Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsInnohub (Axis) vs Farmboy (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 98 Sea Zone, round 2 : 5/7 hits -
Thought I should get your OOL for this combat. I also assumed that you would rather take the sub as a casualty then submerge it. We can fix that after if you would prefer to keep it alive.
And I downloaded the file to and it now seems to be working.
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This is right choice to me too. For the 5 hits, take 1 sub, 1 Germany carrierX2, and 2 destroyer.
I need to see what happen next to decide .
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Sorry, it should be italy carrier taking 2 hits instead of Germany carrier.
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One problem now is that I can’t take the sub because only the fighters were rolling and there is no destroyer present. The Cruiser rolls after and if I hit I would assume you would take the sub off then.
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that sounds good.
In this case…tough call…
Please take Italy strategic bomber out. Trying to maximize defense -
the save game is taking a while to upload. So I figured I would post while I am waiting. The cruiser hit and I took out your sub. You hit 6 times leaving me with 6 fighters. My next round I hit twice. A max defense that conserves a loaded carrier would mean taking out a fighter and the cruiser.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 98 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 6/10 hits
1 carrier owned by the Italians, 1 tactical_bomber owned by the Italians, 2 carriers owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 2 destroyers owned by the Italians lost in 98 Sea Zone
Americans roll dice for 6 fighters in 98 Sea Zone, round 3 : 2/6 hits -
Cruiser and Italy fighter please
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 98 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 6/10 hits
1 carrier owned by the Italians, 1 tactical_bomber owned by the Italians, 2 carriers owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 2 destroyers owned by the Italians lost in 98 Sea Zone
Americans roll dice for 6 fighters in 98 Sea Zone, round 3 : 2/6 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 4/6 hits
1 fighter owned by the Italians, 1 cruiser owned by the Italians and 4 fighters owned by the Americans lost in 98 Sea Zone
Americans roll dice for 2 fighters in 98 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 98 Sea Zone, round 4 : 2/4 hits
1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 98 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -33
Casualties for Germans: 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser and 7 fightersNon Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 2 infantry in Siberia, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans roll dice for 4 artilleries, 2 fighters and 4 infantry in Denmark, round 2 : 5/10 hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters in 98 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 2 carriers and 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 : 6/10 hits
1 carrier owned by the Italians, 1 tactical_bomber owned by the Italians, 2 carriers owned by the Americans, 1 submarine owned by the Italians, 1 cruiser owned by the Americans, 1 fighter owned by the Americans and 2 destroyers owned by the Italians lost in 98 Sea Zone
Americans roll dice for 6 fighters in 98 Sea Zone, round 3 : 2/6 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 transports in 98 Sea Zone, round 3 : 4/6 hits
1 fighter owned by the Italians, 1 cruiser owned by the Italians and 4 fighters owned by the Americans lost in 98 Sea Zone
Americans roll dice for 2 fighters in 98 Sea Zone, round 4 : 1/2 hits
Italians roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 98 Sea Zone, round 4 : 2/4 hits
1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 98 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -33
Casualties for Germans: 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser and 7 fightersNon Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 31 Sea Zone to 18 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 fighters, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Denmark to Norway
1 fighter moved from Denmark to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to United Kingdom
3 fighters moved from Normandy Bordeaux to Gibraltar
1 aaGun moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Finland to Novgorod
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
3 bombers placed in Norway
2 armour and 1 mech_infantry placed in Finland
3 infantry placed in Normandy Bordeaux
2 destroyers placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Iwo Jima : 1 flag
Marianas : 1 flag
Queensland : 1 aaGun, 1 armour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
Soviet Far East : 1 armour
Siberia : 1 armour and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 2 submarines and 2 transports
35 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
26 Sea Zone : 1 carrier and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 1 transport
19 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 3 fighters and 1 infantry
United Kingdom : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Denmark : 1 flag, 4 artilleries and 4 infantry
Holland Belgium : 1 flag, 1 infantry
Belarus : 1 aaGun
Eastern Poland : 1 mech_infantry
Russia : 4 fighters
Novgorod : 3 armour and 1 mech_infantry
112 Sea Zone : 1 carrier, 2 fighters and 5 transports
125 Sea Zone : 1 flag
97 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
Finland : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantryProduction/PUs Summary :
Germans : 32 / 60
Russians : 17 / 18
Japanese : 51 / 53
Americans : 70 / 91
Chinese : 7 / 17
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 36 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Finished it off. I got one more hit before you wiped me out. I took off a german fighter since the defense is the same as the battleship and I assume you would prefer to hold onto that. If your fleet survives the British attack that will follow than you can always edit to change that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 artilleries and 5 infantry moved from Shensi to TsinghaiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 artilleries and 5 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 3 artilleries and 5 infantry in Tsinghai, round 2 : 2/8 hits
Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 5 artilleries, 1 fighter and 11 infantry
Kweichow : 1 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 infantry
Tsinghai : 4 artilleries and 5 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 32 / 60
Russians : 17 / 18
Japanese : 47 / 53
Americans : 70 / 91
Chinese : 12 / 18
British : 28 / 30
UK_Pacific : 7 / 8
Italians : 35 / 39
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
3 transports moved from 109 Sea Zone to 110 Sea Zone
4 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 carrier moved from 96 Sea Zone to 98 Sea Zone
1 carrier and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 carrier and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
