TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
4 fighters and 1 tactical_bomber moved from Japan to 21 Sea Zone
1 bomber moved from Manchuria to 21 Sea Zone
1 tactical_bomber moved from Siam to 19 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from French Indo China to Shan State
1 tactical_bomber moved from Siam to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Shan State
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 2 armour
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 2 armour in Shan State, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 2 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 armour
Casualties for Japanese: 1 tactical_bomber
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 9 fighters, 2 tactical_bombers and 1 transport
British defend with 2 submarines; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters and 2 submarines; ANZAC defend with 1 submarine
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 9 fighters, 2 tactical_bombers and 1 transport in 21 Sea Zone, round 2 : 9/17 hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 5 submarines in 21 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 3 fighters in 21 Sea Zone, round 2 : 7/13 hits
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the Japanese, 1 submarine owned by the ANZAC, 2 submarines owned by the Americans, 2 submarines owned by the British, 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 9 fighters and 1 transport in 21 Sea Zone, round 3 : 7/14 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 3 fighters in 21 Sea Zone, round 3 : 7/13 hits
3 carriers owned by the Americans, 3 fighters owned by the Japanese, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 21 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 destroyers, 6 fighters and 1 transport in 21 Sea Zone, round 4 : 5/11 hits
Americans roll dice for 1 battleship, 2 cruisers and 3 fighters in 21 Sea Zone, round 4 : 4/6 hits
2 destroyers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 4 fighters and 1 transport in 21 Sea Zone, round 5 : 3/7 hits
Americans roll dice for 1 battleship in 21 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 21 Sea Zone
Japanese win with 2 battleships, 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 30
Casualties for British: 2 submarines
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters and 2 submarines
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers
Battle in Guam
Japanese attack with 1 artillery
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 bomber
Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits
Americans roll dice for 1 bomber in Guam, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 bomber owned by the ANZAC lost in Guam
Americans win with no units remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 bomber
Casualties for Japanese: 1 artillery
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters moved from 21 Sea Zone to Marianas
1 bomber moved from 21 Sea Zone to Japan
1 tactical_bomber moved from 38 Sea Zone to French Indo China
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from 19 Sea Zone to Okinawa
1 aaGun and 3 infantry moved from Korea to Amur
Place Units - Japanese
2 armour and 1 mech_infantry placed in Malaya
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Japanese undo move 3.
Japanese undo move 1.
2 armour placed in Malaya
1 mech_infantry placed in French Indo China
1 submarine placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
Japanese collect 37 PUs (8 lost to blockades); end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
triplea_40575_Jap6.tsvg