@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Bryansk to Volgograd
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Smolensk to Vologda
2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
1 artillery and 1 mech_infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
8 armour, 8 artilleries and 11 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 5 infantry
Battle in Volgograd
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 2 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 6 infantry
Germans win, taking Tambov from Russians with 1 artillery, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Russia
Germans attack with 8 armour, 8 artilleries and 11 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 8 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Western Ukraine to Bryansk
3 armour moved from Ukraine to Bryansk
2 bombers moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
2 fighters moved from Volgograd to Ukraine
3 fighters and 1 tactical_bomber moved from Tambov to Ukraine
6 mech_infantrys moved from Western Germany to Northern Italy
1 carrier moved from 95 Sea Zone to 99 Sea Zone
1 carrier moved from 95 Sea Zone to 99 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
Germans undo move 3.
1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
1 mech_infantry placed in Novgorod
3 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 58 PUs (4 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
5 infantry moved from Samara to Vologda
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 artillery and 3 infantry moved from Samara to Tambov
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Tsinghai
1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 infantry moved from Samara to Novosibirsk
Combat - Russians
Battle in Tsinghai
Russians attack with 1 armour
Japanese defend with 1 aaGun
Russians win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 4 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Samara to Novosibirsk
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from ANZAC
2 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Timguska to Kansu
1 mech_infantry moved from Anhwe to Shensi
2 mech_infantrys moved from Anhwe to Kweichow
2 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
2 infantry placed in Kiangsu
1 mech_infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 46 PUs (9 lost to blockades); end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from Kazakhstan to Yunnan
1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
4 fighters moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Morocco to Alexandria
1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
2 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Germans defend with 2 carriers
Units damaged: 2 carriers owned by the Germans
Americans win with 4 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 2 carriers
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 96 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 battleship
Units damaged: 1 battleship owned by the Italians
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 battleship
Casualties for Americans: 1 fighter and 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Malaya
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 armour and 1 harbour
Americans win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Yunnan
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Alexandria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery
Americans win, taking Alexandria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
1 bomber moved from Alexandria to Egypt
1 bomber moved from 96 Sea Zone to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 96 Sea Zone to Greece
4 fighters moved from 99 Sea Zone to Greece
2 artilleries and 2 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 carriers moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from Yunnan to Burma
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 5 artilleries, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour and 5 mech_infantrys moved from Northwest Persia to Rostov
1 armour moved from Northwest Persia to Volgograd
2 fighters moved from 98 Sea Zone to Rostov
1 bomber moved from India to Rostov
2 fighters and 1 tactical_bomber moved from Persia to Volgograd
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from Persia to Rostov
1 fighter moved from Persia to Volgograd
Combat - British
Battle in Volgograd
British attack with 1 armour, 3 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 fighter
Battle in Rostov
British attack with 1 armour, 1 bomber, 4 fighters and 5 mech_infantrys
Italians defend with 2 armour, 1 infantry and 2 mech_infantrys
British win, taking Rostov from Italians with 1 armour, 1 bomber, 4 fighters and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 armour, 1 infantry and 2 mech_infantrys
Non Combat Move - British
4 fighters moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
3 artilleries and 2 infantry moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Northwest Persia
4 artilleries moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Caucasus
1 fighter moved from Egypt to Caucasus
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Trans-Jordan to Iraq
Place Units - British
1 submarine and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
1 armour and 2 artilleries placed in Persia
3 artilleries placed in Iraq
Turn Complete - British
British collect 41 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
1 mech_infantry moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Albania
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Albania from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Albania to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in French Indo China
Battle in Siam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking French Indo China from Japanese, taking Siam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
ANZAC attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Malaya
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Combat - ANZAC
Battle in French Indo China
Battle in Siam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking French Indo China from Japanese, taking Siam from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
ANZAC attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Shan State from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from New South Wales to Malaya
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Syria: 1 fighter
EDIT: Adding units owned by ANZAC to Caucasus: 1 fighter
EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Caucasus: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs;
Germans buy 5 armour, 2 destroyers, 1 fighter, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Novgorod to Vologda
1 artillery and 2 mech_infantrys moved from Russia to Vologda
7 artilleries moved from Russia to Tambov
2 mech_infantrys moved from Russia to Tambov
8 armour and 6 mech_infantrys moved from Russia to Rostov
2 bombers moved from Novgorod to Vologda
1 fighter moved from Ukraine to Vologda
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Tambov
2 fighters moved from Ukraine to Bulgaria
1 fighter and 1 tactical_bomber moved from Ukraine to Bulgaria
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Vologda
Germans attack with 1 artillery, 2 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Germans attack with 7 artilleries, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 5 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 10 armour and 7 mech_infantrys
British defend with 1 armour and 3 mech_infantrys