3 fighters moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from Russia to 98 Sea Zone
1 mech_infantry moved from Novgorod to Eastern Poland
Russians take Eastern Poland from Germans
1 armour and 2 infantry moved from Soviet Far East to Siberia
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in Western Germany
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 17 Sea Zone from Japanese, taking Western Germany from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Siberia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Denmark
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 infantry
Americans win, taking Denmark from Germans with 4 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 98 Sea Zone
Americans attack with 2 carriers, 1 cruiser and 7 fighters
Germans defend with 1 carrier and 2 fighters; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Italians win with 1 battleship, 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is -33
Casualties for Germans: 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 carriers, 1 cruiser and 7 fightersNon Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
1 destroyer moved from 31 Sea Zone to 18 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 fighters, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Denmark to Norway
1 fighter moved from Denmark to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 fighter moved from Holland Belgium to United Kingdom
3 fighters moved from Normandy Bordeaux to Gibraltar
1 aaGun moved from Novgorod to Belarus
2 armour and 1 mech_infantry moved from Finland to Novgorod
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
3 bombers placed in Norway
2 armour and 1 mech_infantry placed in Finland
3 infantry placed in Normandy Bordeaux
2 destroyers placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 artilleries and 5 infantry moved from Shensi to TsinghaiCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 artilleries and 5 infantry
Italians defend with 1 mech_infantry
Chinese win, taking Tsinghai from Italians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsPurchase Units - British
British buy 1 artillery, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Politics - British
Combat Move - British
1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 87 Sea Zone
1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 3 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Rhodesia to Kenya
British take Kenya from Italians
1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 artillery and 1 infantry moved from Greece to Bulgaria
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in Belgian Congo
British attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
British win, taking Belgian Congo from Italians with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in French West Africa
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking French West Africa from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bulgaria
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking Bulgaria from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 carrier, 1 destroyer and 3 fighters
Germans defend with 1 carrier and 1 fighter; Italians defend with 1 battleship and 2 transports
Units damaged: 1 carrier owned by the Germans
British win with 2 fighters remaining. Battle score for attacker is 26
Casualties for Germans: 1 carrier and 1 fighter
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for Italians: 1 battleship and 2 transportsNon Combat Move - British
2 fighters moved from 98 Sea Zone to Greece
2 transports moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Greece to Albania
2 fighters moved from Southern France to GreecePlace Units - British
3 infantry placed in Greece
1 artillery and 3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 92 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
I’m assuming that AA can stop the blitz in this. If not, I would want to trade the AA in Belarus with the armor in Leningrad.
Also, I made an edit on the UK turn of the US NCM. I left two transports next to Italy that I had meant to move to Gibraltar.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 bomber moved from Persia to Samara
1 mech_infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 armour moved from Yugoslavia to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Western Germany, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 armour and 1 artillery in Western Germany, round 3 : 2/2 hits
Americans roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Samara, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Samara
Italians roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 2 mech_infantrys in Samara, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
6 mech_infantrys moved from Kazakhstan to Rostov
1 artillery and 6 infantry moved from Turkmenistan to Kazakhstan
1 bomber moved from Samara to Persia
1 artillery moved from Syria to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 submarine placed in 81 Sea Zone
2 artilleries placed in Egypt
3 mech_infantrys placed in Iraq
2 infantry placed in Persia
1 infantry placed in Persia
1 mech_infantry placed in Southern Italy
Italians undo move 5.
Italians undo move 4.
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Adding units owned by Italians to Turkmenistan: 1 artillery and 6 infantry
EDIT: Removing units owned by Italians from Kazakhstan: 1 artillery and 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Adding units owned by Italians to Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Adding units owned by Italians to Rostov: 1 mech_infantry
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Adding units owned by Italians to Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by Italians from Persia: 1 infantry
EDIT: Adding units owned by Italians to Persia: 1 artillery
EDIT: Removing units owned by Italians from Egypt: 1 artillery
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 2 mech_infantrys
Trans-Jordan : 1 flag, 1 artillery
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 5 mech_infantrys
Nigeria : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
French Madagascar : 1 flag
Syria : 1 flag
Western Germany : 1 armour and 1 artillery
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Rostov : 1 flag, 4 mech_infantrys
Urals : 1 flag
Turkmenistan : 1 flag, 1 artillery and 6 infantry
Caucasus : 1 flag, 1 airfield
Samara : 1 flag, 2 mech_infantrys
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 7 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 36 / 60
Russians : 16 / 18
Japanese : 47 / 53
Americans : 65 / 91
Chinese : 12 / 18
British : 35 / 35
UK_Pacific : 7 / 9
Italians : 30 / 36
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.900
Median : 4.500
Variance : 0.526
Standard Deviation : 0.725
Total rolls : 20Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Russians Combat
3 was rolled 1 times
5 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery
35 Sea Zone : 1 carrier and 2 fighters
21 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 36 / 60
Russians : 16 / 18
Japanese : 47 / 53
Americans : 65 / 91
Chinese : 12 / 18
British : 35 / 35
UK_Pacific : 7 / 9
Italians : 30 / 36
ANZAC : 17 / 22
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





