Innohub (Axis) vs Farmboy (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone
                ANZAC undo move 2.
                1 destroyer placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40583_ANZ15.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 54 Sea Zone to 43 Sea Zone
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Sumatra from Japanese, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone
                ANZAC undo move 2.
                1 destroyer placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40583_Fre15.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Ukraine to Volgograd
                1 mech_infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                3 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                16 infantry moved from Poland to Baltic States
                1 fighter moved from 95 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British

    Combat - Germans
                Battle in Belarus
                    Germans attack with 3 infantry and 1 mech_infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 3 infantry and 1 mech_infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Belarus
                    Germans win, taking Belarus from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Volgograd
                    Germans attack with 4 mech_infantrys
                    Russians defend with 1 factory_minor; British defend with 1 infantry
                        Germans roll dice for 4 mech_infantrys in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Baltic States
                    Germans attack with 16 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 16 infantry in Baltic States, round 2 :  0/16 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 16 infantry in Baltic States, round 3 :  2/16 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 15 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
                        Germans roll dice for 1 tactical_bomber in 92 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 transports in 92 Sea Zone, round 2 :  6/13 hits
                        1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 2 transports remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 tactical_bomber
                    2 fighters owned by the British forced to land in Algeria

    Non Combat Move - Germans
                1 fighter could not land in 92 Sea Zone and was removed
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Western Germany to 98 Sea Zone
                4 mech_infantrys moved from Western Germany to Southern Italy
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                3 mech_infantrys moved from Poland to Belarus
                1 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Tambov
                4 mech_infantrys moved from Ukraine to Volgograd
                1 infantry moved from Denmark to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from France to Western Germany
                10 infantry moved from Western Germany to Northern Italy
                6 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                Germans undo move 1.
                1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                1 artillery and 2 mech_infantrys placed in Ukraine
                1 infantry and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Egypt : 1 mech_infantry
        Cyprus : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 7 mech_infantrys
        Germany : 1 factory_major and 6 infantry
        Northern Italy : 10 infantry
        Southern Italy : 1 fighter, 3 infantry and 5 mech_infantrys
        Belarus : 1 flag, 3 infantry and 4 mech_infantrys
        Baltic States : 1 flag, 15 infantry
        Bryansk : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 mech_infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 8 mech_infantrys
        Smolensk : 1 flag, 1 mech_infantry
        113 Sea Zone : 1 destroyer
        Crete : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 harbour
        97 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier and 1 fighter

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 8 / 15
        Japanese : 56 / 69
        Americans : 57 / 77
        Chinese : 11 / 17
        British : 28 / 29
        UK_Pacific : 8 / 5
        Italians : 27 / 38
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 7 times
                6 was rolled 14 times
            Average roll : 3.810
            Median : 4.000
            Variance : 0.877
            Standard Deviation : 0.937
            Total rolls : 58

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 4.073
            Median : 4.000
            Variance : 1.275
            Standard Deviation : 1.129
            Total rolls : 41

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    triplea_40583_Ger16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 armour moved from Russia to Samara
                      Russians take Samara from Italians
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Vologda
                    Russians win, taking Vologda from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  3/3 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 armour moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                1 infantry placed in Novgorod
                4 infantry placed in Russia
                Russians undo move 2.
                3 infantry placed in Russia
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs

    Territory Summary for Russians :

    Bryansk : 1 artillery and 2 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 5 infantry and 1 tactical_bomber
        Tambov : 1 artillery and 2 infantry
        Vologda : 2 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 artillery and 2 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 13 / 13
        Japanese : 56 / 69
        Americans : 57 / 77
        Chinese : 11 / 17
        British : 28 / 29
        UK_Pacific : 8 / 5
        Italians : 24 / 38
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40583_Rus16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 bomber, 2 destroyers, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 bomber moved from Celebes to 41 Sea Zone
                2 submarines moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to Shan State
                1 bomber moved from Celebes to Shan State
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 tactical_bomber moved from 35 Sea Zone to Hunan
                1 fighter moved from 35 Sea Zone to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsi to Hopei
                1 armour moved from Kiangsi to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from Celebes to 42 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hopei
                    Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 2 :  2/5 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 3 :  2/3 hits
                        Chinese roll dice for 1 artillery in Hopei, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    ANZAC defend with 1 carrier and 1 fighter
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 fighter in 37 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 carrier and 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 3 :  2/3 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Shan State
                    Japanese attack with 1 armour and 1 bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 armour and 1 bomber in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the British lost in Shan State
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 armour
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 mech_infantrys moved from Kwangtung to French Indo China
                2 armour moved from Kwangtung to French Indo China
                1 bomber moved from Shan State to French Indo China
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Shantung to Kiangsu
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                5 mech_infantrys moved from Kwangtung to French Indo China
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 19 Sea Zone to 24 Sea Zone
                1 carrier moved from 35 Sea Zone to 23 Sea Zone
                3 carriers moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers moved from 20 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
                1 aaGun moved from Kwangtung to Kiangsi

