Whackamatt (axis) vs dawgoneit (Allies) Combo game!
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Game History
Round: 15
Combat Move - Yamamoto
2 Adv.Fighters and 7 Fighters moved from 87 Sea Zone to Midway
2 Adv.Fighters and 1 L.Fighter moved from 87 Sea Zone to Midway
3 Adv.Fighters and 8 Fighters moved from 87 Sea Zone to 76 Sea Zone
2 Infantrys moved from Soembawa to Lombok
1 Elite and 1 Infantry moved from Java to Lombok
2 Transports moved from 111 Sea Zone to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
4 Infantrys moved from Davao to 107 Sea Zone
1 B.Transport and 4 Infantrys moved from 107 Sea Zone to 111 Sea Zone
8 Infantrys moved from 111 Sea Zone to Lombok
3 Fighters moved from Sumatra to Lombok
1 Tank moved from Sumatra to LombokPurchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 3 Bunkers, 8 Infantrys, 1 S.Bomber, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 3 Adv.Fighters and 8 Fighters
British defend with 1 Submarine
Yamamoto win with 3 Adv.Fighters and 8 Fighters remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Midway
Yamamoto attack with 4 Adv.Fighters, 7 Fighters and 1 L.Fighter
Americans defend with 3 Infantrys
Yamamoto win with 4 Adv.Fighters, 5 Fighters and 1 L.Fighter remaining. Battle score for attacker is -10
Casualties for Americans: 3 Infantrys
Casualties for Yamamoto: 2 Fighters
Battle in Lombok
Yamamoto attack with 1 Elite, 3 Fighters, 11 Infantrys and 1 Tank
Anzac defend with 4 Artillerys, 1 Elite, 5 Infantrys and 1 Tank
Yamamoto win, taking Lombok from Dutch with 1 Elite, 3 Fighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 20
Casualties for Yamamoto: 7 Infantrys
Casualties for Anzac: 4 Artillerys, 1 Elite, 5 Infantrys and 1 TankNon Combat Move - Yamamoto
3 Fighters moved from Lombok to Sumatra
4 Adv.Fighters, 5 Fighters and 1 L.Fighter moved from Midway to 87 Sea Zone
3 Adv.Fighters and 8 Fighters moved from 76 Sea Zone to 87 Sea Zone
1 Destroyer and 1 S.Submarine moved from 85 Sea Zone to 87 Sea Zone
1 Destroyer moved from 95 Sea Zone to 87 Sea ZonePlace Units - Yamamoto
3 Infantrys and 1 S.Bomber placed in Banjarmasin
Yamamoto undo move 1.
3 Infantrys and 1 S.Bomber placed in Davao
4 Infantrys placed in Banjarmasin
1 Bunker placed in Java
1 Bunker placed in Flores
1 Bunker placed in Timor
2 S.Submarines and 1 Submarine placed in 85 Sea Zone
1 Adv.Fighter and 1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 87 PUs; end with 87 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
4 Infantrys moved from Shensi to Suiyuan
4 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 1 Tank moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to Suiyuan
1 Tank moved from Shensi to Suiyuan
6 Infantrys moved from Shensi to Suiyuan
1 Infantry moved from Shensi to Suiyuan
2 Artillerys, 1 Elite and 1 Infantry moved from Lanchow to E.Qinghai
5 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 Artillery, 17 Infantrys and 2 Tanks
Hisaichi defend with 4 Tanks
Chinese roll dice for 1 Artillery, 17 Infantrys and 2 Tanks in Suiyuan, round 2 : 2/20 hits
Hisaichi roll dice for 4 Tanks in Suiyuan, round 2 : 3/4 hits
3 Infantrys owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan
Chinese roll dice for 1 Artillery, 14 Infantrys and 2 Tanks in Suiyuan, round 3 : 5/17 hits
Hisaichi roll dice for 2 Tanks in Suiyuan, round 3 : 2/2 hits
2 Infantrys owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 12 Infantrys and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 4 Tanks
Casualties for Chinese: 5 InfantrysNon Combat Move - Chinese
Place Units - Chinese
5 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs -
Game History
Round: 15
Combat Move - Hisaichi
3 Fighters and 3 Tanks moved from Hupeh to Suiyuan
1 Infantry moved from Shansi to Suiyuan
3 ArmoredCars and 3 Fighters moved from Peking to Suiyuan
3 Adv.Fighters moved from Yunnan to Suiyuan
5 Infantrys moved from Hupeh to Shensi
3 Infantrys moved from Szechwan to Lanchow
1 Infantry and 1 Tank moved from N.French Indochina to Yunnan
1 ArmoredCar moved from Hong Kong to Hunan
1 ArmoredCar and 2 Infantrys moved from Chita to S.Buryat Mongolia
8 Infantrys moved from Chita to Ayan
1 ArmoredCar and 2 Infantrys moved from Chita to N.Buryat Mongolia
1 ArmoredCar, 5 Infantrys, 8 Mech.Infs and 2 Tanks moved from Chita to Ayan
3 Transports moved from 84 Sea Zone to 92 Sea Zone
5 Infantrys moved from Hong Kong to 92 Sea Zone
5 Infantrys moved from 92 Sea Zone to N.French Indochina
1 S.Submarine moved from 84 Sea Zone to 87 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 9 Infantrys and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in S.Buryat Mongolia
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 3 Adv.Fighters, 3 ArmoredCars, 6 Fighters, 1 Infantry and 3 Tanks
Chinese defend with 1 Artillery, 12 Infantrys and 2 Tanks
Hisaichi win, taking Suiyuan from Chinese with 3 Adv.Fighters and 2 Tanks remaining. Battle score for attacker is -29
Casualties for Hisaichi: 3 ArmoredCars, 6 Fighters, 1 Infantry and 1 Tank
Casualties for Chinese: 1 Artillery, 12 Infantrys and 2 Tanks
Battle in Ayan
Hisaichi attack with 1 ArmoredCar, 13 Infantrys, 8 Mech.Infs and 2 Tanks
Americans defend with 6 ArmoredCars
Hisaichi win, taking Ayan from Russians with 1 ArmoredCar, 11 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 20
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 6 ArmoredCars
Battle in Lanchow
Hisaichi attack with 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi win, taking Lanchow from Chinese with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shensi
Hisaichi attack with 5 Infantrys
Chinese defend with 1 Infantry
Hisaichi win, taking Shensi from Chinese with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
British defend with 1 Infantry
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Hisaichi
3 Adv.Fighters moved from Suiyuan to ShansiPlace Units - Hisaichi
1 Bunker placed in Yunnan
2 Artillerys placed in N.French Indochina
6 Tanks placed in Hong Kong
3 Infantrys placed in Hupeh
3 Infantrys placed in Chita
3 Infantrys placed in Peking
2 ArmoredCars and 2 Artillerys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 81 PUs; end with 81 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - British
23 Infantrys moved from Wales to London
5 Adv.Fighters and 1 Fighter moved from Wales to 18 Sea Zone
5 Adv.Fighters and 1 Fighter moved from 18 Sea Zone to Scotland
2 Infantrys moved from Portugal to Leon
1 Battleship, 3 Carriers and 3 Destroyers moved from 30 Sea Zone to 17 Sea Zone
2 Mech.Infs moved from Darfur to French Equatorial Africa
2 Transports moved from 58 Sea Zone to 59 Sea Zone
2 Artillerys moved from Bombay to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to Iraq
2 Infantrys moved from Hyderabad to Rajputana
5 Infantrys moved from Madras to Hyderabad
3 Infantrys moved from Hyderabad to Bihar
8 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Kolyma to ZhiganskPurchase Units - British
British buy 2 Artillerys, 15 Infantrys and 6 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Scotland
British attack with 5 Adv.Fighters and 1 Fighter
Germans defend with 6 Stukas
British roll dice for 5 Adv.Fighters and 1 Fighter in Scotland, round 2 : 2/6 hits
Germans roll dice for 6 Stukas in Scotland, round 2 : 2/6 hits
1 Adv.Fighter owned by the British, 1 Fighter owned by the British and 2 Stukas owned by the Germans lost in Scotland
British roll dice for 4 Adv.Fighters in Scotland, round 3 : 4/4 hits
Germans roll dice for 4 Stukas in Scotland, round 3 : 1/4 hits
1 Adv.Fighter owned by the British and 4 Stukas owned by the Germans lost in Scotland
British win with 3 Adv.Fighters remaining. Battle score for attacker is 20
Casualties for Germans: 6 Stukas
Casualties for British: 2 Adv.Fighters and 1 Fighter
Battle in 17 Sea Zone
British attack with 1 Battleship, 3 Carriers and 3 Destroyers
Germans defend with 1 Destroyer and 1 Submarine
Germans roll dice for 1 Submarine in 17 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 Battleship, 3 Carriers and 3 Destroyers in 17 Sea Zone, round 2 : 0/7 hits
Germans roll dice for 1 Destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 Carrier owned by the British lost in 17 Sea Zone
Germans roll dice for 1 Submarine in 17 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 Battleship, 2 Carriers and 3 Destroyers in 17 Sea Zone, round 3 : 3/6 hits
Germans roll dice for 1 Destroyer in 17 Sea Zone, round 3 : 1/1 hits
2 Carriers owned by the British, 1 Destroyer owned by the Germans and 1 Submarine owned by the Germans lost in 17 Sea Zone
British win with 1 Battleship and 3 Destroyers remaining. Battle score for attacker is -27
Casualties for Germans: 1 Destroyer and 1 Submarine
Casualties for British: 3 CarriersNon Combat Move - British
AA fire in Manchester : 1/3 hits
1 Adv.Fighter lost in Manchester
3 Adv.Fighters moved from Scotland to LondonPlace Units - British
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
2 Artillerys placed in Bombay
Turning on Edit Mode
EDIT: Removing units owned by British from South Africa: 2 Infantrys
EDIT: Adding units owned by British to Rhodesia: 2 Infantrys
EDIT: Removing units owned by British from Cape Town: 2 Infantrys
EDIT: Adding units owned by British to South Africa: 2 Infantrys
EDIT: Turning off Edit Mode
2 Infantrys placed in Cape Town
2 Infantrys and 6 Tanks placed in London
1 Infantry placed in MontrealTurn Complete - British
British collect 61 PUs; end with 61 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Anzac
2 Artillerys and 1 Tank moved from Broome to 67 Sea Zone
2 Artillerys, 1 Tank and 6 Transports moved from 67 Sea Zone to 113 Sea Zone
2 Artillerys moved from Townsville to 113 Sea Zone
1 ArmoredCar moved from Townsville to 113 Sea Zone
1 ArmoredCar, 4 Artillerys, 1 Tank and 6 Transports moved from 113 Sea Zone to 67 Sea Zone
6 Infantrys moved from Port Moresby to West Papua
1 Infantry moved from New South Wales to South Australia
5 Infantrys moved from Canberra to New South Wales
1 ArmoredCar moved from Canberra to South Australia
8 Infantrys moved from Western Australia to 67 Sea Zone
1 ArmoredCar, 4 Artillerys, 8 Infantrys and 1 Tank moved from 67 Sea Zone to Lombok
1 Adv.Fighter and 3 Fighters moved from 67 Sea Zone to LombokPurchase Units - Anzac
Anzac buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Anzac
Battle in Lombok
Anzac attack with 1 Adv.Fighter, 1 ArmoredCar, 4 Artillerys, 3 Fighters, 8 Infantrys and 1 Tank
Yamamoto defend with 1 Elite, 4 Infantrys and 1 Tank
Anzac roll dice for 2 Cruisers in Lombok, round 2 : 0/2 hits
Anzac roll dice for 1 Adv.Fighter, 1 ArmoredCar, 4 Artillerys, 3 Fighters, 8 Infantrys and 1 Tank in Lombok, round 2 : 6/18 hits
Yamamoto roll dice for 1 Elite, 4 Infantrys and 1 Tank in Lombok, round 2 : 3/6 hits
4 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Anzac, 1 Tank owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in Lombok
Anzac win, taking Lombok from Yamamoto with 1 Adv.Fighter, 1 ArmoredCar, 4 Artillerys, 3 Fighters, 5 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 Elite, 4 Infantrys and 1 Tank
Casualties for Anzac: 3 InfantrysNon Combat Move - Anzac
1 Adv.Fighter and 3 Fighters moved from Lombok to 67 Sea ZonePlace Units - Anzac
2 Artillerys and 1 Tank placed in Broome
2 ArmoredCars and 1 Elite placed in Townsville
5 Infantrys and 1 Marine placed in CanberraTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Dutch
2 ArmoredCars and 7 Tanks moved from Portugal to La Mancha
1 Transport moved from 34 Sea Zone to 31 Sea Zone
4 Infantrys moved from Mauritania to 31 Sea Zone
4 Infantrys moved from 31 Sea Zone to Portugal
2 ArmoredCars moved from Suriname to 32 Sea Zone
2 ArmoredCars and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
2 ArmoredCars moved from 36 Sea Zone to Liberia
1 Transport moved from 34 Sea Zone to 32 Sea ZonePurchase Units - Dutch
Dutch buy 2 ArmoredCars, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Dutch
Battle in Liberia
Dutch attack with 2 ArmoredCars
Neutral defend with 1 Infantry
Dutch roll dice for 2 ArmoredCars in Liberia, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Liberia
Dutch loses 0 PUs for violating Liberias neutrality.
Dutch win, taking Liberia from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
1 Infantry and 1 Tank placed in Portugal
2 ArmoredCars and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Finns
1 Artillery, 1 Elite and 4 Infantrys moved from Oulu to N.Karelia
1 Artillery moved from Tampere to Oulu
1 Mech.Inf moved from Helsinki to N.Karelia
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from Helsinki to Tampere
2 Infantrys moved from 24 Sea Zone to VyborgPurchase Units - Finns
Finns buy 4 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in N.Karelia
Finns attack with 1 Artillery, 1 Elite, 4 Infantrys and 1 Mech.Inf
Russians defend with 3 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Mech.Inf in N.Karelia, round 2 : 2/7 hits
Russians roll dice for 3 Infantrys in N.Karelia, round 2 : 0/3 hits
2 Infantrys owned by the Russians lost in N.Karelia
Finns roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Mech.Inf in N.Karelia, round 3 : 2/7 hits
Russians roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Artillery, 1 Elite, 4 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for Russians: 3 InfantrysNon Combat Move - Finns
Place Units - Finns
4 Artillerys placed in Leningrad
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Thai
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 Infantrys moved from Bucharest to E.Romania
4 Artillerys and 2 Infantrys moved from Bangkok to S.Thailand
10 Infantrys moved from S.Thailand to BurmaPurchase Units - Thai
Thai buy 4 Artillerys and 1 Elite; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
4 Artillerys and 1 Elite placed in BangkokTurn Complete - Thai
Thai collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Americans
8 Infantrys moved from E.Morocco to N.Algeria
2 ArmoredCars moved from E.Morocco to S.Tunisia
2 Bombers moved from N.Algeria to S.Tunisia
1 ArmoredCar moved from E.Morocco to N.Algeria
4 Infantrys moved from W.Morocco to E.Morocco
1 Submarine moved from 31 Sea Zone to 42 Sea Zone
1 Submarine moved from 31 Sea Zone to 41 Sea Zone
3 Destroyers and 1 Submarine moved from 31 Sea Zone to 17 Sea Zone
1 Carrier, 8 Destroyers, 2 Fighters and 3 Submarines moved from 30 Sea Zone to 17 Sea Zone
8 Infantrys moved from Portugal to Leon
1 B.Transport moved from 31 Sea Zone to 34 Sea Zone
4 Infantrys moved from Mauritania to 31 Sea Zone
1 Elite and 1 Infantry moved from Mauritania to W.Morocco
2 Infantrys moved from Amazon to 32 Sea Zone
9 Infantrys moved from Bahia to 32 Sea Zone
3 B.Transports and 11 Infantrys moved from 32 Sea Zone to 34 Sea Zone
1 B.Transport moved from 34 Sea Zone to 32 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone
1 B.Transport, 1 Elite and 1 Infantry moved from 35 Sea Zone to 36 Sea Zone
11 Infantrys moved from 34 Sea Zone to Mauritania
4 Infantrys moved from 31 Sea Zone to Portugal
6 Infantrys moved from South Atlantic USA to 26 Sea Zone
11 Infantrys moved from South Central USA to South Atlantic USA
6 Infantrys and 3 Transports moved from 26 Sea Zone to 32 Sea Zone
6 Infantrys moved from 32 Sea Zone to Bahia
2 Infantrys moved from Colombia to Amazon
3 Infantrys moved from N.Chile to Bolivia
3 Infantrys moved from Santiago to N.Chile
1 Infantry moved from Darfur to French Equatorial Africa
1 Elite and 1 Infantry moved from 36 Sea Zone to French Sudan
3 Destroyers moved from 98 Sea Zone to 88 Sea Zone
2 Infantrys moved from San Francisco to 83 Sea Zone
2 Infantrys and 2 S.Submarines moved from 83 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Midway
1 Destroyer moved from 88 Sea Zone to 77 Sea ZonePurchase Units - Americans
Americans buy 1 Destroyer, 23 Infantrys, 5 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in S.Tunisia
Americans attack with 2 ArmoredCars and 2 Bombers
Italians defend with 1 Infantry
Americans roll dice for 2 ArmoredCars and 2 Bombers in S.Tunisia, round 2 : 1/4 hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in S.Tunisia
Americans win, taking S.Tunisia from Italians with 2 ArmoredCars and 2 Bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - Americans
2 Bombers moved from S.Tunisia to N.AlgeriaPlace Units - Americans
3 S.Submarines placed in 98 Sea Zone
2 S.Submarines placed in 83 Sea Zone
2 Infantrys placed in San Francisco
1 Destroyer and 2 Submarines placed in 31 Sea Zone
2 Infantrys placed in Salvador
2 Infantrys placed in Colombia
3 Infantrys placed in Santiago
3 Infantrys placed in Alaska
11 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 118 PUs; end with 118 PUs -
Game History
Round: 16
Combat Move - Germans
4 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Artillery moved from Brittany to 20 Sea Zone
1 Artillery moved from Normandy to 20 Sea Zone
2 Artillerys moved from Picardy to 20 Sea Zone
1 Elite moved from Brittany to 20 Sea Zone
2 Elites moved from Normandy to 20 Sea Zone
1 Infantry moved from Picardy to 20 Sea Zone
3 Transports moved from 21 Sea Zone to 22 Sea Zone
3 Artillerys and 3 Elites moved from Hamburg to 22 Sea Zone
1 S.Submarine moved from 21 Sea Zone to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
2 Transports moved from 21 Sea Zone to 20 Sea Zone
4 Infantrys moved from Picardy to 20 Sea Zone
4 Artillerys, 3 Elites, 5 Infantrys and 6 Transports moved from 20 Sea Zone to 21 Sea Zone
3 Artillerys, 3 Elites, 1 Infantry, 1 S.Submarine and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Infantry moved from Manchester to Wales
Germans take Wales from British
1 Infantry moved from Northern Ireland to Scotland
1 Carrier moved from 23 Sea Zone to 21 Sea Zone
2 Fighters moved from 23 Sea Zone to Dover
7 Artillerys, 6 Elites and 6 Infantrys moved from 21 Sea Zone to Manchester
3 Fighters moved from 21 Sea Zone to Dover
9 Adv.Fighters moved from Leningrad to Netherlands
2 Artillerys moved from Lorraine to Burgundy
1 Tank moved from Burgundy to Languedoc
1 Infantry moved from Paris to Orleanais
1 Infantry moved from Picardy to Normandy
2 Elites and 1 Infantry moved from Bavaria to Lorraine
5 Infantrys moved from Belgium to Picardy
4 Infantrys moved from Netherlands to Belgium
4 Infantrys moved from Rhine to Lorraine
1 Artillery, 1 Elite and 1 Infantry moved from Brest to Minsk
2 Infantrys moved from Brest to Minsk
3 Tanks moved from Vyborg to Novgorod
2 Stukas moved from Leningrad to Novgorod
2 Stukas moved from Leningrad to Minsk
4 Infantrys moved from Brest to Kiev
2 Artillerys and 2 Elites moved from Warsaw to Brest
2 Artillerys, 1 Elite and 3 Infantrys moved from Krakow to Vinnytsia
1 Artillery, 2 Elites and 2 Infantrys moved from Bohemia to Krakow
2 Artillerys and 4 Infantrys moved from Silesia to Krakow
2 Infantrys moved from Danzig to Brest
3 Infantrys moved from Dover to Manchester
5 Fighters moved from Dover to ManchesterPurchase Units - Germans
Germans buy 4 Bunkers, 6 HeavyTanks, 19 Infantrys and 3 Stukas; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 2 Stukas and 3 Tanks
Russians defend with 4 Infantrys
Germans win, taking Novgorod from Russians with 2 Stukas and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Germans: 1 Tank
Casualties for Russians: 4 Infantrys
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite, 3 Infantrys and 2 Stukas
Russians defend with 3 Infantrys
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Russians: 3 InfantrysNon Combat Move - Germans
2 Stukas moved from Minsk to Kiev
2 Stukas moved from Novgorod to KievPlace Units - Germans
1 Bunker and 2 HeavyTanks placed in Aquitaine
1 Bunker placed in Languedoc
4 HeavyTanks placed in Manchester
3 Stukas placed in Normandy
1 Bunker placed in Orleanais
1 Bunker and 2 Infantrys placed in Brittany
8 Infantrys placed in Paris
4 Infantrys placed in Warsaw
3 Infantrys placed in Danzig
2 Infantrys placed in BohemiaTurn Complete - Germans
Germans collect 131 PUs; end with 131 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Russians
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Kursk to Donetsk
1 Tank moved from Kursk to Donetsk
1 Tank moved from Smolensk to Rostov
1 Elite and 1 Infantry moved from Smolensk to Novgorod
2 Infantrys moved from S.Karelia to Novgorod
5 Infantrys moved from Kursk to Minsk
1 HeavyTank moved from Kursk to Rostov
1 Infantry moved from Olyokminsk to IrkutskPurchase Units - Russians
Russians buy 1 Elite, 1 HeavyTank, 34 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Rostov
Russians attack with 1 HeavyTank, 10 Infantrys and 1 Tank
Romanians defend with 1 Artillery, 5 Infantrys and 5 Tanks
Russians roll dice for 1 HeavyTank, 10 Infantrys and 1 Tank in Rostov, round 2 : 2/12 hits
Romanians roll dice for 1 Artillery, 5 Infantrys and 5 Tanks in Rostov, round 2 : 3/11 hits
3 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Rostov
Russians roll dice for 1 HeavyTank, 7 Infantrys and 1 Tank in Rostov, round 3 : 2/9 hits
Romanians roll dice for 1 Artillery, 3 Infantrys and 5 Tanks in Rostov, round 3 : 1/9 hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Rostov
Russians roll dice for 1 HeavyTank, 6 Infantrys and 1 Tank in Rostov, round 4 : 1/8 hits
Romanians roll dice for 1 Artillery, 1 Infantry and 5 Tanks in Rostov, round 4 : 0/7 hits
1 Infantry owned by the Romanians lost in Rostov
Russians roll dice for 1 HeavyTank, 6 Infantrys and 1 Tank in Rostov, round 5 : 2/8 hits
Romanians roll dice for 1 Artillery and 5 Tanks in Rostov, round 5 : 3/6 hits
3 Infantrys owned by the Russians, 1 Tank owned by the Romanians and 1 Artillery owned by the Romanians lost in Rostov
Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Rostov, round 6 : 1/5 hits
Romanians roll dice for 4 Tanks in Rostov, round 6 : 3/4 hits
3 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Rostov
Russians roll dice for 1 HeavyTank and 1 Tank in Rostov, round 7 : 1/2 hits
Romanians roll dice for 3 Tanks in Rostov, round 7 : 0/3 hits
1 Tank owned by the Romanians lost in Rostov
Russians roll dice for 1 HeavyTank and 1 Tank in Rostov, round 8 : 1/2 hits
Romanians roll dice for 2 Tanks in Rostov, round 8 : 1/2 hits
1 Tank owned by the Russians and 1 Tank owned by the Romanians lost in Rostov
Russians roll dice for 1 HeavyTank in Rostov, round 9 : 1/1 hits
Romanians roll dice for 1 Tank in Rostov, round 9 : 0/1 hits
1 Tank owned by the Romanians lost in Rostov
Russians win, taking Rostov from Romanians with 1 HeavyTank remaining. Battle score for attacker is 14
Casualties for Russians: 10 Infantrys and 1 Tank
Casualties for Romanians: 1 Artillery, 5 Infantrys and 5 Tanks
Battle in Minsk
Russians attack with 5 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 5 Infantrys in Minsk, round 2 : 1/5 hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 0/3 hits
1 Infantry owned by the Germans lost in Minsk
