thanks for the game GL HF
L17 BM3 G40 Amon-Sul (L) vs Aetv (X)
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Intercept over moscow?
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full
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
8 mech_infantrys moved from Baltic States to Bryansk
13 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Ukraine to Russia
3 bombers moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Novgorod to ArchangelCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/4 hits
Defenders Fire, : 1/2 hits
1 fighter owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 13 armour, 4 artilleries, 21 infantry and 9 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 13 armour, 4 artilleries, 21 infantry and 9 mech_infantrys in Bryansk, round 2 : 14/47 hits
Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 4 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Novgorod to Archangel
6 infantry moved from Novgorod to Belarus
3 bombers moved from Russia to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
3 aaGuns moved from Western Ukraine to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Egypt to Trans-Jordan
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from Western Germany to Trans-JordanPlace Units - Germans
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 22 PUs;
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 22 PUs;
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in French Indo China
Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Russians win, taking French Indo China from Japanese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomberNon Combat Move - Russians
1 tactical_bomber moved from French Indo China to India
1 aaGun moved from Szechwan to Yunnan
1 aaGun moved from Shensi to Kweichow
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
6 infantry moved from Novosibirsk to Samara
1 aaGun and 1 infantry moved from Tambov to Rostov
12 artilleries and 7 infantry moved from Tambov to Russia
1 infantry moved from Russia to Tambov
3 mech_infantrys moved from Volgograd to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Smolensk to RussiaPlace Units - Russians
6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
The Soviets took Hanoi. Now I can die in peace :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
1 armour and 1 artillery moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
3 fighters moved from 37 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 tactical_bomber moved from Siam to French Indo China
1 fighter moved from Siam to French Indo China
1 bomber moved from Siam to Korea
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
AA fire in Shan State : 0/2 hits
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 2 artilleries and 4 infantry
Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 2 : 5/8 hits
Americans roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 0/6 hits
1 artillery owned by the Americans and 4 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Korea, round 3 : 3/8 hits
Americans roll dice for 1 artillery in Korea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 2 artilleries and 4 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 armour owned by the Russians and 1 infantry owned by the Russians lost in French Indo China
Japanese win, taking French Indo China from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 2 tactical_bombers in 41 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 3 fighters
British defend with 1 cruiser
Japanese roll dice for 3 fighters in 38 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser in 38 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 38 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Japanese
3 fighters moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Siam
1 aaGun moved from Manchuria to Korea
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 bomber moved from Korea to Manchuria
1 infantry moved from Jehol to Manchuria
2 tactical_bombers moved from 41 Sea Zone to SiamPlace Units - Japanese
2 armour and 1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters and 2 infantry placed in Japan
Japanese undo move 1.
2 armour placed in Malaya
1 destroyer placed in 37 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,2,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5,4,1,5,3,5,2,4,2,6,2,1,6,3,4,1,3,2,1
Japanese collect 29 PUs (22 lost to blockades); end with 29 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
6 fighters moved from 6 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Queensland to Kiangsu
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
4 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
6 fighters moved from 6 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Queensland to Kiangsu
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
4 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
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ignore it. i ll replay the entire turn tomorrow from the begining. good night.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Queensland to Kiangsu
6 fighters moved from 6 Sea Zone to Kiangsu
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
4 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar -
I am not content with this USA too.
I ll replay the starting phase again.
so USA 3rd time goes :)
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A’ight.
Hey Amon-Sul, you don’t have to post the combat file everytime.
Just when you have scramble or intercept questions. That would be fine.
Thank you. :-) -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Queensland to Kiangsu
6 fighters moved from 6 Sea Zone to Kiangsu
4 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Queensland to Kiangsu
6 fighters moved from 6 Sea Zone to Kiangsu
4 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Kiangsu
Americans attack with 1 bomber, 6 fighters and 1 infantry
Japanese defend with 1 factory_minor, 4 infantry and 2 mech_infantrys
Americans win, taking Kiangsu from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber and 3 fighters
Casualties for Japanese: 4 infantry and 2 mech_infantrys
Battle in Gibraltar
Americans attack with 4 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 fighter, 1 harbour and 5 infantry
Americans win, taking Gibraltar from Italians with 4 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 aaGun, 1 fighter and 5 infantry
Casualties for Americans: 5 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 15 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Kiangsu to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 3 infantry placed in Western United States
3 bombers placed in Western United States
1 airfield placed in Morocco
1 harbour placed in GuamTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 2 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
1 infantry owned by the Chinese retreated to Kwangsi
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to AnhwePlace Units - Chinese
1 artillery placed in Yunnan
3 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
2 fighters and 1 tactical_bomber moved from Morocco to 98 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
2 armour and 1 mech_infantry moved from India to Shan State
2 fighters moved from India to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from French West Africa to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 bombers, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 bomber moved from Queensland to Kiangsu
6 fighters moved from 6 Sea Zone to Kiangsu
4 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Kiangsu
Americans attack with 1 bomber, 6 fighters and 1 infantry
Japanese defend with 1 factory_minor, 4 infantry and 2 mech_infantrys
Americans win, taking Kiangsu from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is -22
Casualties for Americans: 1 bomber and 3 fighters
Casualties for Japanese: 4 infantry and 2 mech_infantrys
Battle in Gibraltar
Americans attack with 4 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 fighter, 1 harbour and 5 infantry
Americans win, taking Gibraltar from Italians with 4 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 aaGun, 1 fighter and 5 infantry
Casualties for Americans: 5 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 15 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from Kiangsu to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery and 3 infantry placed in Western United States
3 bombers placed in Western United States
1 airfield placed in Morocco
1 harbour placed in GuamTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 2 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
1 infantry owned by the Chinese retreated to Kwangsi
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Shensi to AnhwePlace Units - Chinese
1 artillery placed in Yunnan
3 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUsPurchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Morocco to 98 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
2 armour and 1 mech_infantry moved from India to Shan State
2 fighters moved from India to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from French West Africa to 98 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Italians defend with 1 bomber
British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 bomber
Battle in Malaya
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 armour, 1 factory_minor and 1 harbour
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 2 armour
Battle in 98 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 2 transports
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transports
Battle in Shan State
British attack with 2 armour, 2 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 1 infantry
British win, taking Shan State from Japanese with 2 armour remaining. Battle score for attacker is 1
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from French West Africa to Nigeria
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from Morocco to Algeria
1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Syria
3 artilleries and 3 infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Iraq to Syria
1 submarine moved from 44 Sea Zone to 20 Sea Zone
2 submarines moved from 43 Sea Zone to 21 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
1 armour, 1 artillery and 1 infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
British collect 35 PUs (1 lost to blockades); end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,6,3,2,4,3,1,5,2,6,4,5,5,1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 mech_infantrys -
@aequitas:
A’ight.
Hey Amon-Sul, you don’t have to post the combat file everytime.
Just when you have scramble or intercept questions. That would be fine.
Thank you. :-)sorry dude. my apologies.
Will post only after UK from now, and i ll save for myself after each country.
cheers :)
awaiting Italy, great game is this of ours :)
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Ah, U mean not only when playing the triple allied move. ok no problem, I was doing it to be maximum fair play towards U.
yes, I agree it speeds things up, and is more viewable that way that U suggest.
cheers