Germans win, taking Rostov from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Samara
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
Germans win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Bulgaria
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 infantry
Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Bulgaria to Ukraine
2 bombers moved from Vologda to Germany
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Ukraine
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
3 mech_infantrys moved from Northern Italy to Western Germany
3 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Western Germany
Place Units - Germans
1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Russia
3 armour placed in Ukraine
2 armour placed in Western Ukraine
1 fighter placed in Western Germany
1 destroyer and 2 transports placed in 113 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 mech_infantry moved from Caucasus to Sikang
1 armour moved from Tsinghai to Sikang
1 artillery and 1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
Combat - Russians
Battle in Kansu
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 aaGun moved from Novosibirsk to Kansu
1 fighter and 1 tactical_bomber moved from Northwest Persia to Bulgaria
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Shensi to Kansu
1 armour moved from Kweichow to Kansu
1 armour and 2 mech_infantrys moved from Kweichow to Tsinghai
1 artillery and 1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from Japan to 36 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
1 fighter moved from Japan to Siberia
1 mech_infantry moved from Kwangtung to French Indo China
1 mech_infantry moved from Kweichow to Yunnan
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Siberia
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 aaGun and 1 artillery
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 aaGun and 1 artillery
Battle in Yunnan
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
ANZAC defend with 1 artillery and 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is -11
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Hainan
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 fighter moved from Siberia to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6
Japanese collect 42 PUs (6 lost to blockades); end with 42 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Siberia
1 bomber moved from Hawaiian Islands to Siberia
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from Burma to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Alexandria to Tobruk
Americans take Tobruk from Italians
4 fighters moved from Greece to Albania
1 fighter moved from Greece to Albania
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Siberia
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win, taking Siberia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Kwangsi from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
Americans attack with 1 artillery, 5 fighters and 1 infantry
Italians defend with 2 mech_infantrys
Americans win, taking Albania from Italians with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Americans
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 carrier and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
4 fighters moved from Albania to 97 Sea Zone
1 artillery and 1 infantry moved from Greece to Bulgaria
1 fighter moved from Albania to Bulgaria
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Egypt to Persia
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangsi to Burma
1 armour moved from Malaya to French Indo China
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Siberia to Soviet Far East
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 2.
Americans undo move 1.
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
1 fighter placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Caucasus to Yunnan
1 infantry moved from Caucasus to Volgograd
4 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
1 fighter moved from Caucasus to Volgograd
Combat - British
Battle in Yunnan
British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Yunnan from Japanese with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Volgograd
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Volgograd to Bulgaria
1 fighter moved from Volgograd to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
3 artilleries moved from Caucasus to Northwest Persia
1 armour and 2 artilleries moved from Persia to Northwest Persia
3 artilleries and 2 mech_infantrys moved from Iraq to Northwest Persia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Greece to Bulgaria
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from India to Burma
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Burma to West India
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 40 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to 112 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 112 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,6,6,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,2,6,6,6,1,6,4,6,2,6
Italians collect 1 PU (10 lost to blockades); end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Shan State to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Hainan
1 bomber moved from Malaya to Hainan
Combat - ANZAC
Battle in Hainan
ANZAC attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 fighter and 1 harbour
ANZAC win, taking Hainan from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 fighter
Non Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from French Indo China to Yunnan
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Yunnan
1 bomber moved from Hainan to French Indo China
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Bulgaria
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Bulgaria
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Northwest Persia: 2 infantry
EDIT: Adding units owned by French to Kazakhstan: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 carrier, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 mech_infantrys moved from Vologda to Urals
1 mech_infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
3 mech_infantrys moved from Russia to Kazakhstan
1 fighter moved from Russia to Kazakhstan
5 artilleries moved from Tambov to Volgograd
14 armour and 12 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Tambov to Caucasus
3 armour moved from Ukraine to Caucasus
Combat - Germans
Battle in Kazakhstan
Germans attack with 1 fighter and 3 mech_infantrys
French defend with 2 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Germans attack with 5 artilleries
British defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from British with 4 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 17 armour and 14 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 17 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Urals
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour moved from Western Ukraine to Rostov
4 fighters and 1 tactical_bomber moved from Ukraine to Germany
1 mech_infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Romania to Ukraine
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to France
2 bombers moved from Germany to Western Germany
1 fighter moved from Kazakhstan to Russia
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
1 bomber and 1 infantry placed in Western Germany
1 carrier and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,5,2,5,4,5,3,3,6,2,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Germans collect 63 PUs (4 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs