@barnee
Thank you - looks like that did the trick!
Whackamatt Allies -vs- dawgoneit Axis Combo game #2!
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Chinese
2 Artillerys and 3 Infantrys moved from Lanchow to Szechwan
2 ArmoredCars and 2 Tanks moved from Shensi to Hupeh
2 Artillerys, 1 Elite and 1 Infantry moved from E.Qinghai to Lanchow
2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
2 Infantrys moved from E.Qinghai to Lanchow
2 ArmoredCars and 2 Tanks moved from Urumqi to Gobi Altai
1 ArmoredCar and 1 Tank moved from Gobi Altai to Suiyuan
1 ArmoredCar and 1 Tank moved from Gobi Altai to ShensiPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 7 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 ArmoredCar and 1 Tank
Hisaichi defend with 1 ArmoredCar
Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Szechwan
Chinese attack with 2 Artillerys and 3 Infantrys
Yamamoto defend with 1 ArmoredCar
Chinese win, taking Szechwan from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Chinese: 1 Infantry
Battle in Hupeh
Chinese attack with 2 ArmoredCars and 2 Tanks
Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi win with no units remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Chinese: 2 ArmoredCars and 2 TanksNon Combat Move - Chinese
1 AAGun moved from Shensi to LanchowPlace Units - Chinese
1 Bunker placed in Shensi
2 ArmoredCars and 2 Tanks placed in Urumqi
2 Artillerys, 1 Elite and 3 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 31 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Hisaichi
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Kirin to Heilungchiang
Hisaichi take Heilungchiang from Russians
1 Infantry moved from Kirin to Khabarovsk
Hisaichi take Khabarovsk from Russians
1 Infantry moved from Kirin to Vladivostok
1 Tank moved from Changchun to Vladivostok
2 ArmoredCars moved from Changchun to Vladivostok
3 Infantrys moved from Shanghai to Anhwei
3 Transports moved from 110 Sea Zone to 92 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Malaya
1 Elite moved from Kweichow to Hupeh
2 Artillerys moved from Kweichow to Hunan
1 Tank moved from Shansi to Suiyuan
3 Tanks moved from Shantung to Suiyuan
1 Adv.Fighter moved from Changchun to Vladivostok
3 Infantrys moved from Changchun to Kirin
6 Infantrys moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Hong Kong to Kiangsi
6 Infantrys moved from 92 Sea Zone to N.French IndochinaPurchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 13 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Vladivostok
Hisaichi attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Infantry and 1 Tank
Russians defend with 1 Bunker
Units damaged: 1 Bunker owned by the Russians
Hisaichi win, taking Vladivostok from Russians with 1 Adv.Fighter, 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Suiyuan
Hisaichi attack with 4 Tanks
Chinese defend with 1 ArmoredCar and 1 Tank
Hisaichi win, taking Suiyuan from Chinese with 4 Tanks remaining. Battle score for attacker is 9
Casualties for Chinese: 1 ArmoredCar and 1 TankNon Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 75 Sea Zone: 1 Infantry and 1 T.Boat
EDIT: Adding units owned by Hisaichi to 75 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Hisaichi to Kolyma: 1 Infantry
EDIT: Changing ownership of Kolyma from Russians to Hisaichi
EDIT: Turning off Edit Mode
1 Adv.Fighter moved from Vladivostok to PekingPlace Units - Hisaichi
2 ArmoredCars, 1 Artillery, 4 Infantrys and 1 Tank placed in Changchun
1 ArmoredCar and 2 Tanks placed in Shantung
1 Artillery and 1 Marine placed in Shanghai
4 Infantrys placed in Banjarmasin
1 ArmoredCar and 5 Infantrys placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 67 PUs; end with 67 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - British
1 Battleship, 1 Destroyer and 1 Submarine moved from 20 Sea Zone to 22 Sea Zone
2 Destroyers moved from 21 Sea Zone to 22 Sea Zone
1 Cruiser moved from 20 Sea Zone to 22 Sea Zone
2 Artillerys moved from Picardy to 20 Sea Zone
2 Infantrys moved from Wales to 20 Sea Zone
2 Artillerys, 2 Infantrys and 5 Transports moved from 20 Sea Zone to 22 Sea Zone
2 Artillerys and 2 Infantrys moved from 22 Sea Zone to Hamburg
4 Tanks moved from Picardy to Rhine
5 Fighters moved from Picardy to Rhine
5 Fighters moved from Picardy to Rhine
1 Elite and 25 Infantrys moved from Picardy to Belgium
8 Infantrys moved from London to Dover
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
1 Infantry moved from Wales to Dover
1 Tank moved from W.Iran to Syria
French take Syria from Italians
3 Transports moved from 57 Sea Zone to 58 Sea Zone
1 Artillery and 2 Infantrys moved from E.Iran to 58 Sea Zone
2 Elites moved from W.Iran to 58 Sea Zone
1 Artillery, 2 Elites, 2 Infantrys and 3 Transports moved from 58 Sea Zone to 57 Sea Zone
1 Artillery and 2 Elites moved from 57 Sea Zone to Lower Egypt
1 Artillery and 1 Infantry moved from Lower Egypt to Palestine
3 Fighters moved from Iraq to Palestine
1 Artillery and 1 Infantry moved from New Valley to Mersa Matruh
2 Mech.Infs moved from Cape Town to Kenya
2 ArmoredCars and 2 Infantrys moved from Rhodesia to Kenya
2 ArmoredCars moved from Kenya to Equatoria
2 Infantrys moved from 57 Sea Zone to Lower Egypt
1 Transport moved from 57 Sea Zone to 59 Sea Zone
2 Tanks moved from Baluchistan to W.Iran
1 Infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Hisaichi
3 Infantrys moved from Yunnan to N.Thailand
1 Infantry moved from Burma to N.Thailand
10 Infantrys moved from Assam to Yunnan
5 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
1 Artillery and 4 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Hyderabad to Calcutta
5 Infantrys moved from Madras to Hyderabad
1 Destroyer and 1 Transport moved from 72 Sea Zone to 76 Sea ZonePurchase Units - British
British buy 2 Artillerys, 3 Elites, 4 Infantrys, 2 Mech.Infs, 8 Tanks and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in N.Thailand
British attack with 4 Infantrys
Thai defend with 1 Infantry
British win, taking N.Thailand from Thai with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Belgium
British attack with 1 Elite and 26 Infantrys
Neutral defend with 3 Infantrys
British loses 0 PUs for violating Belgiums neutrality.
British win, taking Belgium from Neutral with 1 Elite and 24 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for British: 2 Infantrys
Battle in 76 Sea Zone
British attack with 1 Destroyer and 1 Transport
Yamamoto defend with 1 Submarine
Yamamoto win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 Destroyer and 1 Transport
Casualties for Yamamoto: 1 Submarine
Battle in 22 Sea Zone
British attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Submarine and 5 Transports
Germans defend with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 1 S.Submarine and 1 Submarine
Units damaged: 1 Battleship owned by the British
1 Adv.Fighter owned by the Germans, 1 S.Submarine owned by the Germans and 1 Submarine owned by the British lost in 22 Sea Zone
British win with 1 Battleship, 1 Cruiser, 3 Destroyers and 3 Transports remaining. Battle score for attacker is 38
Casualties for Germans: 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 1 Fighter, 1 S.Submarine and 1 Submarine
Casualties for British: 1 Submarine and 2 Transports
Battle in Palestine
British attack with 1 Artillery, 3 Fighters and 1 Infantry
Italians defend with 1 Tank
British win, taking Palestine from Italians with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in Hamburg
British attack with 2 Artillerys and 2 Infantrys
Germans defend with 1 AAGun, 1 Factory and 1 Fighter
British win, taking Hamburg from Germans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 Fighter
Battle in Rhine
British attack with 10 Fighters and 4 Tanks
