@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
Odonis (Axis) vs StuckTojo (Allies +21) No VCs - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in LibyaNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Romania to UkrainePlace Units - Italians
1 destroyer placed in 93 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 10 PUs (5 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
1 fighter moved from India to Siam
2 submarines moved from 41 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siam
ANZAC attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 2 tactical_bombers
ANZAC win, taking Siam from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 tactical_bombersNon Combat Move - ANZAC
1 fighter moved from Siam to Burma
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Algeria to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Eire to Scotland
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 infantry moved from Smolensk to Vologda
1 armour moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 fighter moved from Belarus to Vologda
1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 bomber and 1 fighter moved from Belarus to Caucasus
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Rostov to Tambov
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Belarus to Tambov
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 95 Sea Zone to AlgeriaCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 mech_infantry
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Algeria to 95 Sea Zone
3 infantry moved from Germany to Western Germany
2 infantry moved from Western Germany to France
1 aaGun moved from France to Western Germany
1 aaGun moved from Yugoslavia to Northern Italy
2 infantry moved from Northern Italy to France
1 bomber and 1 fighter moved from Caucasus to Rostov
1 fighter moved from Tambov to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Smolensk
2 fighters and 1 tactical_bomber moved from Vologda to Novgorod
3 armour moved from Novgorod to Belarus
1 armour moved from Rostov to Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to 95 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 57 PUs (5 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 destroyers, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 battleships, 3 carriers and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kweichow to 42 Sea Zone
2 bombers moved from Kwangtung to 42 Sea Zone
2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 destroyers, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 destroyers, 1 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 battleships, 3 carriers and 2 destroyers moved from 41 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Kweichow to 42 Sea Zone
2 bombers moved from Kwangtung to 42 Sea Zone
2 mech_infantrys moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kansu to Tsinghai
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
2 mech_infantrys moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 4 infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 4 infantry
Battle in Sikang
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Sikang from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour and 5 mech_infantrys
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 destroyers, 6 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber; ANZAC defend with 2 destroyers
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Americans win with 1 battleship and 2 fighters remaining. Battle score for attacker is -62
Casualties for ANZAC: 2 destroyers
Casualties for Americans: 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 bombers, 3 carriers, 2 destroyers, 6 fighters and 1 tactical_bomber
2 fighters owned by the Americans forced to land in JavaNon Combat Move - Japanese
1 artillery moved from Kiangsi to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Kansu to Shensi
1 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Sikang to Kwangsi
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4,1,2
Japanese collect 57 PUs (7 lost to blockades); end with 57 PUs total -
wow. Diced badly in both key battles considering I had the advantage in both… game changer…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
6 fighters moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 39 Sea Zone
Americans attack with 1 battleship
Japanese defend with 2 transports
Americans win, taking 39 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 94 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 transport; Italians defend with 1 destroyer
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 transport
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 110 Sea Zone to United Kingdom
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
4 carriers, 1 cruiser, 5 destroyers, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
6 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from French Equatorial Africa to Iraq
1 bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Java to India
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Eastern Persia to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
4 fighters moved from Russia to Kazakhstan
1 artillery moved from Nigeria to French Central Africa
British take French Central Africa from Italians
1 fighter moved from Union of South Africa to Egypt
1 armour and 2 mech_infantrys moved from Rhodesia to Anglo Egyptian SudanCombat - British
British creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 4 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 4 mech_infantrys
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
4 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
3 artilleries moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery moved from Burma to Shan StatePlace Units - British
2 transports placed in 81 Sea Zone
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from Eastern Persia to Yunnan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
4 fighters moved from Russia to Kazakhstan
1 artillery moved from Nigeria to French Central Africa
British take French Central Africa from Italians
1 fighter moved from Union of South Africa to Egypt
1 armour and 2 mech_infantrys moved from Rhodesia to Anglo Egyptian SudanCombat - British
British creates battle in territory 93 Sea Zone
Battle in 93 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 4 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 4 mech_infantrys
Battle in Kazakhstan
British attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
4 fighters moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Turkmenistan to Russia
3 artilleries moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Trans-Jordan to Iraq
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery moved from Burma to Shan StatePlace Units - British
2 transports placed in 81 Sea Zone
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode -
wow. Diced badly in both key battles considering I had the advantage in both… game changer…
Ouch!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Libya to Tunisia
Italians take Tunisia from British
1 artillery moved from Libya to Tobruk
Italians take Tobruk from BritishCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 cruiser moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
2 mech_infantrys placed in Northern Italy
2 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Siam to French Indo China
ANZAC take French Indo China from Japanese
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 43 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Battle in Philippines
ANZAC attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to Persia
1 fighter moved from Persia to RussiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 mech_infantry moved from Rostov to Caucasus
3 fighters and 1 tactical_bomber moved from Rostov to Caucasus
2 bombers moved from Rostov to Vologda
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to VologdaCombat - Germans
Battle in Vologda
Germans attack with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for British: 1 artilleryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
1 artillery moved from Tambov to Bryansk
4 armour moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries and 6 mech_infantrys moved from Western Ukraine to Bryansk
2 armour, 3 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
2 armour, 3 artilleries and 5 mech_infantrys moved from Rostov to Bryansk
1 aaGun moved from Rostov to Tambov
2 bombers, 2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters moved from 95 Sea Zone to Ukraine
1 cruiser moved from 95 Sea Zone to 98 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 destroyer placed in 110 Sea Zone
7 mech_infantrys placed in Western Germany
Germans undo move 5.
5 mech_infantrys placed in Western Germany
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to CaucasusCombat - Russians
Battle in Samara
Russians attack with 2 artilleries and 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Tambov from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
4 infantry moved from Russia to Tambov
4 infantry moved from Russia to Samara
2 aaGuns moved from Russia to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to Yunnan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 destroyers, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 2 submarines; ANZAC defend with 1 destroyer and 2 transports
1 transport owned by the Japanese retreated to 20 Sea Zone
Americans win with 2 destroyers and 2 transports remaining. Battle score for attacker is -23
Casualties for Americans: 2 submarines
Casualties for Japanese: 3 destroyers and 1 tactical_bomber
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Japanese win, taking French Indo China from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
1 artillery moved from Tsinghai to Shensi
1 aaGun moved from Shensi to Tsinghai
1 infantry moved from Urals to Timguska
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 61 PUs; end with 61 PUs total -
and the horrific rolling continues…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from India to Sikang
1 bomber moved from Trans-Jordan to Tunisia
2 infantry moved from Algeria to Tunisia
4 fighters moved from 92 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win, taking 98 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 94 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 cruiser
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in Sikang
Americans attack with 2 fighters
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Americans win, taking Tunisia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 bomber moved from Tunisia to Morocco
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Syria
1 cruiser and 4 destroyers moved from 92 Sea Zone to 98 Sea Zone
3 carriers moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from 94 Sea Zone to 98 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 110 Sea Zone to Gibraltar
2 fighters moved from Sikang to Kazakhstan
1 battleship moved from 39 Sea Zone to 44 Sea Zone
1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 101 Sea Zone to 86 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs





