No problem on the walk in.
Appreciate the gesture in Holland, but you forgot to leave my inf alive. :)
I am checking the legality of Ur attack against India.
I think that is illegal. Ur figs did not have a place to land at the start.
I will check with some senior players, and when we have results, we`ll proceed with the game. cheers :)
Ur move was illegal.
The only (theoreticall) chance for those figs to have a landing spot is that U (besides Sumatra and Burma sz) attack India sz with at least 1 air unit (since Ur sea units cant reach it)
I suggest U redo the India battle only with 1 fig less (which U will be sending to a suicide mission at India sz) or that u replay the entire Japan turn from the begining (including the entire dicing).
I have Two CV’s stationed at Malaya.
I attacker your DD Blocker and the CR at Sumatra.
Hence the possibility was given to land with my CV’s in my NCM.
Or am i missing something?
Wait i Think i understand now.
Since i can’t share the same at off India.
The move would be illegal?
Ur navy can not move in ncm to a sz where I have my navy.
the exception would be if i had subs only. (maybe transports too, not shure).
That how, Ur figs do not have a landing spot (if they would like to attack India).
U can attack India with figs, only if u attack India sz (and since U cant attack it with navy, u had to send at least 1 air unit there).
I double checked Amon-Sul.
My ftrs started from the AB in Siam and would have had to land on my CV’s in sz38 wich i cleared in my Combat Phase.
This should be legal because i am providing a landing possibility.
I asked in the FAQ Forum global40, you may also want to take a look there.
@aequitas:
I double checked Amon-Sul.
My ftrs started from the AB in Siam and would have had to land on my CV’s in sz38 wich i cleared in my Combat Phase.
This should be legal because i am providing a landing possibility.I asked in the FAQ Forum global40, you may also want to take a look there.
I apologise AEV.
i missed that u had and airfield there, that how its not 4 movement, but 5, so U have 2 more in ncm.
all is in order.
my apologies.
I thought U had sent them from ACs in Malaya sz, and i missed that airfield.
everything is ok, and i play my triple allied move later this evening. cheers :)
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
i am sending my entire Carolines fleet to Japan sz so scramblin is a stupidity for U.
U can kamikaze my surfice warships if u like.
but u can do it later after my move, it does not change anything.
cheers
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from India to French Indo China
1 armour, 1 artillery and 4 infantry moved from Yunnan to French Indo China
2 infantry moved from Burma to Shan State
3 fighters moved from Scotland to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 artilleries, 6 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Morocco
Battle in Korea
Non Combat Move - Americans
1 bomber moved from Midway to Queensland
1 submarine moved from 24 Sea Zone to 33 Sea Zone
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to Western United States
2 fighters and 1 tactical_bomber moved from Western United States to 101 Sea Zone
2 carriers, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 6 fighters moved from 33 Sea Zone to 6 Sea Zone
Place Units - Americans
4 artilleries and 6 infantry placed in Central United States
1 submarine and 5 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
3 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Hunan
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Chahar
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 artillery placed in Hunan
1 infantry placed in Yunnan
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from India to French Indo China
1 armour, 1 artillery and 4 infantry moved from Yunnan to French Indo China
2 infantry moved from Burma to Shan State
3 fighters moved from Scotland to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
British attack with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
retreated to French Indo China
Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Japanese: 3 infantry
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 83 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
British attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 bomber, 4 fighters and 1 tactical_bomber
Germans defend with 1 submarine; Italians defend with 1 battleship, 1 destroyer, 2 submarines and 1 transport
1 submarine owned by the Germans and 2 submarines owned by the Italians Submerged
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 1 fighter
Casualties for Italians: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - British
1 armour moved from French Equatorial Africa to French West Africa
3 infantry moved from Brazil to Suriname
British take Suriname from Dutch
1 armour, 2 infantry and 1 mech_infantry moved from Iraq to 80 Sea Zone
1 infantry moved from Syria to Iraq
1 armour, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 armour, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 cruiser moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 aaGun moved from Burma to Shan State
1 tactical_bomber moved from French Indo China to Yunnan
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 92 Sea Zone to French West Africa
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 infantry placed in Union of South Africa
3 artilleries placed in Iraq
1 destroyer placed in 110 Sea Zone
1 carrier placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,3,1,4,5,6,5,1,4,4,3,1,5,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Crete to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Belarus
1 fighter moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Egypt to Kenya
Italians take Kenya from British
2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 3 artilleries, 5 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Cyprus from British, taking Trans-Jordan from British with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ethiopia
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Trans-Jordan: 1 marine
EDIT: Turning off Edit Mode
1 bomber moved from 110 Sea Zone to Holland Belgium
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Ethiopia to Egypt
1 artillery and 2 infantry moved from Algeria to Tunisia
1 aaGun moved from Eastern Poland to Belarus
Place Units - Italians
2 infantry placed in Egypt
1 transport placed in 98 Sea Zone
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine and 1 transport
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 41 Sea Zone to 39 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 flag, 1 destroyer and 1 submarine
33 Sea Zone : 1 submarine
39 Sea Zone : 2 fighters
62 Sea Zone : 2 submarines
United Kingdom : 2 infantry
Iraq : 1 infantry
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
8 mech_infantrys moved from Baltic States to Bryansk
13 armour, 4 artilleries, 21 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 fighter moved from Western Ukraine to Russia
3 bombers moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Novgorod to Archangel
Combat - Germans
Air Battle in Russia
Intercept over moscow?