I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?17L Amon-Sul (Axis) vs Simon (Allies) - BM 3.0 (3.3.)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
3 fighters moved from Midway to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 16 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to AlgeriaPurchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 harbour, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 2,4,2,4
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits
1 transport owned by the Americans retreated to 24 Sea Zone
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans winJapanese win with 1 submarine remaining with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Algeria, round 2 : 3/7 hits
Italians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Italians, 1 fighter owned by the Germans and 2 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 25 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 bombers moved from Eastern United States to United KingdomPlace Units - Americans
1 harbour placed in Midway
3 destroyers placed in 101 Sea Zone
Americans undo move 2.
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsCombat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter and 1 infantry moved from Tsinghai to SikangPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Shensi, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 3 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Kansu
6 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Move - British
1 unit repaired.
1 battleship moved from 39 Sea Zone to 41 Sea Zone
2 fighters moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from India to Burma
1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Syria
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
1 artillery moved from Iraq to Syria
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Germans
1 mech_infantry moved from Belgian Congo to Nigeria
1 armour moved from Iraq to Egypt
British take Trans-Jordan from ItaliansPurchase Units - British
British buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;Combat - British
Battle in French Madagascar
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Burma
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British lost in Burma
1 artillery owned by the British retreated to India
Japanese win, taking French Madagascar from Neutral_Axis with 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun
Battle in 41 Sea Zone
British attack with 1 battleship and 2 fighters
Japanese defend with 1 battleship and 2 carriers
British roll dice for 1 battleship and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship and 2 carriers in 41 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 fighters in 41 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship and 2 carriers in 41 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the British and 1 carrier owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 battleship in 41 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship and 1 carrier in 41 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the British and 1 carrier owned by the Japanese lost in 41 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -8
Casualties for British: 1 battleship and 2 fighters
Casualties for Japanese: 2 carriers
Battle in Syria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber, 3 fighters and 2 tactical_bombers
Italians defend with 1 cruiser, 1 destroyer and 2 transports
British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
1 transport owned by the Italians lost in 98 Sea Zone
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 fighter owned by the British, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 cruiser, 1 destroyer and 2 transports
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 mech_infantry moved from Iraq to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 artilleries and 1 infantry moved from Persia to IraqPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,5
British collect 35 PUs (2 lost to blockades); end with 42 PUsPlace Units - UK_Pacific
1 carrier placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Italians
1 armour moved from Bessarabia to Rostov
Italians take Rostov from RussiansPurchase Units - Italians
Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 marine moved from Albania to Greece
2 aaGuns and 2 infantry moved from Yugoslavia to Albania
1 bomber moved from Alexandria to Southern Italy
1 armour, 2 artilleries and 5 infantry moved from Alexandria to Tobruk
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from Western Ukraine to UkrainePlace Units - Italians
1 cruiser and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 airfield and 1 infantry
Cyprus : 1 flag, 1 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 2 artilleries and 5 infantry
Albania : 2 aaGuns and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 2 aaGuns, 2 artilleries and 2 infantry
Crete : 1 flag
Greece : 1 marine
97 Sea Zone : 1 carrier, 1 cruiser and 2 transports
98 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 41 Sea ZonePurchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 4 PUs;Combat - ANZAC
Battle in Java
Battle in 54 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking Java from Japanese, taking 54 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 battleship
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship in 41 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the ANZAC and 1 battleship owned by the Japanese lost in 41 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 battleshipNon Combat Move - ANZAC
3 fighters moved from Persia to India
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
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I think Japan should have built more industrial complexes.
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Very nice move there at Sumatra, U just did not have the luck, so I destroyed both of Ur figs.
But the idea of building an AC with UK Pacific and landing anzac plains there is :)
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I think Japan should have built more industrial complexes.
