Sorry - would you please be more specific? Give me actual casualties? Since there are attacking subs involved I just want to be sure casualties are taken as you want.
Innohub (Axis) vs Farmboy (Allies)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun, 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 1 aaGun, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 carrier and 1 fighter
62 Sea Zone : 1 destroyer and 1 transport
Normandy Bordeaux : 1 fighter
Algeria : 3 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 70
Russians : 33 / 34
Japanese : 42 / 51
Americans : 54 / 75
Chinese : 12 / 18
British : 26 / 30
UK_Pacific : 16 / 20
Italians : 23 / 37
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5ANZAC Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 1 harbour, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
3 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Baltic States to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Western Ukraine
1 artillery moved from Baltic States to Novgorod
2 bombers moved from Eastern Poland to Normandy Bordeaux
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Baltic States to Archangel
1 bomber moved from Eastern Poland to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Crete
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Crete from Neutral_Allies, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits
2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 4 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 fighter and 4 mech_infantrys in Archangel, round 2 : 0/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 3 : 1/3 hits
Russians roll dice for 2 artilleries and 1 infantry in Archangel, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 4 : 0/3 hits
Russians roll dice for 2 artilleries in Archangel, round 4 : 1/2 hits
1 mech_infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 5 : 0/2 hits
Russians roll dice for 2 artilleries in Archangel, round 5 : 0/2 hits
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 6 : 1/2 hits
Russians roll dice for 2 artilleries in Archangel, round 6 : 0/2 hits
1 artillery owned by the Russians lost in Archangel
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 7 : 0/2 hits
Russians roll dice for 1 artillery in Archangel, round 7 : 1/1 hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 3 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
AA fire in Normandy Bordeaux : 1/3 hits
1 fighter owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/15 hits
Americans roll dice for 1 aaGun, 1 armour, 3 fighters, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits
1 mech_infantry owned by the Germans, 2 mech_infantrys owned by the Americans, 1 aaGun owned by the British, 3 infantry owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/11 hits
Americans roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 3 : 2/4 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 3 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 6/9 hits
Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for French: 1 fighter
Casualties for Germans: 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/7 hits
Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 2/3 hits
2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
9 armour and 2 artilleries moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Belarus
1 fighter moved from Archangel to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Novgorod
1 aaGun, 3 artilleries, 1 infantry and 5 mech_infantrys moved from Baltic States to Belarus
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to Belarus
1 artillery and 3 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Poland
2 infantry moved from Finland to Karelia
2 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 aaGun moved from France to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to France
1 bomber moved from 112 Sea Zone to Western Germany
1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Germans
1 harbour placed in Greece
1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Poland : 7 infantry
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 aaGun, 9 armour, 5 artilleries, 3 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Bessarabia : 1 flag, 1 artillery
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 artillery
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
95 Sea Zone : 1 carrier and 1 destroyer
Crete : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 harbour and 1 infantry
99 Sea Zone : 1 transport
Iraq : 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 56 / 71
Russians : 26 / 34
Japanese : 42 / 51
Americans : 52 / 75
Chinese : 12 / 18
British : 23 / 30
UK_Pacific : 16 / 20
Italians : 23 / 37
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 26 times
2 was rolled 21 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 19 times
6 was rolled 21 times
Average roll : 3.359
Median : 3.000
Variance : 0.784
Standard Deviation : 0.886
Total rolls : 117Germans Combat
1 was rolled 18 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.355
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 76Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.286
Median : 3.000
Variance : 0.350
Standard Deviation : 0.592
Total rolls : 21British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.812
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Archangel to Smolensk
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
6 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 artillery moved from Archangel to Smolensk
1 fighter moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 mech_infantrys moved from Bryansk to Ukraine
6 armour moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 7 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 7 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 6/11 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 7 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
5 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
7 artilleries moved from Bryansk to Russia
5 infantry moved from Russia to Bryansk
4 armour moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
3 aaGuns moved from Bryansk to RussiaPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUsTerritory Summary for Russians :
Jehol : 1 infantry
Hopei : 1 infantry
Bryansk : 5 infantry
Russia : 3 aaGuns, 1 airfield, 4 armour, 12 artilleries, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 7 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery and 2 infantry
Samara : 5 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 71
Russians : 31 / 31
Japanese : 41 / 51
Americans : 52 / 75
Chinese : 13 / 18
British : 23 / 30
UK_Pacific : 16 / 20
Italians : 23 / 37
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.393
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 28Germans Combat
3 was rolled 3 times
4 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Russians Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.391
Median : 3.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
3 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
2 tactical_bombers moved from Shantung to Kweichow
3 bombers moved from Japan to Kweichow
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from 41 Sea Zone to 54 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 fighter moved from Iwo Jima to 19 Sea Zone
1 tactical_bomber moved from Iwo Jima to 19 Sea Zone
1 fighter moved from Iwo Jima to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 carriers, 5 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 carriers, 5 fighters, 3 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 19 Sea Zone
Japanese win with 2 carriers, 4 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 27
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 fighter
Battle in Jehol
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 18 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier in 18 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 18 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 carrier in 18 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese roll dice for 1 submarine in 18 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 carrier in 18 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Kweichow
Japanese attack with 3 bombers, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 3 bombers, 3 infantry and 4 tactical_bombers in Kweichow, round 2 : 5/10 hits
Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 bombers, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 2 transports; ANZAC defend with 1 carrier and 1 fighter
Japanese roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier, 1 fighter and 2 transports in 54 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 carrier owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 fighters in 54 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 fighter and 2 transports in 54 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 carrier and 1 fighter
Casualties for Americans: 2 transports
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
2 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
3 bombers moved from Kweichow to Kiangsu
4 tactical_bombers moved from Kweichow to Kiangsu
3 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Korea to Manchuria
1 destroyer moved from 41 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in Korea
Japanese undo move 3.
