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G40 BM3.3 WAPEC Team Game 2 vs 3

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Caucasus
                1 artillery moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 2 infantry in Belarus, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  1/2 hits
                        Germans roll dice for 2 infantry in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery in Belarus, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Belarus, round 5 :  1/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 3 :  3/4 hits
                        Germans roll dice for 2 mech_infantrys in Archangel, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  3/4 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Archangel to Russia
                1 fighter moved from Archangel to Russia
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Caucasus to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                1 infantry placed in Volgograd
                1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Rostov: 1 aaGun, 3 artilleries and 3 infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
                EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 3 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 armour
                EDIT: Adding units owned by Russians to Rostov: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 4 fighters
                EDIT: Removing units owned by Russians from Russia: 4 fighters
                EDIT: Removing units owned by Russians from Volgograd: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 1 artillery
                EDIT: Adding units owned by Russians to Bryansk: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Tambov: 3 artilleries
                EDIT: Removing units owned by Russians from Tambov: 3 artilleries
                EDIT: Removing units owned by Russians from Rostov: 1 armour
                EDIT: Adding units owned by Russians to Bryansk: 1 armour
                EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 2 infantry
                EDIT: Removing units owned by Russians from Rostov: 1 aaGun, 2 artilleries and 2 infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Territory Summary for Russians :

    Bryansk : 2 aaGuns, 6 armour, 22 artilleries, 5 fighters, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
        Rostov : 1 infantry
        Archangel : 2 mech_infantrys
        Russia : 1 airfield, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry
        Caucasus : 1 artillery
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 65
        Russians : 31 / 36
        Japanese : 47 / 54
        Americans : 63 / 88
        Chinese : 9 / 10
        British : 29 / 39
        UK_Pacific : 4 / 0
        Italians : 19 / 20
        ANZAC : 17 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40560_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 mech_infantry moved from Malaya to Yunnan
                2 mech_infantrys moved from Kiangsu to Jehol
                1 fighter moved from Kwangsi to Jehol
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Anhwe to Hopei
                1 tactical_bomber moved from Kwangsi to Hopei

    Combat - Japanese
                Japanese creates battle in territory 37 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Caucasus
                    Japanese attack with 1 artillery, 2 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Caucasus, round 2 :  2/7 hits
                        Russians roll dice for 1 artillery in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Caucasus
                    Japanese win, taking Caucasus from Russians with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Jehol to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from 35 Sea Zone to Philippines
                2 battleships, 4 carriers, 2 cruisers, 3 fighters and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to Yunnan
                1 tactical_bomber moved from Hopei to Kweichow
                1 bomber moved from Szechwan to Kweichow

    Place Units - Japanese
                2 mech_infantrys placed in India
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Persia
                2 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                Japanese collect 51 PUs; end with 51 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40560_Jap10.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                Chinese undo move 3.
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    triplea_40560_Chi10.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 fighters, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                2 carriers and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 marine moved from Morocco to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in Guam
                Battle in Normandy Bordeaux
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters in 16 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win, taking Holland Belgium from Germans, taking Guam from Japanese, taking Normandy Bordeaux from Germans, taking Southern France from Italians with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to United Kingdom
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                1 carrier and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang
                1 infantry placed in Hopei
                1 infantry placed in Shensi
                Chinese undo move 3.
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Non Combat Move - British
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                2 submarines moved from 71 Sea Zone to 80 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 cruiser, 1 destroyer and 1 transport placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry
        Suiyuyan : 1 infantry
        Hopei : 1 infantry
        Sikang : 1 infantry
        Queensland : 1 infantry, 1 marine and 1 mech_infantry
        Guam : 1 airfield and 1 artillery
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 marine
        Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry
        Midway : 1 airfield and 3 fighters
        Java : 1 flag, 1 infantry and 1 mech_infantry
        33 Sea Zone : 1 submarine
        26 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 1 transport
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 submarine
        21 Sea Zone : 1 transport
        10 Sea Zone : 1 carrier and 1 transport
        17 Sea Zone : 1 submarine
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Belgian Congo : 3 artilleries and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 flag, 1 artillery and 4 infantry
        French Equatorial Africa : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 5 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French Guiana : 1 flag
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Holland Belgium : 1 flag, 1 marine
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 flag, 2 submarines
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        Eire : 1 flag
        Greece : 1 flag
        97 Sea Zone : 3 submarines
        72 Sea Zone : 1 flag
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 2 transports
        110 Sea Zone : 3 carriers, 2 cruisers, 5 destroyers, 5 fighters and 4 transports

