@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
TRS! dawg (Allies) v Entek Axis
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Hisaichi
4 Infantrys and 1 Tank moved from S.Borneo to W.Borneo
3 Artillerys and 3 Infantrys moved from Hongkong to sz67
3 Artillerys, 3 Infantrys and 3 Transports moved from sz67 to sz60
3 Artillerys and 3 Infantrys moved from sz60 to Java
1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 1 T.Boat moved from sz60 to sz59
1 Bomber moved from Manila to sz59
2 Mech.Infs moved from Tientsin to Shansi
1 EarlyFighter moved from Tientsin to Shansi
2 Mech.Infs moved from Peking to Shansi
1 Artillery moved from E.Shansi to Shansi
2 EarlyFighters moved from Seoul to Jinan
1 Infantry moved from Hsingan to JinanPurchase Units - Hisaichi
Hisaichi buy 6 Artillerys, 1 Bomber, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Java
Hisaichi attack with 3 Artillerys and 3 Infantrys
British defend with 2 Artillerys; Anzac defend with 2 Infantrys
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Java, round 2 : 1/6 hits
British roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 2/4 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Anzac lost in Java
Hisaichi roll dice for 3 Artillerys and 1 Infantry in Java, round 3 : 2/4 hits
British roll dice for 2 Artillerys and 1 Infantry in Java, round 3 : 0/3 hits
1 Infantry owned by the Anzac and 1 Artillery owned by the British lost in Java
Hisaichi roll dice for 3 Artillerys and 1 Infantry in Java, round 4 : 1/4 hits
British roll dice for 1 Artillery in Java, round 4 : 0/1 hits
1 Artillery owned by the British lost in Java
Hisaichi win, taking Java from British with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 2 Artillerys
Casualties for Anzac: 2 Infantrys
Battle in sz59
Hisaichi attack with 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers, 3 Submarines and 1 T.Boat
British defend with 1 Destroyer and 1 Submarine; Americans defend with 1 Destroyer; Anzac defend with 1 Battleship, 1 Carrier, 2 EarlyFighters, 3 Submarines and 1 Transport
Hisaichi roll dice for 3 Submarines in sz59, round 2 : 0/3 hits
Anzac roll dice for 4 Submarines in sz59, round 2 : 3/4 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 2 Carriers, 2 Destroyers and 1 T.Boat in sz59, round 2 : 3/7 hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 1 Transport in sz59, round 2 : 4/7 hits
1 T.Boat owned by the Hisaichi, 1 Transport owned by the Anzac, 1 Submarine owned by the British, 2 Carriers owned by the Hisaichi and 3 Submarines owned by the Hisaichi lost in sz59
1 Battleship and 2 Destroyers retreated to sz60
Anzac win with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 3 Submarines remaining. Battle score for attacker is -39
Casualties for Hisaichi: 2 Carriers, 3 Submarines and 1 T.Boat
Casualties for British: 1 Submarine
Casualties for Anzac: 1 Transport
Battle in Shansi
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 4 Mech.Infs
Chinese defend with 2 Tanks
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 4 Mech.Infs in Shansi, round 2 : 2/6 hits
Chinese roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits
2 Tanks owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 EarlyFighter and 4 Mech.Infs remaining. Battle score for attacker is 10
Casualties for Chinese: 2 Tanks
Battle in W.Borneo
Hisaichi attack with 4 Infantrys and 1 Tank
British defend with 1 Artillery
Hisaichi roll dice for 4 Infantrys and 1 Tank in W.Borneo, round 2 : 2/5 hits
British roll dice for 1 Artillery in W.Borneo, round 2 : 0/1 hits
1 Artillery owned by the British lost in W.Borneo
Hisaichi win, taking W.Borneo from British with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Jinan
Hisaichi attack with 2 EarlyFighters and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 2 EarlyFighters and 1 Infantry in Jinan, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Jinan
Hisaichi win, taking Jinan from Russians with 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Hisaichi
2 EarlyFighters moved from Jinan to Hsingan
4 Infantrys moved from Korea to Tientsin
1 EarlyFighter moved from Shansi to Peking
1 Transport moved from sz67 to sz74
1 Artillery moved from Formosa to sz74
1 Artillery and 1 Transport moved from sz74 to sz67
1 Artillery moved from sz67 to N.French I.
1 Bomber moved from sz59 to S.Borneo
6 Transports moved from sz73 to sz74Place Units - Hisaichi
1 Submarine placed in sz60
1 Bomber placed in Seoul
3 Artillerys and 3 Infantrys placed in Hongkong
1 Artillery and 2 Infantrys placed in Peking
2 Artillerys placed in TientsinTurn Complete - Hisaichi
Hisaichi collect 49 PUs; end with 49 PUs totalTerritory Summary for Hisaichi :
Hankou : 1 flag
Shansi : 1 Artillery and 4 Mech.Infs
Seoul : 1 AAGun, 1 Bomber and 1 Factory
Tientsin : 2 Artillerys, 1 Factory and 4 Infantrys
Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
E.Shansi : 1 Artillery and 3 Infantrys
Peking : 2 Artillerys, 1 EarlyFighter, 1 Factory and 2 Infantrys
S.Borneo : 1 flag, 1 AAGun, 1 Bomber, 1 Bunker and 1 Factory
N.French I. : 1 Artillery
Java : 1 flag, 3 Artillerys and 1 Infantry
W.Borneo : 1 flag, 4 Infantrys and 1 Tank
Hsingan : 2 EarlyFighters, 2 Mech.Infs and 2 Tanks
Jinan : 1 flag, 1 Infantry
sz67 : 1 Transport
sz60 : 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports
sz74 : 6 TransportsProduction/PUs Summary :
Yamamoto : 73 / 75
Chinese : 31 / 33
Hisaichi : 49 / 49
Dutch : 8 / 0
Thai : 6 / 15
British : 63 / 76
Anzac : 26 / 30
Americans : 87 / 88
Masaharu : 25 / 29
Russians : 36 / 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Dutch
1 Infantry moved from Buru to sz58
1 Destroyer, 1 Infantry, 2 T.Boats and 1 Transport moved from sz58 to sz59
1 Infantry moved from sz59 to E.Borneo
Dutch take E.Borneo from YamamotoCombat - Dutch
Non Combat Move - Dutch
Turn Complete - Dutch
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Thai
1 Infantry moved from Phuket to Thailand
Thai take Thailand from BritishPurchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Artillerys and 4 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 9 PUs; end with 9 PUs totalTerritory Summary for Thai :
Thailand : 1 Infantry
Phuket : 1 AAGun, 2 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Factory and 10 Infantrys
sz60 : 1 Destroyer and 2 Transports
sz73 : 1 T.BoatProduction/PUs Summary :
Yamamoto : 72 / 75
Chinese : 31 / 33
Hisaichi : 49 / 49
Dutch : 9 / 0
Thai : 9 / 9
British : 60 / 76
Anzac : 26 / 30
Americans : 87 / 88
Masaharu : 25 / 29
Russians : 36 / 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
2 B.Transports moved from sz66 to sz64
1 Tank moved from Burma to sz64
2 Tanks moved from E.India to sz64
1 Mech.Inf moved from Bengal to sz64
2 Infantrys moved from Bengal to sz64
1 T.Boat moved from sz66 to sz64
1 Infantry moved from Bengal to sz64
2 B.Transports, 2 Infantrys, 1 Mech.Inf and 3 Tanks moved from sz64 to sz66
1 Infantry moved from sz64 to Thailand
1 Infantry moved from Malaya to Thailand
1 Tankette moved from Nepal to Burma
1 Tank moved from Nepal to W.Chunking
5 Infantrys moved from C.India to E.India
1 Artillery and 1 Infantry moved from Nagpur to E.India
8 Tankettes moved from Calcutta to E.India
2 Mech.Infs moved from Dheli to Bengal
1 Tankette moved from Dheli to Nepal
2 Destroyers moved from sz49 to sz45
2 Infantrys moved from Palana to Magadan
1 Transport moved from sz4 to sz5
1 Tank moved from N.Canada to sz5
1 Tank and 1 Transport moved from sz5 to sz4
1 Infantry moved from Alaska to sz4
1 Infantry and 1 Tank moved from sz4 to Palana
1 Tankette moved from N.Canada to Alaska
1 Tankette moved from Vancouver to N.Canada
1 Infantry and 1 Marine moved from Vancouver to British Columbia
1 Infantry moved from British Columbia to N.Canada
2 Infantrys, 1 Mech.Inf and 3 Tanks moved from sz66 to Malaya
4 EarlyFighters moved from S.A to Malaya
10 Infantrys moved from Moresby to New GuineaPurchase Units - British
British buy 1 EarlyFighter, 1 Factory, 1 Marine, 3 Mech.Infs and 10 Tankettes; Remaining resources: 0 PUs;Combat - British
Battle in Thailand
British attack with 2 Infantrys
Thai defend with 1 Infantry
British win, taking Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in sz45
British attack with 2 Destroyers
Yamamoto defend with 1 Destroyer
British win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 DestroyerNon Combat Move - British
Place Units - British
1 Factory placed in Malaya
8 Tankettes placed in Calcutta
3 Mech.Infs placed in Dheli
1 Marine and 2 Tankettes placed in Vancouver
1 EarlyFighter placed in MoresbyTurn Complete - British
British collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 unit repaired.
2 T.Boats moved from sz57 to sz59
4 Infantrys moved from S.W.Australia to C.Australia
3 Infantrys moved from Darwin to Derby
5 Infantrys moved from Melbourne to S.W.Australia
2 Infantrys moved from Sydney to S.W.Australia
1 Submarine moved from sz37 to sz50
1 Destroyer moved from sz50 to sz57
1 Destroyer moved from sz57 to sz59
1 Transport moved from sz37 to sz36
2 Infantrys moved from New Zealand to sz36
2 Infantrys moved from Wellington to New Zealand
2 Infantrys and 1 Transport moved from sz36 to sz37
2 Infantrys moved from sz37 to SydneyPurchase Units - Anzac
Anzac buy 1 Destroyer, 2 Infantrys and 3 Transports; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
2 Infantrys placed in Wellington
1 Destroyer and 3 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
2 EarlyFighters moved from Yakutsk to sz3
1 Destroyer moved from sz4 to sz3
1 Bomber and 3 EarlyFighters moved from Palana to sz3
3 Transports moved from sz4 to sz5
6 Infantrys moved from N.Canada to sz5
6 Infantrys and 3 Transports moved from sz5 to sz4
13 Infantrys moved from N.Canada to Anchorage
2 Artillerys and 16 Infantrys moved from Canada to N.Canada
1 Marine moved from Seattle to Canada
14 Infantrys and 2 Tankettes moved from Rocky Mt to Canada
2 Tankettes moved from Canada to N.Canada
1 Artillery moved from High Desert to Rocky Mt
1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines moved from sz42 to sz70
2 Infantrys moved from Majuru to sz30
2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Submarine moved from sz30 to sz42
2 Infantrys moved from sz42 to Arawa
1 Artillery and 1 Infantry moved from Hilo to sz25
1 Artillery, 1 B.Transport, 1 Carrier, 2 Fighters and 1 Infantry moved from sz25 to sz30
1 Artillery and 1 Infantry moved from sz30 to Majuru
1 Artillery, 1 Infantry and 2 Tanks moved from Magadan to Yakutsk
2 Artillerys, 3 Infantrys and 1 Tank moved from Palana to Magadan
1 Tank moved from Magadan to Yakutsk
6 Infantrys moved from sz4 to PalanaPurchase Units - Americans
Americans buy 2 B.Transports, 1 Carrier, 1 Destroyer, 2 Fighters and 15 Infantrys; Remaining resources: 0 PUs;Combat - Americans
Battle in sz3
Americans attack with 1 Bomber, 1 Destroyer and 5 EarlyFighters
Masaharu defend with 1 Carrier and 1 T.Boat
1 T.Boat owned by the Masaharu and 1 Carrier owned by the Masaharu lost in sz3
Americans win with 1 Bomber, 1 Destroyer and 5 EarlyFighters remaining. Battle score for attacker is 19
Casualties for Masaharu: 1 Carrier and 1 T.Boat
Battle in sz70
Americans attack with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
Yamamoto defend with 1 Carrier, 3 Destroyers, 2 EarlyFighters, 1 S.Sub, 1 Submarine, 1 T.Boat and 2 Transports
Units damaged: 1 Battleship owned by the Americans
1 T.Boat owned by the Yamamoto, 1 Cruiser owned by the Americans, 2 Transports owned by the Yamamoto, 1 Destroyer owned by the Americans, 2 Submarines owned by the Americans, 1 Carrier owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz70
1 S.Sub owned by the Yamamoto, 2 Fighters owned by the Americans and 1 Battleship owned by the Americans lost in sz70
Yamamoto win with 1 Carrier, 3 Destroyers and 2 EarlyFighters remaining. Battle score for attacker is -52
Casualties for Americans: 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 2 Submarines
Casualties for Yamamoto: 1 S.Sub, 1 Submarine, 1 T.Boat and 2 TransportsNon Combat Move - Americans
2 EarlyFighters moved from sz3 to sz4
1 Bomber and 3 EarlyFighters moved from sz3 to PalanaPlace Units - Americans
2 B.Transports placed in sz4
1 Carrier and 1 Destroyer placed in sz25
2 Fighters placed in sz25
14 Infantrys placed in Rocky Mt
1 Infantry placed in San FranciscoTurn Complete - Americans
Americans collect 87 PUs; end with 87 PUs total -
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
2 Infantrys moved from Akina to sz15
1 Tank moved from N.Japan to sz15
3 Infantrys moved from N.Japan to sz15
5 Infantrys, 1 Tank and 3 Transports moved from sz15 to sz1
5 Infantrys and 1 Tank moved from sz1 to Vostok
3 Artillerys and 3 Infantrys moved from Amursk to Belogorsk
1 Bomber moved from Amursk to sz3
2 EarlyFighters moved from sz15 to Vostok
1 Artillery and 2 Infantrys moved from Hsingan to Quingdao
4 Infantrys moved from Manchuria to BelogorskPurchase Units - Masaharu
Masaharu buy 4 Artillerys, 1 Destroyer and 3 Infantrys; Remaining resources: 1 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Quingdao, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in sz3
Masaharu attack with 1 Bomber
Americans defend with 1 Destroyer
Masaharu roll dice for 1 Bomber in sz3, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in sz3, round 2 : 1/1 hits
1 Bomber owned by the Masaharu lost in sz3
Americans win with 1 Destroyer remaining. Battle score for attacker is -14
Casualties for Masaharu: 1 Bomber
Battle in Vostok
Masaharu attack with 2 EarlyFighters, 5 Infantrys and 1 Tank
Russians defend with 1 Artillery and 2 Infantrys
Masaharu roll dice for 2 EarlyFighters, 5 Infantrys and 1 Tank in Vostok, round 2 : 3/8 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Vostok, round 2 : 1/3 hits
2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 2 EarlyFighters, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Masaharu: 1 Infantry
Battle in Belogorsk
Masaharu attack with 3 Artillerys and 7 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Masaharu roll dice for 3 Artillerys and 7 Infantrys in Belogorsk, round 2 : 2/10 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Belogorsk, round 2 : 0/3 hits
2 Infantrys owned by the Russians lost in Belogorsk
Masaharu roll dice for 3 Artillerys and 7 Infantrys in Belogorsk, round 3 : 2/10 hits
Russians roll dice for 1 Artillery in Belogorsk, round 3 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Artillery owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 3 Artillerys and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
2 EarlyFighters moved from Vostok to sz15Place Units - Masaharu
1 Destroyer placed in sz16
1 Artillery and 2 Infantrys placed in Amursk
3 Artillerys and 1 Infantry placed in ManchuriaTurn Complete - Masaharu
Masaharu collect 32 PUs; end with 33 PUs totalTerritory Summary for Masaharu :
N.Japan : 9 Infantrys
Manchuria : 3 Artillerys, 1 Factory and 1 Infantry
Akina : 1 AAGun, 1 Bunker and 1 Factory
Hsingan : 2 Tanks
Vladivostok : 1 flag
Vostok : 1 flag, 4 Infantrys and 1 Tank
Quingdao : 1 flag, 1 Artillery and 2 Infantrys
Belogorsk : 1 flag, 3 Artillerys and 6 Infantrys
Amursk : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
sz1 : 3 Transports
sz15 : 2 EarlyFighters
sz16 : 1 DestroyerProduction/PUs Summary :
Yamamoto : 72 / 75
Chinese : 31 / 33
Hisaichi : 49 / 49
Dutch : 9 / 0
Thai : 6 / 9
British : 63 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 32 / 33
Russians : 29 / 38 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
3 Infantrys moved from Ulaan Ude to Quingdao
1 Infantry moved from Ulaan Ude to Jinan
1 Fighter moved from Ulaan Ude to Quingdao
1 Fighter moved from Ulaan Ude to Jinan
2 Infantrys moved from Ulaan Ude to Quingdao
2 Infantrys moved from Ulaan Ude to Jinan
4 Infantrys moved from Kyzal to Ulaan Ude
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Ulaan Ude to Irkutsk
2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 1 Tank moved from Kaask to Kyzal
1 Fighter and 1 Tank moved from Kyzal to Ulaan Ude
4 Infantrys moved from Krasnoyarsk to Kaask
4 Infantrys moved from Achinsk to KrasnoyarskPurchase Units - Russians
Russians buy 1 Fighter, 4 Infantrys, 1 Marine, 2 Tanks and 2 Tankettes; Remaining resources: 0 PUs;Combat - Russians
Battle in Jinan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 Infantry
Russians win, taking Jinan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Quingdao
Russians attack with 1 Fighter and 5 Infantrys
Masaharu defend with 1 Artillery and 2 Infantrys
Russians win, taking Quingdao from Masaharu with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Artillery and 2 InfantrysNon Combat Move - Russians
1 Fighter moved from Jinan to Ulaan Ude
1 Fighter moved from Quingdao to Ulaan UdePlace Units - Russians
1 Fighter, 1 Marine, 2 Tanks and 2 Tankettes placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Battleships and 2 Destroyers moved from sz60 to sz59
2 EarlyFighters moved from N.S to sz59
2 EarlyFighters moved from sz70 to sz59
3 Destroyers moved from sz70 to sz59
2 EarlyFighters moved from sz78 to Nanking
4 Infantrys and 3 Mech.Infs moved from Kichedung to Nanking
1 Bomber moved from Tokyo to sz45
1 Submarine moved from sz47 to sz45Purchase Units - Yamamoto
Yamamoto buy 2 B.Transports, 1 Destroyer, 2 Fighters, 6 Infantrys and 2 S.Subs; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in sz45
Yamamoto attack with 1 Bomber and 1 Submarine
British defend with 2 Destroyers
Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits
Yamamoto roll dice for 1 Bomber in sz45, round 2 : 1/1 hits
British roll dice for 2 Destroyers in sz45, round 2 : 2/2 hits
1 Bomber owned by the Yamamoto, 1 Destroyer owned by the British and 1 Submarine owned by the Yamamoto lost in sz45
British win with 1 Destroyer remaining. Battle score for attacker is -12
Casualties for British: 1 Destroyer
Casualties for Yamamoto: 1 Bomber and 1 Submarine
Battle in sz59
Yamamoto attack with 2 Battleships, 5 Destroyers and 4 EarlyFighters
Dutch defend with 1 Destroyer, 2 T.Boats and 1 Transport; British defend with 1 Destroyer; Americans defend with 1 Destroyer; Anzac defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 3 Submarines and 2 T.Boats
Anzac roll dice for 3 Submarines in sz59, round 2 : 1/3 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Battleships, 5 Destroyers and 4 EarlyFighters in sz59, round 2 : 4/11 hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 T.Boats and 1 Transport in sz59, round 2 : 2/13 hits
Units damaged: 1 Battleship owned by the Yamamoto
1 EarlyFighter owned by the Yamamoto, 2 T.Boats owned by the Dutch and 1 T.Boat owned by the Anzac lost in sz59
Anzac roll dice for 3 Submarines in sz59, round 3 : 1/3 hits
Yamamoto roll dice for 2 Battleships, 5 Destroyers and 3 EarlyFighters in sz59, round 3 : 3/10 hits