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                Japanese undo move 2.
                1 armour and 2 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Shantung
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 2 mech_infantrys
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag, 2 aaGuns, 1 fighter and 1 tactical_bomber
        Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Jehol : 1 flag, 1 infantry
        Okinawa : 1 harbour
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 armour and 2 mech_infantrys
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 armour, 2 bombers and 7 mech_infantrys
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        24 Sea Zone : 1 destroyer
        23 Sea Zone : 1 carrier
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        Urals : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 12 / 13
        Japanese : 62 / 64
        Americans : 57 / 77
        Chinese : 7 / 17
        British : 28 / 29
        UK_Pacific : 7 / 5
        Italians : 24 / 38
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.225
            Median : 3.000
            Variance : 0.718
            Standard Deviation : 0.847
            Total rolls : 40

    UK_Pacific Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    triplea_40583_Jap16.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 6 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 fighters moved from 92 Sea Zone to 94 Sea Zone
                2 mech_infantrys moved from Archangel to Novosibirsk
                3 fighters moved from Russia to Novosibirsk
                2 fighters moved from Russia to Urals
                1 fighter moved from Novgorod to Urals
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                2 fighters moved from 31 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 23 Sea Zone
                1 bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Urals

    triplea_40583_Ame16.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 6 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 fighters moved from 92 Sea Zone to 94 Sea Zone
                2 mech_infantrys moved from Archangel to Novosibirsk
                3 fighters moved from Russia to Novosibirsk
                2 fighters moved from Russia to Urals
                1 fighter moved from Novgorod to Urals
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                2 fighters moved from 31 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 23 Sea Zone
                1 bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Urals

    Combat - Americans
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 23 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 23 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 carrier in 23 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 carrier owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier
                Battle in 94 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 94 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Novosibirsk
                    Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Italians defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Novosibirsk, round 2 :  4/6 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Novosibirsk
                    Americans win, taking Novosibirsk from Italians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Urals
                    Americans attack with 4 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters in Urals, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Urals
                    Americans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 aaGun moved from Archangel to Novgorod
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                2 infantry moved from Norway to 126 Sea Zone
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 infantry moved from Norway to 126 Sea Zone
                3 infantry and 2 transports moved from 126 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                4 infantry moved from 127 Sea Zone to Novgorod
                2 mech_infantrys moved from Finland to Novgorod
                3 fighters moved from Urals to Novgorod
                2 fighters moved from Novosibirsk to Novgorod
                1 bomber and 1 fighter moved from Novosibirsk to Russia
                3 armour and 3 infantry moved from Wake Island to 31 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
                3 armour and 3 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 23 Sea Zone to 54 Sea Zone
                2 carriers and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 battleship moved from 31 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries, 1 carrier, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to Algeria
                6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Morocco to Algeria
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                3 fighters moved from 94 Sea Zone to 99 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 carrier moved from 31 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                3 fighters placed in Norway
                3 fighters placed in Finland

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_40583_Ame16.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Hopei
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hopei, round 2 :  3/5 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 :  1/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_40583_Chi16.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 6 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                4 fighters moved from 92 Sea Zone to 94 Sea Zone
                2 mech_infantrys moved from Archangel to Novosibirsk
                3 fighters moved from Russia to Novosibirsk
                2 fighters moved from Russia to Urals
                1 fighter moved from Novgorod to Urals
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                2 fighters moved from 31 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 23 Sea Zone
                1 bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Urals