Germans defend with 1 AAGun, 1 Factory and 7 Infantrys
British win, taking Rhine from Germans with 5 Fighters and 4 Tanks remaining. Battle score for attacker is -26
Casualties for Germans: 7 Infantrys
Casualties for British: 5 Fighters
Battle in Mersa Matruh
British attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
British win, taking Mersa Matruh from Italians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - British
3 Fighters moved from Palestine to Lower Egypt
5 Fighters moved from Rhine to LorrainePlace Units - British
2 Transports placed in 20 Sea Zone
3 Tanks placed in W.Iran
3 Tanks placed in E.Iran
2 Mech.Infs placed in Cape Town
2 Artillerys, 2 Elites and 1 Infantry placed in Delhi
2 Infantrys placed in Bombay
1 Elite, 1 Infantry and 2 Tanks placed in MadrasTurn Complete - British
British collect 104 PUs; end with 104 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Dutch
1 Destroyer and 1 Submarine moved from 66 Sea Zone to 67 Sea ZonePurchase Units - Dutch
Dutch buy 3 Bunkers and 2 Infantrys; Remaining resources: 2 PUs;Non Combat Move - Dutch
Place Units - Dutch
2 Infantrys placed in Sumatra
1 Bunker placed in Sumatra
1 Bunker placed in Timor
1 Bunker placed in LombokTurn Complete - Dutch
Dutch collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Finns
1 Artillery, 2 Infantrys and 1 Tank moved from Finnmark to Nordland
1 Artillery and 1 Infantry moved from Lapland to Finnmark
1 Infantry moved from Oulu to Lapland
1 Infantry moved from Oulu to Lapland
3 Artillerys, 1 Elite and 9 Infantrys moved from Oulu to Tampere
2 Artillerys, 1 Elite and 3 Infantrys moved from Tampere to HelsinkiPurchase Units - Finns
Finns buy 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Finns
Battle in Nordland
Finns attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Finns loses 0 PUs for violating Nordlands neutrality.
Finns win, taking Nordland from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Finns
Place Units - Finns
1 Elite, 3 Infantrys and 2 Tanks placed in HelsinkiTurn Complete - Finns
Finns collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Romanians
5 Elites and 1 Fighter moved from Vinnytsia to Kiev
4 Infantrys moved from E.Romania to Vinnytsia
4 ArmoredCars moved from Bucharest to VinnytsiaPurchase Units - Romanians
Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Kiev
Romanians attack with 5 Elites and 1 Fighter
Russians defend with 6 Infantrys
Russians win with 3 Infantrys remaining. Battle score for attacker is -17
Casualties for Romanians: 5 Elites and 1 Fighter
Casualties for Russians: 3 InfantrysNon Combat Move - Romanians
Place Units - Romanians
1 Infantry and 3 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from S.Thailand to Burma
Thai take Burma from British
1 Artillery and 6 Infantrys moved from S.Thailand to N.Thailand
2 Artillerys, 2 Infantrys and 2 Tanks moved from Bangkok to S.Thailand
2 Tanks moved from S.Thailand to N.Thailand
1 Artillery, 1 Fighter, 2 Marines and 1 Tank moved from Malaya to S.Thailand
2 Infantrys moved from Malaya to S.ThailandPurchase Units - Thai
Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery, 6 Infantrys and 2 Tanks
British defend with 3 Infantrys
Thai win, taking N.Thailand from British with 1 Artillery, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 3 Infantrys
Casualties for Thai: 1 InfantryNon Combat Move - Thai
Place Units - Thai
1 Elite, 4 Infantrys and 1 Tank placed in BangkokTurn Complete - Thai
Thai collect 17 PUs; end with 17 PUs total -
i think this one is done
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 6
Combat Move - Americans
2 Adv.Fighters and 1 Fighter moved from Ponape to 85 Sea Zone
3 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 4 Carriers, 4 Destroyers, 11 Fighters and 1 Transport moved from 87 Sea Zone to 85 Sea Zone
1 Bomber moved from Kamchatka to 85 Sea Zone
1 S.Submarine moved from 89 Sea Zone to 95 Sea Zone
3 S.Submarines moved from 91 Sea Zone to 95 Sea Zone
3 Destroyers moved from 88 Sea Zone to 86 Sea ZonePurchase Units - Americans
Americans buy 2 B.Carriers, 4 L.Fighters and 3 S.Submarines; Remaining resources: 5 PUs;Combat - Americans
Battle in 95 Sea Zone
Americans attack with 4 S.Submarines
Yamamoto defend with 1 Submarine
Americans win with 4 S.Submarines remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 85 Sea Zone
Americans attack with 5 Adv.Fighters, 2 B.Carriers, 1 B.Transport, 1 Bomber, 4 Carriers, 4 Destroyers, 12 Fighters and 1 Transport
Yamamoto defend with 1 Battleship, 2 Carriers, 2 Cruisers, 5 Destroyers, 4 Fighters, 1 S.Submarine, 4 Submarines and 4 Transports
Units damaged: 2 B.Carriers owned by the Americans
Units damaged: 1 Battleship owned by the Yamamoto
1 B.Transport owned by the Americans, 1 Transport owned by the Americans, 4 Transports owned by the Yamamoto, 4 Carriers owned by the Americans, 2 Destroyers owned by the Yamamoto and 4 Submarines owned by the Yamamoto lost in 85 Sea Zone
1 B.Carrier owned by the Americans, 3 Fighters owned by the Americans, 2 Cruisers owned by the Yamamoto, 4 Fighters owned by the Yamamoto, 1 Carrier owned by the Yamamoto and 3 Destroyers owned by the Yamamoto lost in 85 Sea Zone
1 S.Submarine owned by the Yamamoto, 1 B.Carrier owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Destroyer owned by the Americans and 1 Carrier owned by the Yamamoto lost in 85 Sea Zone
Americans win with 5 Adv.Fighters, 1 Bomber, 3 Destroyers and 9 Fighters remaining. Battle score for attacker is 64
Casualties for Americans: 2 B.Carriers, 1 B.Transport, 4 Carriers, 1 Destroyer, 3 Fighters and 1 Transport
Casualties for Yamamoto: 1 Battleship, 2 Carriers, 2 Cruisers, 5 Destroyers, 4 Fighters, 1 S.Submarine, 4 Submarines and 4 Transports
Battle in 86 Sea Zone
Americans attack with 3 Destroyers
Yamamoto defend with 1 Submarine
Americans win with 2 Destroyers remaining. Battle score for attacker is -1
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Americans
2 Adv.Fighters could not land in 85 Sea Zone and were removed
3 Adv.Fighters, 1 Bomber and 9 Fighters moved from 85 Sea Zone to SaipanPlace Units - Americans
2 B.Carriers placed in 95 Sea Zone
3 S.Submarines placed in 91 Sea Zone
2 L.Fighters placed in Ponape
2 L.Fighters placed in San FranciscoTurn Complete - Americans
Americans collect 123 PUs; end with 128 PUs total -
Yeah, this one is done. Just had to attack the Japanese fleet, though. :evil:
In WAW, the first round buy for Germany is pretty much dictated. You have to spend it all on mobile units that head toward Paris, otherwise you open the door for max defense buys between the UK and France to stop it. It’s well worth giving up on Cairo to keep Paris alive in the long run.
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Yeah, this one is done. Just had to attack the Japanese fleet, though. :evil:
In WAW, the first round buy for Germany is pretty much dictated. You have to spend it all on mobile units that head toward Paris, otherwise you open the door for max defense buys between the UK and France to stop it. It’s well worth giving up on Cairo to keep Paris alive in the long run.
yup i no :oops:
just tried something else :-o
another?
weather is cooling back off.
had our warmest september in history here in N.Y…
was getting out door stuff done.
back to normal today :x -
Let’s see, I’m up for another. Go ahead and start it up and you can be the Axis again.
When our other Allied game ends, I will start that again with me as the Allies.
Yeah, it cooled off a lot here. I’m near Chicago myself.
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i have to do it a bit later.
have some honey dew stuff to do :| -
i have to do it a bit later.
have some honey dew stuff to do :|yeah, those lists can get quite long. lol