17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Archangel to Nenetsia
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Amur to Siberia
                      Germans take Siberia from Russians
                2 armour and 1 mech_infantry moved from Amur to Jehol
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Purchase Units - Germans
                Germans buy 1 armour, 3 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Jehol
                    Germans attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 harbour and 1 infantry
                    Germans win, taking Jehol from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 infantry
                    retreated to Rostov
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 armour and 9 mech_infantrys moved from Romania to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Belarus
                1 aaGun, 2 artilleries and 2 infantry moved from Karelia to Novgorod
                1 submarine moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 83 Sea Zone
                3 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Rostov to Greece
                2 tactical_bombers moved from Western Germany to Greece
                2 fighters moved from Western Germany to Southern Italy

    Place Units - Germans
                1 armour and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 mech_infantrys placed in Romania
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_40574_Ger14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 artilleries and 5 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Germans
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery moved from Smolensk to Archangel
                1 fighter moved from Russia to Archangel

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries and 4 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 2 :  3/6 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 fighter in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Archangel, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_40574_Rus14.tsvg

  • '19 '17 '16

    USA will attack SZ92 with 1 sub and 4 bombers.

    Can I assume your 3 subs will fight first round and if my sub hits, you’ll take it on a sub?


  • @simon33:

    USA will attack SZ92 with 1 sub and 4 bombers.

    Can I assume your 3 subs will fight first round and if my sub hits, you’ll take it on a sub?

    U assume well :)

  • '19 '17 '16

    You still have to do the Japan turn!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour moved from Hunan to Chahar
                      Japanese take Chahar from Chinese
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 marine moved from Shan State to 37 Sea Zone
                1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from Shan State to Yunnan

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Japanese creates battle in territory 62 Sea Zone
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer, 2 submarines and 1 transport
                    2 submarines owned by the ANZAC Submerged
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine
                EDIT: Changing ownership of Tsinghai from Chinese to Japanese
                EDIT: Turning off Edit Mode
                1 infantry moved from Kansu to Tsinghai
                1 destroyer moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Hunan
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Shan State to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 fighter moved from Shan State to Anhwe
                1 bomber moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                3 submarines placed in 37 Sea Zone
                1 armour and 1 mech_infantry placed in French Indo China
                1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs

    triplea_40574_Jap14.tsvg


  • @simon33:

    You still have to do the Japan turn!

    I had it in mind, thanks :)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - Americans
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                4 bombers moved from Scotland to 92 Sea Zone
                1 armour and 1 infantry moved from Soviet Far East to Siberia
                1 armour and 1 infantry moved from Samoa to 51 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
                1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 fighter moved from Scotland to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 destroyer and 3 submarines moved from 63 Sea Zone to 54 Sea Zone
                4 bombers moved from Western United States to 54 Sea Zone

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;

    Combat - Americans
                Battle in Solomon Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 marine
                        Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 marine in Solomon Islands, round 2 :  0/1 hits
                        1 marine owned by the Japanese lost in Solomon Islands
                    Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine
                Battle in 92 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Germans defend with 1 fighter, 3 submarines and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser and 3 transports
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 92 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 4 bombers in 92 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 92 Sea Zone, round 2 :  2/2 hits
                        1 tactical_bomber owned by the Germans, 1 carrier owned by the Italians, 1 submarine owned by the Americans and 3 bombers owned by the Americans lost in 92 Sea Zone
                    3 submarines owned by the Germans Submerged
                        Americans roll dice for 1 bomber in 92 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 fighter and 3 transports in 92 Sea Zone, round 3 :  1/2 hits
                        1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 92 Sea Zone
                    Germans win with 1 fighter and 3 transports remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Italians: 1 carrier and 1 cruiser
                    Casualties for Americans: 4 bombers and 1 submarine
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 54 Sea Zone
                    Americans attack with 4 bombers, 1 destroyer and 3 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 54 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 4 bombers and 1 destroyer in 54 Sea Zone, round 2 :  5/5 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win with 4 bombers, 1 destroyer and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Siberia
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Siberia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Siberia
                    Americans win, taking Siberia from Germans with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                    1 fighter owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 3 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                4 bombers moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from 125 Sea Zone to United Kingdom

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                4 infantry moved from Shensi to Szechwan
                4 infantry moved from Shensi to Tsinghai

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Battle in Tsinghai
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Tsinghai, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Kansu from Japanese, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Szechwan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Combat Move - British
                1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from Tobruk to Libya
                      British take Libya from Italians