    Combat - Americans
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier in 23 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in 23 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 carrier in 23 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 carrier owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier
                Battle in 94 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 94 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Novosibirsk
                    Americans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Italians defend with 1 armour and 1 mech_infantry
                        Americans roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Novosibirsk, round 2 :  4/6 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 mech_infantry owned by the Americans and 1 armour owned by the Italians lost in Novosibirsk
                    Americans win, taking Novosibirsk from Italians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Urals
                    Americans attack with 4 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters in Urals, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Urals
                    Americans win with 3 fighters remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 aaGun moved from Archangel to Novgorod
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                2 infantry moved from Norway to 126 Sea Zone
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 infantry moved from Norway to 126 Sea Zone
                3 infantry and 2 transports moved from 126 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                4 infantry moved from 127 Sea Zone to Novgorod
                2 mech_infantrys moved from Finland to Novgorod
                3 fighters moved from Urals to Novgorod
                2 fighters moved from Novosibirsk to Novgorod
                1 bomber and 1 fighter moved from Novosibirsk to Russia
                3 armour and 3 infantry moved from Wake Island to 31 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
                3 armour and 3 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 23 Sea Zone to 54 Sea Zone
                2 carriers and 1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 battleship moved from 31 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries, 1 carrier, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to Algeria
                6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Morocco to Algeria
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 99 Sea Zone
                3 fighters moved from 94 Sea Zone to 99 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 carrier moved from 31 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                3 fighters placed in Norway
                3 fighters placed in Finland

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Hopei
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hopei, round 2 :  3/5 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 :  1/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Algeria to Tunisia
                      British take Tunisia from Italians
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Albania
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Algeria to 97 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
                1 fighter moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Italians

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 1 destroyer, 2 fighters and 2 transports
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Albania
                Battle in Greece
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Albania from Italians, taking Greece from Germans, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Anglo Egyptian Sudan to 99 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from India to Shan State
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to Yunnan
                2 armour moved from India to Yunnan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,1,3,2,3,4,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 1 aaGun

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 2 artilleries and 2 infantry
        Marianas : 1 flag
        Yunnan : 3 aaGuns, 2 armour, 8 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
        Hunan : 1 artillery and 1 infantry
        Hopei : 2 artilleries and 1 infantry
        Shan State : 1 mech_infantry
        Burma : 1 artillery and 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Queensland : 1 aaGun, 3 armour and 4 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 harbour
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Kazakhstan : 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        38 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 2 fighters
        25 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 submarine
        54 Sea Zone : 1 carrier, 1 fighter and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        West India : 3 artilleries and 5 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Anglo Egyptian Sudan : 1 armour
        Morocco : 1 flag, 6 artilleries and 6 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 flag, 1 artillery and 4 infantry
        Tunisia : 1 flag, 1 artillery
        Norway : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Albania : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber and 1 fighter
        Novosibirsk : 1 mech_infantry
        Turkmenistan : 1 artillery
        Novgorod : 1 aaGun, 5 fighters, 4 infantry and 2 mech_infantrys
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 transport
        Greece : 1 flag, 1 artillery, 1 harbour and 1 infantry
        99 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
        97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Eastern Persia : 1 flag
        71 Sea Zone : 1 flag, 2 transports
        Brazil : 1 flag
        127 Sea Zone : 2 transports
        91 Sea Zone : 1 carrier, 2 fighters and 6 transports
        Finland : 1 flag, 1 aaGun, 1 factory_minor and 3 fighters
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 14 / 13
        Japanese : 59 / 64
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 33 / 33
        UK_Pacific : 7 / 6
        Italians : 20 / 38
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40583_UK_16.tsvg

  • 25 23 22 21 20 19 18 17

    Forgot to mention this before but I assumed no scramble out of Italy. As always, we can always revisit that if you prefer.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship moved from 98 Sea Zone to 81 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 bomber moved from Egypt to 96 Sea Zone
                1 mech_infantry moved from Caucasus to Samara
                      Italians take Samara from Russians
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 fighter moved from Persia to Kazakhstan
                1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 tactical_bomber in 96 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tanganyika Territory

    Non Combat Move - Italians
                1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
                1 bomber moved from 96 Sea Zone to Egypt
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Caucasus to Volgograd
                3 infantry moved from Caucasus to Volgograd
                1 fighter moved from Kazakhstan to Volgograd
                1 artillery, 3 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                3 mech_infantrys moved from Iraq to Egypt
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Italians
                1 submarine placed in 81 Sea Zone
                1 artillery and 1 mech_infantry placed in Egypt
                Italians undo move 2.
                1 artillery and 1 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Iraq
                1 infantry placed in Northern Italy
                Italians undo move 5.
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,3,6,4,2,6,3,4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,2,5
                Italians collect 16 PUs (8 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 6 mech_infantrys
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
        Tanganyika Territory : 1 flag, 1 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Rostov : 1 flag
        Volgograd : 1 fighter, 3 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 1 airfield
        Samara : 1 flag, 1 mech_infantry
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        92 Sea Zone : 1 cruiser
        Eastern Persia : 1 flag, 1 artillery, 4 infantry and 6 mech_infantrys
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        98 Sea Zone : 1 tactical_bomber

