TRS! dawg (Allies) v Entek Axis

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Artillery and 1 Infantry moved from Hainan to sz67
                1 Infantry moved from Hainan to sz67
                1 Artillery moved from N.French I. to sz67
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz67 to sz60
                2 Bombers moved from Phuket to N.S
                2 Artillerys and 2 Infantrys moved from sz60 to N.S
                1 Infantry moved from Davao to sz70
                1 Infantry moved from Mindanao to sz70
                1 Infantry moved from Spralty to sz70
                2 Artillerys moved from Davao to sz70
                1 Tank moved from Davao to sz70
                1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz69
                1 Infantry and 1 Tank moved from sz69 to N.B
                1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz69
                1 Artillery and 1 Infantry moved from sz69 to Celebs
                      Yamamoto take Celebs from Dutch
                1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz69
                1 Artillery and 1 Infantry moved from sz69 to N.B
                1 Transport moved from sz70 to sz68
                1 Infantry moved from Mindor to sz68
                1 Infantry and 1 Transport moved from sz68 to sz70
                1 Infantry moved from sz70 to Halma
                      Yamamoto take Halma from Dutch
                2 Tanks moved from Davao to sz70
                2 Tanks and 2 Transports moved from sz70 to sz73
                2 Tanks moved from sz73 to Thailand
                      Thai take Thailand from British
                1 Infantry moved from N.French I. to Thailand
                1 Artillery and 1 Infantry moved from N.French I. to Chunking
                2 Artillerys and 2 Infantrys moved from Nagasaki to sz78
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz78 to sz68
                2 Artillerys and 2 Infantrys moved from sz68 to Punay
                1 Battleship and 1 Destroyer moved from sz67 to sz68
                1 Battleship, 2 Carriers, 2 EarlyFighters and 1 T.Boat moved from sz70 to sz69
                1 Carrier, 1 Destroyer and 2 EarlyFighters moved from sz78 to sz7
                2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 Submarine moved from sz17 to sz7
                1 T.Boat moved from sz71 to sz70

    Purchase Units - Yamamoto
                Yamamoto buy 1 Carrier, 2 EarlyFighters, 1 Factory and 7 Infantrys; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.B
                    Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
                    British defend with 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 Battleship in N.B, round 2 :  1/1 hits
                        1 Infantry owned by the British lost in N.B
                        Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.B, round 2 :  1/4 hits
                        British roll dice for 1 Tank in N.B, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto and 1 Tank owned by the British lost in N.B
                    Yamamoto win, taking N.B from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for British: 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 1 Infantry
                Battle in N.S
                    Yamamoto attack with 2 Artillerys, 2 Bombers and 2 Infantrys
                    British defend with 1 Artillery, 1 Infantry and 1 Tank
                        Yamamoto roll dice for 2 Artillerys, 2 Bombers and 2 Infantrys in N.S, round 2 :  2/6 hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.S, round 2 :  1/3 hits
                        1 Infantry owned by the British, 1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in N.S
                        Yamamoto roll dice for 2 Artillerys, 2 Bombers and 1 Infantry in N.S, round 3 :  3/5 hits
                        Dutch roll dice for 1 Tank in N.S, round 3 :  0/1 hits
                        1 Tank owned by the British lost in N.S
                    Yamamoto win, taking N.S from Dutch with 2 Artillerys, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
                    Casualties for Yamamoto: 1 Infantry
                Battle in Chunking
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in Chunking, round 2 :  1/1 hits
                        1 Infantry owned by the Yamamoto lost in Chunking
                    1 Artillery retreated to N.French I.
                    Chinese win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Punay
                    Yamamoto attack with 2 Artillerys and 2 Infantrys
                    Americans defend with 2 Infantrys
                        Yamamoto roll dice for 1 Battleship in Punay, round 2 :  1/1 hits
                        1 Infantry owned by the Americans lost in Punay
                        Yamamoto roll dice for 2 Artillerys and 2 Infantrys in Punay, round 2 :  2/4 hits
                        Americans roll dice for 1 Infantry in Punay, round 2 :  0/1 hits
                        1 Infantry owned by the Americans lost in Punay
                    Yamamoto win, taking Punay from Americans with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 Infantrys

    Non Combat Move - Yamamoto
                2 Artillerys, 1 Infantry and 1 Tank moved from Kiangsi to Hanan
                3 Infantrys and 3 Tanks moved from Nanking to Sian
                1 Tank moved from E.Shansi to Shangsi
                2 Artillerys and 4 Infantrys moved from Tientsin to Hsingan
                2 Bombers moved from N.S to Phuket

    Place Units - Yamamoto
                1 Factory placed in Kichedung
                4 Infantrys placed in Davao
                1 Carrier placed in sz78
                2 EarlyFighters placed in sz78
                3 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 66 PUs; end with 66 PUs total

    Territory Summary for Yamamoto :

    Ototo Jima : 1 Infantry
        Marcus : 1 Infantry and 1 Tank
        Tokyo : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
        Bonin : 1 Artillery and 1 Infantry
        Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks
        Nagasaki : 3 Infantrys and 5 Tanks
        S.Japan : 1 Artillery and 11 Infantrys
        Nanking : 1 flag
        Macau : 1 flag
        Hanan : 2 Artillerys, 1 Infantry and 1 Tank
        Sian : 3 Infantrys and 3 Tanks
        Kichedung : 1 flag, 1 Factory
        Shangsi : 1 Tank
        Kiangsi : 1 flag
        Kwangtung : 1 flag
        Halma : 1 flag, 1 Infantry
        N.S : 1 flag, 2 Artillerys and 1 Infantry
        Celebs : 1 flag, 1 Artillery and 1 Infantry
        N.French I. : 1 flag, 1 Artillery
        Thailand : 1 Infantry and 2 Tanks
        Phuket : 2 Bombers
        N.B : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
        Hsingan : 2 Artillerys and 4 Infantrys
        Mindor : 1 flag
        Punay : 1 flag, 2 Artillerys and 2 Infantrys
        Manila : 1 flag
        Spralty : 1 flag
        Mindanao : 1 flag
        Davao : 1 flag, 1 AAGun, 1 Factory, 4 Infantrys and 1 Tank
        sz7 : 3 Carriers, 2 Destroyers, 4 EarlyFighters and 1 Submarine
        sz18 : 1 Submarine
        sz45 : 1 Submarine
        sz69 : 1 Battleship, 2 Carriers, 1 EarlyFighter, 1 T.Boat and 3 Transports
        sz68 : 1 Battleship, 2 Destroyers and 2 Transports
        sz60 : 2 Transports
        sz70 : 1 T.Boat and 1 Transport
        sz73 : 2 Transports
        sz72 : 1 Destroyer
        sz78 : 1 Carrier and 2 EarlyFighters

    Production/PUs Summary :

    Yamamoto : 66 / 66
        Chinese : 25 / 30
        Hisaichi : 49 / 52
        Dutch : 17 / 22
        Thai : 17 / 16
        British : 54 / 58
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 29 / 35
        Russians : 34 / 34

    triplea_40474_Yam3.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Chinese
                1 Infantry moved from Sikang to W.Sian
                1 Artillery, 4 Infantrys and 1 Tank moved from Gansu to Shangsi
                2 Artillerys, 2 EarlyFighters, 9 Infantrys and 6 Tanks moved from Szechwan to Shangsi
                1 Tank moved from Sikang to Shangsi

    Purchase Units - Chinese
                Chinese buy 1 Elite, 1 Fighter and 8 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shangsi
                    Chinese attack with 3 Artillerys, 2 EarlyFighters, 13 Infantrys and 8 Tanks
                    Hisaichi defend with 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 3 Tanks; Yamamoto defend with 1 Tank
                    Chinese win, taking Shangsi from Hisaichi with 3 Artillerys, 2 EarlyFighters and 8 Tanks remaining. Battle score for attacker is 26
                    Casualties for Hisaichi: 2 Artillerys, 1 EarlyFighter, 8 Infantrys and 3 Tanks
                    Casualties for Yamamoto: 1 Tank
                    Casualties for Chinese: 13 Infantrys

    Non Combat Move - Chinese
                1 Infantry moved from Sikang to Szechwan
                3 Infantrys moved from Tsingnan to Gansu
                2 EarlyFighters moved from Shangsi to Gansu
                1 Artillery and 1 Infantry moved from Nancheng to Sikang
                1 Elite moved from Xining to Tsingnan
                1 Artillery moved from Ming Jong to Tsingnan
                3 Infantrys moved from Ming Jong to Nancheng
                3 Tanks moved from Xining to Sikang
                1 Tank moved from Xining to Sikang
                1 Tank moved from Xining to Sikang
                4 Infantrys moved from Urumal to Quyan

    Place Units - Chinese
                1 Elite, 1 Fighter and 4 Infantrys placed in Xining
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 26 PUs total

    triplea_40474_Chi3.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Hisaichi
                1 Artillery, 3 Infantrys and 2 Tanks moved from Borneo to sz68
                1 Artillery, 3 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports moved from sz68 to sz60
                1 Artillery, 3 Infantrys and 2 Tanks moved from sz60 to S.Borneo
                3 EarlyFighters moved from sz60 to S.Borneo
                5 Transports moved from sz60 to sz67
                1 Artillery and 1 Infantry moved from Hongkong to sz67
                1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz60
                1 Artillery and 1 Infantry moved from sz60 to S.Borneo
                1 Bomber moved from Phuket to S.Borneo
                1 EarlyFighter moved from sz69 to S.Borneo
                1 Artillery and 1 Infantry moved from Kwangsi to Chunking
                1 Artillery and 1 Infantry moved from Hanan to N.Chunking
                1 Artillery and 1 Infantry moved from Hanan to W.Sian

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 1 Elite, 7 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Chunking
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Chunking, round 2 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Chunking, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chunking
                    Hisaichi win, taking Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in S.Borneo
                    Hisaichi attack with 2 Artillerys, 1 Bomber, 4 EarlyFighters, 4 Infantrys and 2 Tanks
                    Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 2 Fighters, 7 Infantrys and 2 Tanks
                        AA fire in S.Borneo :  2/5 hits
                        2 EarlyFighters owned by the Hisaichi lost in S.Borneo
                        Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 :  1/1 hits
                        1 Infantry owned by the Dutch lost in S.Borneo
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 4 Infantrys and 2 Tanks in S.Borneo, round 2 :  6/11 hits
                        Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 2 Fighters, 6 Infantrys and 2 Tanks in S.Borneo, round 2 :  4/13 hits
                        4 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Dutch lost in S.Borneo
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks in S.Borneo, round 3 :  3/7 hits
                        Dutch roll dice for 2 Artillerys, 1 EarlyFighter, 2 Fighters and 2 Tanks in S.Borneo, round 3 :  3/7 hits
                        1 EarlyFighter owned by the Hisaichi, 2 Artillerys owned by the Hisaichi, 2 Artillerys owned by the Dutch and 1 Tank owned by the Dutch lost in S.Borneo
                        Hisaichi roll dice for 1 Bomber, 1 EarlyFighter and 2 Tanks in S.Borneo, round 4 :  2/4 hits
                        Dutch roll dice for 1 EarlyFighter, 2 Fighters and 1 Tank in S.Borneo, round 4 :  2/4 hits
                        1 EarlyFighter owned by the Dutch, 1 EarlyFighter owned by the Hisaichi, 1 Tank owned by the Hisaichi and 1 Tank owned by the Dutch lost in S.Borneo
                        Hisaichi roll dice for 1 Bomber and 1 Tank in S.Borneo, round 5 :  1/2 hits
                        Dutch roll dice for 2 Fighters in S.Borneo, round 5 :  1/2 hits
                        1 Bomber owned by the Hisaichi and 1 Fighter owned by the Dutch lost in S.Borneo
                        Hisaichi roll dice for 1 Tank in S.Borneo, round 6 :  0/1 hits
                        Dutch roll dice for 1 Fighter in S.Borneo, round 6 :  0/1 hits
                        Hisaichi roll dice for 1 Tank in S.Borneo, round 7 :  1/1 hits
                        Dutch roll dice for 1 Fighter in S.Borneo, round 7 :  0/1 hits
                        1 Fighter owned by the Dutch lost in S.Borneo
                    Hisaichi captures 22PUs while taking Dutch capital
                    Hisaichi win, taking S.Borneo from Dutch with 1 Tank remaining. Battle score for attacker is -7
                    Casualties for Hisaichi: 2 Artillerys, 1 Bomber, 4 EarlyFighters, 4 Infantrys and 1 Tank
                    Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 2 Fighters, 7 Infantrys and 2 Tanks
                Battle in W.Sian
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in W.Sian, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in W.Sian, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Sian
                    Hisaichi win, taking W.Sian from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Chunking
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 2 :  0/2 hits
                        Chinese roll dice for 1 Infantry in N.Chunking, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 3 :  0/2 hits
                        Chinese roll dice for 1 Infantry in N.Chunking, round 3 :  0/1 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in N.Chunking, round 4 :  1/2 hits
                        Chinese roll dice for 1 Infantry in N.Chunking, round 4 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Chunking
                    Hisaichi win, taking N.Chunking from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                3 Infantrys and 5 Tanks moved from Hanan to Sian
                1 Artillery and 2 Infantrys moved from Peking to E.Shansi
                1 Artillery and 2 Infantrys moved from Tientsin to Peking
                4 Infantrys moved from Korea to Tientsin
                2 Infantrys moved from Korea to sz79
                2 Infantrys and 1 Transport moved from sz79 to sz67
                2 Infantrys moved from sz67 to Hongkong

    Place Units - Hisaichi
                2 Mech.Infs and 1 Tank placed in Peking
                2 Infantrys and 1 Tank placed in Tientsin
                4 Artillerys, 1 Elite and 1 Infantry placed in Hongkong
                4 Infantrys placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 56 PUs; end with 78 PUs total

    Territory Summary for Hisaichi :

    Chunking : 1 flag, 1 Artillery
        N.Shangsi : 1 flag, 1 Infantry
        Hanan : 1 flag
        Sian : 1 flag, 1 Artillery, 4 Infantrys and 5 Tanks
        W.Sian : 1 flag, 1 Artillery
        N.Chunking : 1 flag, 1 Artillery
        Hankou : 1 flag
        Shansi : 1 Infantry
        Formosa : 1 Artillery
        Seoul : 1 AAGun, 1 Factory and 4 Infantrys
        Tientsin : 1 Factory, 6 Infantrys and 1 Tank
        Hongkong : 1 flag, 1 AAGun, 5 Artillerys, 1 Elite, 1 Factory and 5 Infantrys
        E.Shansi : 1 Artillery and 3 Infantrys
        Peking : 1 Artillery, 1 Factory, 2 Infantrys, 2 Mech.Infs and 1 Tank
        Frenchindochina : 1 flag, 2 Artillerys
        S.Borneo : 1 flag, 1 AAGun, 1 Factory and 1 Tank
        Borneo : 1 flag
        Manila : 1 Bomber
        sz67 : 6 Transports
        sz60 : 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines, 1 T.Boat and 4 Transports

    Production/PUs Summary :

    Yamamoto : 66 / 66
        Chinese : 22 / 26
        Hisaichi : 56 / 78
        Dutch : 13 / 0
        Thai : 17 / 16
        British : 54 / 58
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 29 / 35
        Russians : 34 / 34

    triplea_40474_His3.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Dutch
                1 Infantry moved from E.Borneo to S.Borneo
                1 Transport moved from sz50 to sz57
                1 Artillery moved from Soem to sz57
                3 Infantrys moved from Soem to sz57
                1 Infantry moved from Lambok to sz57
                1 Infantry moved from Bali to sz57
                1 Artillery, 1 Destroyer, 5 Infantrys, 2 T.Boats and 2 Transports moved from sz57 to sz59
                1 Artillery and 5 Infantrys moved from sz59 to E.Borneo

    Combat - Dutch
                Battle in S.Borneo
                    Dutch attack with 1 Infantry
                    Hisaichi defend with 1 AAGun, 1 Factory and 1 Tank
                    Hisaichi win with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Dutch

    Turn Complete - Dutch

    triplea_40474_Dut3.tsvg

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    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Thai
                2 Transports moved from sz60 to sz73
                4 Infantrys moved from Phuket to sz73
                4 Infantrys and 2 Transports moved from sz73 to sz60
                4 Infantrys moved from sz60 to Java
                1 EarlyFighter moved from sz60 to Java
                1 Infantry moved from Malaya to sz60
                1 Infantry moved from sz60 to S.Borneo

    Purchase Units - Thai
                Thai buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Java
                    Thai attack with 1 EarlyFighter and 4 Infantrys
                    Anzac defend with 1 Tank
                        Thai roll dice for 1 EarlyFighter and 4 Infantrys in Java, round 2 :  1/5 hits
                        Dutch roll dice for 1 Tank in Java, round 2 :  1/1 hits
                        1 Tank owned by the Anzac and 1 Infantry owned by the Thai lost in Java
                    Thai win, taking Java from Dutch with 1 EarlyFighter and 3 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Anzac: 1 Tank
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai
                1 EarlyFighter moved from Java to sz60

    Place Units - Thai
                2 Elites and 4 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 19 PUs; end with 19 PUs total

    Territory Summary for Thai :

    S.Borneo : 1 Infantry
        Java : 1 flag, 3 Infantrys
        Sumatra : 1 flag, 1 Infantry
        Phuket : 1 AAGun, 2 Elites, 1 Factory, 5 Infantrys and 3 Tanks
        Malaya : 1 flag, 5 Infantrys
        sz60 : 1 Destroyer, 1 EarlyFighter, 1 T.Boat and 2 Transports

    Production/PUs Summary :

    Yamamoto : 66 / 66
        Chinese : 22 / 26
        Hisaichi : 56 / 78
        Dutch : 11 / 0
        Thai : 19 / 19
        British : 54 / 58
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 29 / 35
        Russians : 34 / 34

    triplea_40474_Tha3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - British
                4 Infantrys moved from Calcutta to sz63
                5 Infantrys moved from C.India to sz63
                2 Transports moved from sz66 to sz64
                1 Artillery and 1 Tank moved from E.India to sz64
                2 Infantrys moved from E.India to sz64
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz64 to sz66
                2 T.Boats moved from sz66 to sz64
                2 Infantrys moved from E.India to sz64
                2 Infantrys moved from sz64 to Thailand
                2 Infantrys moved from Burma to Chunking
                1 Artillery moved from Burma to Thailand
                1 Artillery moved from Burma to Chunking
                2 Infantrys moved from Burma to N.French I.
                1 Artillery moved from Burma to N.French I.
                1 Tank moved from Burma to Thailand
                1 Tank moved from Burma to Thailand
                1 Infantry moved from Bengal to W.Chunking
                1 Artillery moved from Bengal to Burma
                2 B.Transports, 1 Cruiser, 1 Destroyer and 9 Infantrys moved from sz63 to sz66
                1 Artillery, 11 Infantrys and 1 Tank moved from sz66 to Malaya
                3 EarlyFighters moved from Burma to Malaya
                1 Artillery and 6 Infantrys moved from Nagpur to E.India
                3 Infantrys moved from C.India to E.India
                3 Infantrys moved from Bhopa to Nepal
                1 Tank moved from Dheli to Nepal
                1 Artillery and 1 Infantry moved from Dheli to Bhopa
                1 Destroyer and 1 Submarine moved from sz57 to sz59
                2 Artillerys and 2 Infantrys moved from Moresby to sz49
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz49 to sz57
                2 Artillerys and 2 Infantrys moved from sz57 to Java
                1 Infantry moved from N.Canada to sz5
                1 Infantry moved from Anchorage to sz5
                2 Infantrys and 1 Transport moved from sz5 to sz4
                2 Infantrys moved from sz4 to Alaska

    Purchase Units - British
                British buy 1 EarlyFighter, 9 Infantrys, 1 Mech.Inf, 4 Tanks and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - British
                Battle in Malaya
                    British attack with 1 Artillery, 3 EarlyFighters, 11 Infantrys and 1 Tank
                    Thai defend with 5 Infantrys
                    British win, taking Malaya from Thai with 1 Artillery, 3 EarlyFighters, 10 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 5 Infantrys
                Battle in Thailand
                    British attack with 1 Artillery, 2 Infantrys and 2 Tanks
                    Yamamoto defend with 1 Infantry and 2 Tanks
                    British win, taking Thailand from Thai with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry and 2 Tanks
                Battle in Chunking
                    British attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Artillery
                    British win, taking Chunking from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery
                Battle in Java
                    British attack with 2 Artillerys and 2 Infantrys
                    Thai defend with 3 Infantrys
                    British win, taking Java from Thai with 2 Artillerys remaining. Battle score for attacker is 2
                    Casualties for British: 2 Infantrys
                    Casualties for Thai: 3 Infantrys
                Battle in N.French I.
                    British attack with 1 Artillery and 2 Infantrys
                    Yamamoto defend with 1 Artillery
                    British win, taking N.French I. from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery

    Non Combat Move - British
                3 EarlyFighters moved from Malaya to S.A

    Place Units - British
                1 Mech.Inf, 1 Tank and 1 Tankette placed in Dheli
                1 EarlyFighter, 6 Infantrys and 1 Tank placed in Calcutta
                1 Infantry, 1 Tank and 1 Tankette placed in Vancouver
                British undo move 2.
                1 EarlyFighter, 5 Infantrys and 2 Tanks placed in Calcutta
                3 Infantrys placed in Moresby

    Turn Complete - British
                British collect 68 PUs; end with 68 PUs total

    triplea_40474_Bri3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Anzac
                1 Artillery and 1 Infantry moved from Lambok to sz57
                1 Artillery, 1 Infantry and 1 Transport moved from sz57 to sz59
                1 Artillery and 1 Infantry moved from sz59 to E.Borneo
                1 EarlyFighter moved from Lambok to Malaya
                2 Infantrys moved from Wellington to New Zealand
                1 Artillery, 4 Infantrys and 1 Tank moved from W.Australia to sz51
                1 Artillery, 4 Infantrys, 2 T.Boats, 1 Tank and 2 Transports moved from sz51 to sz50
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz50 to sz57
                1 Transport moved from sz57 to sz50
                2 Infantrys moved from sz50 to Soem
                1 Artillery moved from W.Australia to sz50
                1 Infantry moved from W.Australia to sz50
                1 Artillery, 1 Infantry and 1 Transport moved from sz50 to sz57
                2 Artillerys, 3 Infantrys and 1 Tank moved from sz57 to Java
                3 Infantrys moved from Darwin to Derby
                1 Infantry moved from N.Australia to Derby
                5 Infantrys moved from Melbourne to S.W.Australia
                1 Submarine moved from sz37 to sz50
                1 Submarine moved from sz57 to sz59
                1 Battleship, 1 Carrier, 2 EarlyFighters and 1 Submarine moved from sz50 to sz59

    Purchase Units - Anzac
                Anzac buy 1 Destroyer and 9 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Anzac

