Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Russia
1 bomber moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Germany to Bryansk
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
4 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
4 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Egypt to Union of South Africa
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to France
Combat - Germans
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 5 damage total.
scramble from moscow?
yes all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Russia
1 bomber moved from Ukraine to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 fighter moved from Germany to Bryansk
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
4 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
4 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Bryansk to Volgograd
1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Egypt to Union of South Africa
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries and 4 infantry moved from Western Germany to France
Combat - Germans
Strategic bombing raid in Union of South Africa
Bombing raid in Union of South Africa rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Union of South Africa causes 5 damage total.
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 infantry moved from 112 Sea Zone to Norway
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 bombers and 1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 bomber moved from Union of South Africa to Rhodesia
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour, 2 infantry and 4 mech_infantrys placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 12 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 49 PUs;
Japanese buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 marine moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
2 marines moved from New South Wales to 62 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 marines, 2 tactical_bombers and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to Java
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 armour moved from Hunan to French Indo China
2 bombers moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Shan State
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in Java
Japanese attack with 2 marines
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 marine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 marine
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to Anhwe
2 bombers moved from Yunnan to Anhwe
Place Units - Japanese
1 artillery and 2 infantry placed in New South Wales
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,6,2,1,2,1,1,2,6
Japanese collect 36 PUs (19 lost to blockades); end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
1 armour moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Korea to Buryatia
Russians take Buryatia from Japanese
1 mech_infantry moved from Korea to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Korea to Kiangsu
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Strategic bombing raid in Kiangsu
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.
Battle in Marshall Islands
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking 37 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Germans with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Marianas
Non Combat Move - Americans
1 carrier and 2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Korea to Philippines
2 cruisers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Korea to Philippines
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 26 Sea Zone to New Zealand
1 tactical_bomber moved from 26 Sea Zone to New Zealand
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
3 fighters placed in Korea
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Yunnan
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
2 fighters moved from Holland Belgium to United Kingdom
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,3
British collect 20 PUs (2 lost to blockades); end with 20 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 bomber, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Trans-Jordan to Alexandria
1 fighter moved from Southern Italy to 92 Sea Zone
2 destroyers and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 fighter moved from Egypt to Southern Italy
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
3 artilleries and 2 mech_infantrys moved from Rhodesia to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
2 mech_infantrys moved from Belgian Congo to Union of South Africa
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
2 fighters moved from Belgian Congo to Tobruk
1 artillery and 2 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Novosibirsk to Urals
Italians take Urals from Russians
1 infantry moved from Samara to Vologda
Italians take Vologda from Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Ukraine to Bryansk
SCRAMBLE FROM GIBRALTAR?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 bomber, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Trans-Jordan to Alexandria
1 fighter moved from Southern Italy to 92 Sea Zone
2 destroyers and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 fighter moved from Egypt to Southern Italy
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
3 artilleries and 2 mech_infantrys moved from Rhodesia to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
2 mech_infantrys moved from Belgian Congo to Union of South Africa
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
2 fighters moved from Belgian Congo to Tobruk
1 artillery and 2 infantry moved from Eastern Persia to West India
3 infantry moved from Persia to Eastern Persia
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Novosibirsk to Urals
Italians take Urals from Russians
1 infantry moved from Samara to Vologda
Italians take Vologda from Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Union of South Africa
Italians attack with 2 armour, 3 artilleries and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Union of South Africa from British with 2 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in 92 Sea Zone
Italians attack with 2 destroyers, 1 fighter and 2 submarines
Americans defend with 1 destroyer and 1 submarine
Italians win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Persia
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 45 PUs; end with 45 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 58 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
1 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Smolensk to Bryansk
2 infantry moved from Belarus to Bryansk
4 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 artillery and 4 infantry moved from Novgorod to Belarus
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 armour and 4 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Rhodesia to Persia
1 submarine moved from 70 Sea Zone to 72 Sea Zone
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
Combat - Germans
scramble from moscow?
I see I forgot to move my 2 Anzac ftrs into Moscow.
Will you allow that correction? Obvisouly they are doing no good in mid-Siberia.
I assume such a move would affect your bombing run