@Witt we concede the game! congrats
G40 BM3.3 WAPEC Team Game 2 vs 3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 10 : 1/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 10 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers and 2 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Germans defend with 1 submarine; Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 93 Sea Zone, round 2 : 3/4 hits
Neutral_Axis roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Neutral_Axis, 1 cruiser owned by the Neutral_Axis and 1 submarine owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 25
Casualties for Germans: 1 submarine
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Southern France, round 2 : 4/6 hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Neutral_Axis, 1 artillery owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Southern France to 93 Sea Zone
1 marine moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 marine moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 carrier and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 carriers, 1 destroyer and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United States
Americans undo move 2.
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 9 : 0/1 hits
Chinese roll dice for 1 infantry in Kweichow, round 10 : 1/1 hits
Japanese roll dice for 1 infantry in Kweichow, round 10 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 12 infantry
EDIT: Adding units owned by Chinese to Yunnan: 12 infantry
EDIT: Removing units owned by Chinese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Chinese to Yunnan: 2 infantry
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from French Equatorial Africa to French West Africa
1 mech_infantry moved from French Central Africa to French West Africa
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from French Equatorial Africa to French West Africa
1 destroyer moved from 91 Sea Zone to 95 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 80 Sea Zone
British roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
British win, taking 80 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northern Italy
British attack with 1 armour and 1 infantry
Italians defend with 1 factory_major and 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 1/2 hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in French West Africa
British attack with 1 fighter and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in French West Africa, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 fighter moved from French West Africa to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea ZonePlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Union of South Africa: 1 artillery
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
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Seb , I have asked for a US non com to Gib. If you two won’t allow it, will have my two Fts from 93 , on Gib, instead. Thank you.
Two US Inf is all we ask. If you allow that, I will add one of those UK Fts from 93.
Otherwise, both the Fts , please. -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode -
It is done; thank you.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
Italians buy 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Northern Italy
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
British defend with 1 armour, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the British lost in Northern Italy
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 2/4 hits
British roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Ukraine
Italians attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in 81 Sea Zone
Italians attack with 1 battleship and 1 cruiser
British defend with 1 destroyer
Italians roll dice for 1 battleship and 1 cruiser in 81 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 1 cruiser in 81 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 81 Sea Zone
Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 infantry moved from Iraq to Persia
2 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Persia
3 transports moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 bomber moved from Northern Italy to Southern Italy
1 mech_infantry moved from Bessarabia to Eastern PolandPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5,1,2
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 infantry moved from New South Wales to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
1 submarine placed in 54 Sea Zone
1 fighter placed in New South Wales
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag, 1 fighter and 1 infantry
43 Sea Zone : 1 submarine
45 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
United Kingdom : 2 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 63
Russians : 30 / 39
Japanese : 53 / 62
Americans : 58 / 88
Chinese : 8 / 9
British : 28 / 36
UK_Pacific : 4 / 0
Italians : 22 / 25
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern France
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Archangel
2 bombers moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Belarus
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 bombers moved from Eastern Poland to Southern France
1 bomber moved from Western Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 95 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
1 transport owned by the British lost in 95 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Archangel, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 3 mech_infantrys in Southern France, round 2 : 4/8 hits
Americans roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Southern France, round 2 : 2/4 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry, 1 marine and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Southern France to Southern Italy
2 bombers moved from Southern France to Southern Italy
1 mech_infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 bombers moved from Belarus to Eastern Poland
2 bombers moved from Archangel to Eastern Poland
1 bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to 81 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern PolandPlace Units - Germans
3 infantry placed in France
1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,2,6,1,1,4,4,2,3
Germans collect 43 PUs (6 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 fighters moved from Western Germany to Southern France
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Baltic States to Archangel
2 bombers moved from Eastern Poland to Archangel
2 bombers moved from Eastern Poland to Belarus
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Western Germany to Southern France
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 bombers moved from Eastern Poland to Southern France
1 bomber moved from Western Germany to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 95 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
1 transport owned by the British lost in 95 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 3/3 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Archangel, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 3 mech_infantrys in Southern France, round 2 : 4/8 hits
Americans roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Southern France, round 2 : 2/4 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 marine owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 2 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 infantry, 1 marine and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Southern France to Southern Italy
2 bombers moved from Southern France to Southern Italy
1 mech_infantry moved from Bulgaria to Romania
1 tactical_bomber moved from Western Ukraine to Eastern Poland
4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 bombers moved from Belarus to Eastern Poland
2 bombers moved from Archangel to Eastern Poland
1 bomber moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to 81 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern PolandPlace Units - Germans
3 infantry placed in France
1 mech_infantry placed in Novgorod
1 fighter placed in Western Germany
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,4,2,6,1,1,4,4,2,3
Germans collect 43 PUs (6 lost to blockades); end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Bessarabia
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 artillery moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 0/4 hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 2/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 5 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Bessarabia
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Vologda to Smolensk
2 aaGuns and 7 infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
6 artilleries and 8 infantry moved from Russia to BryanskPlace Units - Russians
1 infantry placed in Volgograd
4 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsTerritory Summary for Russians :
Bryansk : 1 aaGun, 3 armour, 26 artilleries, 25 infantry, 4 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Bessarabia : 1 artillery
Russia : 2 aaGuns, 1 airfield, 4 armour, 1 factory_major, 2 fighters, 7 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 60
Russians : 31 / 36
Japanese : 53 / 62
Americans : 55 / 88
Chinese : 8 / 9
British : 28 / 36
UK_Pacific : 4 / 0
Italians : 20 / 25
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.9, time: 07:54:53
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Ukraine: 2 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Trans-Jordan to 76 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 76 Sea Zone
Japanese attack with 1 bomber
French defend with 1 destroyer
Japanese roll dice for 1 bomber in 76 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 76 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win with 1 fighter remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Hunan
2 mech_infantrys moved from Kwangtung to Hunan
1 artillery moved from Eastern Persia to Persia
1 bomber moved from 76 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from Sumatra to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Hunan
1 fighter moved from Japan to Hunan
1 infantry moved from Anhwe to Kweichow
1 aaGun, 1 artillery and 1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to HunanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 39 Sea Zone
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Persia
1 infantry placed in India
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,4,4
Japanese collect 55 PUs (2 lost to blockades); end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 infantry, 2 marines, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 93 Sea Zone to Malta
1 fighter moved from 93 Sea Zone to Southern France
1 cruiser and 2 destroyers moved from 93 Sea Zone to 96 Sea Zone
2 carriers and 1 fighter moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 marine moved from 96 Sea Zone to Malta
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Battle in Libya
Battle in Malta
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 marine
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Java from Japanese, taking Libya from Italians, taking Malta from Italians with 1 artillery, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Southern France to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
2 fighters, 2 infantry and 1 marine placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Shensi to Hopei
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Chahar from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
3 fighters moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to 110 Sea ZoneCombat - British
Battle in 81 Sea Zone
British attack with 1 battleship, 3 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 1 battleship, 1 cruiser, 1 fighter and 3 transports
British roll dice for 2 submarines in 81 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 fighters in 81 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser and 4 transports in 81 Sea Zone, round 2 : 3/3 hits
1 carrier owned by the Germans, 2 submarines owned by the British and 1 fighter owned by the British lost in 81 Sea Zone
British roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 3 : 3/3 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 4 transports in 81 Sea Zone, round 3 : 2/4 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British, 1 fighter owned by the Italians and 1 cruiser owned by the Italians lost in 81 Sea Zone
British roll dice for 1 battleship in 81 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 battleship and 4 transports in 81 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the British and 1 battleship owned by the Italians lost in 81 Sea Zone
Italians win with 4 transports remaining. Battle score for attacker is 5
Casualties for Germans: 1 carrier and 1 fighter
Casualties for British: 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 fighter
Battle in 110 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Belgian Congo to Kenya
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 airfield and 1 infantry
Yunnan : 1 fighter and 17 infantry
Kweichow : 2 infantry
Chahar : 1 infantry
Burma : 1 infantry
Queensland : 1 artillery, 1 fighter and 1 marine
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 2 marines
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 2 mech_infantrys
Midway : 1 airfield and 1 fighter
Java : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 aaGun, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 artillery, 2 infantry and 1 marine
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Rhodesia : 1 artillery and 1 infantry
Morocco : 1 flag, 1 aaGun and 1 infantry
French Equatorial Africa : 2 mech_infantrys
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag, 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
80 Sea Zone : 1 flag
96 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 4 fighters and 3 transports
70 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 destroyer and 1 transport
93 Sea Zone : 1 flag, 1 transport
Eire : 1 flag
97 Sea Zone : 1 submarine
72 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag
91 Sea Zone : 1 destroyer, 2 submarines and 1 transport
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 45 / 60
Russians : 31 / 36
Japanese : 49 / 64
Americans : 63 / 93
Chinese : 11 / 11
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 19 / 25
ANZAC : 14 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Rolling d6:
()
1-3 hits on R1 and My Battleship survives. The TTs are dead whaTEEVER. -
Rolling 1d6:
(5) -
Rolling 1d6:
(5)I get a second roll yo kill the auviving Battkeship. If I hit, there was no need to go a third Round. The Battkeship would not hit my damaged Battleship, therefore. I would have kept a Ft, regardless , as I want it on the SZ96 CV.
I will probably swap casualties , if I hit this time . -
I see that Marti foresaw the Ft missing both times.
I will edit out the 4TTs, when I get hone. No change anywhere else. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 infantry and 1 mech_infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 bomber moved from Egypt to 70 Sea ZoneCombat - Italians
Battle in 70 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 70 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 70 Sea Zone to Egypt
1 fighter moved from Persia to Iraq
1 infantry moved from Persia to Northwest PersiaPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Iraq: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 22 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 marine and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to BorneoPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 1 fighter
Borneo : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 artillery, 1 infantry and 1 marine
Dutch New Guinea : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 cruiser and 1 transport
54 Sea Zone : 1 destroyer, 2 fighters, 1 submarine and 1 transport
62 Sea Zone : 1 submarine
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 60
Russians : 31 / 36
Japanese : 46 / 64
Americans : 60 / 93
Chinese : 11 / 11
British : 28 / 31
UK_Pacific : 4 / 0
Italians : 22 / 35
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