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 12 / 13
        Japanese : 59 / 64
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 31 / 33
        UK_Pacific : 7 / 6
        Italians : 24 / 22
        ANZAC : 14 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.419
            Median : 3.000
            Variance : 1.033
            Standard Deviation : 1.017
            Total rolls : 31

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
            Average roll : 2.143
            Median : 2.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    triplea_40583_Ita16.tsvg

  • 19 18 17 16 15

    Everything seems good :-D

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40583_ANZ16.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Sumatra
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Sumatra : 1 flag, 1 artillery, 3 fighters and 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 submarine
        54 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 12 / 13
        Japanese : 59 / 64
        Americans : 57 / 77
        Chinese : 10 / 16
        British : 31 / 33
        UK_Pacific : 7 / 6
        Italians : 24 / 22
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40583_Fre16.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Tsinghai from Chinese
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                2 mech_infantrys moved from Volgograd to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                4 mech_infantrys moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Tambov
                1 armour moved from Volgograd to Bryansk
                4 mech_infantrys moved from Volgograd to Tambov
                1 mech_infantry moved from Volgograd to Tambov

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys in Bryansk, round 2 :  3/11 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Tambov
                    Germans attack with 6 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 6 mech_infantrys in Tambov, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 5 mech_infantrys in Tambov, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 4 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                10 infantry moved from Northern Italy to Southern Italy
                15 infantry moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                5 mech_infantrys moved from Southern Italy to Yugoslavia
                1 carrier and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from 98 Sea Zone to Western Germany
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                Germans undo move 1.
                3 mech_infantrys placed in Ukraine
                Germans undo move 1.
                2 armour and 1 mech_infantry placed in Volgograd
                Germans undo move 1.
                1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                1 bomber, 7 infantry and 2 mech_infantrys placed in Western Germany
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Germany: 1 fighter
                EDIT: Adding units owned by Germans to France: 1 fighter
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                1 artillery placed in Western Germany
                Germans undo move 1.
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                EDIT: Adding units owned by Germans to France: 1 artillery
                EDIT: Removing units owned by Germans from Western Germany: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Yugoslavia: 3 mech_infantrys
                EDIT: Removing units owned by Germans from France: 1 fighter
                EDIT: Adding units owned by Germans to Yugoslavia: 1 fighter
                EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to France: 2 mech_infantrys
                EDIT: Removing units owned by Germans from France: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Removing units owned by Germans from Yugoslavia: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                Germans undo move 2.
                1 armour and 2 mech_infantrys placed in Ukraine
                1 artillery, 1 bomber and 1 mech_infantry placed in France
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yugoslavia: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 5 mech_infantrys
                EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 mech_infantry
                EDIT: Adding units owned by Germans to France: 1 armour
                EDIT: Removing units owned by Germans from Ukraine: 1 armour
                EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
                EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
                EDIT: Adding units owned by Germans to Ukraine: 1 infantry
                EDIT: Removing units owned by Germans from Southern France: 1 infantry
                EDIT: Adding units owned by Germans to Southern France: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,4
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 1 mech_infantry
        Egypt : 1 mech_infantry
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_minor and 5 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Germany : 3 aaGuns, 1 factory_major, 1 fighter, 8 infantry and 12 mech_infantrys
        Southern Italy : 2 fighters and 13 infantry
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 artillery, 2 infantry and 7 mech_infantrys
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 15 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 4 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        113 Sea Zone : 1 destroyer
        Crete : 1 flag
        Bulgaria : 1 flag
        81 Sea Zone : 1 carrier
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 9 / 13
        Japanese : 59 / 64
        Americans : 57 / 77
        Chinese : 9 / 16
        British : 31 / 33
        UK_Pacific : 7 / 6
        Italians : 24 / 22
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 2.971
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 34

    Null / Other
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Germans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.636
            Median : 2.000
            Variance : 1.810
            Standard Deviation : 1.345
            Total rolls : 22

    Russians Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_40583_Ger17.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Japanese
                1 infantry moved from Vologda to Samara
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 infantry moved from Russia to Samara
                1 infantry moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 :  3/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Samara, round 2 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Archangel to Russia
                1 infantry moved from Smolensk to Russia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs

    Territory Summary for Russians :

    Belarus : 1 infantry
        Baltic States : 1 infantry
        Urals : 1 infantry
        Archangel : 1 artillery
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Samara : 1 infantry
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 14 / 14
        Japanese : 58 / 64
        Americans : 57 / 77
        Chinese : 9 / 16
        British : 31 / 33
        UK_Pacific : 7 / 6
        Italians : 23 / 22
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40583_Rus17.tsvg

