No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
Odonis (L) vs majikforce (X) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Albania
1 mech_infantry moved from Bulgaria to Albania
1 armour moved from Vologda to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
2 infantry moved from Vologda to Samara
2 fighters moved from Southern Italy to Albania
1 bomber moved from Southern Italy to Albania
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Albania
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 armour
Italians win, taking Albania from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 bomber moved from Albania to Southern ItalyPlace Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from 37 Sea Zone to Burma
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Yenisey from Russians
1 bomber moved from Volgograd to Iraq
3 tactical_bombers moved from Volgograd to Caucasus
2 fighters moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Tambov to Caucasus
3 mech_infantrys moved from Yugoslavia to Greece
2 mech_infantrys moved from Bulgaria to Greece
2 bombers moved from Bryansk to Greece
1 fighter moved from France to 104 Sea Zone
1 submarine moved from 111 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in Caucasus
Germans attack with 2 fighters, 4 mech_infantrys and 3 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Caucasus from British with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Greece
Germans attack with 2 bombers and 5 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Greece from British with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Greece to Western Germany
1 bomber moved from Greece to Volgograd
2 fighters moved from Caucasus to Volgograd
3 tactical_bombers moved from Caucasus to Volgograd
2 aaGuns moved from Bryansk to Rostov
22 armour moved from Russia to Rostov
3 artilleries moved from Russia to Tambov
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Caucasus
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 104 Sea Zone to Holland Belgium
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
5 mech_infantrys moved from Bulgaria to BessarabiaPlace Units - Germans
1 carrier, 2 destroyers and 1 transport placed in 112 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Sakha
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to SakhaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Manchuria to Korea
2 mech_infantrys moved from Jehol to Korea
3 fighters moved from Japan to Korea
1 bomber moved from Japan to Korea
1 mech_infantry moved from Sikang to Yunnan
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Timguska to Kansu
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Shan State
2 mech_infantrys moved from Hunan to Yunnan
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Malaya to Shan StateCombat - Japanese
Battle in Guam
Battle in Korea
Japanese attack with 1 bomber, 3 fighters and 3 mech_infantrys
Russians defend with 1 aaGun; Americans defend with 1 armour and 1 artillery
Japanese win, taking Guam from Americans, taking Korea from Americans with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 aaGun
Casualties for Americans: 1 armour and 1 artillery
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 mech_infantrys and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Shan State to Malaya
3 fighters moved from 44 Sea Zone to Philippines
3 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Korea to Japan
2 fighters moved from Korea to Japan
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to MalayaPlace Units - Japanese
2 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
2 armour, 2 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarineNon Combat Move - Americans
5 carriers and 7 fighters moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Queensland
1 fighter moved from Persia to India
3 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 1 cruiser, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from 80 Sea Zone to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
4 fighters moved from 104 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
1 destroyer placed in 101 Sea Zone
2 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 38 PUs;
British buy 1 artillery, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 fighter moved from India to Caucasus
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 armour, 10 infantry and 7 mech_infantrys moved from Burma to Shan State
1 armour and 1 mech_infantry moved from India to Shan State
1 fighter moved from India to Yunnan
2 fighters moved from 98 Sea Zone to Caucasus
1 fighter moved from India to YunnanCombat - British
Battle in Caucasus
British attack with 3 artilleries, 3 fighters, 3 infantry and 5 mech_infantrys
Germans defend with 4 armour and 4 mech_infantrys
British win, taking Caucasus from Germans with 3 artilleries, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 4 armour and 4 mech_infantrys
Casualties for British: 3 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 3 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 2 armour, 10 infantry and 8 mech_infantrys
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Shan State from Japanese with 2 armour, 10 infantry and 8 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
1 aaGun moved from Burma to Shan State
3 fighters moved from Yunnan to India
1 marine moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 98 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
2 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 fighters moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from Trans-Jordan to IraqPlace Units - British
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
2 infantry moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Albania to Romania
1 mech_infantry moved from Yugoslavia to Bessarabia
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 bomber moved from Southern Italy to 104 Sea Zone
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Italians collect 19 PUs (3 lost to blockades); end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Burma to Shan State
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 34 Sea Zone
1 carrier and 2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 9 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Yenisey to Buryatia
