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L17 BM3 G40 Amon-Sul (L) vs Aetv (X)

  • 22 21 20 19 18 17 16

    @Amon-Sul:

    U re pullin the worst and the best from me in this game  :lol: 8-) :-D

    Are you on your Limit? 8-)

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to British Columbia
                1 infantry moved from Amur to Siberia
                1 mech_infantry moved from French Indo China to Burma
                      Japanese take Burma from UK_Pacific

    Combat - Japanese
                Battle in British Columbia
                Battle in Siberia
                    Japanese attack with 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siberia, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siberia, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Siberia, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking British Columbia from British with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                1 artillery, 1 fighter and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5,3,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
                Japanese collect 25 PUs (9 lost to blockades); end with 25 PUs

    triplea_40575_Jap10.tsvg


  • @aequitas:

    @Amon-Sul:

    U re pullin the worst and the best from me in this game�  :lol: 8-) :-D

    Are you on your Limit? 8-)

    we shall see  :lol:


  • I made some mistakes after which it seems there is no turning back.

    U were better I resign

    congrats

  • 22 21 20 19 18 17 16

    Rematch? Switch sides??


  • sure. but not now. have to many games going.

  • 22 21 20 19 18 17 16

    Allright, let me know when ready.


  • we can start a new game imidiately, but i can promise u only 1 turn every 3 days .

  • 22 21 20 19 18 17 16

    @Amon-Sul:

    we can start a new game imidiately, but i can promise u only 1 turn every 3 days .

    That is fine. You may set it up then.
    I don’t mind using the same thread. :-D


  • we play new game in this topic ?

  • 22 21 20 19 18 17 16

    We can if you want to, but if you like to start a new thread , i am ok with that as well.


  • i did not know its possible in the same thread hehe

    i prefer the new thread

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