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 29 / 36
        Japanese : 51 / 56
        Americans : 71 / 106
        Chinese : 7 / 8
        British : 29 / 32
        UK_Pacific : 4 / 0
        Italians : 16 / 20
        ANZAC : 17 / 25
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40560_UK_10.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Northwest Persia to Rostov
                1 bomber moved from Northwest Persia to Rostov
                1 fighter and 1 tactical_bomber moved from Iraq to Rostov
                2 mech_infantrys moved from Yugoslavia to Southern France
                1 bomber moved from Eastern Poland to Southern France
                1 mech_infantry moved from Bulgaria to Greece
                      Italians take Greece from Americans

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Southern France, round 3 :  2/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                2 mech_infantrys moved from Bulgaria to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                3 mech_infantrys moved from Iraq to Caucasus
                2 armour moved from Northwest Persia to Caucasus
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
                EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
                EDIT: Removing units owned by Italians from Egypt: 1 artillery
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,4,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,2,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
                Italians collect 15 PUs (8 lost to blockades); end with 15 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40560_Ita10.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                      ANZAC take 39 Sea Zone from Japanese
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 fighter
        Malaya : 1 flag, 1 harbour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 artillery, 1 infantry and 1 marine
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 submarines and 1 transport
        39 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 2 destroyers, 2 fighters and 2 transports
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 65
        Russians : 27 / 36
        Japanese : 48 / 56
        Americans : 66 / 106
        Chinese : 7 / 8
        British : 29 / 32
        UK_Pacific : 4 / 0
        Italians : 23 / 24
        ANZAC : 20 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40560_Fre10.tsvg

  • 2026 25 24 22 19 17 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Eastern Poland to Russia
                1 fighter moved from Novgorod to Archangel
                1 tactical_bomber moved from Novgorod to Archangel
                2 mech_infantrys moved from Romania to Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                3 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Ukraine
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 bombers moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 artilleries moved from Novgorod to Archangel

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Russia
                        AA fire in Russia :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 8,3,7 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/8 hits
                        Americans roll dice for 1 aaGun and 5 infantry in Normandy Bordeaux, round 2 :  1/5 hits
                        1 aaGun owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 :  2/7 hits
                        Americans roll dice for 5 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 :  2/5 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 4 :  2/3 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers and 1 mech_infantry in Normandy Bordeaux, round 5 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 aaGun and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Americans defend with 1 marine
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Holland Belgium, round 2 :  2/4 hits
                        Americans roll dice for 1 marine in Holland Belgium, round 2 :  0/1 hits
                        1 marine owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Ukraine
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Germans attack with 3 bombers and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 bombers and 3 mech_infantrys in Western Ukraine, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 3 bombers and 3 mech_infantrys in Western Ukraine, round 3 :  4/6 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                        Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Archangel, round 3 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 mech_infantry moved from Novgorod to Finland
                2 bombers moved from Western Ukraine to Western Germany
                2 bombers moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                2 fighters moved from Holland Belgium to Western Germany
                3 bombers moved from Russia to Eastern Poland
                2 bombers moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 mech_infantrys placed in Novgorod
                2 bombers and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,1,3,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_40560_Ger11.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 24 PUs;
                Russians buy 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 artillery and 3 infantry moved from Volgograd to Rostov
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Archangel

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 2 artilleries in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 2 artilleries in Archangel, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Rostov
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  2/4 hits
                        Italians roll dice for 2 mech_infantrys in Rostov, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 :  2/3 hits
                        Germans roll dice for 2 mech_infantrys in Western Ukraine, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  4/6 hits
                        Germans roll dice for 3 mech_infantrys in Ukraine, round 2 :  2/3 hits
                        3 mech_infantrys owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                1 artillery, 5 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 aaGun moved from Volgograd to Rostov

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Territory Summary for Russians :

    Belarus : 2 infantry
        Bryansk : 2 aaGuns, 6 armour, 21 artilleries, 5 fighters, 20 infantry, 4 mech_infantrys and 1 tactical_bomber
        Rostov : 1 aaGun, 1 artillery and 3 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Ukraine : 1 artillery and 1 factory_minor
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 70
        Russians : 30 / 37
        Japanese : 48 / 56
        Americans : 61 / 106
        Chinese : 7 / 8
        British : 29 / 32
        UK_Pacific : 4 / 0
        Italians : 21 / 24
        ANZAC : 20 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40560_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 bomber moved from Kweichow to Volgograd
                1 mech_infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Yunnan to Malaya
                1 tactical_bomber moved from Yunnan to Malaya
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 tactical_bomber moved from Kweichow to Sikang
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Anhwe to Hopei
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Kweichow to Sikang
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 battleships, 5 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                2 mech_infantrys moved from Caucasus to Volgograd
                1 infantry moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Volgograd

