Innohub (Axis) vs Farmboy (Allies)

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kweichow
                1 artillery and 8 infantry moved from Kwangsi to Hunan
                1 infantry moved from Hopei to Chahar
                1 artillery and 3 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_40583_Chi8.tsvg

  • 19 18 17 16 15

    You could use ;dice X;   (replace ; with : and X = number of dice)

    so below I type ;dice 2;

    DiceRolling 2:
    (1, 6)

  • 19 18 17 16 15

    and go ahead :-D

  • 25 23 22 21 20 19 18 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 unit repaired.
                1 armour moved from Libya to Tobruk
                      British take Tobruk from Italians
                5 fighters and 3 tactical_bombers moved from India to Caucasus
                2 fighters moved from Russia to Caucasus
                1 armour moved from Tobruk to Libya
                1 fighter moved from Union of South Africa to 72 Sea Zone
                1 armour moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Italians
                1 armour moved from Rhodesia to Union of South Africa
                1 infantry moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians

    triplea_40583_Bri8.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                1 fighter moved from Caroline Islands to 22 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 46 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                2 carriers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
                3 artilleries, 7 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
                3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 94 Sea Zone to 91 Sea Zone
                3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 bomber moved from 5 Sea Zone to Soviet Far East

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 bombers and 4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kweichow
                1 artillery and 8 infantry moved from Kwangsi to Hunan
                1 infantry moved from Hopei to Chahar
                1 artillery and 3 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Purchase Units - British
                British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour moved from Libya to Tobruk
                      British take Tobruk from Italians
                5 fighters and 3 tactical_bombers moved from India to Caucasus
                2 fighters moved from Russia to Caucasus
                1 armour moved from Tobruk to Libya
                1 fighter moved from Union of South Africa to 72 Sea Zone
                1 armour moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Italians
                1 armour moved from Rhodesia to Union of South Africa
                1 infantry moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 72 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Caucasus
                    British attack with 7 fighters and 3 tactical_bombers
                    Germans defend with 1 infantry
                        British roll dice for 7 fighters and 3 tactical_bombers in Caucasus, round 2 :  4/10 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - British
                7 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
                1 fighter moved from 72 Sea Zone to Union of South Africa
                1 artillery and 7 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Burma to Shan State
                3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
                1 carrier, 1 destroyer and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya

    Place Units - British
                2 fighters placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
        Kwangsi : 3 aaGuns, 2 artilleries and 5 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag
        Kweichow : 3 artilleries, 1 fighter and 7 infantry
        Hunan : 1 artillery and 8 infantry
        Hopei : 1 infantry
        Tsinghai : 1 armour and 2 mech_infantrys
        Chahar : 1 infantry
        Shan State : 2 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Kwangtung : 1 airfield and 1 harbour
        Queensland : 1 artillery and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 harbour
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 bomber
        Kazakhstan : 3 armour and 1 mech_infantry
        French Indo China : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship
        37 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 1 fighter and 1 tactical_bomber
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 4 fighters and 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 3 artilleries, 1 harbour, 7 infantry and 2 mech_infantrys
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        South West Africa : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 10 infantry
        Morocco : 2 aaGuns, 3 artilleries and 5 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Russia : 4 bombers
        Volgograd : 7 fighters and 2 tactical_bombers
        Turkmenistan : 1 artillery and 7 infantry
        112 Sea Zone : 1 destroyer
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 1 destroyer, 4 fighters and 13 transports
        110 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 23 / 25
        Japanese : 42 / 43
        Americans : 52 / 73
        Chinese : 13 / 19
        British : 23 / 23
        UK_Pacific : 13 / 15
        Italians : 23 / 36
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40583_UK_8.tsvg

  • 25 23 22 21 20 19 18 17

    AA for bomber

    : dice 1:

  • 25 23 22 21 20 19 18 17

    Maybe that was dumb. I was assuming that there was a dice roller attached to the forum. Is that right?

  • 25 23 22 21 20 19 18 17

    Sorry for the delay. If you don’t wan to wait on me, I’m happy if you do it as well. Its 3 bombers from Russia hitting NW Persia and Landing with the British air in volgograd. 1 bomber hitting Ukraine Factory and landing in Russia.

  • 19 18 17 16 15

    you are getting close… there is no space between the : and the dice, so it is ;dice 1;  and replace ; with :

    See if it works :-D

  • 25 23 22 21 20 19 18 17

    AA against Bomber

    DiceRolling 1:
    (4)

  • 25 23 22 21 20 19 18 17

    Bombing run

    DiceRolling 1:
    (4)

  • 25 23 22 21 20 19 18 17

    3 bombers against tac

    DiceRolling 3:
    (2, 5, 6)

  • 25 23 22 21 20 19 18 17

    tac

    DiceRolling 1:
    (3)

  • 25 23 22 21 20 19 18 17

    will edit and repost.

    Thanks!