Anzac roll dice for 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters, 1 T.Boat and 1 Transport in sz59, round 3 : 5/10 hits
1 Submarine owned by the Anzac, 3 EarlyFighters owned by the Yamamoto, 3 Destroyers owned by the Yamamoto, 1 T.Boat owned by the Anzac and 1 Transport owned by the Dutch lost in sz59
2 Battleships and 2 Destroyers retreated to sz60
Anzac win with 1 Battleship, 1 Carrier, 4 Destroyers, 2 EarlyFighters and 2 Submarines remaining. Battle score for attacker is -24
Casualties for Dutch: 2 T.Boats and 1 Transport
Casualties for Yamamoto: 3 Destroyers and 4 EarlyFighters
Casualties for Anzac: 1 Submarine and 2 T.Boats
Battle in Nanking
Yamamoto attack with 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs
Chinese defend with 8 Tanks
Yamamoto roll dice for 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs in Nanking, round 2 : 4/9 hits
Chinese roll dice for 8 Tanks in Nanking, round 2 : 5/8 hits
4 Tanks owned by the Chinese, 4 Infantrys owned by the Yamamoto and 1 Mech.Inf owned by the Yamamoto lost in Nanking
Yamamoto roll dice for 2 EarlyFighters and 2 Mech.Infs in Nanking, round 3 : 0/4 hits
Chinese roll dice for 4 Tanks in Nanking, round 3 : 4/4 hits
2 EarlyFighters owned by the Yamamoto and 2 Mech.Infs owned by the Yamamoto lost in Nanking
Chinese win with 4 Tanks remaining. Battle score for attacker is -19
Casualties for Yamamoto: 2 EarlyFighters, 4 Infantrys and 3 Mech.Infs
Casualties for Chinese: 4 TanksNon Combat Move - Yamamoto
1 Artillery and 1 Infantry moved from S.Japan to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz74
1 Artillery and 1 Infantry moved from sz74 to Kichedung
2 Transports moved from sz67 to sz78Place Units - Yamamoto
1 Destroyer, 2 Fighters and 1 S.Sub placed in sz70
2 B.Transports and 1 S.Sub placed in sz78
3 Infantrys placed in Kichedung
3 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 73 PUs totalTerritory Summary for Yamamoto :
Ototo Jima : 1 Infantry
Marcus : 1 Infantry and 1 Tank
Tokyo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 6 Infantrys and 1 Mech.Inf
Bonin : 1 Artillery and 1 Infantry
Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks
Nagasaki : 3 Tanks
Kwangsi : 1 Artillery
S.Japan : 6 Infantrys
Chunking : 1 flag, 1 Tank
Macau : 1 flag
Kichedung : 1 flag, 1 Artillery, 1 Factory and 4 Infantrys
Kiangsi : 1 flag
Kwangtung : 1 flag
Frenchindochina : 1 flag, 1 Infantry and 2 Tanks
Halma : 1 flag, 1 Infantry
Flores : 1 flag, 1 Artillery and 1 Infantry
N.S : 1 flag, 2 Artillerys, 1 Bunker and 1 Infantry
Celebs : 1 flag, 2 Infantrys and 1 Tank
N.French I. : 1 flag
Sumatra : 1 flag, 1 Tank
Bava : 1 flag, 1 Infantry
N.B : 1 flag
Mindor : 1 flag
Punay : 1 flag
Manila : 1 flag
Spralty : 1 flag
Mindanao : 1 flag
Davao : 1 flag, 1 AAGun, 1 Factory and 5 Infantrys
sz15 : 3 Carriers, 2 Destroyers, 4 EarlyFighters and 1 Submarine
sz60 : 2 Battleships, 2 Destroyers and 5 Transports
sz74 : 1 Transport
sz70 : 1 Carrier, 1 Destroyer, 2 Fighters and 1 S.Sub
sz78 : 2 B.Transports, 1 Carrier, 1 S.Sub and 2 TransportsProduction/PUs Summary :
Yamamoto : 72 / 73
Chinese : 31 / 33
Hisaichi : 47 / 49
Dutch : 9 / 0
Thai : 6 / 9
British : 63 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Tank moved from Nanking to Fukien
Chinese take Hankou from Hisaichi
Chinese take Fukien from Hisaichi
1 Tank moved from Hanan to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Tank moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Yamamoto
1 Tank moved from Nanking to Chunking
1 Tank moved from Hanan to Chunking
2 Tanks moved from Nanking to Kwangsi
3 Infantrys moved from Szechwan to Sian
1 Artillery moved from Shangsi to E.Shansi
1 Artillery, 1 Elite and 3 Infantrys moved from N.Shangsi to E.Shansi
1 Fighter moved from Sian to E.Shansi
1 Infantry moved from Gansu to Shangsi
1 Tankette moved from Gansu to E.Shansi
1 Elite, 1 Infantry and 1 Tank moved from Gansu to Shangsi
1 Tankette moved from Sikang to Shangsi
2 Infantrys moved from Sikang to Szechwan
3 Infantrys moved from Tsingnan to Gansu
4 Infantrys moved from Nancheng to Sikang
1 EarlyFighter moved from Xining to Shangsi
1 Marine moved from Xining to Tsingnan
4 Infantrys moved from Xining to Nancheng
4 Infantrys moved from Ming Jong to Tsingnan
4 Infantrys moved from Quyan to Ming Jong
4 Infantrys moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 1 Elite, 1 Fighter, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kwangsi
Chinese attack with 2 Tanks
Yamamoto defend with 1 Artillery
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits
Yamamoto roll dice for 1 Artillery in Kwangsi, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Kwangsi
Chinese win, taking Kwangsi from Yamamoto with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Chunking
Chinese attack with 2 Tanks
Yamamoto defend with 1 Tank
Chinese roll dice for 2 Tanks in Chunking, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in Chunking, round 2 : 0/1 hits
Chinese roll dice for 2 Tanks in Chunking, round 3 : 1/2 hits
Yamamoto roll dice for 1 Tank in Chunking, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Chunking
Chinese win, taking Chunking from Yamamoto with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in E.Shansi
Chinese attack with 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tankette
Hisaichi defend with 1 Artillery and 3 Infantrys
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 1 Tankette in E.Shansi, round 2 : 2/8 hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in E.Shansi, round 2 : 1/4 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tankette in E.Shansi, round 3 : 1/7 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in E.Shansi, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tankette in E.Shansi, round 4 : 4/6 hits
Hisaichi roll dice for 1 Artillery in E.Shansi, round 4 : 0/1 hits
1 Artillery owned by the Hisaichi lost in E.Shansi
Chinese win, taking E.Shansi from Hisaichi with 2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tankette remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
1 Fighter moved from E.Shansi to NankingPlace Units - Chinese
1 Elite, 1 Fighter, 2 Infantrys and 2 Tankettes placed in Xining
4 Infantrys placed in UrumalTurn Complete - Chinese
Chinese collect 42 PUs; end with 42 PUs -
Game History
Round: 6
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Java to Bali
Hisaichi take Bali from Dutch
3 Artillerys moved from Java to sz60
3 Infantrys moved from W.Borneo to sz60
3 Artillerys and 3 Infantrys moved from sz60 to E.Borneo
1 Infantry and 1 Tank moved from W.Borneo to Borneo
3 Artillerys and 3 Infantrys moved from Hongkong to Kwangtung
2 Artillerys and 2 Infantrys moved from Tientsin to sz74
2 Artillerys, 2 Infantrys and 2 Transports moved from sz74 to sz67
2 Artillerys and 2 Infantrys moved from sz67 to Kwangsi
1 Bomber moved from S.Borneo to Kwangsi
1 Artillery and 1 Mech.Inf moved from Shansi to Nanking
1 Mech.Inf moved from Shansi to Kichedung
1 Mech.Inf moved from Kichedung to Hankou
Hisaichi take Hankou from Chinese
2 Artillerys and 2 Infantrys moved from Peking to E.Shansi
1 EarlyFighter moved from Peking to E.Shansi
2 EarlyFighters moved from Hsingan to E.ShansiPurchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 3 Destroyers, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Borneo
Hisaichi attack with 1 Infantry and 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Borneo, round 2 : 2/2 hits
British roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits
1 Infantry owned by the British lost in Borneo
Hisaichi win, taking Borneo from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in E.Shansi
Hisaichi attack with 2 Artillerys, 3 EarlyFighters and 2 Infantrys
Chinese defend with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette
Hisaichi roll dice for 2 Artillerys, 3 EarlyFighters and 2 Infantrys in E.Shansi, round 2 : 0/7 hits
Chinese roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette in E.Shansi, round 2 : 2/5 hits
2 Infantrys owned by the Hisaichi lost in E.Shansi
2 Artillerys retreated to Peking
Chinese win with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tankette remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Battle in E.Borneo
Hisaichi attack with 3 Artillerys and 3 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in E.Borneo, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in E.Borneo
Hisaichi win, taking E.Borneo from Dutch with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 3 Artillerys and 3 Infantrys
Chinese defend with 1 Tank
Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Kwangtung, round 2 : 2/6 hits
Chinese roll dice for 1 Tank in Kwangtung, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in Kwangsi
Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Chinese defend with 2 Tanks
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 2/2 hits
2 Infantrys owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 1 Bomber remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 2 Tanks
Battle in Nanking
Hisaichi attack with 1 Artillery and 1 Mech.Inf
Chinese defend with 1 Fighter
Hisaichi roll dice for 1 Artillery and 1 Mech.Inf in Nanking, round 2 : 1/2 hits
Chinese roll dice for 1 Fighter in Nanking, round 2 : 1/1 hits
1 Fighter owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Nanking
Hisaichi win, taking Nanking from Chinese with 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 FighterNon Combat Move - Hisaichi
3 EarlyFighters moved from E.Shansi to Peking
1 Infantry moved from Tientsin to Hopeh
1 Transport moved from sz67 to sz60
1 Bomber moved from Kwangsi to HongkongPlace Units - Hisaichi
3 Artillerys and 3 Infantrys placed in Hongkong
3 Destroyers placed in sz74
1 Artillery and 1 Tank placed in PekingTurn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs totalTerritory Summary for Hisaichi :
Hopeh : 1 Infantry
Kwangsi : 2 Artillerys
Nanking : 1 flag, 1 Mech.Inf
Kwangtung : 1 flag, 3 Artillerys and 2 Infantrys
Hankou : 1 flag, 1 Mech.Inf
Shansi : 2 Mech.Infs
Seoul : 1 AAGun, 1 Bomber and 1 Factory
Tientsin : 1 Factory and 1 Infantry
Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber, 1 Factory and 3 Infantrys
