17L BM 3.3 Shin Ji (axis) vs Giallo (allies) rematch

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers and 3 fighters moved from Egypt to Trans-Jordan
                3 fighters moved from Western Germany to Southern Italy
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Novgorod to Vologda
                2 mech_infantrys moved from Novgorod to Smolensk
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Novgorod to Bessarabia
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Smolensk
                9 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 4 bombers and 3 fighters
                    Americans defend with 4 fighters
                        Germans roll dice for 4 bombers and 3 fighters in Trans-Jordan, round 2 :  5/7 hits
                        British roll dice for 4 fighters in Trans-Jordan, round 2 :  0/4 hits
                        4 fighters owned by the Americans lost in Trans-Jordan
                    Germans win with 4 bombers and 3 fighters remaining. Battle score for attacker is 40
                    Casualties for Americans: 4 fighters
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 2 mech_infantrys in Smolensk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Smolensk, round 3 :  2/3 hits
                        Russians roll dice for 2 mech_infantrys in Smolensk, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Smolensk
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber in Vologda, round 4 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Vologda, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Southern Italy
                1 bomber moved from Smolensk to Western Germany
                1 bomber moved from Vologda to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Smolensk to Novgorod
                3 fighters moved from Trans-Jordan to Egypt
                4 bombers moved from Trans-Jordan to Southern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,6,4
                Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_40531_Ger11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers and 3 fighters moved from Egypt to Trans-Jordan
                3 fighters moved from Western Germany to Southern Italy
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Novgorod to Vologda
                2 mech_infantrys moved from Novgorod to Smolensk
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Novgorod to Bessarabia
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Smolensk
                9 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 4 bombers and 3 fighters
                    Americans defend with 4 fighters
                        Germans roll dice for 4 bombers and 3 fighters in Trans-Jordan, round 2 :  5/7 hits
                        British roll dice for 4 fighters in Trans-Jordan, round 2 :  0/4 hits
                        4 fighters owned by the Americans lost in Trans-Jordan
                    Germans win with 4 bombers and 3 fighters remaining. Battle score for attacker is 40
                    Casualties for Americans: 4 fighters
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Smolensk, round 2 :  0/4 hits
                        Russians roll dice for 2 mech_infantrys in Smolensk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Smolensk, round 3 :  2/3 hits
                        Russians roll dice for 2 mech_infantrys in Smolensk, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Smolensk
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 mech_infantrys
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber in Vologda, round 4 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Vologda, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Southern Italy
                1 bomber moved from Smolensk to Western Germany
                1 bomber moved from Vologda to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Smolensk to Novgorod
                3 fighters moved from Trans-Jordan to Egypt
                4 bombers moved from Trans-Jordan to Southern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,6,4
                Germans collect 47 PUs (4 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_40531_Ger11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 5 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                1 fighter moved from Russia to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Dzavhan to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Dzavhan to Yenisey

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                6 aaGuns, 4 armour, 30 artilleries, 54 infantry and 23 mech_infantrys moved from Western Ukraine to Bryansk
                2 fighters moved from Belarus to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 artillery and 5 infantry moved from Russia to Bryansk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 27 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_40531_Rus11.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 armour, 3 artilleries, 1 carrier, 5 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                2 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                5 fighters and 5 tactical_bombers moved from 54 Sea Zone to Solomon Islands
                1 battleship, 5 carriers, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 destroyer moved from 24 Sea Zone to 30 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                4 fighters moved from 17 Sea Zone to 25 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 carriers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Yunnan to Shan State
                2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                2 infantry moved from Kazakhstan to Caucasus
                8 armour moved from Sikang to Caucasus
                2 armour and 3 mech_infantrys moved from Szechwan to Kazakhstan
                2 armour moved from French Indo China to Szechwan
                1 mech_infantry moved from Kweichow to Sikang
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                1 armour moved from Soviet Far East to Amur
                1 fighter moved from Amur to Yakut S.S.R.
                1 armour moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 armour moved from Dzavhan to Yakut S.S.R.
                1 armour moved from Anhwe to Yunnan
                1 armour moved from Hunan to Szechwan
                1 armour moved from Shantung to Kweichow
                1 armour moved from Shantung to Hunan
                1 infantry moved from Shantung to Anhwe
                2 fighters moved from Amur to 6 Sea Zone