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from Western United States to 5 Sea Zone
                1 fighter moved from Caroline Islands to 22 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 46 Sea Zone to 22 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 23 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                2 carriers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
                3 artilleries, 7 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
                3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 94 Sea Zone to 91 Sea Zone
                3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 bomber moved from 5 Sea Zone to Soviet Far East

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 bombers and 4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Kwangsi to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kweichow
                1 artillery and 8 infantry moved from Kwangsi to Hunan
                1 infantry moved from Hopei to Chahar
                1 artillery and 3 infantry moved from Hopei to Kweichow

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Purchase Units - British
                British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour moved from Libya to Tobruk
                      British take Tobruk from Italians
                5 fighters and 3 tactical_bombers moved from India to Caucasus
                2 fighters moved from Russia to Caucasus
                1 armour moved from Tobruk to Libya
                1 fighter moved from Union of South Africa to 72 Sea Zone
                1 armour moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Italians
                1 armour moved from Rhodesia to Union of South Africa
                1 infantry moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 72 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Caucasus
                    British attack with 7 fighters and 3 tactical_bombers
                    Germans defend with 1 infantry
                        British roll dice for 7 fighters and 3 tactical_bombers in Caucasus, round 2 :  4/10 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Caucasus
                    British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - British
                7 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
                1 fighter moved from 72 Sea Zone to Union of South Africa
                1 artillery and 7 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Burma to Shan State
                3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
                1 carrier, 1 destroyer and 2 transports moved from 94 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya

    Place Units - British
                2 fighters placed in United Kingdom
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 23 PUs; end with 23 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northwest Persia: 1 tactical_bomber
                EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
                EDIT: Removing units owned by Americans from Russia: 3 bombers
                EDIT: Adding units owned by Americans to Volgograd: 2 bombers

    triplea_40583_UK_8.tsvg

  • 25 23 22 21 20 19 18 17

    I added 6 damage to the factory because I rolled a 4.  I think 4 is still a hit and you add 2, but I don’t have the rules in front of me so double check. Also worth double checking the other edits too.

    Thanks again.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 bomber moved from Tanganyika Territory to 41 Sea Zone
                2 infantry moved from Persia to Eastern Persia

    Combat - Italians
                Battle in 41 Sea Zone
                    Italians attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Eastern Persia
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Eastern Persia, round 2 :  5/8 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Persia
                    Italians win, taking Eastern Persia from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 infantry moved from Persia to Eastern Persia
                7 mech_infantrys moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Tanganyika Territory to Belgian Congo
                1 bomber moved from Tanganyika Territory to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 81 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 armour moved from Romania to Ukraine
                1 bomber moved from 41 Sea Zone to Java
                1 fighter moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Persia
                1 transport placed in 98 Sea Zone
                1 factory_minor placed in Iraq
                Italians undo move 2.
                1 transport placed in 81 Sea Zone

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs

    Territory Summary for Italians :

    Java : 1 bomber
        Belgian Congo : 1 flag, 1 artillery
        Trans-Jordan : 1 flag, 1 artillery and 3 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag
        French Equatorial Africa : 1 flag
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Belarus : 1 flag
        Ukraine : 1 armour
        Iraq : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 8 infantry and 8 mech_infantrys
        81 Sea Zone : 1 submarine and 1 transport
        Persia : 1 flag, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
        98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 23 / 25
        Japanese : 42 / 43
        Americans : 52 / 73
        Chinese : 13 / 19
        British : 22 / 23
        UK_Pacific : 13 / 15
        Italians : 24 / 38
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40583_Ita8.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kwangsi: 3 aaGuns, 2 artilleries and 5 infantry
                EDIT: Adding units owned by UK_Pacific to Hunan: 3 aaGuns, 2 artilleries and 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from Caroline Islands: 2 fighters
                EDIT: Adding units owned by UK_Pacific to Queensland: 2 fighters
                EDIT: Adding units owned by UK_Pacific to 62 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_40583_ANZ8.tsvg

  • 25 23 22 21 20 19 18 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kwangsi: 3 aaGuns, 2 artilleries and 5 infantry
                EDIT: Adding units owned by UK_Pacific to Hunan: 3 aaGuns, 2 artilleries and 5 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Removing units owned by British from Caroline Islands: 2 fighters
                EDIT: Adding units owned by UK_Pacific to Queensland: 2 fighters
                EDIT: Adding units owned by UK_Pacific to 62 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 fighter moved from 26 Sea Zone to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 armour
        46 Sea Zone : 1 destroyer
        62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Libya : 5 infantry

    Production/PUs Summary :

    Germans : 57 / 82
        Russians : 23 / 25
        Japanese : 42 / 43
        Americans : 52 / 73
        Chinese : 13 / 19
        British : 22 / 23
        UK_Pacific : 13 / 15
        Italians : 24 / 38
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40583_Fre8.tsvg

  • 25 23 22 21 20 19 18 17

    Forgot my UK pacific NC moves and made them on the Australia turn. Again, its my error (and given that you had a turn in between) feel free to edit it back.

Suggested Topics

  • 10
  • 35
  • 77
  • 108
  • 93
  • 68
  • 118
  • 203
Axis & Allies Boardgaming Custom Painted Miniatures

55

Online

17.9k

Users

40.7k

Topics

1.8m

Posts