@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa need a scramble order
No scramble please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
British defend with 1 cruiser
Italians win, taking Cyprus from British with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from 96 Sea Zone to Southern Italy
2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Albania
2 aaGuns, 1 bomber and 4 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 12 PUs; end with 12 PUs total
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag, 1 infantry
Cyprus : 1 flag, 2 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tobruk : 2 artilleries and 3 infantry
Albania : 2 armour and 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 4 infantry
Libya : 1 armour and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 artillery
96 Sea Zone : 1 destroyer and 1 submarine
95 Sea Zone : 1 cruiser and 1 transport
99 Sea Zone : 1 transport
Yugoslavia : 2 aaGuns, 2 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 1
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 submarine moved from 110 Sea Zone to 88 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to Greece
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 88 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Battle in Greece
Germans attack with 3 armour, 2 bombers, 1 fighter, 5 infantry and 4 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Gibraltar from British, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 1 fighter, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 aaGun and 3 infantry moved from Norway to Finland
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from France to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 armour moved from France to Western Germany
1 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers, 1 fighter and 4 tactical_bombers moved from Greece to Southern Italy
4 armour moved from France to Northern Italy
2 infantry moved from Slovakia Hungary to Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
Place Units - Germans
2 infantry placed in Western Germany
1 carrier, 1 destroyer, 2 submarines and 4 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 armour, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun
Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 3 aaGuns, 5 artilleries and 18 infantry
Poland : 1 aaGun and 1 infantry
Germany : 1 factory_major and 2 infantry
Holland Belgium : 1 artillery
Northern Italy : 4 armour
Southern Italy : 2 bombers, 1 fighter and 4 tactical_bombers
112 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 4 transports
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag
Greece : 1 flag, 3 armour and 5 infantry
Yugoslavia : 1 flag
91 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flag, 1 aaGun and 8 infantry
88 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 aaGun, 1 artillery and 11 infantry moved from Vyborg to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
5 infantry moved from Russia to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
It is confusing as to why 4 TTs were put in the water without troops to get on them?
It is confusing as to why 4 TTs were put in the water without troops to get on them?
yeah, I made a slight oversight.
but i have 2 more inf at Germany, so it saved the day :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 1 marine and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Non Combat Move - Japanese
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Korea to Manchuria
1 armour and 4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan
3 marines moved from Japan to 6 Sea Zone
2 aaGuns, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 artilleries, 1 battleship, 2 cruisers, 3 infantry, 3 marines and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 aaGuns, 2 artilleries, 1 battleship, 2 cruisers, 4 infantry, 3 marines and 4 transports moved from 19 Sea Zone to 36 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 3 marines moved from 36 Sea Zone to Kwangsi
2 carriers moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from Jehol to 36 Sea Zone
2 bombers, 9 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan
Place Units - Japanese
1 marine placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 aaGuns, 2 artilleries, 4 infantry and 3 marines
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 1 harbour and 1 marine
Jehol : 1 flag, 1 armour and 4 infantry
Siam : 2 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery, 2 bombers, 9 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 artilleries and 3 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 artillery and 6 infantry
33 Sea Zone : 1 carrier, 3 destroyers and 1 submarine
36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
6 Sea Zone : 1 battleship, 1 destroyer and 2 submarines
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier and 1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
2 infantry moved from Shensi to Hopei
1 fighter and 1 infantry moved from Szechwan to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Chahar from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
10 infantry moved from Szechwan to Sikang
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Move - British
1 fighter moved from Malta to 99 Sea Zone
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Persia to Iraq
1 bomber moved from Syria to Ethiopia
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Syria to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
2 infantry moved from Kwangtung to Kiangsi
Purchase Units - British
British buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Ethiopia, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kiangsi
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
British roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the Neutral_Axis, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 4/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
3 aaGuns, 1 artillery and 5 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Szechwan to Sikang
1 fighter moved from India to Sikang
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 mech_infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
Place Units - British
1 factory_minor placed in Persia
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2,3,2
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 2 artilleries and 7 infantry
U can see I made a 2nd oversight in this game.
I forgot I could attack Uk on Jap2.
(that Uk DOW on Jap on rd 1 is pretty rare so it confused me ) :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Italians
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Purchase Units - Italians
Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
1 cruiser moved from 95 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Albania to Yugoslavia
1 armour moved from Albania to Romania
2 infantry moved from Albania to Greece
Place Units - Italians
1 transport placed in 97 Sea Zone
1 marine placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag, 1 armour, 2 artilleries and 4 infantry
Cyprus : 1 flag, 2 infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Tunisia : 1 flag, 1 mech_infantry
Romania : 2 aaGuns, 1 armour, 2 artilleries and 2 infantry
Northern Italy : 1 factory_major and 1 marine
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Crete : 1 flag, 1 infantry
Greece : 2 infantry
99 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
97 Sea Zone : 1 transport
Yugoslavia : 2 aaGuns, 1 armour and 4 infantry
98 Sea Zone : 1 submarine
U can see I made a 2nd oversight in this game.
I forgot I could attack Uk on Jap2.
(that Uk DOW on ��� on rd 1 is pretty rare so it confused me ) :lol:
You could only reach Kwangtung.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Non Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 57 Sea Zone to 43 Sea Zone
2 fighters moved from Java to India
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Combat - French
Battle in 91 Sea Zone
French attack with 1 fighter
Germans defend with 1 cruiser and 1 transport
French roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is 2
Casualties for French: 1 fighter
Casualties for Germans: 1 cruiser
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
U can see I made a 2nd oversight in this game.
I forgot I could attack Uk on Jap2.
(that Uk DOW on ��� on rd 1 is pretty rare so it confused me ) :lol:
You could only reach Kwangtung.
and Shan State to. not to mention the economic importance of Kwa, and strategic of Shan.
but, U learn on the mistakes as they say.
Germany goes…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to Nigeria
Purchase Units - Germans
Germans buy 1 airfield, 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Nigeria
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win, taking Nigeria from British with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 carrier, 1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 aaGun moved from Slovakia Hungary to Poland
2 transports moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 mech_infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 armour moved from Greece to Romania
1 mech_infantry moved from Southern France to Yugoslavia
1 infantry moved from Greece to 99 Sea Zone
4 infantry moved from Greece to Bulgaria
3 armour moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Germany
Place Units - Germans
1 artillery and 4 infantry placed in Western Germany
4 artilleries and 3 infantry placed in Germany
1 airfield placed in Greece
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Nigeria : 1 flag, 1 armour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Romania : 3 aaGuns, 3 armour, 5 artilleries and 18 infantry
Poland : 2 aaGuns and 1 infantry
Germany : 1 armour, 4 artilleries, 1 factory_major and 3 infantry
Norway : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Southern Italy : 1 bomber and 2 tactical_bombers
112 Sea Zone : 4 transports
106 Sea Zone : 1 flag, 2 submarines
Bulgaria : 1 flag, 4 infantry
109 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Greece : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber
99 Sea Zone : 1 infantry
82 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 aaGun and 8 infantry
88 Sea Zone : 1 submarine
please move my german sub from suriname to south brazil
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 88 Sea Zone to 85 Sea Zone
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat - Russians
Non Combat Move - Russians
1 aaGun, 2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
4 infantry moved from Novgorod to Vyborg
12 infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Rostov
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 mech_infantry moved from Yunnan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 20 Sea Zone
1 marine moved from 20 Sea Zone to Kiangsi
1 fighter moved from 36 Sea Zone to 45 Sea Zone
2 marines moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 marine moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from Kwangsi to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 2 infantry moved from Anhwe to Hopei
1 armour and 2 infantry moved from Jehol to Chahar
1 fighter moved from Yunnan to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Yunnan to Malaya
2 bombers moved from Yunnan to Chahar
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from Yunnan to Kiangsi
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 5 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Battle in Celebes
Battle in Hopei
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Java from ANZAC, taking Celebes from Dutch, taking Hopei from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Borneo
Battle in Chahar
Japanese attack with 1 armour, 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Chahar from Chinese with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 2 tactical_bombers moved from Malaya to Yunnan
3 fighters and 2 tactical_bombers moved from Hopei to Yunnan
2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Hunan to Yunnan
1 aaGun and 4 infantry moved from Anhwe to Kweichow
2 bombers moved from Chahar to Yunnan
1 artillery moved from Suiyuyan to Kansu
2 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 3 infantry moved from Manchuria to Jehol
2 aaGuns moved from Kwangsi to Yunnan
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
Place Units - Japanese
1 armour, 2 artilleries and 5 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry, 1 marine and 1 mech_infantry
Japan : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery and 3 infantry
Siam : 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns, 3 artilleries, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 4 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 infantry
Hopei : 1 flag, 1 artillery and 2 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 armour and 4 infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 1 marine
Kwangtung : 1 flag, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 marine
Java : 1 flag, 1 marine
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
44 Sea Zone : 1 cruiser
43 Sea Zone : 1 flag, 1 cruiser
45 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
33 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 battleship and 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 4 transports
You aren’t forgetting about the Guerrilla fighters?
guerila?
i have to have 1 land unit in each china teritory? is that it?
i thought its an optional bonus not the default rule.
please clarify and then i ll proceed with ncm remix if neceserally