Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
scramble from moscow?
I see I forgot to move my 2 Anzac ftrs into Moscow.
Will you allow that correction? Obvisouly they are doing no good in mid-Siberia.
I assume such a move would affect your bombing run
sorry, i don’t want redo turn, too boring. For scramble, what you say?
will you allow edit after your turn?
not moving the anzac was a blatant mistake on my part
full intercept too
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Belarus to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 4 infantry moved from Novgorod to Belarus
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Rhodesia to Persia
1 submarine moved from 70 Sea Zone to 72 Sea Zone
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber and 2 fighters moved from Russia to Bryansk
2 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
1 artillery and 9 infantry placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Yenisey: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 infantry moved from 56 Sea Zone to Western Australia
1 marine moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 marine moved from Java to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 marine, 2 submarines, 4 tactical_bombers and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Burma
1 armour moved from French Indo China to Burma
3 fighters and 4 tactical_bombers moved from 38 Sea Zone to Burma
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
3 bombers moved from Anhwe to Shan State
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
4 fighters moved from Japan to French Indo China
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Western Australia from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Burma
Japanese attack with 1 armour, 3 fighters, 1 marine and 4 tactical_bombers
British defend with 1 artillery and 2 infantry; Chinese defend with 1 fighter
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 artillery and 2 infantry
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 armour and 1 marine
Battle in Shan State
Japanese attack with 1 artillery, 3 bombers and 1 infantry
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Burma to 38 Sea Zone
3 bombers moved from Shan State to French Indo China
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Queensland
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6,6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,5,6,6,6,5,6
Japanese collect 42 PUs (13 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Buryatia to Yenisey
3 fighters moved from Korea to Yenisey
1 armour moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Manchuria
1 artillery moved from Philippines to 35 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 110 Sea Zone to 104 Sea Zone
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 104 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to 92 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 92 Sea Zone
Combat - Americans
Battle in Java
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French West Africa
Battle in Yenisey
Americans attack with 3 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking French West Africa from Italians, taking Yenisey from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 4 fighters
Italians defend with 2 destroyers and 1 submarine
Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 marine
EDIT: Adding units owned by Americans to Morocco: 1 marine
EDIT: Turning off Edit Mode
2 carriers and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
2 transports moved from 90 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to India
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from New Zealand to Caroline Islands
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Yenisey to Yakut S.S.R.
Place Units - Americans
3 fighters placed in Korea
1 carrier and 1 destroyer placed in 101 Sea Zone
1 artillery, 1 bomber, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
Non Combat Move - British
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour, 1 cruiser, 6 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 15 PUs; end with 16 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 19 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 9 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Smolensk to Vologda
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
2 infantry moved from Persia to Eastern Persia
3 artilleries moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Tobruk to Libya
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Tobruk to Libya
1 fighter moved from Tobruk to Egypt
1 armour and 3 mech_infantrys moved from Tobruk to Egypt
2 armour and 2 mech_infantrys moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Libya
1 submarine moved from 76 Sea Zone to 81 Sea Zone
Combat - Italians
Battle in Libya
Italians attack with 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Libya to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 44 PUs; end with 44 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Japanese to Russians
EDIT: Removing units owned by ANZAC from Siberia: 1 infantry
EDIT: Adding units owned by ANZAC to Soviet Far East: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 carriers, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 artilleries and 2 infantry moved from France to Northern Italy
1 artillery and 9 infantry moved from Western Germany to Northern Italy
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Volgograd to Tambov
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 bomber moved from Bryansk to Southern Italy
1 bomber moved from Persia to Southern Italy
scramble from london?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 carriers, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 artilleries and 2 infantry moved from France to Northern Italy
1 artillery and 9 infantry moved from Western Germany to Northern Italy
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 4 mech_infantrys moved from Poland to Western Ukraine
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Belarus to Bryansk
2 artilleries and 3 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Volgograd to Tambov
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 bomber moved from Bryansk to Southern Italy
1 bomber moved from Persia to Southern Italy
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
Place Units - Germans
2 carriers and 1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs