Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsInnohub (Axis) vs Farmboy (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 destroyers, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 3 artilleries, 8 infantry and 8 mech_infantrys moved from Iraq to Persia
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Iraq to 96 Sea Zone
1 bomber moved from Iraq to Union of South Africa
2 bombers moved from Egypt to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Rhodesia to Union of South Africa
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 armour and 2 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 armour in Bryansk, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Persia
Italians attack with 2 armour, 3 artilleries, 8 infantry and 8 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour, 3 artilleries, 8 infantry and 8 mech_infantrys in Persia, round 2 : 9/21 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 2 armour, 3 artilleries, 8 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser
Battle in Union of South Africa
Italians attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
British defend with 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Italians roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Union of South Africa, round 2 : 2/6 hits
British roll dice for 1 armour, 1 fighter and 4 infantry in Union of South Africa, round 2 : 4/6 hits
1 bomber owned by the Italians, 1 armour owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Union of South Africa
retreated to Union of South Africa
British win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is -19
Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
2 bombers moved from Union of South Africa to Tanganyika Territory
1 aaGun moved from Iraq to Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 armour moved from Belarus to RomaniaPlace Units - Italians
2 destroyers and 2 submarines placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in EgyptTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
South West Africa : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 1 artillery, 2 bombers and 1 infantry
French Equatorial Africa : 1 flag
Syria : 1 flag
Romania : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 armour and 1 infantry
Archangel : 1 flag
95 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport
Iraq : 1 flag
72 Sea Zone : 1 transport
Persia : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 8 infantry and 8 mech_infantrys
98 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 52 / 72
Russians : 27 / 29
Japanese : 41 / 47
Americans : 52 / 72
Chinese : 14 / 20
British : 21 / 24
UK_Pacific : 16 / 21
Italians : 27 / 36
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.280
Median : 3.000
Variance : 1.061
Standard Deviation : 1.030
Total rolls : 50Italians Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3.333
Median : 3.000
Variance : 1.079
Standard Deviation : 1.039
Total rolls : 39Russians Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.111
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9 -
No worry, that’s fine.
And good defense on s. Africa :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 transport
33 Sea Zone : 2 destroyers and 1 fighterProduction/PUs Summary :
Germans : 52 / 72
Russians : 27 / 29
Japanese : 37 / 47
Americans : 52 / 72
Chinese : 14 / 20
British : 21 / 24
UK_Pacific : 16 / 21
Italians : 27 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 94 Sea Zone to Tunisia
3 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 transport
33 Sea Zone : 2 destroyers and 1 fighter
Tunisia : 2 infantry
Libya : 3 infantryProduction/PUs Summary :
Germans : 52 / 72
Russians : 27 / 29
Japanese : 37 / 47
Americans : 52 / 72
Chinese : 14 / 20
British : 21 / 24
UK_Pacific : 16 / 21
Italians : 27 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Thanks. And yeah, I really needed that dice roll.
No worry, that’s fine.
And good defense on s. Africa :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
9 armour moved from Belarus to Ukraine
1 infantry moved from Northwest Persia to Caucasus
2 bombers moved from Eastern Poland to Caucasus
2 bombers moved from Belarus to Caucasus
1 infantry moved from Iraq to Persia
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from Southern Italy to Persia
1 tactical_bomber moved from Eastern Poland to Caucasus
1 fighter moved from Eastern Poland to Caucasus
2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Belarus to Ukraine
1 fighter moved from Eastern Poland to Caucasus
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to 114 Sea Zone
1 fighter moved from Slovakia Hungary to 114 Sea Zone
1 tactical_bomber moved from Slovakia Hungary to 114 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 9 armour and 2 mech_infantrys
Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 9 armour and 2 mech_infantrys in Ukraine, round 2 : 2/11 hits
Russians roll dice for 1 aaGun, 2 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 2/5 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 9 armour in Ukraine, round 3 : 4/9 hits
Russians roll dice for 2 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 2/4 hits
2 armour owned by the Russians, 1 artillery owned by the Russians, 2 armour owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 2 armour, 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 4 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 4 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 5/8 hits
Russians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Germans, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 1/9 hits
Russians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 3 : 5/9 hits
Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Germans
EDIT: Removing units owned by Germans from Caucasus: 1 fighter
EDIT: Adding units owned by Germans to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
2 fighters moved from Slovakia Hungary to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Iraq
4 bombers moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 infantry moved from Belarus to Smolensk
1 fighter moved from 114 Sea Zone to Western Germany
2 tactical_bombers moved from 114 Sea Zone to Western Germany
1 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Finland to Karelia
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
Germans undo move 1.
1 artillery and 2 mech_infantrys placed in Novgorod
2 fighters placed in France
1 bomber placed in Western Germany
Germans undo move 3.
1 bomber placed in France
1 submarine placed in 93 Sea Zone
4 mech_infantrys placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Germans :
Egypt : 2 infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Poland : 1 armour and 6 mech_infantrys
Germany : 1 factory_major, 4 infantry and 4 mech_infantrys
Northern Italy : 1 infantry
Southern Italy : 3 fighters and 7 mech_infantrys
Belarus : 2 aaGuns, 5 artilleries and 4 infantry
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 7 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 1 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 1 fighter and 1 transport
93 Sea Zone : 1 submarine
Crete : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 harbour
Iraq : 1 infantry
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 tactical_bomber
Persia : 4 bombers, 2 fighters and 1 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 60 / 82
Russians : 19 / 29
Japanese : 37 / 47
Americans : 52 / 72
Chinese : 14 / 20
British : 21 / 24
UK_Pacific : 16 / 21
Italians : 27 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.645
Median : 4.000
Variance : 0.197
Standard Deviation : 0.444
Total rolls : 62Germans Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 10 times
Average roll : 3.660
Median : 4.000
Variance : 0.326
Standard Deviation : 0.571
Total rolls : 47Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.600
Median : 4.000
Variance : 0.214
Standard Deviation : 0.463
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Italians
2 armour moved from Russia to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Italians
2 armour moved from Russia to Rostov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Italians defend with 1 armour and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bryansk, round 2 : 0/6 hits
Italians roll dice for 1 armour and 1 infantry in Bryansk, round 2 : 0/2 hits
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bryansk, round 3 : 2/6 hits
Italians roll dice for 1 armour and 1 infantry in Bryansk, round 3 : 1/2 hits
1 armour owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Rostov
Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Bryansk to Russia
1 infantry moved from Chahar to Hopei
1 artillery moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 aaGuns moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
3 artilleries and 7 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUsTerritory Summary for Russians :
Hopei : 1 infantry
Bryansk : 2 artilleries and 2 infantry
Rostov : 2 armour
Archangel : 1 armour
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Tambov : 1 aaGun, 2 artilleries and 2 infantry
Volgograd : 1 factory_minor
Smolensk : 2 aaGuns, 1 armour, 7 artilleries and 11 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 82
Russians : 24 / 25
Japanese : 37 / 47
Americans : 52 / 72
Chinese : 14 / 20
British : 21 / 24
UK_Pacific : 16 / 21
Italians : 25 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 17 Sea Zone to 23 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
5 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 bomber moved from Kiangsu to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 17 Sea Zone to 22 Sea Zone
1 bomber moved from Kiangsu to 22 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
1 bomber moved from Kiangsu to 46 Sea Zone
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Jehol to AnhweCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 cruiser and 1 transport in 46 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 46 Sea Zone
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 cruiser and 1 transport
Casualties for Japanese: 1 fighter
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 23 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 23 Sea Zone
retreated to 23 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Anhwe
Japanese attack with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Anhwe, round 2 : 2/13 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from 46 Sea Zone to Paulau Island
2 carriers moved from 17 Sea Zone to 34 Sea Zone
1 carrier moved from 17 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
2 fighters moved from 23 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Kiangsu to 34 Sea Zone
1 bomber moved from 22 Sea Zone to Paulau Island
1 fighter moved from Kiangsu to Paulau Island
2 aaGuns moved from Kiangsu to Anhwe
3 tactical_bombers moved from Kiangsu to Paulau Island
1 tactical_bomber moved from 22 Sea Zone to Paulau Island
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to AmurPlace Units - Japanese
1 armour placed in Manchuria
2 infantry and 1 mech_infantry placed in Shantung
2 destroyers placed in 19 Sea Zone
Japanese undo move 3.
2 submarines placed in 19 Sea Zone
Japanese undo move 1.
Japanese undo move 1.
2 destroyers placed in 19 Sea Zone
Japanese undo move 2.
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 3.
1 destroyer placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Shantung
Japanese undo move 4.
1 armour and 1 mech_infantry placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs totalTerritory Summary for Japanese :
Paulau Island : 3 bombers, 1 fighter and 4 tactical_bombers
Shantung : 1 flag, 1 factory_minor
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Anhwe : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 2 infantry
Siberia : 1 flag, 1 mech_infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 flag, 1 transport
34 Sea Zone : 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
22 Sea Zone : 1 destroyer
19 Sea Zone : 2 destroyers and 2 submarines
5 Sea Zone : 1 transport
54 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 82
Russians : 23 / 25
Japanese : 43 / 43
Americans : 52 / 72
Chinese : 12 / 20
British : 21 / 24
UK_Pacific : 13 / 21
Italians : 25 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea Zone -
I forgot two combats on the US turn. I was going to hit your tac in NW Persia with 3 bombers and was going to use the 4th bomber to do a bombing run on the factory in Ukraine. I’ve seen people do after the fact rolling and post that. Do you know how that works? And if you prefer that it is too late, that is fine too. My error.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 carriers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 bomber moved from 5 Sea Zone to Soviet Far EastPlace Units - Americans
1 transport placed in 10 Sea Zone
2 bombers and 4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 artillery and 8 infantry moved from Kwangsi to Hunan
1 infantry moved from Hopei to Chahar
1 artillery and 3 infantry moved from Hopei to KweichowPlace Units - Chinese
2 artilleries and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
You could use ;dice X; (replace ; with : and X = number of dice)
so below I type ;dice 2;
Rolling 2:
(1, 6) -
and go ahead :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 unit repaired.
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
5 fighters and 3 tactical_bombers moved from India to Caucasus
2 fighters moved from Russia to Caucasus
1 armour moved from Tobruk to Libya
1 fighter moved from Union of South Africa to 72 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from Western United States to 5 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 46 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 26 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
2 carriers and 4 fighters moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from Tunisia to 94 Sea Zone
3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 94 Sea Zone to 91 Sea Zone
3 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 bomber moved from 5 Sea Zone to Soviet Far EastPlace Units - Americans
1 transport placed in 10 Sea Zone
2 bombers and 4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Kweichow
1 artillery and 8 infantry moved from Kwangsi to Hunan
1 infantry moved from Hopei to Chahar
1 artillery and 3 infantry moved from Hopei to KweichowPlace Units - Chinese
2 artilleries and 4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsPurchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
5 fighters and 3 tactical_bombers moved from India to Caucasus
2 fighters moved from Russia to Caucasus
1 armour moved from Tobruk to Libya
1 fighter moved from Union of South Africa to 72 Sea Zone
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to Union of South Africa
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from ItaliansCombat - British
Battle in 72 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 72 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 7 fighters and 3 tactical_bombers
Germans defend with 1 infantry
British roll dice for 7 fighters and 3 tactical_bombers in Caucasus, round 2 : 4/10 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win with 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry
Casualties for British: 1 tactical_bomberNon Combat Move - British
7 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
1 fighter moved from 72 Sea Zone to Union of South Africa
1 artillery and 7 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from Burma to Shan State
3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
1 carrier, 1 destroyer and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to LibyaPlace Units - British
2 fighters placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 23 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery and 5 infantryTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Kwangsi : 3 aaGuns, 2 artilleries and 5 infantry
Kiangsi : 1 infantry
Siam : 1 flag
Kweichow : 3 artilleries, 1 fighter and 7 infantry
Hunan : 1 artillery and 8 infantry
Hopei : 1 infantry
Tsinghai : 1 armour and 2 mech_infantrys
Chahar : 1 infantry
Shan State : 2 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Kwangtung : 1 airfield and 1 harbour
Queensland : 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 1 harbour
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber
Kazakhstan : 3 armour and 1 mech_infantry
French Indo China : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship
37 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 1 fighter and 1 tactical_bomber
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 bombers, 1 factory_major, 4 fighters and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 3 artilleries, 1 harbour, 7 infantry and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
South West Africa : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 10 infantry
Morocco : 2 aaGuns, 3 artilleries and 5 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russia : 4 bombers
Volgograd : 7 fighters and 2 tactical_bombers
Turkmenistan : 1 artillery and 7 infantry
112 Sea Zone : 1 destroyer
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
Brazil : 1 flag
91 Sea Zone : 3 carriers, 1 destroyer, 4 fighters and 13 transports
110 Sea Zone : 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 57 / 82
Russians : 23 / 25
Japanese : 42 / 43
Americans : 52 / 73
Chinese : 13 / 19
British : 23 / 23
UK_Pacific : 13 / 15
Italians : 23 / 36
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
AA for bomber
: dice 1:
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Maybe that was dumb. I was assuming that there was a dice roller attached to the forum. Is that right?
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Sorry for the delay. If you don’t wan to wait on me, I’m happy if you do it as well. Its 3 bombers from Russia hitting NW Persia and Landing with the British air in volgograd. 1 bomber hitting Ukraine Factory and landing in Russia.