Peking : 3 Artillerys, 3 EarlyFighters, 1 Factory and 1 Tank
S.Borneo : 1 flag, 1 AAGun, 1 Bunker and 1 Factory
Bali : 1 flag, 1 Infantry
Borneo : 1 flag, 1 Infantry and 1 Tank
E.Borneo : 1 flag, 3 Artillerys and 3 Infantrys
N.French I. : 1 Artillery
Java : 1 flag
W.Borneo : 1 flag
Hsingan : 2 Mech.Infs and 2 Tanks
sz67 : 2 Transports
sz60 : 1 Battleship, 2 Destroyers, 1 Submarine and 4 Transports
sz74 : 3 Destroyers and 4 TransportsProduction/PUs Summary :
Yamamoto : 69 / 73
Chinese : 36 / 42
Hisaichi : 50 / 50
Dutch : 7 / 0
Thai : 6 / 9
British : 60 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 Destroyer moved from sz59 to sz57Non Combat Move - Dutch
Turn Complete - Dutch
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Game History
Round: 6
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 1 PUs;Place Units - Thai
4 Infantrys placed in PhuketTurn Complete - Thai
Thai collect 6 PUs; end with 7 PUs totalTerritory Summary for Thai :
Phuket : 1 AAGun, 2 Artillerys, 1 Bunker, 1 EarlyFighter, 1 Factory and 14 Infantrys
sz60 : 1 Destroyer and 2 Transports
sz73 : 1 T.BoatProduction/PUs Summary :
Yamamoto : 69 / 73
Chinese : 36 / 42
Hisaichi : 50 / 50
Dutch : 7 / 0
Thai : 6 / 7
British : 60 / 63
Anzac : 26 / 26
Americans : 87 / 87
Masaharu : 29 / 33
Russians : 34 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
1 Infantry moved from N.Chunking to Hanan
2 Infantrys moved from Thailand to Malaya
1 Tankette moved from Burma to Malaya
1 Infantry moved from Malaya to Thailand
2 Mech.Infs moved from Bengal to Malaya
1 Infantry and 1 Marine moved from British Columbia to N.Canada
1 Infantry moved from N.Canada to Anchorage
1 Tankette moved from N.Canada to Alaska
2 Tankettes moved from Vancouver to N.Canada
1 Tankette moved from Alaska to sz4
1 Infantry moved from Alaska to sz4
2 Infantrys moved from Magadan to Yakutsk
1 Tank moved from Palana to Yakutsk
1 Infantry and 1 Tankette moved from sz4 to Palana
1 Infantry moved from Palana to Magadan
1 Infantry moved from E.India to sz64
1 Infantry and 1 T.Boat moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
1 Cruiser moved from sz66 to sz64
1 Infantry moved from E.India to sz64
1 Cruiser and 1 Infantry moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
2 B.Transports moved from sz66 to sz64
4 Infantrys and 4 Tankettes moved from E.India to sz64
2 Transports moved from sz66 to sz64
1 Artillery and 2 Tankettes moved from E.India to sz64
1 Artillery, 2 B.Transports, 4 Infantrys, 6 Tankettes and 2 Transports moved from sz64 to sz66
1 Artillery, 4 Infantrys and 6 Tankettes moved from sz66 to Malaya
1 T.Boat moved from sz66 to sz64
2 Tankettes moved from E.India to Burma
1 Tank moved from W.Chunking to Burma
1 Tankette moved from Nepal to Burma
3 Mech.Infs moved from Dheli to Bengal
8 Tankettes moved from Calcutta to E.India
1 EarlyFighter moved from Moresby to LambokPurchase Units - British
British buy 6 Artillerys, 7 Infantrys and 8 Tankettes; Remaining resources: 0 PUs;Non Combat Move - British
Place Units - British
8 Tankettes placed in Calcutta
6 Artillerys placed in Malaya
3 Infantrys placed in Dheli
3 Infantrys placed in Vancouver
1 Infantry placed in MoresbyTurn Complete - British
British collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 unit repaired.
1 Submarine moved from sz50 to sz57
1 Transport moved from sz37 to sz36
2 Infantrys moved from Sydney to sz37
4 Infantrys moved from S.W.Australia to sz37
1 Destroyer, 6 Infantrys and 3 Transports moved from sz37 to sz50
4 Infantrys moved from C.Australia to Derby
5 Infantrys moved from W.Australia to Derby
3 Infantrys moved from S.W.Australia to C.Australia
2 Infantrys moved from New Zealand to sz36
2 Infantrys and 1 Transport moved from sz36 to sz37
2 Infantrys moved from Wellington to New Zealand
2 Infantrys moved from sz37 to Sydney
6 Infantrys moved from sz50 to Flores
2 EarlyFighters moved from sz59 to Flores
1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines moved from sz59 to sz57Purchase Units - Anzac
Anzac buy 10 Infantrys and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Flores
Anzac attack with 2 EarlyFighters and 6 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 2 EarlyFighters and 6 Infantrys in Flores, round 2 : 1/8 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits
1 Infantry owned by the Yamamoto lost in Flores
Anzac roll dice for 2 EarlyFighters and 6 Infantrys in Flores, round 3 : 1/8 hits
Yamamoto roll dice for 1 Artillery in Flores, round 3 : 1/1 hits
1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 2 EarlyFighters and 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Anzac: 1 InfantryNon Combat Move - Anzac
2 EarlyFighters moved from Flores to sz57Place Units - Anzac
3 Infantrys placed in Darwin
1 Transport placed in sz37
5 Infantrys placed in Melbourne
2 Infantrys placed in WellingtonTurn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 Artillery and 1 Infantry moved from Majuru to sz30
1 Artillery, 1 B.Transport, 1 Carrier, 2 Fighters and 1 Infantry moved from sz30 to sz42
1 Artillery and 1 Infantry moved from sz42 to Arawa
1 Carrier, 1 Destroyer and 2 Fighters moved from sz25 to sz30
1 Bomber and 3 EarlyFighters moved from Palana to sz1
2 B.Transports moved from sz4 to sz5
1 Infantry moved from Umnak to sz4
1 Infantry moved from Adak to sz4
1 Infantry moved from Amchitka to sz4
1 Infantry moved from Kiska to sz4
1 Infantry moved from Attla to sz4
1 Infantry moved from Alaska to sz4
2 Artillerys and 2 Tankettes moved from N.Canada to sz5
2 Infantrys moved from N.Canada to sz5
2 Artillerys, 2 B.Transports, 2 Infantrys and 2 Tankettes moved from sz5 to sz4
13 Infantrys moved from Anchorage to Alaska
14 Infantrys moved from N.Canada to Anchorage
14 Infantrys and 1 Marine moved from Canada to N.Canada
1 Artillery and 14 Infantrys moved from Rocky Mt to Canada
1 Infantry moved from San Francisco to Nor Cal
1 Artillery moved from Kauai to Pearl Harbor
2 Artillerys and 3 Infantrys moved from Magadan to Yakutsk
1 Artillery, 1 Infantry and 3 Tanks moved from Yakutsk to Angarsk
6 Infantrys moved from Palana to Magadan
2 Artillerys, 8 Infantrys and 2 Tankettes moved from sz4 to PalanaPurchase Units - Americans
Americans buy 1 Carrier, 2 Destroyers, 2 Fighters, 15 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Americans
Battle in sz1
Americans attack with 1 Bomber and 3 EarlyFighters
Masaharu defend with 3 Transports
Americans roll dice for 1 Bomber and 3 EarlyFighters in sz1, round 2 : 1/4 hits
Masaharu roll dice for 3 Transports in sz1, round 2 : 1/3 hits
1 EarlyFighter owned by the Americans and 1 Transport owned by the Masaharu lost in sz1
Americans roll dice for 1 Bomber and 2 EarlyFighters in sz1, round 3 : 2/3 hits
Masaharu roll dice for 2 Transports in sz1, round 3 : 0/2 hits
2 Transports owned by the Masaharu lost in sz1
Americans win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 EarlyFighter
Casualties for Masaharu: 3 TransportsNon Combat Move - Americans
1 EarlyFighter moved from sz1 to Angarsk
1 EarlyFighter moved from sz1 to Yakutsk
1 Bomber moved from sz1 to MagadanPlace Units - Americans
1 Carrier placed in sz25
2 Fighters placed in sz25
2 Destroyers placed in sz4
14 Infantrys placed in Rocky Mt
1 Infantry and 2 Tankettes placed in Los AngelesTurn Complete - Americans
Americans collect 87 PUs; end with 87 PUs -
Are you getting an error code when you post? I can post the save, but if I try to do it directly from Triple A I get an error code. Any ideas?
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Game History
Round: 6
Combat Move - Masaharu
2 EarlyFighters moved from sz15 to Quingdao
3 Artillerys and 6 Infantrys moved from Belogorsk to QuingdaoPurchase Units - Masaharu
Masaharu buy 2 Artillerys, 2 Infantrys, 2 Mech.Infs and 2 Transports; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 3 Artillerys, 2 EarlyFighters and 6 Infantrys
Russians defend with 4 Infantrys
Masaharu roll dice for 3 Artillerys, 2 EarlyFighters and 6 Infantrys in Quingdao, round 2 : 4/11 hits
Russians roll dice for 4 Infantrys in Quingdao, round 2 : 0/4 hits
4 Infantrys owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 3 Artillerys, 2 EarlyFighters and 6 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 4 InfantrysNon Combat Move - Masaharu
1 Destroyer moved from sz16 to sz7
2 EarlyFighters moved from Quingdao to Belogorsk
1 AAGun, 1 Artillery and 2 Infantrys moved from Amursk to Belogorsk
3 Artillerys and 1 Infantry moved from Manchuria to HsinganPlace Units - Masaharu
2 Transports placed in sz15
2 Artillerys and 2 Infantrys placed in Manchuria
2 Mech.Infs placed in AmurskTurn Complete - Masaharu
Masaharu collect 32 PUs; end with 32 PUs totalTerritory Summary for Masaharu :
N.Japan : 9 Infantrys
Manchuria : 2 Artillerys, 1 Factory and 2 Infantrys
Akina : 1 AAGun, 1 Bunker and 1 Factory
Hsingan : 3 Artillerys, 1 Infantry and 2 Tanks
Vladivostok : 1 flag
Vostok : 1 flag, 4 Infantrys and 1 Tank
Quingdao : 1 flag, 3 Artillerys and 6 Infantrys
Belogorsk : 1 flag, 1 AAGun, 1 Artillery, 2 EarlyFighters and 2 Infantrys
Amursk : 1 flag, 1 Factory and 2 Mech.Infs
sz7 : 1 Destroyer
sz15 : 2 TransportsProduction/PUs Summary :
Yamamoto : 68 / 73
Chinese : 36 / 42
Hisaichi : 50 / 50
Dutch : 7 / 0
Thai : 6 / 7
British : 60 / 60
Anzac : 27 / 27
Americans : 87 / 87
Masaharu : 32 / 32
Russians : 31 / 34 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Russians
3 Infantrys moved from Jinan to Ulaan Ude
2 Artillerys, 1 Elite and 5 Infantrys moved from Kyzal to Ulaan Ude
2 Tanks moved from Kaask to Ulaan Ude
2 Tankettes moved from Kaask to Ulaan Ude
1 Fighter moved from Kaask to Ulaan Ude
4 Infantrys and 1 Marine moved from Kaask to Tulun
4 Infantrys moved from Krasnoyarsk to Kaask
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Ulaan Ude to Irkutsk
4 Infantrys moved from Achinsk to KrasnoyarskPurchase Units - Russians
Russians buy 1 Fighter, 6 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;Non Combat Move - Russians
Place Units - Russians
1 Fighter, 2 Infantrys, 1 Tank and 2 Tankettes placed in Kaask
4 Infantrys placed in AchinskTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs