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 49 Sea Zone
                    Japanese win with 1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Solomon Islands
                    Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Solomon Islands, round 2 :  8/12 hits
                        ANZAC roll dice for 1 infantry and 1 mech_infantry in Solomon Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Solomon Islands
                    Japanese win, taking Solomon Islands from ANZAC with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Wake Island
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 1 transport in 25 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Wake Island from Americans with 4 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Midway
                Battle in Johnston Island
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    UK_Pacific win, taking Midway from Americans, taking Johnston Island from Americans with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 fighter in Yakut S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Northwest Persia
                    Japanese attack with 2 armour and 4 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 4 mech_infantrys in Northwest Persia, round 2 :  1/6 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Japanese win, taking Northwest Persia from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Yakut S.S.R. to Amur
                5 fighters moved from Solomon Islands to 49 Sea Zone
                5 tactical_bombers moved from Solomon Islands to 49 Sea Zone
                4 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 3 transports placed in 6 Sea Zone
                2 armour and 1 infantry placed in Shantung
                2 armour and 1 infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 73 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 91 PUs

    triplea_40531_Jap11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 fighters, 3 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                4 fighters moved from 26 Sea Zone to 30 Sea Zone
                4 fighters moved from 26 Sea Zone to 30 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 destroyer and 10 fighters
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 1 destroyer and 9 fighters remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French West Africa
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking French West Africa from Neutral_Axis with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                9 fighters moved from 30 Sea Zone to 26 Sea Zone
                3 bombers moved from Persia to India

    Place Units - Americans
                3 fighters and 3 infantry placed in Western United States
                2 submarines and 2 transports placed in 10 Sea Zone
                Americans undo move 1.
                3 submarines placed in 10 Sea Zone
                3 infantry placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_40531_Ame11.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                1 fighter moved from Scotland to Gibraltar
                1 armour moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Iraq to Trans-Jordan
                2 infantry moved from Iraq to Northwest Persia
                3 armour, 1 fighter and 1 mech_infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from French Equatorial Africa to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Northwest Persia
                    British attack with 3 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 armour and 4 mech_infantrys
                    British win, taking Northwest Persia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 2 armour, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 armour and 4 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Persia
                3 aaGuns, 11 artilleries and 23 infantry moved from India to Burma

    Place Units - British
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Persia
                British undo move 2.
                1 armour, 1 infantry and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                British undo move 3.
                British undo move 2.
                1 infantry and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
                British collect 32 PUs (2 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 14 PUs total

    triplea_40531_UK_11.tsvg

  • '21 '20 '19 '18 '17 '16

    Just saw the result of TJ, costly…

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                3 armour and 3 fighters moved from Egypt to Belgian Congo
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 4 :  3/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belgian Congo
                    Italians attack with 3 armour and 3 fighters
                    British defend with 3 armour and 2 mech_infantrys
                        Italians roll dice for 3 armour and 3 fighters in Belgian Congo, round 2 :  3/6 hits
                        British roll dice for 3 armour and 2 mech_infantrys in Belgian Congo, round 2 :  0/5 hits
                        2 mech_infantrys owned by the British and 1 armour owned by the British lost in Belgian Congo
                        Italians roll dice for 3 armour and 3 fighters in Belgian Congo, round 3 :  2/6 hits
                        British roll dice for 2 armour in Belgian Congo, round 3 :  2/2 hits
                        2 armour owned by the Italians and 2 armour owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 1 armour and 3 fighters remaining. Battle score for attacker is 14
                    Casualties for British: 3 armour and 2 mech_infantrys
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians
                3 fighters moved from Belgian Congo to Egypt
                4 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_40531_Ita11.tsvg

  • '15

    @Giallo:

    Just saw the result of TJ, costly…

    THanks!  I try.  :-D

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_40531_Fre11.tsvg

  • '15

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 bomber moved from Novgorod to Russia
                5 bombers and 3 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Western Germany to 92 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                2 fighters moved from Novgorod to Western Germany
                3 fighters moved from Egypt to Southern Italy

    triplea_40531_Ger12.tsvg

  • '15

    Scramble off Gib?

  • '21 '20 '19 '18 '17 '16

    no

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 bomber moved from Novgorod to Russia
                5 bombers and 3 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Western Germany to 92 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                2 fighters moved from Novgorod to Western Germany
                3 fighters moved from Egypt to Southern Italy

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Russia causes 3 damage total.
                Battle in 92 Sea Zone
                    Germans attack with 6 bombers and 3 fighters
                    Americans defend with 2 destroyers
                        Germans roll dice for 6 bombers and 3 fighters in 92 Sea Zone, round 2 :  6/9 hits
                        Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Americans lost in 92 Sea Zone
                    Germans win with 6 bombers and 3 fighters remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                6 bombers moved from 92 Sea Zone to Southern Italy
                3 fighters moved from 92 Sea Zone to Southern France
                1 infantry moved from France to Southern France
                1 infantry moved from France to Western Germany
                1 bomber moved from Russia to Eastern Poland

    Place Units - Germans
                1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
                8 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
                Germans collect 46 PUs (8 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_40531_Ger12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 3x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Caucasus
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Western Ukraine to Bessarabia
                2 mech_infantrys moved from Bryansk to Bessarabia
                2 fighters and 1 tactical_bomber moved from Bryansk to Bessarabia
                4 armour and 21 mech_infantrys moved from Bryansk to Caucasus

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                    Russians win, taking Bessarabia from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 4 armour, 1 infantry and 21 mech_infantrys
                    Japanese defend with 8 armour and 2 infantry
                    Russians win, taking Caucasus from Japanese with 4 armour and 17 mech_infantrys remaining. Battle score for attacker is 35
                    Casualties for Russians: 1 infantry and 4 mech_infantrys
                    Casualties for Japanese: 8 armour and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 fighter moved from Bryansk to Russia
                2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 3 infantry
                EDIT: Adding units owned by Russians to Bryansk: 3 infantry
                EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns
                EDIT: Adding units owned by Russians to Russia: 2 aaGuns
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
                EDIT: Removing units owned by Russians from Bryansk: 3 infantry
                EDIT: Adding units owned by Russians to Russia: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_40531_Rus12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 fighter, 1 harbour, 7 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                5 fighters and 5 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
                3 armour moved from Szechwan to French Indo China
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to French Indo China
                1 armour moved from Yunnan to French Indo China
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from Hunan to French Indo China
                1 armour moved from Kweichow to French Indo China
                2 armour and 3 mech_infantrys moved from Kazakhstan to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shantung to Anhwe
                2 armour moved from Shantung to Hunan
                1 armour moved from Amur to Yakut S.S.R.
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                4 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 5 fighters and 5 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in 30 Sea Zone, round 2 :  7/10 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 30 Sea Zone
                    Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Japanese
                5 fighters and 4 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Amur to Japan
                1 destroyer moved from 49 Sea Zone to 30 Sea Zone
                1 cruiser moved from 49 Sea Zone to 31 Sea Zone
                1 battleship and 5 carriers moved from 49 Sea Zone to 33 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                2 armour and 1 infantry placed in Shantung
                2 armour and 1 infantry placed in French Indo China
                1 harbour placed in Hainan
                1 fighter and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 89 PUs

    triplea_40531_Jap12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 69 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 31 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to Midway
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from India to French Indo China
                2 bombers moved from India to Belgian Congo
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians

    Combat - Americans
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 30 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Belgian Congo
                    Americans attack with 2 bombers
                    Italians defend with 1 armour
                    Americans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 31 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 cruiser
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 cruiser
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Italians defend with 1 destroyer
                    Americans win, taking 98 Sea Zone from Italians with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Midway
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 airfield and 1 artillery
                    Americans win, taking Midway from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Wake Island
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 airfield and 1 infantry
                    Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from Wake Island to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                3 fighters moved from 30 Sea Zone to 26 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 16 Sea Zone to 26 Sea Zone
                2 bombers moved from Belgian Congo to Rhodesia
                1 fighter moved from 98 Sea Zone to Trans-Jordan

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                3 destroyers and 4 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_40531_Ame12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                3 artilleries moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Persia to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Persia to Iraq
                1 armour moved from Northwest Persia to Trans-Jordan
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                    British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - British
                3 aaGuns, 10 artilleries and 21 infantry moved from Burma to India

    Place Units - British
                3 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 27 PUs (6 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 9 PUs total
                Some Units in India change ownership: 4 infantry

    triplea_40531_UK_12.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 armour and 8 infantry moved from Eastern Poland to Bessarabia
                4 infantry moved from Yugoslavia to Romania
                1 armour moved from Egypt to Tobruk
                3 fighters moved from Egypt to Tobruk

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 4 armour and 8 infantry
                    Russians defend with 2 mech_infantrys
                        Italians roll dice for 4 armour and 8 infantry in Bessarabia, round 2 :  6/12 hits
                        Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 4 armour and 8 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Tobruk
                    Italians attack with 1 armour and 3 fighters
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 3 fighters in Tobruk, round 2 :  2/4 hits
                        Americans roll dice for 1 mech_infantry in Tobruk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Tobruk
                    Italians win, taking Tobruk from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Tobruk to Egypt
                4 aaGuns moved from Eastern Poland to Bessarabia

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1,4
                Italians collect 9 PUs (4 lost to blockades); end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_40531_Ita12.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_40531_Fre12.tsvg

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