Sovietschat (A) vs Ichabod (X) - Game3

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kiangsi

    triplea_40483.0_Chi8.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_40483.0_Chi8.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Burma to Shan State
                1 armour moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Kazakhstan

    triplea_40483.0_Bri8.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 bombers, 1 harbour, 1 infantry, 4 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Tunisia to Tobruk
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 fighter and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                3 carriers moved from 26 Sea Zone to 25 Sea Zone
                2 cruisers moved from 26 Sea Zone to 25 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 battleship and 5 submarines moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Western United States to Midway
                3 bombers moved from Hawaiian Islands to Midway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                3 bombers and 1 infantry placed in Western United States
                4 submarines and 1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 62 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Kiangsi

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Manchuria
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang
                2 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Purchase Units - British
                British buy 1 armour, 1 cruiser, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 infantry moved from Burma to Shan State
                1 armour moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Kazakhstan

    Combat - British

    Non Combat Move - British
                7 fighters moved from Persia to Russia
                1 fighter moved from Northwest Persia to Russia
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 armour moved from Persia to Northwest Persia
                1 mech_infantry moved from India to Eastern Persia

    Place Units - British
                1 cruiser and 2 transports placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour, 1 bomber and 1 mech_infantry placed in Kwangtung
                UK_Pacific undo move 1.
                1 armour and 1 bomber placed in Kwangtung
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in Kwangtung change ownership: 1 armour and 1 bomber

    triplea_40483.0_UK_8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 112 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 112 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                3 infantry moved from Bulgaria to Romania
                1 artillery moved from Bulgaria to Romania
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 aaGun and 2 artilleries moved from Southern France to France
                1 infantry moved from Southern France to France
                3 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Western Germany
                3 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                3 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_40483.0_Ita8.tsvg

  • 17

    I’m going to roll the Moscow battle next turn. My hand is forced since you did a good job of getting Russia all of that extra NO money. I can’t afford to wait till like round 12ish since the US can pretty much go Atlantic now. I made a few mistakes early game with Italy when it had a chance to be a problem for the UK.

    In a Moscow scenario where both sides get fair dice, Germany will have to take air hits to keep 1 tank for the capital capture. Just winning in a fair dice situation doesn’t mean Germany can make it to Cairo. I’ve won post-Moscow games as the Allies and lost a few (most concede the game not realizing they could win).

    If you get something out of the ordinary like 6/15 dice roll 1s for AAA (or better), then you’ll have a good chance of actually defending and then I’ll concede the game of course. Average dice I think is 2.5 or 2-3 plane hits.

  • 19

    I figure you would go to Moscow next turn, like you mentioned because I have applied good pressure to Japan and success with Russia to keep extra income… I know you have very good odds to take it, but I hope to get some plane early on with the extra AA I bought. If you win with 1-3 tanks left, I think it would be manageable for the allies but if you end up with 20 tanks it might get a little difficult and complicated for me ;)

    The reason, if you win Moscow, that the game is not over is because Japan is stalled, if it was not, well I would have been in deep trouble, it’s part of my strat, sometimes it pays off sometimes it doesn’t.

    I am eager to see the rolls!

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    triplea_40483.0_ANZ8.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_40483.0_ANZ8.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Norway

    Turn Complete - French

    triplea_40483.0_Fre8.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                25 armour, 13 artilleries, 6 bombers, 2 fighters, 25 infantry, 16 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 bomber, 3 fighters and 6 tactical_bombers moved from Novgorod to Russia
                3 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                3 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 battleship moved from 114 Sea Zone to 113 Sea Zone
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 artilleries moved from Germany to Western Germany

    triplea_40483.0_Ger9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Russia
                25 armour, 13 artilleries, 6 bombers, 2 fighters, 25 infantry, 16 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 bomber, 3 fighters and 6 tactical_bombers moved from Novgorod to Russia
                3 armour and 2 mech_infantrys moved from Western Ukraine to Russia
                3 armour and 2 mech_infantrys moved from Ukraine to Russia
                1 bomber moved from Germany to Russia
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 battleship moved from 114 Sea Zone to 113 Sea Zone
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 artilleries moved from Germany to Western Germany

