea Zone
                6 Infantrys moved from Bahia to 32 Sea Zone
                2 Infantrys moved from Amazon to 32 Sea Zone
                1 B.Transport, 8 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
                2 B.Transports moved from 33 Sea Zone to 32 Sea Zone
                8 Infantrys moved from 34 Sea Zone to Mauritania
                3 Infantrys moved from Bolivia to Amazon
                3 Infantrys moved from N.Chile to Bolivia
                3 Infantrys moved from Santiago to N.Chile
                2 Infantrys moved from Colombia to Amazon
                2 Infantrys moved from South Atlantic USA to 26 Sea Zone
                11 Infantrys moved from South Central USA to South Atlantic USA
                2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
                2 Infantrys moved from 32 Sea Zone to Amazon
                1 Infantry moved from Olyokminsk to Bratsk
                2 ArmoredCars moved from Zhigansk to Olyokminsk
                1 Infantry moved from Zhigansk to Olyokminsk
                1 Infantry moved from Kolyma to Zhigansk
                3 S.Submarines moved from 98 Sea Zone to 87 Sea Zone
                11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 16 S.Submarines and 1 Transport moved from 88 Sea Zone to 87 Sea Zone
                2 Infantrys moved from San Francisco to 83 Sea Zone

    Purchase Units - Americans
                Americans buy 1 B.Transport, 16 Infantrys, 5 S.Submarines and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 B.Transport, 1 Destroyer and 2 Submarines
                    Italians defend with 1 Destroyer
                        Americans roll dice for 2 Submarines in 42 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 Destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 Destroyer owned by the Italians and 1 Submarine owned by the Americans lost in 42 Sea Zone
                    Americans win with 1 B.Transport, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 Destroyer
                    Casualties for Americans: 1 Submarine
                Battle in N.Tunisia
                    Americans attack with 20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 50 Infantrys and 7 Tanks
                    Italians defend with 1 AAGun, 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 77 Infantrys and 2 JetFighters
                        AA fire in N.Tunisia :  1/2 hits
                        1 Bomber owned by the Americans lost in N.Tunisia
                        Americans roll dice for 20 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 50 Infantrys and 7 Tanks in N.Tunisia, round 2 :  19/89 hits
                    Units damaged: 1 Bunker owned by the Italians
                        Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 77 Infantrys and 2 JetFighters in N.Tunisia, round 2 :  32/94 hits
                        18 Infantrys owned by the Italians and 32 Infantrys owned by the Americans lost in N.Tunisia
                        Americans roll dice for 20 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 18 Infantrys and 7 Tanks in N.Tunisia, round 3 :  14/57 hits
                        Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 59 Infantrys and 2 JetFighters in N.Tunisia, round 3 :  26/76 hits
                        14 Infantrys owned by the Italians, 18 Infantrys owned by the Americans, 6 ArmoredCars owned by the Americans and 2 Elites owned by the Americans lost in N.Tunisia
                        Americans roll dice for 14 ArmoredCars, 9 Artillerys, 1 Bomber and 7 Tanks in N.Tunisia, round 4 :  14/31 hits
                        Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 45 Infantrys and 2 JetFighters in N.Tunisia, round 4 :  25/62 hits
                        14 Infantrys owned by the Italians, 14 ArmoredCars owned by the Americans, 9 Artillerys owned by the Americans and 2 Tanks owned by the Americans lost in N.Tunisia
                        Americans roll dice for 1 Bomber and 5 Tanks in N.Tunisia, round 5 :  4/6 hits
                        Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 31 Infantrys and 2 JetFighters in N.Tunisia, round 5 :  19/48 hits
                        4 Infantrys owned by the Italians, 1 Bomber owned by the Americans and 5 Tanks owned by the Americans lost in N.Tunisia
                    Italians win with 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 27 Infantrys and 2 JetFighters remaining. Battle score for attacker is -185
                    Casualties for Italians: 50 Infantrys
                    Casualties for Americans: 20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 50 Infantrys and 7 Tanks
                Battle in 87 Sea Zone
                    Americans attack with 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 19 S.Submarines and 1 Transport
                    Hisaichi defend with 1 Battleship, 1 Destroyer, 1 S.Submarine, 1 Submarine and 4 Transports; Yamamoto defend with 10 Adv.Fighters, 6 B.Carriers, 1 B.Transport, 1 Battleship, 4 Carriers, 9 Destroyers, 13 Fighters, 1 L.Fighter, 7 S.Submarines and 6 Submarines
                        Americans roll dice for 19 S.Submarines in 87 Sea Zone, round 2 :  11/19 hits

    triplea_40480_Ame16.tsvg


  • 11 sub hits in sz87.
    ool please.