Germans take Buryatia from Russians
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western Germany to 91 Sea Zone
3 mech_infantrys moved from Ukraine to Caucasus
22 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Volgograd to Caucasus
3 tactical_bombers moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
2 fighters moved from Volgograd to CaucasusCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
Americans defend with 2 carriers, 4 fighters, 1 submarine and 5 transports
Germans roll dice for 3 bombers, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 2 carriers, 4 fighters and 5 transports in 91 Sea Zone, round 2 : 1/6 hits
1 submarine owned by the Americans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 1 carrier, 4 fighters and 5 transports in 91 Sea Zone, round 3 : 3/5 hits
1 carrier owned by the Americans, 2 fighters owned by the Germans, 1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 bombers, 1 cruiser, 2 destroyers and 1 transport in 91 Sea Zone, round 4 : 5/6 hits
Americans roll dice for 2 fighters and 5 transports in 91 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Germans, 3 transports owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 61
Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
Casualties for Americans: 2 carriers, 4 fighters, 1 submarine and 5 transports
Battle in Gibraltar
Battle in Caucasus
Germans attack with 22 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 3 tactical_bombers
British defend with 3 artilleries and 4 mech_infantrys
Germans roll dice for 22 armour, 1 bomber, 2 fighters, 6 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 14/34 hits
British roll dice for 3 artilleries and 4 mech_infantrys in Caucasus, round 2 : 2/7 hits
2 mech_infantrys owned by the Germans, 4 mech_infantrys owned by the British and 3 artilleries owned by the British lost in Caucasus
Germans win, taking Gibraltar from British, taking Caucasus from British with 22 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 artilleries and 4 mech_infantrysNon Combat Move - Germans
2 aaGuns moved from Rostov to Caucasus
5 mech_infantrys moved from Bessarabia to Ukraine
5 mech_infantrys moved from Ukraine to Rostov
1 bomber, 2 fighters and 3 tactical_bombers moved from Caucasus to Volgograd
3 artilleries moved from Tambov to Rostov
3 mech_infantrys moved from Russia to Rostov
5 mech_infantrys moved from Greece to Romania
3 bombers moved from 91 Sea Zone to Holland Belgium
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 112 Sea Zone
1 fighter placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
Site seems to be working now but I had to download a new version of triple a.
https://github.com/triplea-game/triplea/releases/tag/1.9.0.0.7378
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Sakha to SiberiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 54 Sea Zone
4 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Amur to Sakha
2 mech_infantrys moved from Korea to Siberia
1 bomber moved from Japan to Siberia
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 bomber and 2 tactical_bombers moved from French Indo China to Yunnan
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sakha
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Siberia
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Siberia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 2/6 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 bomber, 1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
1 bomber moved from Siberia to Japan
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
3 fighters moved from 34 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 fighter placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
2 destroyers and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 6 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
8 fighters and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Queensland to 36 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from India to 36 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from India to 37 Sea Zone
1 armour and 3 mech_infantrys moved from Shan State to Malaya
3 mech_infantrys moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to YunnanCombat - British
Battle in Malaya
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 armour and 3 mech_infantrys in Malaya, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Malaya
British roll dice for 1 armour and 2 mech_infantrys in Malaya, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 mech_infantry owned by the British lost in Malaya
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 armour, 1 infantry and 3 mech_infantrys
Japanese defend with 3 mech_infantrys
British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 2/3 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 : 1/2 hits
1 mech_infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 1 mech_infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 4 : 2/2 hits
1 mech_infantry owned by the British, 1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 infantry and 3 mech_infantrys
Casualties for Japanese: 2 mech_infantrys
Battle in 37 Sea Zone
British attack with 3 fighters
Japanese defend with 2 destroyers and 1 submarine
1 submarine owned by the Japanese Submerged
British roll dice for 3 fighters in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 2 fighters in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British lost in 37 Sea Zone
British roll dice for 1 fighter in 37 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -22
Casualties for British: 3 fighters
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 battleship, 1 carrier, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from Northwest Persia to India
1 armour and 1 infantry moved from India to Burma
8 infantry and 2 mech_infantrys moved from Shan State to Burma
1 aaGun moved from Shan State to Burma
1 infantry moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 armour and 3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour, 1 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
wow, again some ridiculous rolling…
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btw - assumed you would want to scramble to protect your fleet - let me know if this was not the case.