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Hopei
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys in Hopei, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Hopei, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Japanese roll dice for 3 mech_infantrys in Hopei, round 4 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 1 fighter and 1 transport
                    ANZAC defend with 2 submarines and 1 transport
                    2 submarines owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 5 carriers, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Volgograd
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Volgograd, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Malaya
                    Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Malaya, round 2 :  5/11 hits
                        ANZAC roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 4 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    retreated to Sikang
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Japanese
                1 tactical_bomber moved from Sikang to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from 21 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Volgograd to Caucasus
                4 fighters moved from Malaya to 37 Sea Zone
                5 tactical_bombers moved from Malaya to 37 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                3 infantry placed in India
                2 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
                EDIT: Adding units owned by Japanese to Szechwan: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,6,6
                Japanese collect 49 PUs (7 lost to blockades); end with 49 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_40560_Jap11.tsvg

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    triplea_40560_Ame11.tsvg

  • 22 21 20 19 18 17 16

    Scramble sz112?

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Suiyuyan
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese winJapanese win with 1 mech_infantry remaining with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    triplea_40560_Chi11.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 infantry moved from 113 Sea Zone to Germany
                3 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone

    triplea_40560_Bri11.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 harbour, 6 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from 91 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Americans creates battle in territory 17 Sea Zone
                Battle in Denmark
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 5 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 5 fighters in 16 Sea Zone, round 2 :  1/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese, taking Denmark from Germans with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 :  3/3 hits
                        Italians roll dice for 2 mech_infantrys in Southern France, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Italians and 1 fighter owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Americans: 1 fighter
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                1 bomber moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 marine moved from 25 Sea Zone to Midway
                2 carriers, 1 cruiser, 4 destroyers and 1 marine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 marine moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                1 fighter moved from Eastern United States to 110 Sea Zone

    Place Units - Americans
                1 bomber and 6 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                2 infantry placed in Western United States
                4 infantry placed in Eastern United States
                1 bomber placed in Western United States
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  0/1 hits
                    1 infantry owned by the Chinese retreated to Suiyuyan
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese winJapanese win with 1 mech_infantry remaining with 1 aaGun and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 infantry moved from 113 Sea Zone to Germany
                3 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 fighter moved from United Kingdom to 113 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone

    Combat - British
                Battle in Germany
                    British captures 70PUs while taking Germans capital
                    British converts factory_major into different units
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Holland Belgium
                    British win, taking Germany from Germans, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans

    Non Combat Move - British
                4 fighters moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 108 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 111 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag, 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 2 infantry
        Queensland : 1 infantry, 1 marine and 1 mech_infantry
        Guam : 1 airfield and 1 artillery
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 2 marines
        Java : 1 flag, 1 infantry and 1 mech_infantry
        35 Sea Zone : 1 submarine
        25 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 marine and 2 transports
        20 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        Central United States : 1 aaGun and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Belgian Congo : 3 artilleries and 7 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        French Equatorial Africa : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        French Central Africa : 1 flag
        French Madagascar : 1 flag
        French Guiana : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 infantry
        Germany : 1 flag, 1 factory_minor and 2 infantry
        Denmark : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 destroyer and 1 transport
        80 Sea Zone : 1 flag, 2 submarines
        113 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine and 1 transport
        Eire : 1 flag
        97 Sea Zone : 3 submarines
        92 Sea Zone : 1 destroyer
        72 Sea Zone : 1 flag
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 transport
        107 Sea Zone : 1 transport
        110 Sea Zone : 5 carriers, 2 cruisers, 4 destroyers, 7 fighters and 4 transports

    Production/PUs Summary :

    Germans : 32 / 0
        Russians : 27 / 37
        Japanese : 56 / 54
        Americans : 68 / 103
        Chinese : 5 / 7
        British : 37 / 111
        UK_Pacific : 4 / 0
        Italians : 18 / 24
        ANZAC : 17 / 30
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40560_UK_11.tsvg

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