  • '20 '18 '17 '15

    The standard OOL should work with two caveats: lose Hisaichi stuff before Yamamoto’s, and keep 1 destroyer around until your last sub is dead.


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 16

    Combat Move - Americans
                20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 46 Infantrys and 7 Tanks moved from N.Algeria to N.Tunisia
                8 Infantrys moved from Leon to La Mancha
                4 Infantrys moved from Portugal to Leon
                1 B.Transport moved from 34 Sea Zone to 33 Sea Zone
                2 B.Transports moved from 34 Sea Zone to 31 Sea Zone
                1 B.Transport moved from 34 Sea Zone to 33 Sea Zone
                11 Infantrys moved from Mauritania to 31 Sea Zone
                1 B.Transport and 4 Infantrys moved from 31 Sea Zone to 42 Sea Zone
                1 Destroyer and 2 Submarines moved from 31 Sea Zone to 42 Sea Zone
                1 Elite moved from W.Morocco to 31 Sea Zone
                1 Elite and 7 Infantrys moved from 31 Sea Zone to Andalusia
                4 Infantrys moved from E.Morocco to N.Algeria
                4 Infantrys moved from 42 Sea Zone to N.Tunisia
                1 Carrier, 11 Destroyers, 2 Fighters and 4 Submarines moved from 17 Sea Zone to 30 Sea Zone
                1 Infantry moved from French Equatorial Africa to Darfur
                1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
                2 Infantrys moved from Salvador to 35 Sea Zone
                1 B.Transport and 2 Infantrys moved from 35 Sea Zone to 36 Sea Zone
                1 Elite and 1 Infantry moved from French Sudan to French Equatorial Africa
                2 Infantrys moved from 36 Sea Zone to French Sudan
                1 Transport moved from 32 Sea Zone to 26 Sea Zone
                6 Infantrys moved from Bahia to 32 Sea Zone
                2 Infantrys moved from Amazon to 32 Sea Zone
                1 B.Transport, 8 Infantrys and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
                2 B.Transports moved from 33 Sea Zone to 32 Sea Zone
                8 Infantrys moved from 34 Sea Zone to Mauritania
                3 Infantrys moved from Bolivia to Amazon
                3 Infantrys moved from N.Chile to Bolivia
                3 Infantrys moved from Santiago to N.Chile
                2 Infantrys moved from Colombia to Amazon
                2 Infantrys moved from South Atlantic USA to 26 Sea Zone
                11 Infantrys moved from South Central USA to South Atlantic USA
                2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
                2 Infantrys moved from 32 Sea Zone to Amazon
                1 Infantry moved from Olyokminsk to Bratsk
                2 ArmoredCars moved from Zhigansk to Olyokminsk
                1 Infantry moved from Zhigansk to Olyokminsk
                1 Infantry moved from Kolyma to Zhigansk
                3 S.Submarines moved from 98 Sea Zone to 87 Sea Zone
                11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 16 S.Submarines and 1 Transport moved from 88 Sea Zone to 87 Sea Zone
                2 Infantrys moved from San Francisco to 83 Sea Zone

    Purchase Units - Americans
                Americans buy 1 B.Transport, 16 Infantrys, 5 S.Submarines and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 B.Transport, 1 Destroyer and 2 Submarines
                    Italians defend with 1 Destroyer
                        Americans roll dice for 2 Submarines in 42 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 Destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 Destroyer owned by the Italians and 1 Submarine owned by the Americans lost in 42 Sea Zone
                    Americans win with 1 B.Transport, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 Destroyer
                    Casualties for Americans: 1 Submarine
                Battle in N.Tunisia
                    Americans attack with 20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 50 Infantrys and 7 Tanks
                    Italians defend with 1 AAGun, 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 77 Infantrys and 2 JetFighters
                        AA fire in N.Tunisia :  1/2 hits
                        1 Bomber owned by the Americans lost in N.Tunisia
                        Americans roll dice for 20 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 50 Infantrys and 7 Tanks in N.Tunisia, round 2 :  19/89 hits
                    Units damaged: 1 Bunker owned by the Italians
                        Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 77 Infantrys and 2 JetFighters in N.Tunisia, round 2 :  32/94 hits
                        18 Infantrys owned by the Italians and 32 Infantrys owned by the Americans lost in N.Tunisia
                        Americans roll dice for 20 ArmoredCars, 9 Artillerys, 1 Bomber, 2 Elites, 18 Infantrys and 7 Tanks in N.Tunisia, round 3 :  14/57 hits
                        Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 59 Infantrys and 2 JetFighters in N.Tunisia, round 3 :  26/76 hits
                        14 Infantrys owned by the Italians, 18 Infantrys owned by the Americans, 6 ArmoredCars owned by the Americans and 2 Elites owned by the Americans lost in N.Tunisia
                        Americans roll dice for 14 ArmoredCars, 9 Artillerys, 1 Bomber and 7 Tanks in N.Tunisia, round 4 :  14/31 hits
                        Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 45 Infantrys and 2 JetFighters in N.Tunisia, round 4 :  25/62 hits
                        14 Infantrys owned by the Italians, 14 ArmoredCars owned by the Americans, 9 Artillerys owned by the Americans and 2 Tanks owned by the Americans lost in N.Tunisia
                        Americans roll dice for 1 Bomber and 5 Tanks in N.Tunisia, round 5 :  4/6 hits
                        Italians roll dice for 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 31 Infantrys and 2 JetFighters in N.Tunisia, round 5 :  19/48 hits
                        4 Infantrys owned by the Italians, 1 Bomber owned by the Americans and 5 Tanks owned by the Americans lost in N.Tunisia
                    Italians win with 1 Adv.Fighter, 12 Artillerys, 1 Bunker, 1 Elite, 27 Infantrys and 2 JetFighters remaining. Battle score for attacker is -185
                    Casualties for Italians: 50 Infantrys
                    Casualties for Americans: 20 ArmoredCars, 9 Artillerys, 2 Bombers, 2 Elites, 50 Infantrys and 7 Tanks
                Battle in 87 Sea Zone
                    Americans attack with 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 19 S.Submarines and 1 Transport
                    Hisaichi defend with 1 Battleship, 1 Destroyer, 1 S.Submarine, 1 Submarine and 4 Transports; Yamamoto defend with 10 Adv.Fighters, 6 B.Carriers, 1 B.Transport, 1 Battleship, 4 Carriers, 9 Destroyers, 13 Fighters, 1 L.Fighter, 7 S.Submarines and 6 Submarines
                        Americans roll dice for 19 S.Submarines in 87 Sea Zone, round 2 :  11/19 hits
                    Units damaged: 1 Battleship owned by the Yamamoto and 1 Battleship owned by the Hisaichi
                        Yamamoto roll dice for 8 S.Submarines and 7 Submarines in 87 Sea Zone, round 2 :  9/15 hits
                    Units damaged: 7 B.Carriers owned by the Americans and 1 Battleship owned by the Americans
                        Americans roll dice for 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters and 1 Transport in 87 Sea Zone, round 2 :  19/49 hits
                    Units damaged: 6 B.Carriers owned by the Yamamoto
                        Yamamoto roll dice for 10 Adv.Fighters, 6 B.Carriers, 1 B.Transport, 2 Battleships, 4 Carriers, 10 Destroyers, 13 Fighters, 1 L.Fighter and 4 Transports in 87 Sea Zone, round 2 :  29/51 hits
                    7 B.Carriers owned by the Americans, 13 Fighters owned by the Americans, 1 S.Submarine owned by the Hisaichi, 1 B.Transport owned by the Yamamoto, 1 Transport owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Hisaichi, 4 Destroyers owned by the Americans, 5 Carriers owned by the Americans, 4 Transports owned by the Hisaichi, 6 Submarines owned by the Yamamoto and 8 Destroyers owned by the Yamamoto lost in 87 Sea Zone
                        Americans roll dice for 19 S.Submarines in 87 Sea Zone, round 3 :  10/19 hits
                        Yamamoto roll dice for 7 S.Submarines in 87 Sea Zone, round 3 :  5/7 hits
                        1 Cruiser owned by the Americans lost in 87 Sea Zone
                        Americans roll dice for 11 Adv.Fighters, 1 Battleship, 1 Fighter and 6 L.Fighters in 87 Sea Zone, round 3 :  10/19 hits
                        Yamamoto roll dice for 10 Adv.Fighters, 6 B.Carriers, 2 Battleships, 4 Carriers, 1 Destroyer, 13 Fighters and 1 L.Fighter in 87 Sea Zone, round 3 :  20/37 hits
                    6 S.Submarines owned by the Americans, 7 S.Submarines owned by the Yamamoto, 11 Adv.Fighters owned by the Americans, 1 B.Carrier owned by the Yamamoto, 1 Fighter owned by the Americans, 10 Fighters owned by the Yamamoto, 6 L.Fighters owned by the Americans and 2 Carriers owned by the Yamamoto lost in 87 Sea Zone
                        Americans roll dice for 13 S.Submarines in 87 Sea Zone, round 4 :  5/13 hits
                        Americans roll dice for 1 Battleship in 87 Sea Zone, round 4 :  1/1 hits
                        Yamamoto roll dice for 10 Adv.Fighters, 5 B.Carriers, 2 Battleships, 2 Carriers, 1 Destroyer, 3 Fighters and 1 L.Fighter in 87 Sea Zone, round 4 :  14/24 hits
                    13 S.Submarines owned by the Americans, 2 B.Carriers owned by the Yamamoto, 1 Fighter owned by the Yamamoto, 1 Battleship owned by the Americans, 2 Carriers owned by the Yamamoto and 1 Battleship owned by the Hisaichi lost in 87 Sea Zone
                    Yamamoto win with 10 Adv.Fighters, 3 B.Carriers, 1 Battleship, 1 Destroyer, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is -307
                    Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 S.Submarine, 1 Submarine and 4 Transports
                    Casualties for Americans: 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 19 S.Submarines and 1 Transport
                    Casualties for Yamamoto: 3 B.Carriers, 1 B.Transport, 4 Carriers, 8 Destroyers, 11 Fighters, 7 S.Submarines and 6 Submarines
                Battle in 87 Sea Zone
                    Yamamoto defend with 10 Adv.Fighters, 3 B.Carriers, 1 Battleship, 1 Destroyer, 2 Fighters and 1 L.Fighter
                    Yamamoto win with 10 Adv.Fighters, 3 B.Carriers, 1 Battleship, 1 Destroyer, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is -307
                    Casualties for Hisaichi: 1 Battleship, 1 Destroyer, 1 S.Submarine, 1 Submarine and 4 Transports
                    Casualties for Americans: 11 Adv.Fighters, 7 B.Carriers, 1 Battleship, 5 Carriers, 1 Cruiser, 4 Destroyers, 14 Fighters, 6 L.Fighters, 19 S.Submarines and 1 Transport
                    Casualties for Yamamoto: 3 B.Carriers, 1 B.Transport, 4 Carriers, 8 Destroyers, 11 Fighters, 7 S.Submarines and 6 Submarines
                    2 Adv.Fighters owned by the Yamamoto, 4 Fighters owned by the Yamamoto and 2 L.Fighters owned by the Yamamoto forced to land in Wake