Well, Japan does not have many problems with China, and one more IC will be built on Japan`s next turn. Thanks for advice :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter and 2 tactical_bombers moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic StatesPurchase Units - Germans
Germans buy 1 airfield, 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Archangel
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Archangel from Russians, taking Baltic States from Russians with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 aaGun, 4 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Norway to 112 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from Finland to 127 Sea Zone
2 artilleries and 4 infantry moved from 127 Sea Zone to Novgorod
3 infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Norway to Karelia
1 fighter and 2 tactical_bombers moved from Baltic States to Finland
1 armour and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 9 infantry moved from Western Ukraine to Ukraine
4 artilleries and 4 infantry moved from Germany to Poland
3 submarines moved from 91 Sea Zone to 83 Sea Zone
1 armour moved from French West Africa to Gold Coast
1 transport moved from 83 Sea Zone to 68 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 125 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to Ukraine
1 aaGun and 1 infantry moved from Ukraine to Western UkrainePlace Units - Germans
1 airfield placed in Finland
5 artilleries and 5 infantry placed in Germany
3 mech_infantrys placed in UkraineTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUsProduction/PUs Summary :
Germans : 62 / 84
Russians : 19 / 38
Japanese : 58 / 72
Americans : 52 / 78
Chinese : 4 / 4
British : 37 / 42
UK_Pacific : 5 / 9
Italians : 13 / 18
ANZAC : 14 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 armour moved from Tsinghai to Caucasus
2 armour and 2 mech_infantrys moved from Vologda to Kansu
Russians take Novosibirsk from Japanese
2 infantry moved from Bryansk to Rostov
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to RostovPurchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 armour owned by the Russians lost in Caucasus
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
9 artilleries moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 26 infantry moved from Belarus to Bryansk
1 infantry moved from Tsinghai to KansuPlace Units - Russians
8 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 marine moved from Manchuria to 19 Sea Zone
1 cruiser and 1 marine moved from 19 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter moved from 6 Sea Zone to 24 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Sikang
3 fighters and 2 tactical_bombers moved from Anhwe to Shensi
1 armour moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from RussiansPurchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Guam
Battle in Shensi
Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Guam from Americans, taking Shensi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 24 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 artillery, 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in Sikang
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 24 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
4 fighters and 3 tactical_bombers moved from Anhwe to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
4 transports moved from 19 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 aaGun moved from Kweichow to Shensi
2 bombers moved from Sikang to Yunnan
3 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 artillery moved from Kweichow to Szechwan
4 artilleries and 6 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Szechwan
1 submarine moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 carriers, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs -
**please make one correction to my ncm
all air from Kweichow to Yunnan.
thanks**
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from Germans
1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from 25 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaPurchase Units - Americans
Americans buy 2 destroyers and 10 submarines; Remaining resources: 2 PUs;Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits
Bombing raid in Western Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in 108 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 108 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 108 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 108 Sea Zone, round 4 : 0/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 destroyers in 108 Sea Zone, round 5 : 1/2 hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 1 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 1 Sea Zone to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 9 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsCombat Move - Chinese
5 infantry moved from Kansu to Shensi
1 fighter and 2 infantry moved from Kansu to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 5 infantry in Shensi, round 3 : 2/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 4 : 0/4 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Chinese roll dice for 4 infantry in Shensi, round 5 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsCombat Move - British
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry and 1 mech_infantry moved from Nigeria to French West Africa
British take French West Africa from Germans
1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from Egypt to AlexandriaPurchase Units - British
British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 airfield and 1 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Syria to Trans-Jordan
2 artilleries moved from Iraq to Trans-Jordan
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 carrier moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 destroyer placed in 109 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 34 PUs (5 lost to blockades); end with 34 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 marine moved from 96 Sea Zone to Malta
2 artilleries and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovPurchase Units - Italians
Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Malta
Italians attack with 2 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians win, taking 98 Sea Zone from French, taking Malta from British with 1 marine remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Rostov
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun and 1 infantry moved from Albania to 97 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Tobruk to Libya
1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from Albania to Greece
1 bomber moved from Rostov to Greece
2 aaGuns moved from Ukraine to BessarabiaPlace Units - Italians
2 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 6
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 cruiser
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from India to Java
1 fighter moved from Queensland to Java
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
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Germany goes…
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Ukraine to Volgograd
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Ukraine to Tambov
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 2 tactical_bombers moved from Finland to 114 Sea ZonePurchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 77 PUs;
Germans buy 1 carrier, 1 cruiser, 2 fighters, 1 marine, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Ukraine to 96 Sea Zone
1 tactical_bomber moved from Volgograd to Sikang
1 aaGun, 5 artilleries and 16 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun, 6 artilleries and 4 infantry moved from Poland to Eastern Poland
4 armour moved from Novgorod to Nenetsia
1 armour and 1 mech_infantry moved from Karelia to Archangel
3 infantry moved from Karelia to Novgorod
1 aaGun, 4 artilleries and 15 infantry moved from Novgorod to Archangel
2 destroyers and 4 transports moved from 127 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Germany to Western Germany
1 artillery and 1 infantry moved from Germany to Poland
1 artillery moved from Baltic States to Novgorod
1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
3 submarines moved from 83 Sea Zone to 82 Sea Zone
1 submarine moved from 82 Sea Zone to 70 Sea Zone
1 transport moved from 68 Sea Zone to 84 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
2 fighters and 1 marine placed in Western Germany
1 carrier, 1 cruiser and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
3 artilleries and 4 infantry moved from Bryansk to Rostov
1 fighter and 1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
3 artilleries and 1 infantry moved from Russia to Tambov
2 infantry moved from Bryansk to Tambov
2 artilleries and 3 infantry moved from Bryansk to Ukraine
12 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Smolensk to Belarus
4 artilleries and 20 infantry moved from Bryansk to SmolenskPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 21 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 21 infantry in Smolensk, round 2 : 8/25 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 17 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians roll dice for 3 artilleries and 17 infantry in Ukraine, round 2 : 3/20 hits
Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 1/1 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 16 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Tambov, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 5 artilleries and 6 infantry
Italians defend with 2 artilleries and 2 infantry
Russians roll dice for 5 artilleries and 6 infantry in Rostov, round 2 : 5/11 hits
Italians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits
2 artilleries owned by the Italians, 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 3 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Smolensk
1 aaGun and 6 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Kansu to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Russians
3 artilleries and 4 infantry moved from Bryansk to Rostov
1 fighter and 1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
3 artilleries and 1 infantry moved from Russia to Tambov
2 infantry moved from Bryansk to Tambov
2 artilleries and 3 infantry moved from Bryansk to Ukraine
12 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Smolensk to Belarus
4 artilleries and 20 infantry moved from Bryansk to SmolenskPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 21 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 21 infantry in Smolensk, round 2 : 8/25 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 3 artilleries and 17 infantry
Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
Russians roll dice for 3 artilleries and 17 infantry in Ukraine, round 2 : 3/20 hits
Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 1/1 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 3 artilleries and 16 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Tambov, round 2 : 2/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 5 artilleries and 6 infantry
Italians defend with 2 artilleries and 2 infantry
Russians roll dice for 5 artilleries and 6 infantry in Rostov, round 2 : 5/11 hits
Italians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 2/4 hits
2 artilleries owned by the Italians, 2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 3 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Smolensk
1 aaGun and 6 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Kansu to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 infantry
EDIT: Adding units owned by Russians to Smolensk: 6 infantry
EDIT: Turning off Edit Mode -
Kill?
You seem to be winning economically which is good for the Axis. Hmm.
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and of course i des a transport at sz 17
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 7
Combat Move - Japanese
1 battleship, 1 marine and 5 transports moved from 36 Sea Zone to 37 Sea Zone
4 artilleries and 6 infantry moved from Shan State to 37 Sea Zone
4 artilleries, 1 battleship, 6 infantry, 1 marine and 5 transports moved from 37 Sea Zone to 42 Sea Zone
4 artilleries, 6 infantry and 1 marine moved from 42 Sea Zone to Java
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Shensi
1 artillery moved from Szechwan to Shensi
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to Iwo Jima
2 bombers, 3 fighters and 2 tactical_bombers moved from Yunnan to ShensiPurchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 factory_minors, 2 mech_infantrys and 2 submarines; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Java
Japanese attack with 4 artilleries, 6 infantry and 1 marine
ANZAC defend with 1 artillery, 3 fighters and 1 infantry
Japanese win, taking Java from ANZAC with 4 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 34
Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Iwo Jima from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
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Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 46 Sea Zone
1 marine moved from 46 Sea Zone to New Guinea
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
4 fighters and 4 tactical_bombers moved from Iwo Jima to 6 Sea Zone
EDIT: 1 transport moved from 17 Sea Zone to 24 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
2 bombers moved from Shensi to Yunnan
3 fighters and 2 tactical_bombers moved from Shensi to KweichowPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in Malaya
1 factory_minor placed in ManchuriaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs