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                2 mech_infantrys moved from French Indo China to Kwangsi
                1 mech_infantry moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kansu to Novosibirsk
                1 bomber moved from French Indo China to Novosibirsk
                1 bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 :  3/8 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 :  0/4 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 :  3/8 hits
                        Chinese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                2 aaGuns moved from Kiangsi to Kwangtung
                2 fighters moved from Kwangsi to Kwangtung
                2 tactical_bombers moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
                1 infantry moved from Kiangsu to Kiangsi
                3 mech_infantrys moved from Shantung to Kiangsi
                1 infantry moved from Jehol to Shantung
                1 armour moved from Manchuria to Shantung
                2 mech_infantrys moved from Manchuria to Shantung
                1 bomber moved from Novosibirsk to Tsinghai
                1 bomber moved from 25 Sea Zone to Japan
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to French Indo China
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from 42 Sea Zone to Philippines

    Place Units - Japanese
                2 destroyers and 1 transport placed in 19 Sea Zone
                3 mech_infantrys placed in Shantung
                3 infantry and 2 mech_infantrys placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 5 mech_infantrys
        Kwangsi : 1 flag, 4 mech_infantrys
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry and 3 mech_infantrys
        Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Jehol : 1 flag
        Okinawa : 1 harbour
        Manchuria : 1 flag, 1 factory_minor
        Suiyuyan : 1 flag, 1 infantry
        Kansu : 1 flag
        Tsinghai : 1 bomber
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
        Celebes : 1 flag, 1 artillery
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 1 submarine, 3 tactical_bombers and 2 transports
        24 Sea Zone : 1 destroyer
        19 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 14 / 14
        Japanese : 61 / 61
        Americans : 57 / 77
        Chinese : 7 / 16
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 23 / 22
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 6 times
            Average roll : 3.481
            Median : 3.500
            Variance : 0.431
            Standard Deviation : 0.657
            Total rolls : 52

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Russians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.200
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.406
            Median : 3.000
            Variance : 0.323
            Standard Deviation : 0.568
            Total rolls : 32

    triplea_40583_Jap17.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Novgorod to Poland
                      Americans take Poland from Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 99 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 99 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber and 1 fighter moved from Russia to Tsinghai
                1 fighter moved from 99 Sea Zone to 92 Sea Zone
                1 infantry moved from Novgorod to 127 Sea Zone
                1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    triplea_40583_Ame17.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Novgorod to Poland
                      Americans take Poland from Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 99 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 99 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber and 1 fighter moved from Russia to Tsinghai
                1 fighter moved from 99 Sea Zone to 92 Sea Zone
                1 infantry moved from Novgorod to 127 Sea Zone
                1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in Holland Belgium
                Battle in Denmark
                Battle in Celebes
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 armour in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        Americans roll dice for 1 armour in Celebes, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    Americans win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Tsinghai
                    Americans attack with 1 bomber and 1 fighter
                    Germans defend with 1 mech_infantry; Japanese defend with 1 bomber
                        Americans roll dice for 1 bomber and 1 fighter in Tsinghai, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 :  1/2 hits
                        1 fighter owned by the Americans lost in Tsinghai
                        Americans roll dice for 1 bomber in Tsinghai, round 3 :  1/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 :  0/2 hits
                        1 bomber owned by the Japanese lost in Tsinghai
                        Americans roll dice for 1 bomber in Tsinghai, round 4 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Tsinghai, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 bomber owned by the Americans lost in Tsinghai
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 bomber and 1 fighter
                    Casualties for Japanese: 1 bomber
                Battle in 92 Sea Zone
                    British loiter and taunt; Americans attack with 1 carrier, 1 cruiser and 3 fighters
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 carrier, 1 cruiser and 3 fighters in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                5 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 artillery and 3 infantry moved from Algeria to Tunisia
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                1 carrier and 1 fighter moved from 99 Sea Zone to 96 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from Finland to 112 Sea Zone
                5 fighters moved from Novgorod to Russia
                1 mech_infantry moved from Novgorod to Smolensk
                2 fighters moved from Finland to Novgorod
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 transport moved from 126 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 battleship, 2 carriers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                2 armour and 2 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                2 destroyers placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery and 2 infantry placed in Norway
                2 fighters and 1 infantry placed in Finland
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 artillery
                EDIT: Adding units owned by Americans to Algeria: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_40583_Ame17.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 artillery moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Hunan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 4 mech_infantrys
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kwangsi, round 2 :  4/8 hits
                        Japanese roll dice for 4 mech_infantrys in Kwangsi, round 2 :  1/4 hits
                        1 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 4 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_40583_Chi17.tsvg

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