Odonis (Axis) vs StuckTojo (Allies +21) No VCs - Rematch

  • '19 '17 '16

    Sure.  I can do that.  It’ll have to wait until tonight, though, when I’m off work.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from Kazakhstan: 1 artillery and 1 mech_infantry
                    EDIT: Removing units owned by British from Eastern Persia: 1 armour and 2 mech_infantrys
                    EDIT: Adding units owned by British to Kazakhstan: 1 armour and 1 mech_infantry
                    EDIT: Changing ownership of Kazakhstan from Germans to British
                    EDIT: Turning off Edit Mode
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                2 artilleries and 1 infantry moved from Hunan to Kweichow
                      Chinese take Kweichow from Japanese
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Germans
                1 infantry moved from Romania to Eastern Poland
                      British take Eastern Poland from Germans
                1 artillery and 2 infantry moved from Romania to Bessarabia
                      British take Bessarabia from Germans
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone

    Combat - British

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 aaGun moved from Yunnan to Szechwan
                1 aaGun moved from Burma to India
                1 aaGun moved from India to West India
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 battleship moved from 92 Sea Zone to 98 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                3 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Persia
                3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 submarine and 1 transport placed in 98 Sea Zone
                1 mech_infantry placed in Egypt
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 armour and 1 fighter

    triplea_40585_UK_14.tsvg

  • '19 '17 '16

    OK, give this a try.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Western Germany to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 2 submarines; Americans defend with 1 transport
                    2 submarines owned by the British Submerged
                        1 transport owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Greater Southern Germany to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,1
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs

    triplea_40585_Ita14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in Formosa

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kiangsi
                2 fighters moved from Hunan to 20 Sea Zone
                1 bomber moved from Burma to Philippines
                1 armour moved from French Indo China to Szechwan
                1 armour moved from Malaya to Yunnan

    Place Units - ANZAC
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_40585_ANZ14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_40585_Fre14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Romania
                      Germans take Romania from Americans
                2 mech_infantrys moved from Western Ukraine to Bessarabia
                3 mech_infantrys moved from Ukraine to Bessarabia
                2 fighters moved from Russia to Bessarabia
                2 mech_infantrys moved from Volgograd to Kazakhstan
                2 artilleries moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Slovakia Hungary to Bulgaria
                      Germans take Bulgaria from British
                1 mech_infantry moved from Slovakia Hungary to Albania
                      Italians take Albania from Americans
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                3 fighters moved from Western Germany to Norway
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to 125 Sea Zone
                2 artilleries and 1 mech_infantry moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bessarabia
                    Germans attack with 2 fighters and 5 mech_infantrys
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 fighters and 5 mech_infantrys in Bessarabia, round 2 :  3/7 hits
                        British roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Bessarabia
                    Germans win, taking Bessarabia from British with 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Poland
                    Germans win, taking Eastern Poland from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 2 artilleries and 2 mech_infantrys
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Kazakhstan, round 2 :  2/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  0/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Norway
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 :  0/5 hits
                        Americans roll dice for 1 artillery in Norway, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Norway
                        Germans roll dice for 1 artillery and 3 fighters in Norway, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery in Norway, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 artillery owned by the Americans lost in Norway
                    Germans win, taking Norway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Northwest Persia
                    Germans attack with 2 artilleries and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Northwest Persia, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Northwest Persia, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                2 fighters moved from Bessarabia to Caucasus
                1 destroyer moved from 115 Sea Zone to 112 Sea Zone
                1 bomber moved from 125 Sea Zone to Western Germany
                2 fighters moved from Norway to Western Germany

    Place Units - Germans
                3 artilleries placed in Caucasus
                3 armour placed in Volgograd
                3 mech_infantrys placed in Rostov
                3 mech_infantrys placed in Ukraine
                1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 63 PUs (3 lost to blockades); end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_40585_Ger15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 submarines; Americans defend with 1 transport
                    2 submarines owned by the ANZAC Submerged
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 mech_infantry moved from Manchuria to Korea

    Place Units - Japanese
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,6,1,3,6,4,5,6,5
                Japanese collect 17 PUs (9 lost to blockades); end with 19 PUs

    triplea_40585_Jap15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 infantry moved from Amur to Korea
                1 artillery moved from Jehol to Manchuria
                2 fighters moved from 17 Sea Zone to Korea
                2 fighters moved from 16 Sea Zone to Korea
                1 fighter moved from Siberia to Korea
                3 bombers moved from Midway to Manchuria
                1 armour and 1 mech_infantry moved from Syria to Northwest Persia
                3 artilleries and 4 infantry moved from Iraq to Northwest Persia
                5 fighters moved from Iraq to Northwest Persia

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Americans creates battle in territory 125 Sea Zone
                Battle in Korea
                    Americans attack with 5 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 5 fighters and 1 infantry in Korea, round 2 :  0/6 hits
                        Japanese roll dice for 1 mech_infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Korea
                        Americans roll dice for 5 fighters in Korea, round 3 :  3/5 hits
                        Japanese roll dice for 1 mech_infantry in Korea, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Korea
                    Americans win, taking 17 Sea Zone from Japanese, taking 125 Sea Zone from Germans with 4 fighters remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Manchuria
                    Americans attack with 1 artillery and 3 bombers
                    Japanese defend with 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 1 artillery and 3 bombers in Manchuria, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 artillery and 3 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Northwest Persia
                    Americans attack with 1 armour, 3 artilleries, 5 fighters, 4 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries and 1 mech_infantry
                        Americans roll dice for 1 armour, 3 artilleries, 5 fighters, 4 infantry and 1 mech_infantry in Northwest Persia, round 2 :  6/14 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Northwest Persia, round 2 :  0/3 hits
                        1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 armour, 3 artilleries, 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 109 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
                1 carrier moved from 91 Sea Zone to 109 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                2 infantry moved from Syria to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                4 fighters moved from Iraq to Libya
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 109 Sea Zone
                2 bombers moved from Eastern United States to Scotland
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 25 Sea Zone to Midway
                1 armour and 1 infantry moved from Soviet Far East to 4 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 4 Sea Zone to 16 Sea Zone
                3 bombers moved from Manchuria to Shantung
                2 fighters moved from Korea to 16 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from Korea to 6 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                5 fighters moved from Northwest Persia to Eastern Persia

    Place Units - Americans
                1 artillery and 7 infantry placed in Eastern United States
                2 fighters placed in Eastern United States
                1 artillery, 2 bombers and 1 infantry placed in Western United States
                1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

    triplea_40585_Ame15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    triplea_40585_Chi15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 4 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Soviet Far East to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Sikang to Kazakhstan
                1 fighter moved from Szechwan to Kazakhstan
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 mech_infantrys
                        British roll dice for 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  2/8 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Kazakhstan, round 2 :  1/4 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                        British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 :  2/7 hits
                        Germans roll dice for 2 artilleries in Kazakhstan, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 artilleries and 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 artilleries and 1 infantry moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 aaGun moved from Szechwan to Sikang
                1 aaGun moved from West India to Eastern Persia
                1 aaGun moved from India to West India
                2 armour moved from India to Eastern Persia
                1 fighter moved from India to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
                2 armour, 6 artilleries, 2 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
                1 armour, 1 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                2 mech_infantrys moved from Persia to Eastern Persia
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 battleship and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery, 2 infantry and 1 mech_infantry moved from Scotland to United Kingdom

    Place Units - British
                3 armour placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 mech_infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 2 armour and 1 fighter

    triplea_40585_UK_15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Caucasus
                1 fighter moved from Southern Italy to Caucasus
                1 artillery and 5 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,3,1,4
                Italians collect 5 PUs (9 lost to blockades); end with 5 PUs

    triplea_40585_Ita15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 armour moved from Szechwan to Kansu
                      Chinese take Kansu from Japanese
                1 armour moved from Yunnan to Sikang

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 artillery and 3 infantry moved from Kiangsi to 20 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Queensland to Iwo Jima
                1 bomber moved from Philippines to Iwo Jima

    Place Units - ANZAC
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_40585_ANZ15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    triplea_40585_Fre15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 artilleries, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Greece
                1 mech_infantry moved from Bulgaria to Greece
                1 mech_infantry moved from Albania to Greece
                1 mech_infantry moved from Romania to Greece
                3 mech_infantrys moved from Rostov to Kazakhstan
                1 artillery moved from Caucasus to Kazakhstan
                2 fighters moved from Caucasus to Kazakhstan

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Americans defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Greece, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Greece, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Greece
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Greece, round 3 :  0/4 hits
                        British roll dice for 1 infantry in Greece, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Greece
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Greece, round 4 :  1/3 hits
                        British roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Greece
                    Germans win, taking Greece from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 2 fighters and 3 mech_infantrys
                    British defend with 2 armour and 2 mech_infantrys
                        Germans roll dice for 1 artillery, 2 fighters and 3 mech_infantrys in Kazakhstan, round 2 :  2/6 hits
                        British roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the British lost in Kazakhstan
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 3 :  1/4 hits
                        British roll dice for 2 armour in Kazakhstan, round 3 :  0/2 hits
                        1 armour owned by the British lost in Kazakhstan
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kazakhstan, round 4 :  1/4 hits
                        British roll dice for 1 armour in Kazakhstan, round 4 :  0/1 hits
                        1 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour and 2 mech_infantrys
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                2 artilleries and 3 infantry moved from France to Western Germany
                7 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Greece to Western Germany
                1 artillery moved from Norway to 113 Sea Zone
                1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Baltic States
                2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Bessarabia to Rostov
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Volgograd to Caucasus
                2 armour moved from Volgograd to Caucasus
                1 mech_infantry moved from Caucasus to Novosibirsk
                2 fighters moved from Kazakhstan to Caucasus

    Place Units - Germans
                3 armour placed in Volgograd
                3 artilleries placed in Caucasus
                3 artilleries placed in Rostov
                3 mech_infantrys placed in Russia
                1 fighter placed in Novgorod
                3 infantry placed in France
                3 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5,6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_40585_Ger16.tsvg

  • '19 '17 '16

    Go Japan.  :-)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,5,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,6,6,1,4,5,2,5,3,3,3,6,4,5,1,2,6
                Japanese collect 7 PUs (12 lost to blockades); end with 7 PUs

    triplea_40585_Jap16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 submarine moved from 91 Sea Zone to 119 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 bomber moved from Scotland to 119 Sea Zone
                1 bomber moved from Scotland to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 109 Sea Zone to 119 Sea Zone
                2 carriers moved from 109 Sea Zone to 119 Sea Zone
                2 fighters moved from Eastern United States to 119 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters in 119 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 91 Sea Zone to 119 Sea Zone
                5 transports moved from 109 Sea Zone to 119 Sea Zone
                1 bomber moved from 110 Sea Zone to Scotland
                1 bomber moved from 119 Sea Zone to Scotland
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 7 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 7 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Libya to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from Libya to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
                5 fighters moved from Eastern Persia to Northwest Persia
                1 carrier, 1 destroyer and 2 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Western United States to Iwo Jima
                3 bombers moved from Shantung to Iwo Jima
                2 fighters moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from Libya to Iraq
                1 fighter moved from Libya to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries, 3 fighters and 2 infantry placed in Eastern United States
                2 bombers placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_40585_Ame16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 3 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 artillery and 2 infantry placed in Kansu
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_40585_Chi16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Sikang to Kazakhstan
                3 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 armour moved from Amur to Yakut S.S.R.
                      UK_Pacific take Ulaanbaatar from Japanese
                1 infantry moved from Siberia to Sakha

    Combat - British
                Battle in Kazakhstan
                    British attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 mech_infantry
                        British roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
                2 artilleries and 1 infantry moved from Szechwan to Sikang
                2 armour moved from India to Eastern Persia
                1 fighter moved from India to Northwest Persia
                1 aaGun moved from Eastern Persia to Persia
                1 aaGun moved from West India to Eastern Persia
                1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                2 armour moved from Persia to Northwest Persia
                1 armour moved from Persia to Eastern Persia
                1 carrier, 1 cruiser and 1 transport moved from 109 Sea Zone to 119 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                1 artillery moved from United Kingdom to Scotland
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to Iceland
                1 mech_infantry moved from Northwest Persia to Eastern Persia

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                3 artilleries placed in Iraq
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry

    triplea_40585_UK_16.tsvg

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