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Korea : 1 factory_minor
Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 8 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Okinawa : 1 harbour
Manchuria : 1 flag, 1 infantry
Kweichow : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 flag
19 Sea Zone : 3 carriers, 2 destroyers, 4 fighters and 2 transports
54 Sea Zone : 1 flag
55 Sea Zone : 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 51 / 71
Russians : 31 / 31
Japanese : 43 / 49
Americans : 52 / 75
Chinese : 11 / 18
British : 23 / 30
UK_Pacific : 16 / 20
Italians : 23 / 37
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
3 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
2 tactical_bombers moved from Shantung to Kweichow
3 bombers moved from Japan to Kweichow
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
2 fighters moved from 41 Sea Zone to 54 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
1 fighter moved from Iwo Jima to 19 Sea Zone
1 tactical_bomber moved from Iwo Jima to 19 Sea Zone
1 fighter moved from Iwo Jima to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 carriers, 5 fighters, 3 tactical_bombers and 1 transport
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 carriers, 5 fighters, 3 tactical_bombers and 1 transport in 19 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
1 carrier owned by the Americans, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 19 Sea Zone
Japanese win with 2 carriers, 4 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 27
Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 fighter
Battle in Jehol
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 submarines in 18 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 18 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier in 18 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 submarines in 18 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 carrier in 18 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese roll dice for 1 submarine in 18 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 carrier in 18 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Kweichow
Japanese attack with 3 bombers, 3 infantry and 4 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 3 bombers, 3 infantry and 4 tactical_bombers in Kweichow, round 2 : 5/10 hits
Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 bombers, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 2 transports; ANZAC defend with 1 carrier and 1 fighter
Japanese roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier, 1 fighter and 2 transports in 54 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 carrier owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 fighters in 54 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 fighter and 2 transports in 54 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
2 transports owned by the Americans lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 carrier and 1 fighter
Casualties for Americans: 2 transports
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
2 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
3 bombers moved from Kweichow to Kiangsu
4 tactical_bombers moved from Kweichow to Kiangsu
3 tactical_bombers moved from 19 Sea Zone to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Korea to Manchuria
1 destroyer moved from 41 Sea Zone to 55 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 19 Sea Zone
2 infantry placed in Japan
1 factory_minor placed in Korea
Japanese undo move 3.