    Non Combat Move - Americans
                2 Infantrys and 2 S.Submarines moved from 83 Sea Zone to 98 Sea Zone
                2 Infantrys moved from 98 Sea Zone to Pearl Harbor

    Place Units - Americans
                3 S.Submarines placed in 98 Sea Zone
                Americans undo move 1.
                3 Submarines placed in 98 Sea Zone
                5 S.Submarines and 1 Submarine placed in 83 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                3 Submarines placed in 31 Sea Zone
                1 B.Transport placed in 26 Sea Zone
                2 S.Submarines and 1 Submarine placed in 98 Sea Zone
                3 S.Submarines placed in 83 Sea Zone
                2 Infantrys placed in Salvador
                3 Infantrys placed in Santiago
                2 Infantrys placed in Colombia
                2 Infantrys placed in South Atlantic USA
                7 Infantrys placed in South Central USA

    Turn Complete - Americans
                Americans collect 118 PUs; end with 118 PUs

    triplea_40480_Ame16.tsvg

  • '20 '18 '17 '15

    Game History

    Round: 17

    Combat Move - Germans
                8 Artillerys, 7 Elites, 4 HeavyTanks and 14 Infantrys moved from Manchester to London
                1 ArmoredCar, 3 Artillerys and 14 Infantrys moved from Dover to London
                1 Infantry moved from Wales to London
                3 Stukas moved from Normandy to London
                1 Submarine moved from 21 Sea Zone to 11 Sea Zone
                5 Fighters moved from Manchester to 17 Sea Zone
                9 Adv.Fighters moved from Netherlands to London
                1 Submarine moved from 21 Sea Zone to 20 Sea Zone
                2 Destroyers moved from 21 Sea Zone to 20 Sea Zone
                2 Artillerys, 2 Elites and 2 Infantrys moved from Brest to Minsk
                4 Infantrys moved from Warsaw to Brest
                2 Infantrys moved from Brittany to Aquitaine
                1 Infantry moved from Orleanais to Aquitaine
                1 Infantry moved from Normandy to Orleanais
                2 Artillerys moved from Burgundy to Languedoc
                2 Elites and 5 Infantrys moved from Lorraine to Burgundy
                8 Infantrys moved from Paris to Orleanais
                2 Infantrys moved from Bohemia to Krakow
                3 Artillerys, 2 Elites and 6 Infantrys moved from Krakow to Vinnytsia
                2 Artillerys, 1 Elite and 3 Infantrys moved from Vinnytsia to Kiev
                2 ArmoredCars moved from Kiev to Rostov
                4 Stukas moved from Kiev to Rostov
                3 Infantrys moved from Danzig to Brest
                1 ArmoredCar moved from Kiev to Minsk

    Purchase Units - Germans
                Germans buy 8 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Destroyers, 1 Elite, 2 Factorys, 13 Infantrys, 1 Stuka and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 11 Sea Zone
                    Germans attack with 1 Submarine
                    British defend with 1 Destroyer
                    Germans win with 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 Destroyer
                Battle in 17 Sea Zone
                    Germans attack with 5 Fighters
                    British defend with 1 Battleship and 1 Destroyer
                    Germans win with 3 Fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 Fighters
                    Casualties for British: 1 Battleship and 1 Destroyer
                Battle in Aquitaine
                    Germans attack with 3 Infantrys
                    French defend with 1 Factory; Dutch defend with 1 ArmoredCar
                    Germans win, taking Aquitaine from French with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 Infantrys
                    Casualties for Dutch: 1 ArmoredCar
                Battle in 20 Sea Zone
                    Germans attack with 2 Destroyers and 1 Submarine
                    British defend with 1 Destroyer
                    Germans win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 Destroyer
                Battle in London
                    Germans attack with 9 Adv.Fighters, 1 ArmoredCar, 11 Artillerys, 7 Elites, 4 HeavyTanks, 29 Infantrys and 3 Stukas
                    British defend with 1 AAGun, 2 Adv.Fighters, 1 Factory, 33 Infantrys and 14 Tanks
                    3 Adv.Fighters owned by the Germans lost in London
                    2 Adv.Fighters owned by the British and 2 Artillerys owned by the Germans lost in London
                    Germans captures 55PUs while taking British capital
                    Germans win, taking London from British with 6 Adv.Fighters, 4 Elites, 4 HeavyTanks and 3 Stukas remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 Adv.Fighters, 1 ArmoredCar, 11 Artillerys, 3 Elites and 29 Infantrys
                    Casualties for British: 2 Adv.Fighters, 33 Infantrys and 14 Tanks
                Battle in Rostov
                    Germans attack with 2 ArmoredCars and 4 Stukas
                    Russians defend with 1 HeavyTank
                    Germans win, taking Rostov from Russians with 2 ArmoredCars and 4 Stukas remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 HeavyTank
                Battle in Minsk
                    Germans attack with 1 ArmoredCar, 2 Artillerys, 2 Elites and 2 Infantrys
                    Russians defend with 5 Infantrys
                    Germans win, taking Minsk from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 ArmoredCar, 1 Elite and 2 Infantrys
                    Casualties for Russians: 5 Infantrys

    Non Combat Move - Germans
                3 Fighters moved from 17 Sea Zone to Munster
                4 Cruisers moved from 21 Sea Zone to 20 Sea Zone
                5 Transports moved from 21 Sea Zone to 20 Sea Zone
                5 Infantrys moved from Picardy to 20 Sea Zone
                4 Infantrys moved from Belgium to 20 Sea Zone
                4 Cruisers, 9 Infantrys and 5 Transports moved from 20 Sea Zone to 19 Sea Zone
                9 Infantrys moved from 19 Sea Zone to Aquitaine
                3 Battleships, 3 Carriers, 4 Destroyers, 2 S.Submarines and 4 Transports moved from 21 Sea Zone to 19 Sea Zone
                1 Infantry moved from Scotland to Manchester
                6 Adv.Fighters moved from London to Wales
                4 Stukas moved from Rostov to Kiev
                3 Stukas moved from London to Wales

    Place Units - Germans
                2 Destroyers and 1 Submarine placed in 20 Sea Zone
                1 Bunker and 1 Factory placed in Languedoc
                1 Factory placed in Orleanais
                8 ArmoredCars placed in Paris
                4 Infantrys placed in Warsaw
                3 Infantrys placed in Danzig
                5 Infantrys placed in Bohemia
                1 Artillery and 1 Elite placed in Brittany
                1 Artillery and 1 Infantry placed in Wales
                1 Stuka placed in Hamburg

    Turn Complete - Germans
                Germans collect 141 PUs; end with 196 PUs total

    triplea_40480_Ger 17.tsvg


  • i am sorry for the delay.
    i will do my turn soon.
    very busy,

  • '20 '18 '17 '15

    hope you didn’t break your foot like entek!  :-D

    No worries here.  It usually gets spotty around the holidays, so my turns may stop for a few days next week myself.

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