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from West India to India
                1 artillery, 1 infantry and 1 mech_infantry moved from Persia to Eastern Persia
                1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 91 Sea Zone to French West Africa
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                2 fighters moved from Scotland to United Kingdom
                2 infantry moved from Eire to Scotland

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 destroyer placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 armour, 1 artillery and 1 mech_infantry placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_40574_UK_14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - Italians
                1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 marine moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 4 infantry, 2 marines and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                1 artillery, 4 infantry and 2 marines moved from 96 Sea Zone to Libya
                2 armour moved from Tunisia to Libya
                1 fighter moved from Southern Italy to Libya

    Purchase Units - Italians
                Italians buy 1 airfield, 2 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Libya
                    Italians attack with 2 armour, 1 artillery, 1 fighter, 4 infantry and 2 marines
                    British defend with 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
                    Italians win, taking Libya from British with 1 armour and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 2 marines
                    Casualties for British: 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 fighter moved from Libya to Malta
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 aaGun moved from Tunisia to Libya

    Place Units - Italians
                2 infantry and 1 marine placed in Northern Italy
                1 airfield placed in Malta

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_40574_Ita14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 14

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                        ANZAC roll dice for 1 artillery in New Guinea, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter and 1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40574_Fre14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Jehol to Suiyuyan
                      Germans take Suiyuyan from Chinese
                1 armour moved from Jehol to Hopei
                      Germans take Hopei from Chinese
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                2 fighters moved from Western Germany to 125 Sea Zone
                1 fighter moved from Western Germany to 115 Sea Zone
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Greece to Rostov
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Novgorod to Archangel

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 4 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win, taking 125 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Archangel from Russians with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Archangel
                1 mech_infantry moved from Belarus to Archangel
                1 mech_infantry moved from Romania to Belarus
                2 fighters moved from Southern Italy to Malta
                1 tactical_bomber moved from Greece to Western Germany
                2 fighters moved from 125 Sea Zone to Western Germany
                1 fighter moved from 115 Sea Zone to Novgorod
                1 fighter moved from 91 Sea Zone to Algeria
                1 armour moved from Jehol to Hopei
                1 submarine moved from 83 Sea Zone to 85 Sea Zone
                1 submarine moved from 92 Sea Zone to 105 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                5 mech_infantrys moved from Romania to Ukraine
                1 aaGun moved from Ukraine to Rostov
                1 tactical_bomber moved from Rostov to Greece
                1 fighter moved from Rostov to Greece

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                1 bomber placed in Western Germany
                1 submarine placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 93 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 104 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_40574_Ger15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - Russians
                2 artilleries and 3 infantry moved from Bryansk to Belarus
                1 artillery and 5 infantry moved from Bryansk to Belarus
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Germans
                2 artilleries and 4 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                1 artillery and 2 infantry moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
                1 artillery and 3 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Bryansk to Rostov
                1 fighter and 1 infantry moved from Russia to Smolensk
                3 artilleries and 4 infantry moved from Bryansk to Belarus

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Belarus
                    Russians attack with 6 artilleries and 12 infantry
                    Germans defend with 1 mech_infantry; Italians defend with 1 aaGun
                        Russians roll dice for 6 artilleries and 12 infantry in Belarus, round 2 :  4/18 hits
                        Germans roll dice for 1 aaGun and 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans and 1 aaGun owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Germans with 6 artilleries and 12 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Italians: 1 aaGun
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun, 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 3 infantry in Rostov, round 3 :  0/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Rostov, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 4 :  1/3 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Rostov, round 4 :  2/2 hits
                        1 aaGun owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery in Rostov, round 5 :  1/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 :  0/2 hits
                        1 infantry owned by the Germans lost in Rostov
                        Russians roll dice for 1 artillery in Rostov, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery in Rostov, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery in Rostov, round 7 :  0/1 hits
                        Germans roll dice for 1 artillery in Rostov, round 7 :  1/1 hits
                        1 artillery owned by the Russians lost in Rostov
                    Germans win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Evenkiyskiy, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Evenkiyskiy, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Evenkiyskiy, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Vologda to Urals
                1 fighter moved from Smolensk to Russia
                1 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Belarus
                1 aaGun, 9 artilleries and 47 infantry moved from Bryansk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_40574_Rus15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                2 mech_infantrys moved from Yunnan to Szechwan
                2 fighters and 1 tactical_bomber moved from Kiangsu to Szechwan
                1 bomber moved from Hunan to Szechwan
                1 fighter moved from 42 Sea Zone to 49 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries and 2 transports moved from 41 Sea Zone to 46 Sea Zone
                2 artilleries moved from 46 Sea Zone to New Guinea
                1 artillery and 1 marine moved from Java to 42 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 46 Sea Zone
                1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 battleship moved from 42 Sea Zone to 46 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 2 infantry, 9 mech_infantrys and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 battleship and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 49 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in New Guinea
                    Japanese attack with 3 artilleries and 1 marine
                    ANZAC defend with 1 artillery
                    Japanese win, taking New Guinea from ANZAC with 3 artilleries and 1 marine remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 7 infantry
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 7 infantry
                    Casualties for Japanese: 1 armour and 4 mech_infantrys