1 factory_minor placed in KoreaTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 factory_minor
EDIT: Adding units owned by Japanese to Manchuria: 1 factory_minor
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag, 1 factory_minor
Kiangsu : 1 flag, 1 aaGun, 2 artilleries, 3 bombers, 1 fighter, 3 infantry and 8 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Okinawa : 1 harbour
Manchuria : 1 flag, 1 factory_minor and 1 infantry
Kweichow : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
45 Sea Zone : 1 transport
37 Sea Zone : 1 flag
19 Sea Zone : 3 carriers, 2 destroyers, 4 fighters and 2 transports
54 Sea Zone : 1 flag
55 Sea Zone : 1 carrier, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 51 / 71
Russians : 31 / 31
Japanese : 43 / 49
Americans : 52 / 75
Chinese : 11 / 18
British : 23 / 30
UK_Pacific : 16 / 20
Italians : 23 / 37
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 22 Sea Zone to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 22 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 22 Sea Zone to 31 Sea Zone
1 cruiser moved from 23 Sea Zone to 31 Sea Zone
1 carrier moved from 18 Sea Zone to 24 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 bombers moved from Kwangtung to Persia
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 108 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to HunanPlace Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 battleship moved from 39 Sea Zone to 55 Sea Zone
2 fighters moved from Kwangtung to 55 Sea Zone -
Forgot about the scramble again. Will redo my move.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 battleship moved from 39 Sea Zone to 55 Sea Zone
2 fighters moved from Kwangtung to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 22 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 22 Sea Zone to 31 Sea Zone
1 cruiser moved from 23 Sea Zone to 31 Sea Zone
1 carrier moved from 18 Sea Zone to 24 Sea Zone
1 battleship moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 bombers moved from Kwangtung to Persia
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 108 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Hunan to Kweichow
1 fighter moved from Kwangtung to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 3/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to HunanPlace Units - Chinese
6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsPurchase Units - British
British buy 3 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 battleship moved from 39 Sea Zone to 55 Sea Zone
2 fighters moved from Kwangtung to 55 Sea ZoneCombat - British
Battle in Northwest Persia
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
British attack with 1 battleship and 2 fighters
Japanese defend with 1 carrier, 1 destroyer and 1 fighter
British roll dice for 1 battleship and 2 fighters in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Japanese and 1 carrier owned by the Japanese lost in 55 Sea Zone
British roll dice for 1 battleship and 2 fighters in 55 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 fighter owned by the Japanese lost in 55 Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 34
Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighterNon Combat Move - British
2 fighters moved from 55 Sea Zone to Northern Territory
1 infantry moved from India to West India
4 infantry moved from Burma to Yunnan
1 fighter and 2 tactical_bombers moved from India to Persia
1 fighter moved from Northwest Persia to Persia
2 fighters moved from Nenetsia to Russia
1 artillery and 3 infantry moved from India to West India
1 armour moved from Tunisia to Algeria
1 armour and 2 mech_infantrys moved from Kwangtung to Hunan
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - British
2 armour and 1 infantry placed in Persia
1 armour and 2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 2 fightersTerritory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Siam : 1 flag
Yunnan : 4 infantry
Kweichow : 1 artillery and 2 infantry
Hunan : 3 aaGuns, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 2 mech_infantrys
Anhwe : 1 infantry
Shan State : 2 infantry
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 airfield and 1 harbour
Queensland : 1 artillery and 2 infantry
Northern Territory : 2 fighters
Guam : 1 airfield
Wake Island : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
31 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
24 Sea Zone : 1 carrier
22 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers
55 Sea Zone : 1 battleship
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
West India : 1 artillery and 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 3 artilleries, 1 harbour and 5 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Morocco : 2 infantry and 3 mech_infantrys
Algeria : 1 armour, 1 artillery and 2 infantry
Tunisia : 1 flag
Russia : 2 fighters
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
102 Sea Zone : 2 transports
101 Sea Zone : 2 destroyers
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 3 armour, 4 bombers, 1 factory_minor, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
91 Sea Zone : 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 9 transportsProduction/PUs Summary :
Germans : 51 / 71
Russians : 31 / 31
Japanese : 41 / 49
Americans : 52 / 72
Chinese : 13 / 19
British : 24 / 24
UK_Pacific : 16 / 21
Italians : 22 / 37
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.625
Median : 3.000
Variance : 1.867
Standard Deviation : 1.366
Total rolls : 16British Combat
2 was rolled 3 times
3 was rolled 5 times
5 was rolled 2 times
Average roll : 3.100
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 10Italians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
If you decide to attack Persia, my defense will be max defense but I will try to conserve the bombers. A lot will depend on your first round of hits. If that round you hit only once or twice I will take inf off first. For each additional hit I will take a bomber off. So for 6 hits, I will lose all the bombers and 2 inf. In the second round, I would sacrifice bombers first, unless it seems almost certain that I would win in which case I would conserve the bombers until the last inf or mech was destroyed. Hope that is clear.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 bombers and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Kenya to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to BelarusCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
3 infantry moved from Syria to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Syria to Iraq
1 armour moved from Egypt to Iraq
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
2 bombers and 1 tactical_bomber placed in EgyptTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag, 1 armour, 1 artillery and 1 infantry
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
Syria : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 2 armour and 2 infantry
Archangel : 1 flag
Iraq : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 bomber, 1 fighter, 8 infantry and 8 mech_infantrys
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 51 / 71
Russians : 30 / 31
Japanese : 41 / 49
Americans : 52 / 72
Chinese : 13 / 19
British : 23 / 24
UK_Pacific : 16 / 21
Italians : 24 / 38
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
3 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer
Tunisia : 3 infantry
91 Sea Zone : 2 infantry