    Place Units - Anzac
                3 Infantrys placed in Darwin
                1 Destroyer placed in sz37
                2 Infantrys placed in Wellington
                4 Infantrys placed in Melbourne

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total

    triplea_40474_Anz3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Americans
                2 Transports moved from sz4 to sz5
                1 Artillery moved from N.Canada to sz5
                1 Tank moved from N.Canada to sz5
                1 Tank moved from Anchorage to sz5
                3 Infantrys moved from N.Canada to sz5
                1 Artillery, 1 Destroyer, 3 Infantrys, 2 Tanks and 3 Transports moved from sz5 to sz4
                1 Artillery and 2 Infantrys moved from N.Canada to Anchorage
                1 Artillery, 3 Infantrys and 2 Tanks moved from sz4 to Palana
                2 EarlyFighters moved from sz4 to Palana
                1 Submarine moved from sz4 to sz3
                1 Bomber and 3 EarlyFighters moved from Alaska to Palana
                1 Tank moved from British Columbia to Anchorage
                5 Infantrys moved from Seattle to British Columbia
                14 Infantrys moved from Rocky Mt to Canada
                2 Artillerys and 2 Infantrys moved from Portland to Rocky Mt
                1 Marine moved from Nor Cal to Portland
                1 Destroyer moved from sz23 to sz25
                1 Carrier, 1 Cruiser and 2 Fighters moved from sz25 to sz30
                1 Destroyer moved from sz30 to sz42
                3 Submarines moved from sz30 to sz42
                1 Battleship moved from sz30 to sz42
                1 Destroyer moved from sz57 to sz59

    Purchase Units - Americans
                Americans buy 2 Artillerys, 1 Battleship, 2 Cruisers, 14 Infantrys, 1 Submarine and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Palana
                    Americans attack with 1 Artillery, 1 Bomber, 5 EarlyFighters, 3 Infantrys and 2 Tanks
                    Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank
                    Americans win, taking Palana from Masaharu with 1 Artillery, 1 Bomber, 5 EarlyFighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for Masaharu: 1 Artillery, 1 Infantry and 1 Tank

    Non Combat Move - Americans
                3 EarlyFighters moved from Palana to Alaska
                2 EarlyFighters moved from Palana to sz4
                1 Bomber moved from Palana to Alaska

    Place Units - Americans
                1 Battleship placed in sz4
                1 Artillery placed in Alaska
                14 Infantrys placed in Rocky Mt
                1 Cruiser and 1 Submarine placed in sz25
                1 Cruiser placed in sz25
                1 Artillery and 2 Tankettes placed in Los Angeles

    Turn Complete - Americans
                Americans collect 87 PUs; end with 87 PUs total

    triplea_40474_Ame3.tsvg

  • 20 19 18 17 16

    Sorry about the delay, life’s slowly returning to normal after having my wisdom teeth removed.  I should be able to take my turn at some point today.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    take your time.
    i, myself had to take a break so i havent even been on that much  :wink:

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Masaharu
                1 Destroyer moved from sz2 to sz3
                2 EarlyFighters moved from sz1 to sz3
                1 Bomber moved from Hsingan to Vostok
                1 Artillery and 2 Infantrys moved from Belogorsk to Vostok
                1 Artillery and 1 Infantry moved from Belogorsk to Quingdao
                1 EarlyFighter moved from Belogorsk to Quingdao
                1 Transport moved from sz2 to sz1
                1 Artillery and 1 Infantry moved from Vladivostok to sz1
                1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2
                1 Artillery and 1 Infantry moved from sz2 to Magadan
                      Masaharu take Magadan from Russians
                1 Tank moved from Belogorsk to Quingdao
                1 Tank moved from Belogorsk to Vostok

    Purchase Units - Masaharu
                Masaharu buy 4 Artillerys and 10 Infantrys; Remaining resources: 1 PUs;

    Combat - Masaharu
                Battle in Quingdao
                    Masaharu attack with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank
                    Russians defend with 2 Infantrys
                        Masaharu roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Quingdao, round 2 :  3/4 hits
                        Russians roll dice for 2 Infantrys in Quingdao, round 2 :  2/2 hits
                        2 Infantrys owned by the Russians, 1 Infantry owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Quingdao
                    Masaharu win, taking Quingdao from Russians with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Russians: 2 Infantrys
                    Casualties for Masaharu: 1 Artillery and 1 Infantry
                Battle in Vostok
                    Masaharu attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank
                    Russians defend with 3 Infantrys
                        Masaharu roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Vostok, round 2 :  1/5 hits
                        Russians roll dice for 3 Infantrys in Vostok, round 2 :  1/3 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok
                        Masaharu roll dice for 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank in Vostok, round 3 :  2/4 hits
                        Russians roll dice for 2 Infantrys in Vostok, round 3 :  1/2 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok
                    Masaharu win, taking Vostok from Russians with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 3 Infantrys
                    Casualties for Masaharu: 2 Infantrys
                Battle in sz3
                    Masaharu attack with 1 Destroyer and 2 EarlyFighters
                    Americans defend with 1 Submarine
                        Americans roll dice for 1 Submarine in sz3, round 2 :  0/1 hits
                        Masaharu roll dice for 1 Destroyer and 2 EarlyFighters in sz3, round 2 :  0/3 hits
                        Americans roll dice for 1 Submarine in sz3, round 3 :  1/1 hits
                        Masaharu roll dice for 1 Destroyer and 2 EarlyFighters in sz3, round 3 :  0/3 hits
                        1 Destroyer owned by the Masaharu lost in sz3
                    1 Submarine owned by the Americans Submerged
                    Masaharu win with 2 EarlyFighters remaining. Battle score for attacker is -8
                    Casualties for Masaharu: 1 Destroyer

    Non Combat Move - Masaharu
                2 EarlyFighters moved from sz3 to sz7
                1 T.Boat moved from sz2 to sz7
                6 Infantrys moved from Akina to N.Japan
                1 Tank moved from Akina to N.Japan
                1 Carrier moved from sz1 to sz7
                2 Transports moved from sz2 to sz1
                1 Tank moved from N.Japan to sz1
                1 Tank moved from sz1 to Vostok
                1 Tank moved from Belogorsk to Hsingan
                1 EarlyFighter moved from Quingdao to Hsingan
                1 Bomber moved from Vostok to Amursk

    Place Units - Masaharu
                3 Artillerys placed in Amursk
                1 Artillery and 3 Infantrys placed in Manchuria
                7 Infantrys placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 33 PUs; end with 34 PUs total

    Territory Summary for Masaharu :

    N.Japan : 6 Infantrys and 1 Tank
        Manchuria : 1 Artillery, 1 Factory and 3 Infantrys
        Akina : 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys
        Hsingan : 1 EarlyFighter and 1 Tank
        Vladivostok : 1 flag
        Vostok : 1 flag, 1 Artillery and 2 Tanks
        Quingdao : 1 flag, 1 Tank
        Belogorsk : 1 flag
        Amursk : 1 flag, 1 AAGun, 3 Artillerys, 1 Bomber and 1 Factory
        Magadan : 1 flag, 1 Artillery and 1 Infantry
        sz2 : 1 Transport
        sz1 : 2 Transports
        sz7 : 1 Carrier, 2 EarlyFighters and 1 T.Boat

    Production/PUs Summary :

    Yamamoto : 63 / 66
        Chinese : 23 / 26
        Hisaichi : 55 / 78
        Dutch : 11 / 0
        Thai : 8 / 19
        British : 68 / 68
        Anzac : 26 / 26
        Americans : 87 / 87
        Masaharu : 33 / 34
        Russians : 30 / 34

    triplea_40474_Mas3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Russians
                1 Infantry moved from Angarsk to Yakutsk
                1 Infantry moved from Ustkut to Irkutsk
                1 Artillery, 6 Infantrys and 2 Tanks moved from Jinan to Hsingan
                2 Artillerys and 3 Infantrys moved from Ulaan Ude to Quingdao
                2 Infantrys moved from Ulaan Ude to Quingdao
                2 Tanks moved from Ulaan Ude to Hsingan
                2 Infantrys moved from Kyzal to Ulaan Ude
                1 Artillery and 3 Infantrys moved from Jinquan to Kyzal
                1 Fighter, 1 Mech.Inf and 1 Tank moved from Kaask to Ulaan Ude
                1 Fighter moved from Ulaan Ude to Quingdao
                3 Infantrys moved from Kaask to Tulun
                1 Infantry moved from Kyzyl to Jinquan
                4 Infantrys moved from Achinsk to Krasnoyarsk

    Purchase Units - Russians
                Russians buy 1 Fighter, 7 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Hsingan
                    Russians attack with 1 Artillery, 6 Infantrys and 4 Tanks
                    Masaharu defend with 1 EarlyFighter and 1 Tank; Yamamoto defend with 2 Artillerys and 4 Infantrys
                    Russians win, taking Hsingan from Masaharu with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 21
                    Casualties for Russians: 4 Infantrys
                    Casualties for Masaharu: 1 EarlyFighter and 1 Tank
                    Casualties for Yamamoto: 2 Artillerys and 4 Infantrys
                Battle in Quingdao
                    Russians attack with 2 Artillerys, 1 Fighter and 5 Infantrys
                    Masaharu defend with 1 Tank
                    Russians win, taking Quingdao from Masaharu with 2 Artillerys, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Masaharu: 1 Tank

    Non Combat Move - Russians
                1 Fighter moved from Quingdao to Ulaan Ude

    Place Units - Russians
                1 Fighter, 3 Infantrys and 2 Tanks placed in Kaask
                4 Infantrys placed in Achinsk

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    triplea_40474_Rus3.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 EarlyFighter moved from sz69 to sz57
                2 Bombers moved from Phuket to sz57
                1 Infantry moved from Davao to sz70
                1 Infantry and 1 T.Boat moved from sz70 to sz58
                1 Infantry moved from sz58 to Bava
                      Yamamoto take Bava from Dutch
                2 Artillerys and 2 Infantrys moved from Punay to sz68
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz68 to sz69
                2 Artillerys and 2 Infantrys moved from sz69 to E.Borneo
                1 Artillery and 1 Infantry moved from N.B to sz69
                1 Artillery and 1 Infantry moved from sz69 to E.Borneo
                1 Tank moved from N.B to E.Borneo
                2 Transports moved from sz69 to sz74
                4 Infantrys moved from S.Japan to sz74
                4 Infantrys moved from sz74 to Kichedung
                2 Artillerys, 1 Infantry and 1 Tank moved from Hanan to Chunking
                2 EarlyFighters moved from sz78 to sz72
                1 Transport moved from sz70 to sz58
                1 Artillery and 1 Infantry moved from Celebs to sz58
                1 Artillery and 1 Infantry moved from sz58 to Flores
                      Yamamoto take Flores from Dutch

    Purchase Units - Yamamoto
                Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
                Yamamoto buy 2 Artillerys, 1 Bunker, 2 EarlyFighters, 4 Infantrys, 4 Mech.Infs and 1 S.Sub; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in E.Borneo
                    Yamamoto attack with 3 Artillerys, 3 Infantrys and 1 Tank
                    Dutch defend with 1 Artillery and 5 Infantrys; Anzac defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Battleship in E.Borneo, round 2 :  1/1 hits
                        1 Infantry owned by the Dutch lost in E.Borneo
                        Yamamoto roll dice for 3 Artillerys, 3 Infantrys and 1 Tank in E.Borneo, round 2 :  1/7 hits
                        Dutch roll dice for 2 Artillerys and 5 Infantrys in E.Borneo, round 2 :  2/7 hits
                        1 Infantry owned by the Dutch and 2 Infantrys owned by the Yamamoto lost in E.Borneo
                        Yamamoto roll dice for 3 Artillerys, 1 Infantry and 1 Tank in E.Borneo, round 3 :  2/5 hits
                        Dutch roll dice for 2 Artillerys and 4 Infantrys in E.Borneo, round 3 :  1/6 hits
                        2 Infantrys owned by the Dutch and 1 Infantry owned by the Yamamoto lost in E.Borneo
                        Yamamoto roll dice for 3 Artillerys and 1 Tank in E.Borneo, round 4 :  3/4 hits
                        Dutch roll dice for 2 Artillerys and 2 Infantrys in E.Borneo, round 4 :  0/4 hits
                        1 Infantry owned by the Dutch, 1 Infantry owned by the Anzac and 1 Artillery owned by the Dutch lost in E.Borneo
                        Yamamoto roll dice for 3 Artillerys and 1 Tank in E.Borneo, round 5 :  2/4 hits
                        Dutch roll dice for 1 Artillery in E.Borneo, round 5 :  0/1 hits
                        1 Artillery owned by the Anzac lost in E.Borneo
                    Yamamoto win, taking E.Borneo from Dutch with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 14
                    Casualties for Dutch: 1 Artillery and 5 Infantrys
                    Casualties for Yamamoto: 3 Infantrys
                    Casualties for Anzac: 1 Artillery and 1 Infantry
                Battle in Chunking
                    Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank
                    British defend with 1 Artillery and 2 Infantrys
                        Yamamoto roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Chunking, round 2 :  4/4 hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Chunking, round 2 :  0/3 hits
                        2 Infantrys owned by the British and 1 Artillery owned by the British lost in Chunking
                    Yamamoto win, taking Chunking from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for British: 1 Artillery and 2 Infantrys
                Battle in sz57
                    Yamamoto attack with 2 Bombers and 1 EarlyFighter
                    British defend with 2 Transports; Anzac defend with 3 Transports
                        Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz57, round 2 :  1/3 hits
                        Anzac roll dice for 5 Transports in sz57, round 2 :  1/5 hits
                        1 EarlyFighter owned by the Yamamoto and 1 Transport owned by the British lost in sz57
                        Yamamoto roll dice for 2 Bombers in sz57, round 3 :  2/2 hits
                        Anzac roll dice for 4 Transports in sz57, round 3 :  1/4 hits
                        1 Transport owned by the Anzac, 1 Bomber owned by the Yamamoto and 1 Transport owned by the British lost in sz57
                        Yamamoto roll dice for 1 Bomber in sz57, round 4 :  1/1 hits
                        Anzac roll dice for 2 Transports in sz57, round 4 :  0/2 hits
                        1 Transport owned by the Anzac lost in sz57
                        Yamamoto roll dice for 1 Bomber in sz57, round 5 :  0/1 hits
                        Anzac roll dice for 1 Transport in sz57, round 5 :  0/1 hits
                        Yamamoto roll dice for 1 Bomber in sz57, round 6 :  1/1 hits
                        Anzac roll dice for 1 Transport in sz57, round 6 :  1/1 hits
                        1 Transport owned by the Anzac and 1 Bomber owned by the Yamamoto lost in sz57
                    Anzac win with no units remaining. Battle score for attacker is -6
                    Casualties for British: 2 Transports
                    Casualties for Yamamoto: 2 Bombers and 1 EarlyFighter
                    Casualties for Anzac: 3 Transports

    Non Combat Move - Yamamoto
                1 Battleship and 2 Destroyers moved from sz68 to sz60
                1 Carrier moved from sz69 to sz58
                1 Carrier moved from sz69 to sz70
                2 EarlyFighters moved from sz72 to sz70

    Place Units - Yamamoto
                1 Bunker placed in N.S
                2 EarlyFighters and 1 S.Sub placed in sz78
                3 Mech.Infs placed in Kichedung
                4 Infantrys placed in Davao
                2 Artillerys and 1 Mech.Inf placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 67 PUs; end with 67 PUs total

    Territory Summary for Yamamoto :

    Ototo Jima : 1 Infantry
        Marcus : 1 Infantry and 1 Tank
        Tokyo : 1 AAGun, 2 Artillerys, 1 Bunker, 1 Factory, 3 Infantrys and 1 Mech.Inf
        Bonin : 1 Artillery and 1 Infantry
        Iwo Jima : 1 AAGun, 1 Artillery, 1 Bunker, 1 Infantry and 2 Tanks
        Nagasaki : 3 Infantrys and 5 Tanks
        S.Japan : 1 Artillery and 7 Infantrys
        Nanking : 1 flag
        Chunking : 1 flag, 2 Artillerys, 1 Infantry and 1 Tank
        Macau : 1 flag
        Sian : 3 Infantrys and 3 Tanks
        Kichedung : 1 flag, 1 Factory, 4 Infantrys and 3 Mech.Infs
        Kiangsi : 1 flag
        Kwangtung : 1 flag
        Halma : 1 flag, 1 Infantry
        Flores : 1 flag, 1 Artillery and 1 Infantry
        N.S : 1 flag, 2 Artillerys, 1 Bunker and 1 Infantry
        Celebs : 1 flag
        E.Borneo : 1 flag, 3 Artillerys and 1 Tank
        Bava : 1 flag, 1 Infantry
        N.B : 1 flag
        Mindor : 1 flag
        Punay : 1 flag
        Manila : 1 flag
        Spralty : 1 flag
        Mindanao : 1 flag
        Davao : 1 flag, 1 AAGun, 1 Factory, 7 Infantrys and 1 Tank
        sz7 : 3 Carriers, 2 Destroyers, 4 EarlyFighters and 1 Submarine
        sz18 : 1 Submarine
        sz45 : 1 Submarine
        sz58 : 1 Carrier, 1 T.Boat and 1 Transport
        sz69 : 1 Battleship, 1 T.Boat and 3 Transports
        sz60 : 1 Battleship, 2 Destroyers and 2 Transports
        sz74 : 2 Transports
        sz70 : 1 Carrier and 2 EarlyFighters
        sz73 : 2 Transports
        sz72 : 1 Destroyer
        sz78 : 1 Carrier, 2 EarlyFighters and 1 S.Sub

    Production/PUs Summary :

    Yamamoto : 67 / 67
        Chinese : 22 / 26
        Hisaichi : 55 / 78
        Dutch : 8 / 0
        Thai : 8 / 19
        British : 68 / 68
        Anzac : 26 / 26
        Americans : 87 / 87
        Masaharu : 27 / 34
        Russians : 36 / 36

    triplea_40474_Yam4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Chinese
                1 Artillery and 1 Infantry moved from Sikang to W.Sian
                1 Infantry moved from Szechwan to Sian
                3 Artillerys moved from Shangsi to Sian
                6 Tanks moved from Shangsi to Sian
                2 Infantrys moved from Gansu to N.Shangsi
                2 Tanks moved from Shangsi to Sian
                5 Tanks moved from Sikang to Sian
                2 EarlyFighters moved from Gansu to Sian
                1 Infantry moved from Gansu to N.Shangsi

    Purchase Units - Chinese
                Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
                Chinese buy 7 Infantrys, 1 Tank and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in N.Shangsi
                    Chinese attack with 3 Infantrys
                    Hisaichi defend with 1 Infantry
                    Chinese win, taking N.Shangsi from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in W.Sian
                    Chinese attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Artillery
                    Chinese win, taking W.Sian from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Chinese: 1 Infantry
                Battle in Sian
                    Chinese attack with 3 Artillerys, 2 EarlyFighters, 1 Infantry and 13 Tanks
                    Hisaichi defend with 1 Artillery, 4 Infantrys and 5 Tanks; Yamamoto defend with 3 Infantrys and 3 Tanks
                    Chinese win, taking Sian from Hisaichi with 12 Tanks remaining. Battle score for attacker is 23
                    Casualties for Hisaichi: 1 Artillery, 4 Infantrys and 5 Tanks
                    Casualties for Yamamoto: 3 Infantrys and 3 Tanks
                    Casualties for Chinese: 3 Artillerys, 2 EarlyFighters, 1 Infantry and 1 Tank

    Non Combat Move - Chinese
                1 Artillery moved from Sikang to Szechwan
                1 Infantry moved from Sikang to Szechwan
                1 Artillery and 1 Elite moved from Tsingnan to Gansu
                1 Fighter moved from Xining to Szechwan
                1 Elite moved from Xining to Tsingnan
                3 Infantrys moved from Nancheng to Sikang
                2 Infantrys moved from Xining to Tsingnan
                2 Infantrys moved from Xining to Nancheng
                4 Infantrys moved from Quyan to Ming Jong
                4 Infantrys moved from Urumal to Quyan

    Place Units - Chinese
                3 Infantrys, 1 Tank and 2 Tankettes placed in Xining
                4 Infantrys placed in Urumal

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs total

    triplea_40474_Chi4.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Hisaichi
                1 Artillery moved from N.Chunking to Hanan
                5 Artillerys and 5 Infantrys moved from Hongkong to sz67
                5 Artillerys, 5 Infantrys and 5 Transports moved from sz67 to sz73
                5 Artillerys and 5 Infantrys moved from sz73 to Malaya
                1 Elite moved from Hongkong to sz67
                1 Elite and 1 Transport moved from sz67 to sz73
                1 Artillery moved from Frenchindochina to sz73
                1 Artillery and 1 Elite moved from sz73 to Malaya
                1 Infantry moved from E.Shansi to Shangsi
                      Hisaichi take Shangsi from Chinese
                6 Infantrys and 1 Tank moved from Tientsin to Hsingan
                2 Mech.Infs and 1 Tank moved from Peking to Hsingan
                1 Infantry moved from Shansi to Nanking
                1 Infantry moved from E.Shansi to Shansi
                1 Artillery and 2 Infantrys moved from Peking to E.Shansi

    Purchase Units - Hisaichi
                Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
                Hisaichi buy 4 Artillerys, 1 Bunker, 3 EarlyFighters, 7 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hsingan
                    Hisaichi attack with 6 Infantrys, 2 Mech.Infs and 2 Tanks
                    Russians defend with 1 Artillery, 2 Infantrys and 4 Tanks
                        Hisaichi roll dice for 6 Infantrys, 2 Mech.Infs and 2 Tanks in Hsingan, round 2 :  3/10 hits
                        Russians roll dice for 1 Artillery, 2 Infantrys and 4 Tanks in Hsingan, round 2 :  2/7 hits
                        2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Hsingan
                        Hisaichi roll dice for 4 Infantrys, 2 Mech.Infs and 2 Tanks in Hsingan, round 3 :  2/8 hits
                        Russians roll dice for 4 Tanks in Hsingan, round 3 :  1/4 hits
                        1 Infantry owned by the Hisaichi and 2 Tanks owned by the Russians lost in Hsingan
                        Hisaichi roll dice for 3 Infantrys, 2 Mech.Infs and 2 Tanks in Hsingan, round 4 :  1/7 hits
                        Russians roll dice for 2 Tanks in Hsingan, round 4 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Russians lost in Hsingan
                        Hisaichi roll dice for 2 Infantrys, 2 Mech.Infs and 2 Tanks in Hsingan, round 5 :  1/6 hits
                        Russians roll dice for 1 Tank in Hsingan, round 5 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Tank owned by the Russians lost in Hsingan
                    Hisaichi win, taking Hsingan from Russians with 1 Infantry, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 18
                    Casualties for Hisaichi: 5 Infantrys
                    Casualties for Russians: 1 Artillery, 2 Infantrys and 4 Tanks
                Battle in Malaya
                    Hisaichi attack with 6 Artillerys, 1 Elite and 5 Infantrys
                    British defend with 1 Artillery, 10 Infantrys and 1 Tank; Anzac defend with 1 EarlyFighter
                        Hisaichi roll dice for 6 Artillerys, 1 Elite and 5 Infantrys in Malaya, round 2 :  1/12 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter, 10 Infantrys and 1 Tank in Malaya, round 2 :  3/13 hits
                        3 Infantrys owned by the Hisaichi and 1 Infantry owned by the British lost in Malaya
                        Hisaichi roll dice for 6 Artillerys, 1 Elite and 2 Infantrys in Malaya, round 3 :  2/9 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter, 9 Infantrys and 1 Tank in Malaya, round 3 :  5/12 hits
                        2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the British and 3 Artillerys owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 3 Artillerys and 1 Elite in Malaya, round 4 :  1/4 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter, 7 Infantrys and 1 Tank in Malaya, round 4 :  2/10 hits
                        1 Infantry owned by the British and 2 Artillerys owned by the Hisaichi lost in Malaya
                        Hisaichi roll dice for 1 Artillery and 1 Elite in Malaya, round 5 :  0/2 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantrys and 1 Tank in Malaya, round 5 :  7/9 hits
                        1 Artillery owned by the Hisaichi and 1 Elite owned by the Hisaichi lost in Malaya
                    British win with 1 Artillery, 1 EarlyFighter, 6 Infantrys and 1 Tank remaining. Battle score for attacker is -30
                    Casualties for Hisaichi: 6 Artillerys, 1 Elite and 5 Infantrys
                    Casualties for British: 4 Infantrys