    Non Combat Move - Japanese
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Kwangtung to Anhwe
                1 armour moved from Kwangtung to Yunnan
                1 armour moved from Kwangtung to Hunan
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Anhwe to Chahar
                1 armour moved from Chahar to Manchuria
                1 infantry moved from Manchuria to Korea
                1 bomber, 2 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 carriers moved from 42 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 carrier moved from 41 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
                1 fighter moved from 49 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_40574_Jap15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from Siberia to Korea
                4 bombers moved from Queensland to New Guinea
                2 destroyers and 1 submarine moved from 54 Sea Zone to 55 Sea Zone

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Iwo Jima
                Battle in New Guinea
                    Americans attack with 4 bombers
                    Japanese defend with 3 artilleries and 1 marine
                        Americans roll dice for 4 bombers in New Guinea, round 2 :  3/4 hits
                        Japanese roll dice for 3 artilleries and 1 marine in New Guinea, round 2 :  1/4 hits
                        3 artilleries owned by the Japanese and 1 bomber owned by the Americans lost in New Guinea
                        Americans roll dice for 3 bombers in New Guinea, round 3 :  1/3 hits
                        Japanese roll dice for 1 marine in New Guinea, round 3 :  1/1 hits
                        1 marine owned by the Japanese and 1 bomber owned by the Americans lost in New Guinea
                    Americans win, taking Iwo Jima from Japanese with 2 bombers remaining. Battle score for attacker is -7
                    Casualties for Americans: 2 bombers
                    Casualties for Japanese: 3 artilleries and 1 marine
                Battle in 55 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 destroyers in 55 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Korea
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour in Korea, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Korea, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from New Guinea to Northern Territory
                1 fighter moved from Hawaiian Islands to Midway
                1 destroyer and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
                1 artillery and 1 mech_infantry moved from British Columbia to Western United States
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 2 artilleries, 1 fighter and 3 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from United Kingdom to Iceland
                3 submarines moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 bombers and 2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,3,3
                Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
                3 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from India to Burma
                1 bomber moved from Russia to Ukraine

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 transport
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer, 2 fighters and 1 transport in 125 Sea Zone, round 2 :  3/3 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 125 Sea Zone
                    British win with 2 fighters and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Norway
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 80 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    British attack with 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Burma, round 2 :  6/16 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 mech_infantry moved from West India to Burma
                1 artillery and 1 infantry moved from West India to India
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from French West Africa to Egypt
                1 fighter moved from 80 Sea Zone to West India
                1 fighter moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from 125 Sea Zone to Scotland
                1 armour, 1 artillery and 1 mech_infantry moved from Persia to Northwest Persia

    Place Units - British
                1 carrier placed in 80 Sea Zone
                1 destroyer placed in 109 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,5
                British collect 43 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 2 mech_infantrys

    triplea_40574_UK_15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - Italians
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from British
                      Italians take Alexandria from British

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Syria from British to Italians
                EDIT: Turning off Edit Mode
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Malta to Greece
                1 aaGun moved from Libya to 96 Sea Zone
                1 aaGun and 3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun moved from Greece to 97 Sea Zone
                3 infantry and 1 marine moved from Northern Italy to 97 Sea Zone
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone
                2 aaGuns, 3 infantry, 1 marine and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                2 aaGuns, 3 infantry and 1 marine moved from 99 Sea Zone to Syria
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                3 artilleries, 3 infantry and 1 marine placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_40574_Ita15.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 15

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Northern Territory
                2 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                2 aaGuns, 1 artillery and 10 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40574_Fre15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Suiyuyan to Shensi
                1 armour moved from Hopei to Shensi
                1 armour moved from Hopei to Shensi
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Novgorod to Smolensk
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 105 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone

    Purchase Units - Germans
                Germans buy 1 airfield, 3 artilleries, 1 bomber, 1 destroyer, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Smolensk
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win, taking 109 Sea Zone from Americans with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Germans attack with 2 armour and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Germans win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Smolensk to Finland
                3 mech_infantrys moved from Novgorod to Finland
                1 armour moved from Archangel to Karelia
                1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Archangel to Nenetsia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun, 14 artilleries and 12 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Volgograd
                8 armour moved from Ukraine to Caucasus
                3 armour moved from Ukraine to Volgograd
                11 mech_infantrys moved from Ukraine to Volgograd
                24 mech_infantrys moved from Ukraine to Caucasus
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 artillery and 2 infantry moved from France to Western Germany
                1 bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 91 Sea Zone to 89 Sea Zone
                3 submarines moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from Malta to Syria
                1 fighter moved from Algeria to Syria

    Place Units - Germans
                1 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                1 bomber placed in Western Germany
                1 airfield placed in Normandy Bordeaux
                1 harbour placed in Greece
                1 destroyer and 2 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_40574_Ger16.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 16

    Combat Move - Russians
                1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 artilleries and 4 infantry moved from Urals to Nenetsia
                1 artillery and 2 infantry moved from Russia to Vologda
                1 infantry moved from Belarus to Archangel
                      Russians take Archangel from Germans
                5 artilleries and 7 infantry moved from Belarus to Novgorod
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Nenetsia
                3 artilleries and 14 infantry moved from Russia to Bryansk

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 5 artilleries and 7 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 5 artilleries and 7 infantry in Novgorod, round 2 :  4/12 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 artilleries and 14 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 artilleries and 14 infantry in Bryansk, round 2 :  3/17 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 artilleries and 14 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 :  0/2 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 5 :  0/2 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 6 :  2/2 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia
                    Russians attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys
                        AA fire in Nenetsia :  1/1 hits
                        1 fighter owned by the Russians lost in Nenetsia
                        Russians roll dice for 2 artilleries and 4 infantry in Nenetsia, round 2 :  2/6 hits
                        Germans roll dice for 1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys in Nenetsia, round 2 :  1/5 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 2 artilleries and 3 infantry in Nenetsia, round 3 :  1/5 hits
                        Germans roll dice for 2 artilleries and 2 mech_infantrys in Nenetsia, round 3 :  2/4 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 2 artilleries and 1 infantry in Nenetsia, round 4 :  0/3 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Nenetsia, round 4 :  0/3 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Nenetsia, round 5 :  3/3 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Nenetsia, round 5 :  0/3 hits
                        1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 fighter and 3 infantry

    Non Combat Move - Russians
                1 artillery moved from Evenkiyskiy to Urals
                2 artilleries and 4 infantry moved from Amur to Korea

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_40574_Rus16.tsvg

  • '19 '17 '16

    Bummer. Can’t defend Bryansk and moved too many men there.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 16

    Combat Move - Japanese
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 55 Sea Zone
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                1 fighter moved from 46 Sea Zone to 17 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Manchuria to Korea
                1 bomber moved from Kweichow to Korea
                1 battleship moved from 46 Sea Zone to 33 Sea Zone
                1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 infantry, 1 marine and 7 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Americans scrambles 1 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Marshall Islands
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Marshall Islands from ANZAC with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 destroyers and 2 submarines
                    Americans defend with 1 destroyer, 1 fighter and 1 submarine
                    1 destroyer owned by the Japanese retreated to 16 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in Korea
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 2 artilleries and 4 infantry; Americans defend with 1 armour
                    Japanese win, taking Korea from Americans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 13
                    Casualties for Russians: 2 artilleries and 4 infantry
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 artillery and 3 infantry
                Moving scrambled unit from 25 Sea Zone back to originating territory: Midway

    Non Combat Move - Japanese
                1 bomber moved from Korea to Japan
                1 fighter moved from Kweichow to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Malaya to Shan State
                3 mech_infantrys moved from French Indo China to Kwangsi
                3 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangsi to Hunan
                1 armour moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
                2 mech_infantrys moved from Malaya to French Indo China
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 32 Sea Zone
                3 carriers moved from 46 Sea Zone to 32 Sea Zone
                2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 artillery, 1 infantry and 1 marine placed in Malaya
                1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    triplea_40574_Jap16.tsvg

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