Russians roll dice for 5 Infantrys in Minsk, round 3 : 2/5 hits
Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 3 : 0/2 hits
1 Artillery owned by the Germans and 1 Elite owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 5 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
Battle in Donetsk
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Donetsk, round 2 : 1/3 hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Russians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Novgorod
Russians attack with 1 Elite and 3 Infantrys
Germans defend with 2 Tanks
Russians roll dice for 1 Elite and 3 Infantrys in Novgorod, round 2 : 0/4 hits
Germans roll dice for 2 Tanks in Novgorod, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 Elite and 2 Infantrys in Novgorod, round 3 : 0/3 hits
Germans roll dice for 2 Tanks in Novgorod, round 3 : 2/2 hits
2 Infantrys owned by the Russians lost in Novgorod
1 Elite retreated to Smolensk
Germans win with 2 Tanks remaining. Battle score for attacker is -6
Casualties for Russians: 3 InfantrysNon Combat Move - Russians
2 Elites moved from Yaroslavl to Kursk
8 Infantrys moved from Yaroslavl to Kursk
5 Infantrys moved from Vologda to S.Karelia
10 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Kirov to Vologda
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
5 Infantrys moved from Olyokminsk to Irkutsk
1 Infantry moved from Olyokminsk to IrkutskPlace Units - Russians
1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 Elite and 3 Infantrys placed in Arkhangelsk
5 Infantrys placed in Sverdlovsk
6 Infantrys placed in Sibirsky
1 Infantry placed in TashkentTurn Complete - Russians
Russians collect 77 PUs; end with 77 PUs -
Game History
Round: 16
Combat Move - Italians
2 Infantrys moved from Rome to 46 Sea Zone
1 JetFighter moved from N.Tunisia to 41 Sea Zone
1 Artillery and 1 Infantry moved from Tripoli to S.Tunisia
1 Infantry moved from N.Tunisia to S.Algeria
Italians take S.Algeria from French
4 Infantrys moved from Tunis to S.Tunisia
1 Adv.Fighter moved from N.Tunisia to 41 Sea Zone
1 JetFighter moved from N.Tunisia to 42 Sea Zone
1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
1 Transport moved from 46 Sea Zone to 44 Sea Zone
2 Infantrys moved from Provence to 44 Sea Zone
2 Infantrys and 1 Transport moved from 44 Sea Zone to 43 Sea Zone
1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Infantrys, 2 Submarines and 4 Transports moved from 46 Sea Zone to 43 Sea Zone
4 Infantrys moved from 43 Sea Zone to Languedoc
2 HeavyTanks and 2 Infantrys moved from Syria to Iraq
4 Infantrys moved from Palestine to Iraq
1 JetFighter moved from Cairo to Iraq
6 Infantrys moved from Lower Egypt to Nubia
5 Infantrys moved from New Valley to Nubia
2 Elites and 1 Infantry moved from Kufra to Darfur
12 Infantrys moved from New Valley to DarfurPurchase Units - Italians
Italians buy 4 ArmoredCars, 1 Bunker, 1 Elite, 1 HeavyTank, 14 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;Combat - Italians
Battle in 41 Sea Zone
Italians attack with 1 Adv.Fighter and 1 JetFighter
French defend with 1 Transport; Americans defend with 1 Submarine
Italians win with 1 Adv.Fighter and 1 JetFighter remaining. Battle score for attacker is 13
Casualties for French: 1 Transport
Casualties for Americans: 1 Submarine
Battle in Nubia
Italians attack with 11 Infantrys
French defend with 1 Infantry
Italians win, taking Nubia from British with 10 Infantrys remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Darfur
Italians attack with 2 Elites and 13 Infantrys
Americans defend with 1 Infantry
Italians win, taking Darfur from British with 2 Elites and 12 Infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in 42 Sea Zone
Italians attack with 1 Destroyer and 1 JetFighter
Americans defend with 1 Submarine
Italians win with 1 Destroyer and 1 JetFighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in Iraq
Italians attack with 2 HeavyTanks, 6 Infantrys and 1 JetFighter
British defend with 2 Artillerys, 2 Elites and 4 Infantrys
Italians win, taking Iraq from British with 2 HeavyTanks, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 14
Casualties for Italians: 4 Infantrys
Casualties for British: 2 Artillerys, 2 Elites and 4 Infantrys
Battle in S.Tunisia
Italians attack with 1 Artillery and 5 Infantrys
Americans defend with 2 ArmoredCars
Italians win, taking S.Tunisia from French with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 2 ArmoredCarsNon Combat Move - Italians
1 JetFighter moved from Iraq to Lower Egypt
3 Infantrys moved from Hun to Kufra
1 AAGun moved from Provence to Languedoc
1 JetFighter moved from 42 Sea Zone to N.Tunisia
1 Adv.Fighter and 1 JetFighter moved from 41 Sea Zone to N.TunisiaPlace Units - Italians
1 Bunker placed in N.Tunisia
4 Infantrys placed in Provence
4 ArmoredCars and 1 HeavyTank placed in Lombardy
3 Mech.Infs placed in Hun
4 Infantrys placed in Tunis
1 Elite and 1 Infantry placed in Syria
5 Infantrys placed in Cairo
Turning on Edit Mode
EDIT: Removing units owned by Italians from Cairo: 5 Infantrys
EDIT: Adding units owned by Italians to Lower Egypt: 5 Infantrys
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 76 PUs; end with 76 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - French
2 Artillerys, 1 Elite and 3 Tanks moved from Aragon to Aquitaine
6 Adv.Fighters and 2 Fighters moved from La Mancha to Aquitaine
2 Elites, 1 Infantry and 2 Tanks moved from Madrid to La Mancha
1 Infantry moved from La Mancha to Aragon
2 Infantrys moved from E.Morocco to S.Algeria
1 Elite moved from N.Algeria to S.Algeria
5 Tanks moved from Italian East Africa to Darfur
7 Infantrys and 1 Tank moved from French Equatorial Africa to DarfurPurchase Units - French
French buy 1 Fighter, 10 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in Darfur
French attack with 7 Infantrys and 6 Tanks
Italians defend with 2 Elites and 12 Infantrys
French roll dice for 7 Infantrys and 6 Tanks in Darfur, round 2 : 3/13 hits
Italians roll dice for 2 Elites and 12 Infantrys in Darfur, round 2 : 2/14 hits
2 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in Darfur
French roll dice for 5 Infantrys and 6 Tanks in Darfur, round 3 : 4/11 hits
Italians roll dice for 2 Elites and 9 Infantrys in Darfur, round 3 : 1/11 hits
1 Infantry owned by the French and 4 Infantrys owned by the Italians lost in Darfur
French roll dice for 4 Infantrys and 6 Tanks in Darfur, round 4 : 5/10 hits
Italians roll dice for 2 Elites and 5 Infantrys in Darfur, round 4 : 2/7 hits
2 Infantrys owned by the French and 5 Infantrys owned by the Italians lost in Darfur
French roll dice for 2 Infantrys and 6 Tanks in Darfur, round 5 : 2/8 hits
Italians roll dice for 2 Elites in Darfur, round 5 : 1/2 hits
1 Infantry owned by the French and 2 Elites owned by the Italians lost in Darfur
French win, taking Darfur from Italians with 1 Infantry and 6 Tanks remaining. Battle score for attacker is 18
Casualties for French: 6 Infantrys
Casualties for Italians: 2 Elites and 12 Infantrys
Battle in S.Algeria
French attack with 1 Elite and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Elite and 2 Infantrys in S.Algeria, round 2 : 0/3 hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits
1 Infantry owned by the French lost in S.Algeria
French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 3 : 0/2 hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits
French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 4 : 0/2 hits
Italians roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits
French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 5 : 0/2 hits
Italians roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits
French roll dice for 1 Elite and 1 Infantry in S.Algeria, round 6 : 1/2 hits
Italians roll dice for 1 Infantry in S.Algeria, round 6 : 1/1 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 1 Elite remaining. Battle score for attacker is -2
Casualties for French: 2 Infantrys
Casualties for Italians: 1 Infantry
Battle in Aquitaine
French attack with 6 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Fighters and 3 Tanks
Germans defend with 2 Bunkers, 1 Factory, 2 HeavyTanks and 4 Infantrys
French roll dice for 6 Adv.Fighters, 2 Artillerys, 1 Elite, 2 Fighters and 3 Tanks in Aquitaine, round 2 : 4/14 hits
Units damaged: 2 Bunkers owned by the Germans
Germans roll dice for 2 Bunkers, 2 HeavyTanks and 4 Infantrys in Aquitaine, round 2 : 4/8 hits
2 Fighters owned by the French, 2 Infantrys owned by the Germans, 1 Artillery owned by the French and 1 Elite owned by the French lost in Aquitaine
French roll dice for 6 Adv.Fighters, 1 Artillery and 3 Tanks in Aquitaine, round 3 : 4/10 hits
Germans roll dice for 2 Bunkers, 2 HeavyTanks and 2 Infantrys in Aquitaine, round 3 : 3/6 hits
2 Infantrys owned by the Germans, 2 Bunkers owned by the Germans, 1 Artillery owned by the French and 2 Tanks owned by the French lost in Aquitaine
French roll dice for 6 Adv.Fighters and 1 Tank in Aquitaine, round 4 : 5/7 hits
Germans roll dice for 2 HeavyTanks in Aquitaine, round 4 : 2/2 hits
1 Adv.Fighter owned by the French, 1 Tank owned by the French and 2 HeavyTanks owned by the Germans lost in Aquitaine
French win with 5 Adv.Fighters remaining. Battle score for attacker is -18
Casualties for French: 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Fighters and 3 Tanks
Casualties for Germans: 2 Bunkers, 2 HeavyTanks and 4 InfantrysNon Combat Move - French
5 Adv.Fighters moved from Aquitaine to La Mancha
5 Infantrys moved from E.Morocco to N.AlgeriaPlace Units - French
3 Infantrys placed in French Equatorial Africa
4 Infantrys placed in E.Morocco
1 Fighter, 3 Infantrys and 1 Tank placed in MadridTurn Complete - French
French collect 33 PUs; end with 33 PUs -
Game History
Round: 16
Combat Move - Yamamoto
2 Transports moved from 111 Sea Zone to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
1 B.Transport moved from 111 Sea Zone to 107 Sea Zone
3 Infantrys moved from Davao to 107 Sea Zone
4 Infantrys and 2 Transports moved from 110 Sea Zone to 111 Sea Zone
1 B.Transport and 3 Infantrys moved from 107 Sea Zone to 111 Sea Zone
6 Infantrys moved from Soembawa to Lombok
1 Infantry moved from Java to Lombok
1 Infantry moved from Java to Lombok
3 Fighters moved from Sumatra to Lombok
7 Infantrys moved from 111 Sea Zone to Lombok
1 S.Bomber moved from Davao to Lombok
1 Adv.Fighter moved from Tokyo to 87 Sea Zone
2 Infantrys moved from Peking to Chahar
2 Infantrys moved from Hulunbuir to Chita
4 Infantrys moved from Heilungchiang to Chita
1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone
1 Elite, 1 Infantry, 2 S.Submarines and 1 Submarine moved from 85 Sea Zone to 87 Sea Zone
1 Elite and 1 Infantry moved from 87 Sea Zone to Wake
7 Adv.Fighters and 13 Fighters moved from 87 Sea Zone to Midway
1 Adv.Fighter and 1 L.Fighter moved from 87 Sea Zone to 77 Sea Zone
1 Submarine moved from 87 Sea Zone to 77 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 4 Bunkers, 1 Destroyer, 8 Elites and 1 S.Submarine; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in Midway
Yamamoto attack with 7 Adv.Fighters and 13 Fighters
Americans defend with 2 Infantrys
Yamamoto win with 7 Adv.Fighters and 13 Fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Battle in Lombok
Yamamoto attack with 3 Fighters, 15 Infantrys and 1 S.Bomber
Anzac defend with 1 ArmoredCar, 4 Artillerys, 5 Infantrys and 1 Tank
Yamamoto win, taking Lombok from Dutch with 3 Fighters, 13 Infantrys and 1 S.Bomber remaining. Battle score for attacker is 31
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 1 ArmoredCar, 4 Artillerys, 5 Infantrys and 1 Tank
Battle in 77 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto win with 1 Adv.Fighter, 1 L.Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 DestroyerNon Combat Move - Yamamoto
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 L.Fighter moved from 77 Sea Zone to 87 Sea Zone
7 Adv.Fighters and 13 Fighters moved from Midway to 87 Sea Zone
3 Fighters moved from Lombok to Java
1 S.Bomber moved from Lombok to Sumatra
EDIT: 1 Adv.Fighter moved from 77 Sea Zone to 87 Sea ZonePlace Units - Yamamoto
1 Bunker placed in Flores
1 Bunker placed in Soembawa
1 Bunker placed in Java
1 Bunker placed in Timor
2 Adv.Fighters placed in 87 Sea Zone
1 Destroyer and 1 S.Submarine placed in 85 Sea Zone
4 Elites placed in Davao
4 Elites placed in BanjarmasinTurn Complete - Yamamoto
Yamamoto collect 87 PUs; end with 88 PUs total -
What a crazy game! :-o
Yam feels really stuck. As good as he’s doing, his turn is boring. I feel stretched trying to keep out Anzac and hold off the US fleet. It’s a real stalemate.
Italy feels the same. Just enough to hold on to what he has.
The French/Dutch Spanish move is interesting. My French gains will start to unravel, I just hope taking England can offset that somehow? It’s more territory to defend, and territory that isn’t on the mainland, so we’ll see how this plays out. And the UK has a second capital anyway, so they’re not really out of the fight. :|
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Chinese
4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Ningsia
5 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 10 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Lanchow
Chinese attack with 4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine
Hisaichi defend with 3 Infantrys
Chinese roll dice for 4 Artillerys, 1 Elite, 10 Infantrys and 1 Marine in Lanchow, round 2 : 2/16 hits
Hisaichi roll dice for 3 Infantrys in Lanchow, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Lanchow
Chinese roll dice for 4 Artillerys, 1 Elite, 9 Infantrys and 1 Marine in Lanchow, round 3 : 5/15 hits
Hisaichi roll dice for 1 Infantry in Lanchow, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Lanchow
Chinese win, taking Lanchow from Hisaichi with 4 Artillerys, 1 Elite, 9 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 Infantrys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
Place Units - Chinese
6 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 17 PUs; end with 18 PUs -
Game History
Round: 16
Combat Move - Hisaichi
1 ArmoredCar and 2 Infantrys moved from S.Buryat Mongolia to Irkutsk
1 ArmoredCar and 2 Infantrys moved from N.Buryat Mongolia to Irkutsk
1 ArmoredCar, 8 Mech.Infs and 2 Tanks moved from Ayan to Irkutsk
2 Artillerys and 5 Infantrys moved from N.French Indochina to Yunnan
1 ArmoredCar moved from Hunan to Hupeh
1 Infantry moved from Hupeh to Shensi
4 Infantrys moved from Shensi to Suiyuan
3 Adv.Fighters moved from Shansi to Suiyuan
3 Infantrys moved from Peking to Chahar
3 Transports moved from 92 Sea Zone to 84 Sea Zone
2 ArmoredCars and 2 Artillerys moved from Changchun to 84 Sea Zone
2 ArmoredCars and 2 Artillerys moved from 84 Sea Zone to Shantung
6 Tanks moved from Hong Kong to HunanPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 4 Bunkers, 10 Infantrys and 6 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Irkutsk
Hisaichi attack with 3 ArmoredCars, 4 Infantrys, 8 Mech.Infs and 2 Tanks
Russians defend with 7 Infantrys
Hisaichi win, taking Irkutsk from Russians with 2 ArmoredCars, 4 Infantrys, 8 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Russians: 7 InfantrysNon Combat Move - Hisaichi
3 Infantrys moved from Chita to N.Buryat Mongolia
3 Infantrys moved from Ayan to N.Buryat Mongolia
1 Infantry moved from Ayan to N.Buryat MongoliaPlace Units - Hisaichi
2 Artillerys, 1 Bunker and 1 Infantry placed in Hupeh
1 Bunker placed in Yunnan
1 Bunker placed in Suiyuan
Hisaichi undo move 1.
2 Artillerys and 1 Infantry placed in Hupeh
1 Bunker placed in N.Buryat Mongolia
1 Bunker placed in Ayan
3 Infantrys placed in Peking
2 Infantrys placed in N.French Indochina
6 Tanks placed in Hong Kong
3 Infantrys placed in Chita
1 Infantry placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 81 PUs; end with 81 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - British
1 unit repaired.
2 Infantrys moved from Rhodesia to Kenya
2 Mech.Infs moved from French Equatorial Africa to Kenya
2 Infantrys moved from South Africa to Rhodesia
2 Infantrys moved from Cape Town to South Africa
2 Transports moved from 58 Sea Zone to 59 Sea Zone
2 Artillerys moved from Bombay to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 59 Sea Zone to 58 Sea Zone
2 Artillerys and 2 Infantrys moved from 58 Sea Zone to British Somaliland
2 Infantrys moved from Delhi to Rajputana
8 Infantrys moved from Bihar to Assam
3 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Hyderabad to Bihar
5 Infantrys moved from Madras to Hyderabad
1 Destroyer moved from 17 Sea Zone to 20 Sea Zone
1 Destroyer moved from 17 Sea Zone to 11 Sea ZonePurchase Units - British
British buy 2 Artillerys, 7 Infantrys and 8 Tanks; Remaining resources: 0 PUs;Non Combat Move - British
Place Units - British
8 Tanks placed in London
2 Artillerys placed in Bombay
5 Infantrys placed in Delhi
2 Infantrys placed in MadrasTurn Complete - British
British collect 55 PUs; end with 55 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Anzac
1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 ArmoredCar and 1 Infantry moved from South Australia to 70 Sea Zone
2 Artillerys and 1 Tank moved from Broome to 67 Sea Zone
2 Artillerys, 2 Cruisers, 1 Tank and 5 Transports moved from 67 Sea Zone to 113 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 ArmoredCars moved from Townsville to 113 Sea Zone
1 Elite moved from Townsville to 113 Sea Zone
6 Infantrys moved from West Papua to 113 Sea Zone
2 ArmoredCars, 2 Artillerys, 2 Cruisers, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 113 Sea Zone to 67 Sea Zone
3 ArmoredCars, 2 Artillerys, 1 Elite, 7 Infantrys and 1 Tank moved from 67 Sea Zone to Java
1 Adv.Fighter and 3 Fighters moved from 67 Sea Zone to JavaPurchase Units - Anzac
Anzac buy 4 Artillerys and 11 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 7 Infantrys and 1 Tank
Yamamoto defend with 4 Bunkers, 3 Fighters and 4 Infantrys
Anzac roll dice for 2 Cruisers in Java, round 2 : 0/2 hits
Anzac roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 7 Infantrys and 1 Tank in Java, round 2 : 5/18 hits
Units damaged: 4 Bunkers owned by the Yamamoto
Yamamoto roll dice for 4 Bunkers, 3 Fighters and 4 Infantrys in Java, round 2 : 5/11 hits
1 Infantry owned by the Yamamoto and 5 Infantrys owned by the Anzac lost in Java
Anzac roll dice for 1 Adv.Fighter, 3 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters, 2 Infantrys and 1 Tank in Java, round 3 : 6/13 hits
Yamamoto roll dice for 4 Bunkers, 3 Fighters and 3 Infantrys in Java, round 3 : 3/10 hits
1 ArmoredCar owned by the Anzac, 3 Infantrys owned by the Yamamoto, 2 Infantrys owned by the Anzac and 3 Bunkers owned by the Yamamoto lost in Java
Anzac roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Fighters and 1 Tank in Java, round 4 : 2/10 hits
Yamamoto roll dice for 1 Bunker and 3 Fighters in Java, round 4 : 2/4 hits
2 ArmoredCars owned by the Anzac, 1 Fighter owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Java
Anzac roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite, 3 Fighters and 1 Tank in Java, round 5 : 2/8 hits
Yamamoto roll dice for 2 Fighters in Java, round 5 : 1/2 hits
1 Artillery owned by the Anzac and 2 Fighters owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Elite, 3 Fighters and 1 Tank remaining. Battle score for attacker is 26
Casualties for Yamamoto: 4 Bunkers, 3 Fighters and 4 Infantrys
Casualties for Anzac: 3 ArmoredCars, 1 Artillery and 7 InfantrysNon Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
1 Fighter moved from Java to 67 Sea Zone
1 Adv.Fighter moved from Java to 67 Sea Zone
5 Infantrys moved from New South Wales to South Australia
1 Marine moved from Canberra to New South Wales
5 Infantrys moved from Canberra to New South WalesPlace Units - Anzac
3 Artillerys placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
6 Infantrys placed in Canberra
3 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Dutch
2 ArmoredCars moved from Suriname to 32 Sea Zone
2 ArmoredCars and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
2 ArmoredCars moved from Liberia to 36 Sea Zone
2 ArmoredCars and 1 Transport moved from 36 Sea Zone to 38 Sea Zone
2 ArmoredCars moved from 38 Sea Zone to Spanish Guinea
1 ArmoredCar moved from La Mancha to Aquitaine
French take Aquitaine from Germans
1 ArmoredCar and 7 Tanks moved from La Mancha to Aragon
1 Tank moved from Portugal to La Mancha
2 Transports moved from 31 Sea Zone to 34 Sea Zone
2 ArmoredCars moved from 34 Sea Zone to MauritaniaPurchase Units - Dutch
Dutch buy 4 ArmoredCars and 1 Elite; Remaining resources: 0 PUs;Combat - Dutch
Battle in Spanish Guinea
Dutch attack with 2 ArmoredCars
Neutral defend with 1 Infantry
Dutch roll dice for 2 ArmoredCars in Spanish Guinea, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 ArmoredCar owned by the Dutch lost in Spanish Guinea
Dutch loses 0 PUs for violating Spanish Guineas neutrality.
Dutch win, taking Spanish Guinea from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for Dutch: 1 ArmoredCarNon Combat Move - Dutch
2 Elites and 2 Marines moved from Portugal to LeonPlace Units - Dutch
2 ArmoredCars placed in Portugal
2 ArmoredCars and 1 Elite placed in SurinameTurn Complete - Dutch
Dutch collect 19 PUs; end with 19 PUs