    Non Combat Move - Hisaichi
                4 Transports moved from sz60 to sz67
                4 Infantrys moved from Seoul to Korea

    Place Units - Hisaichi
                1 Bunker and 4 Infantrys placed in S.Borneo
                3 Artillerys and 3 Infantrys placed in Hongkong
                1 Artillery and 2 Mech.Infs placed in Peking
                1 EarlyFighter and 2 Mech.Infs placed in Tientsin
                2 EarlyFighters placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 51 PUs; end with 51 PUs total

    Territory Summary for Hisaichi :

    Korea : 4 Infantrys
        Nanking : 1 Infantry
        Hanan : 1 flag, 1 Artillery
        N.Chunking : 1 flag
        Shangsi : 1 flag, 1 Infantry
        Hankou : 1 flag
        Shansi : 1 Infantry
        Formosa : 1 Artillery
        Seoul : 1 AAGun, 2 EarlyFighters and 1 Factory
        Tientsin : 1 EarlyFighter, 1 Factory and 2 Mech.Infs
        Hongkong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
        E.Shansi : 2 Artillerys and 3 Infantrys
        Peking : 1 Artillery, 1 Factory and 2 Mech.Infs
        Frenchindochina : 1 flag, 1 Artillery
        S.Borneo : 1 flag, 1 AAGun, 1 Bunker, 1 Factory, 4 Infantrys and 1 Tank
        Borneo : 1 flag
        Hsingan : 1 Infantry, 2 Mech.Infs and 2 Tanks
        Manila : 1 Bomber
        sz67 : 4 Transports
        sz60 : 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 1 T.Boat
        sz73 : 6 Transports

    Production/PUs Summary :

    Yamamoto : 67 / 67
        Chinese : 26 / 27
        Hisaichi : 51 / 51
        Dutch : 8 / 0
        Thai : 8 / 19
        British : 68 / 68
        Anzac : 26 / 26
        Americans : 87 / 87
        Masaharu : 30 / 34
        Russians : 33 / 36

    triplea_40474_His4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Dutch
                1 Destroyer, 2 T.Boats and 2 Transports moved from sz59 to sz58

    Purchase Units - Dutch
                Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial

    Combat - Dutch
                Battle in sz58
                    Dutch attack with 1 Destroyer, 2 T.Boats and 2 Transports
                    Yamamoto defend with 1 Carrier, 1 T.Boat and 1 Transport
                    1 T.Boat owned by the Yamamoto lost in sz58
                    Dutch win with 1 Destroyer, 2 T.Boats and 1 Transport remaining. Battle score for attacker is 19
                    Casualties for Dutch: 1 Transport
                    Casualties for Yamamoto: 1 Carrier, 1 T.Boat and 1 Transport

    Non Combat Move - Dutch

    Turn Complete - Dutch

    triplea_40474_Dut4.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Thai
                5 Infantrys moved from Phuket to Malaya
                1 EarlyFighter moved from sz60 to Malaya
                2 Tanks moved from Phuket to Malaya
                1 Tank moved from Phuket to Malaya
                2 Elites moved from Phuket to Malaya

    Purchase Units - Thai
                Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
                Thai buy 1 Bunker and 6 Infantrys; Remaining resources: 1 PUs;

    Combat - Thai
                Battle in Malaya
                    Thai attack with 1 EarlyFighter, 2 Elites, 5 Infantrys and 3 Tanks
                    British defend with 1 Artillery, 6 Infantrys and 1 Tank; Anzac defend with 1 EarlyFighter
                        Thai roll dice for 1 EarlyFighter, 2 Elites, 5 Infantrys and 3 Tanks in Malaya, round 2 :  5/11 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter, 6 Infantrys and 1 Tank in Malaya, round 2 :  2/9 hits
                        5 Infantrys owned by the British and 2 Infantrys owned by the Thai lost in Malaya
                        Thai roll dice for 1 EarlyFighter, 2 Elites, 3 Infantrys and 3 Tanks in Malaya, round 3 :  3/9 hits
                        British roll dice for 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank in Malaya, round 3 :  2/4 hits
                        1 Infantry owned by the British, 2 Infantrys owned by the Thai, 1 Tank owned by the British and 1 Artillery owned by the British lost in Malaya
                        Thai roll dice for 1 EarlyFighter, 2 Elites, 1 Infantry and 3 Tanks in Malaya, round 4 :  6/7 hits
                        British roll dice for 1 EarlyFighter in Malaya, round 4 :  1/1 hits
                        1 EarlyFighter owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya
                    Thai win, taking Malaya from British with 1 EarlyFighter, 2 Elites and 3 Tanks remaining. Battle score for attacker is 19
                    Casualties for British: 1 Artillery, 6 Infantrys and 1 Tank
                    Casualties for Anzac: 1 EarlyFighter
                    Casualties for Thai: 5 Infantrys

    Non Combat Move - Thai
                1 EarlyFighter moved from Malaya to Phuket
                1 Infantry moved from S.Borneo to sz60
                1 Infantry and 1 T.Boat moved from sz60 to sz73
                1 Infantry moved from sz73 to Phuket

    Place Units - Thai
                1 Bunker and 6 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 14 PUs; end with 15 PUs total

    Territory Summary for Thai :

    Sumatra : 1 flag, 1 Infantry
        Phuket : 1 AAGun, 1 Bunker, 1 EarlyFighter, 1 Factory and 7 Infantrys
        Malaya : 1 flag, 2 Elites and 3 Tanks
        sz60 : 1 Destroyer and 2 Transports
        sz73 : 1 T.Boat

    Production/PUs Summary :

    Yamamoto : 67 / 67
        Chinese : 26 / 27
        Hisaichi : 51 / 51
        Dutch : 8 / 0
        Thai : 14 / 15
        British : 62 / 68
        Anzac : 26 / 26
        Americans : 87 / 87
        Masaharu : 30 / 34
        Russians : 33 / 36

    triplea_40474_Tha4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - British
                2 Infantrys moved from Alaska to sz4
                2 Infantrys moved from sz4 to Palana
                1 Tank moved from Vancouver to N.Canada
                1 Tankette moved from Vancouver to N.Canada
                1 Infantry moved from Vancouver to British Columbia
                1 Infantry moved from W.Chunking to N.Chunking
                      Chinese take N.Chunking from Hisaichi
                1 Cruiser moved from sz66 to sz64
                2 B.Transports moved from sz66 to sz64
                1 Artillery moved from E.India to sz64
                1 Infantry moved from N.French I. to Kwangsi
                      British take Kwangsi from Yamamoto
                1 Artillery and 1 Infantry moved from N.French I. to Chunking
                1 Artillery moved from Burma to Chunking
                1 Artillery and 1 Infantry moved from Thailand to Frenchindochina
                2 Tanks moved from Thailand to Malaya
                9 Infantrys moved from E.India to sz64
                1 Artillery, 2 B.Transports, 1 Cruiser, 9 Infantrys and 2 T.Boats moved from sz64 to sz66
                1 Artillery and 9 Infantrys moved from sz66 to Malaya
                3 EarlyFighters moved from S.A to Malaya
                1 Infantry moved from W.Borneo to Borneo
                      British take Borneo from Hisaichi
                3 Infantrys and 1 Tank moved from Nepal to Bengal
                1 Tank moved from Bengal to Burma
                1 EarlyFighter moved from Calcutta to S.A
                2 Tanks moved from Calcutta to E.India
                5 Infantrys moved from Calcutta to C.India
                1 Artillery and 1 Infantry moved from Bhopa to Nagpur
                1 Tank moved from Dheli to Nepal
                1 Tankette moved from Dheli to Nepal
                1 Mech.Inf moved from Dheli to Bengal

    Purchase Units - British
                Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
                British buy 2 Destroyers, 2 Infantrys, 1 Marine, 2 Mech.Infs and 10 Tankettes; Remaining resources: 0 PUs;

    Combat - British
                Battle in Malaya
                    British attack with 1 Artillery, 3 EarlyFighters, 9 Infantrys and 2 Tanks
                    Thai defend with 2 Elites and 3 Tanks
                    British win, taking Malaya from Thai with 1 Artillery, 3 EarlyFighters, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
                    Casualties for British: 2 Infantrys
                    Casualties for Thai: 2 Elites and 3 Tanks
                Battle in Frenchindochina
                    British attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Artillery
                    British win, taking Frenchindochina from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery
                Battle in Chunking
                    British attack with 2 Artillerys and 1 Infantry
                    Yamamoto defend with 2 Artillerys, 1 Infantry and 1 Tank
                    Yamamoto win with 2 Artillerys and 1 Tank remaining. Battle score for attacker is -8
                    Casualties for British: 2 Artillerys and 1 Infantry
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - British
                3 EarlyFighters moved from Malaya to S.A

    Place Units - British
                2 Destroyers placed in sz49
                8 Tankettes placed in Calcutta
                2 Mech.Infs and 1 Tankette placed in Dheli
                1 Infantry placed in Moresby
                1 Infantry, 1 Marine and 1 Tankette placed in Vancouver

    Turn Complete - British
                British collect 76 PUs; end with 76 PUs total

    triplea_40474_Bri4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Anzac
                2 Infantrys moved from New Zealand to sz36
                2 Infantrys and 1 Transport moved from sz36 to sz37
                2 Infantrys moved from Wellington to New Zealand
                2 Infantrys moved from sz37 to Sydney
                4 Infantrys moved from Melbourne to S.W.Australia
                5 Infantrys moved from S.W.Australia to W.Australia
                4 Infantrys and 1 Tank moved from W.Australia to Derby
                3 Infantrys moved from Darwin to Derby
                2 Infantrys moved from Derby to sz50
                2 Infantrys and 2 T.Boats moved from sz50 to sz57
                2 Infantrys moved from sz57 to Java
                2 Artillerys, 3 Infantrys and 1 Tank moved from Java to Sumatra
                2 Infantrys moved from Soem to sz59
                2 Infantrys moved from sz59 to Celebs
                      Anzac take Celebs from Yamamoto
                1 Submarine moved from sz50 to sz57
                1 Submarine moved from sz57 to sz59
                1 Destroyer moved from sz37 to sz50

    Purchase Units - Anzac
                Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
                Anzac buy 10 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Sumatra
                    Anzac attack with 2 Artillerys, 3 Infantrys and 1 Tank
                    Thai defend with 1 Infantry
                    Anzac win, taking Sumatra from Thai with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Anzac: 1 Infantry
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Submarine placed in sz37
                3 Infantrys placed in Darwin
                5 Infantrys placed in Melbourne
                2 Infantrys placed in Wellington

    Turn Complete - Anzac
                Anzac collect 30 PUs; end with 30 PUs total

    triplea_40474_Anz4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Americans
                2 EarlyFighters moved from sz4 to sz1
                1 Bomber moved from Alaska to sz1
                3 EarlyFighters moved from Alaska to sz2
                1 Artillery, 3 Infantrys and 2 Tanks moved from Palana to Magadan
                3 Transports moved from sz4 to sz5
                5 Infantrys moved from British Columbia to N.Canada
                14 Infantrys moved from Canada to N.Canada
                1 Artillery moved from Anchorage to sz5
                1 Tank moved from Anchorage to sz5
                1 Artillery moved from Alaska to sz5
                2 Infantrys moved from Anchorage to sz5
                1 Infantry moved from Alaska to sz5
                2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz5 to sz4
                2 Artillerys, 3 Infantrys and 1 Tank moved from sz4 to Palana
                2 Artillerys and 16 Infantrys moved from Rocky Mt to Canada
                1 Marine moved from Portland to Seattle
                1 Artillery and 2 Tankettes moved from Los Angeles to High Desert
                2 Tankettes moved from High Desert to Rocky Mt
                2 Infantrys moved from Pearl Harbor to sz25
                1 Submarine moved from sz42 to sz45
                1 Infantry moved from Majuru to sz30
                1 Carrier, 1 Cruiser, 2 Fighters and 1 Infantry moved from sz30 to sz42
                2 Fighters moved from sz42 to sz45
                2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Submarine moved from sz25 to sz30
                2 Infantrys moved from sz30 to Majuru

    Purchase Units - Americans
                Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
                Americans buy 1 B.Transport, 1 Carrier, 2 Destroyers, 2 Fighters and 14 Infantrys; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Magadan
                    Americans attack with 1 Artillery, 3 Infantrys and 2 Tanks
                    Masaharu defend with 1 Artillery and 1 Infantry
                    Americans win, taking Magadan from Masaharu with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Americans: 2 Infantrys
                    Casualties for Masaharu: 1 Artillery and 1 Infantry
                Battle in sz2
                    Americans attack with 3 EarlyFighters
                    Masaharu defend with 1 Transport
                    Americans win with 3 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for Masaharu: 1 Transport
                Battle in sz1
                    Americans attack with 1 Bomber and 2 EarlyFighters
                    Masaharu defend with 2 Transports
                    Americans win with 1 Bomber and 2 EarlyFighters remaining. Battle score for attacker is 12
                    Casualties for Masaharu: 2 Transports
                Battle in sz45
                    Americans attack with 2 Fighters and 1 Submarine
                    Yamamoto defend with 1 Submarine
                    1 Submarine owned by the Americans Submerged
                    1 Submarine owned by the Yamamoto Submerged

    Non Combat Move - Americans
                2 Fighters moved from sz45 to sz42
                1 Infantry moved from sz42 to Arawa
                3 EarlyFighters moved from sz2 to Palana
                2 EarlyFighters moved from sz1 to Yakutsk
                1 Bomber moved from sz1 to Palana

    Place Units - Americans
                2 Destroyers placed in sz4
                14 Infantrys placed in Rocky Mt
                1 B.Transport and 1 Carrier placed in sz25
                2 Fighters placed in sz25

    Turn Complete - Americans
                Americans collect 87 PUs; end with 88 PUs total

    triplea_40474_Ame4.tsvg

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