    Combat - Germans
                Battle in Russia
                    Germans attack with 31 armour, 13 artilleries, 8 bombers, 5 fighters, 26 infantry, 20 mech_infantrys and 10 tactical_bombers
                    Russians defend with 5 aaGuns, 1 airfield, 1 armour, 21 artilleries, 1 factory_major, 2 fighters, 59 infantry and 1 tactical_bomber; British defend with 17 fighters; Americans defend with 2 bombers
                        AA fire in Russia :  3/15 hits
                        3 fighters owned by the Germans lost in Russia
                        Germans roll dice for 31 armour, 13 artilleries, 8 bombers, 2 fighters, 26 infantry, 20 mech_infantrys and 10 tactical_bombers in Russia, round 2 :  36/110 hits
                        Russians roll dice for 5 aaGuns, 1 armour, 21 artilleries, 2 bombers, 19 fighters, 59 infantry and 1 tactical_bomber in Russia, round 2 :  49/103 hits
                        15 mech_infantrys owned by the Germans, 2 bombers owned by the Americans, 5 aaGuns owned by the Russians, 26 infantry owned by the Germans, 8 artilleries owned by the Germans and 29 infantry owned by the Russians lost in Russia
                        Germans roll dice for 31 armour, 5 artilleries, 8 bombers, 2 fighters, 5 mech_infantrys and 10 tactical_bombers in Russia, round 3 :  31/61 hits
                        Russians roll dice for 1 armour, 21 artilleries, 19 fighters, 30 infantry and 1 tactical_bomber in Russia, round 3 :  27/72 hits
                        5 mech_infantrys owned by the Germans, 1 artillery owned by the Russians, 17 armour owned by the Germans, 5 artilleries owned by the Germans and 30 infantry owned by the Russians lost in Russia
                        Germans roll dice for 14 armour, 8 bombers, 2 fighters and 10 tactical_bombers in Russia, round 4 :  20/34 hits
                        Russians roll dice for 1 armour, 20 artilleries, 19 fighters and 1 tactical_bomber in Russia, round 4 :  26/41 hits
                        10 tactical_bombers owned by the Germans, 2 fighters owned by the Germans, 20 artilleries owned by the Russians and 14 armour owned by the Germans lost in Russia
                        Germans roll dice for 8 bombers in Russia, round 5 :  6/8 hits
                        Russians roll dice for 1 armour, 19 fighters and 1 tactical_bomber in Russia, round 5 :  13/21 hits
                        1 tactical_bomber owned by the Russians, 8 bombers owned by the Germans, 4 fighters owned by the British and 1 armour owned by the Russians lost in Russia
                    Russians win with 15 fighters remaining. Battle score for attacker is -285
                    Casualties for Germans: 31 armour, 13 artilleries, 8 bombers, 5 fighters, 26 infantry, 20 mech_infantrys and 10 tactical_bombers
                    Casualties for Russians: 5 aaGuns, 1 armour, 21 artilleries, 59 infantry and 1 tactical_bomber
                    Casualties for British: 4 fighters
                    Casualties for Americans: 2 bombers

    Non Combat Move - Germans

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                2 fighters and 1 infantry placed in Western Germany
                2 infantry and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Western Ukraine
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_40483.0_Ger9.tsvg

  • 17

    Good job! Well played; especially with Russia this game.

    86% odds aren’t very good for Germany when it’s going to have to take plane hits anyways just to keep 1 ground unit for the capture.

  • 17

    The first round rolls really swung it in favor of Russia.

  • 19

    Hi David,

    Good game ! You are right 86% odds are not the reals odds with so many planes after all, 3 hits AA helped me for sure but  49 hits 1st round sure does help!

    Russia sure did profit of mistakes of Italy, I mean I got the two extra territories in Africa which really helped me to build a very good defensive stack + help with UK.

    Sometimes no pressure of USA in Europe can be deadly for Russia and is a gamble for sure. This game it worked and I might be just sending more bombers early on if no sealion by GER!

    Well played Icha, I accept the concede  :-)

    Cheers,

    Dominic.

Suggested Topics

  • 42
  • 48
  • 59
  • 80
  • 84
  • 312
  • 97
  • 256
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

18.0k

Users

40.7k

Topics

1.8m

Posts