I’m both busy and not emotionally ready too do the next turn.
Geo (X) vs Hecatomb (A), G40 2nd, no bid, no tech - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Wake Island to Caroline Islands
1 cruiser moved from 31 Sea Zone to 49 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
South Australia : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
49 Sea Zone : 1 cruiser
Anglo Egyptian Sudan : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
3 armour and 3 mech_infantrys moved from Germany to Baltic States
2 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Yugoslavia to Greece
1 bomber moved from Southern France to Greece
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to Novgorod
1 fighter and 2 tactical_bombers moved from Romania to Western Ukraine
1 bomber moved from Southern France to Western UkraineCombat - Germans
Battle in Greece
Germans attack with 1 bomber and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Greece, round 2 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 4/6 hits
Russians roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits
3 mech_infantrys owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 3 mech_infantrys
Battle in Baltic States
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Baltic States, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 artillery and 1 infantry
AA fire in Western Ukraine : 0/4 hits
Germans roll dice for 2 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 aaGuns, 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
2 aaGuns owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 5/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 artillery and 1 infantryNon Combat Move - Germans
6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 infantry moved from Romania to Bessarabia
1 bomber moved from Greece to Western Germany
3 artilleries moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Karelia
2 tactical_bombers moved from Novgorod to Karelia
1 bomber moved from Novgorod to Norway
1 bomber moved from Western Ukraine to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Germany to Baltic States
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 submarine moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from Finland to KareliaPlace Units - Germans
3 infantry placed in France
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Norway : 1 bomber
Karelia : 1 flag, 1 fighter, 4 infantry and 2 tactical_bombers
Baltic States : 1 flag, 3 armour and 4 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 flag, 6 armour, 3 infantry and 1 mech_infantry
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 50 / 57
Russians : 30 / 40
Japanese : 46 / 47
Americans : 52 / 72
Chinese : 6 / 5
British : 29 / 34
UK_Pacific : 14 / 14
Italians : 19 / 29
ANZAC : 10 / 21
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 fighter moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Tambov
3 mech_infantrys moved from Russia to Tambov
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 armour placed in Volgograd
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalTerritory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Belarus : 1 aaGun
Bryansk : 1 aaGun and 2 infantry
Rostov : 1 infantry
Russia : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 armour and 5 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Vologda : 1 fighter
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 bomber moved from French Indo China to 80 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Philippines to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to MalayaCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
French defend with 1 destroyer; British defend with 3 transports
Japanese roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 3 transports in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 80 Sea Zone
3 transports owned by the British lost in 80 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 29
Casualties for French: 1 destroyer
Casualties for British: 3 transports
Battle in Borneo
Battle in Sumatra
Battle in New Britain
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 0/2 hits
ANZAC roll dice for 1 bomber in New Britain, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Britain, round 3 : 1/2 hits
ANZAC roll dice for 1 bomber in New Britain, round 3 : 0/1 hits
1 bomber owned by the Americans lost in New Britain
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking New Britain from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 fighter and 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 4/13 hits
UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 1/5 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 3 : 6/12 hits
UK_Pacific roll dice for 1 fighter in Malaya, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 fighter and 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
1 aaGun and 4 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
2 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 bomber moved from Malaya to French Indo China
1 bomber moved from 80 Sea Zone to Italian Somaliland
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Siam : 1 artillery and 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries and 1 mech_infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 1 aaGun and 4 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 2 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
47 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
36 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 battleship and 1 destroyer
6 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Italian Somaliland : 1 bomberProduction/PUs Summary :
Germans : 46 / 57
Russians : 34 / 34
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 2 / 5
British : 29 / 34
UK_Pacific : 6 / 14
Italians : 19 / 29
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to SpainCombat - Americans
Battle in Spain
Americans attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Spain, round 2 : 2/7 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits
3 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Spain, round 3 : 1/5 hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits
1 infantry owned by the Neutral_True lost in Spain
Americans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Spain, round 4 : 2/5 hits
Neutral_True roll dice for 2 infantry in Spain, round 4 : 1/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 aaGun and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to 10 Sea Zone
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Western United States
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 cruiser
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
Central United States : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
British Guiana : 2 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Spain : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
6 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Tsinghai : 1 fighter and 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 9 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Persia to Turkey
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Gibraltar to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Yunnan
1 armour and 1 tactical_bomber moved from India to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Belgian Congo
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking 106 Sea Zone from Germans, taking Belgian Congo from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 armour owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Turkey
British attack with 1 armour, 1 artillery, 9 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 1 artillery, 9 infantry and 1 tactical_bomber in Turkey, round 2 : 0/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Turkey, round 3 : 5/9 hits
Neutral_True roll dice for 8 infantry in Turkey, round 3 : 3/8 hits
5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Turkey, round 4 : 1/6 hits
Neutral_True roll dice for 3 infantry in Turkey, round 4 : 1/3 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Turkey, round 5 : 4/5 hits
Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 8 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 tactical_bomber moved from Turkey to Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
1 aaGun moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Ethiopia : 1 flag
Turkey : 1 flag, 1 armour, 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 tactical_bomber
Spain : 1 artillery, 2 fighters and 2 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 9 infantry moved from Iraq to Turkey
1 tactical_bomber moved from Persia to Turkey
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Gibraltar to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Yunnan
1 armour and 1 tactical_bomber moved from India to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Belgian Congo
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
British roll dice for 1 artillery in Belgian Congo, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking 106 Sea Zone from Germans, taking Belgian Congo from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 mech_infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour and 1 tactical_bomber in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 armour owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Turkey
British attack with 1 armour, 1 artillery, 9 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 1 artillery, 9 infantry and 1 tactical_bomber in Turkey, round 2 : 0/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Turkey, round 3 : 5/9 hits
Neutral_True roll dice for 8 infantry in Turkey, round 3 : 3/8 hits
5 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Turkey, round 4 : 1/6 hits
Neutral_True roll dice for 3 infantry in Turkey, round 4 : 1/3 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Turkey, round 5 : 4/5 hits
Neutral_True roll dice for 2 infantry in Turkey, round 5 : 1/2 hits
2 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 8 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 tactical_bomber moved from Turkey to Persia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Gibraltar to Spain
2 fighters moved from Gibraltar to Spain
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 106 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
1 aaGun moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Persia
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Spain: 1 aaGun
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 artillery
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Ethiopia : 1 flag
Turkey : 1 flag, 1 armour, 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 tactical_bomber
Spain : 1 artillery, 2 fighters and 2 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Turkey
1 tactical_bomber moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Turkey
1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Alexandria to Anglo Egyptian SudanCombat - Italians
Battle in Turkey
Italians attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 armour, 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Turkey, round 2 : 2/4 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Turkey, round 2 : 2/3 hits
1 tactical_bomber owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Turkey
Italians roll dice for 1 armour and 1 bomber in Turkey, round 3 : 2/2 hits
British roll dice for 1 armour in Turkey, round 3 : 0/1 hits
1 armour owned by the British lost in Turkey
Italians win, taking Turkey from British with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Switzerland
Italians take Switzerland from Neutral_True
2 artilleries moved from Morocco to Algeria
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun moved from France to Southern France
2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Turkey to Southern Italy
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 artillery moved from Alexandria to EgyptPlace Units - Italians
1 carrier placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag, 3 artilleries
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Turkey : 1 flag, 1 armour
Switzerland : 1 flag, 3 infantry
93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 2 transports
99 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 44 / 57
Russians : 34 / 34
Japanese : 61 / 67
Americans : 54 / 74
Chinese : 3 / 5
British : 30 / 34
UK_Pacific : 6 / 6
Italians : 22 / 37
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Caroline Islands to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 47 Sea Zone to Queensland
1 fighter moved from South Australia to Queensland
1 fighter moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 49 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 2 infantry
62 Sea Zone : 1 cruiser and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Iraq to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 mech_infantry moved from Greece to Caucasus
Germans take Caucasus from Russians
4 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 mech_infantry moved from Baltic States to Belarus
3 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Karelia to 113 Sea Zone
1 tactical_bomber moved from Karelia to 113 Sea Zone
1 bomber moved from Norway to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Eastern Poland to 113 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Western Ukraine
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 tactical_bomber moved from 113 Sea Zone to Western Germany
3 bombers moved from 113 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Southern France
6 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
2 infantry moved from Finland to KareliaPlace Units - Germans
3 infantry placed in France
5 mech_infantrys placed in Germany
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 3 artilleries, 3 infantry and 1 tactical_bomber
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 7 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 5 mech_infantrys
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 bomber, 10 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 8 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 3 armour, 2 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 mech_infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Sweden : 1 flag, 7 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 25 / 34
Japanese : 61 / 67
Americans : 54 / 74
Chinese : 3 / 5
British : 28 / 34
UK_Pacific : 6 / 6
Italians : 22 / 37
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
3 armour moved from Volgograd to Ukraine
1 infantry moved from Rostov to Ukraine
1 armour and 5 mech_infantrys moved from Tambov to Ukraine
2 infantry moved from Bryansk to Ukraine
3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Vologda to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 7 armour, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Russians roll dice for 7 armour, 2 fighters, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/19 hits
Germans roll dice for 8 armour, 3 infantry and 2 mech_infantrys in Ukraine, round 2 : 5/13 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the Russians lost in Ukraine
Russians roll dice for 7 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 7/14 hits
Germans roll dice for 7 armour in Ukraine, round 3 : 3/7 hits
3 mech_infantrys owned by the Russians and 7 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 8 armour, 3 infantry and 2 mech_infantrys
Casualties for Russians: 3 infantry and 5 mech_infantrysNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Rostov
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 18 infantry
Bryansk : 1 aaGun
Rostov : 1 fighter
Russia : 1 airfield, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Ukraine : 7 armour, 1 factory_minor and 1 mech_infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 harbour, 1 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
2 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kansu to Shensi
2 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from French Indo China to Shensi
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser in 33 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 4 : 2/2 hits
Americans roll dice for 1 cruiser in 33 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 33 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 fighter and 1 submarine
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Shensi, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 artillery moved from Yunnan to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
1 armour, 1 artillery and 2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 bomber moved from Shensi to French Indo China
2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Kweichow to Shensi
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 armour, 1 harbour and 1 infantry placed in French Indo China
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 4 artilleries and 5 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
36 Sea Zone : 1 flag, 2 transports
35 Sea Zone : 1 battleship and 1 destroyer
25 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 1 transport
Italian Somaliland : 1 bomber
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 56 / 72
Russians : 26 / 27
Japanese : 65 / 70
Americans : 54 / 74
Chinese : 1 / 5
British : 28 / 34
UK_Pacific : 5 / 6
Italians : 22 / 37
ANZAC : 10 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 artillery moved from Spain to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from Gibraltar to Algeria
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 3 artilleries
Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 3/5 hits
Italians roll dice for 3 artilleries in Algeria, round 2 : 0/3 hits
3 artilleries owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleries
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Gibraltar to Spain
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 artillery and 3 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 airfield and 1 factory_minor placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,5,2,2,5,1,4
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 artillery, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag, 1 artillery and 2 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
101 Sea Zone : 2 transports
Brazil : 1 flag
Spain : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
91 Sea Zone : 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 7 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Shensi : 1/1 hits
1 fighter owned by the Chinese lost in Shensi
Chinese roll dice for 7 infantry in Shensi, round 2 : 1/7 hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits
2 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Shensi
Chinese roll dice for 5 infantry in Shensi, round 3 : 0/5 hits
Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 3 : 1/5 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 4 infantry in Shensi, round 4 : 2/4 hits
Japanese roll dice for 1 artillery and 4 infantry in Shensi, round 4 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 5 : 0/3 hits
Chinese roll dice for 2 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 6 : 3/3 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -20
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Persia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 tactical_bomber in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to Spain
1 fighter moved from United Kingdom to SpainPlace Units - British
3 infantry placed in Persia
2 infantry placed in Quebec
1 transport placed in 106 Sea Zone
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 artillery and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 tactical_bomber
92 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 infantry
Spain : 1 armour, 1 artillery, 3 fighters and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 armour moved from Turkey to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to Iraq
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from Southern Italy to AlgeriaCombat - Italians
Battle in Syria
Battle in Iraq
Italians attack with 1 armour and 1 bomber
British defend with 1 tactical_bomber
Italians roll dice for 1 armour and 1 bomber in Iraq, round 2 : 1/2 hits
British roll dice for 1 tactical_bomber in Iraq, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Iraq
Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 armour
Casualties for British: 1 tactical_bomber
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 3/3 hits
Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Algeria to 94 Sea Zone
3 infantry moved from Switzerland to France
1 bomber moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 93 Sea Zone
2 artilleries placed in Southern France
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery
France : 3 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Turkey : 1 flag
Switzerland : 1 flag
94 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
93 Sea Zone : 1 flag, 1 destroyer
99 Sea Zone : 1 flag, 1 transport
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 72
Russians : 26 / 27
Japanese : 65 / 70
Americans : 54 / 73
Chinese : 1 / 3
British : 28 / 28
UK_Pacific : 5 / 5
Italians : 23 / 35
ANZAC : 10 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Solomon Islands
1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
3 fighters and 1 mech_infantry moved from Queensland to South Australia
2 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from South Australia to New South Wales
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
South Australia : 1 aaGun, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Solomon Islands : 1 bomber
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 cruiser and 1 transport