@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
8 artilleries moved from Smolensk to Belarus
2 infantry moved from Bryansk to Belarus
1 armour and 9 mech_infantrys moved from Russia to Belarus
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 armour, 4 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
2 fighters moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
2 carriers moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Guam
1 carrier moved from 35 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to 21 Sea Zone
1 tactical_bomber moved from Kwangsi to 21 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 mech_infantry moved from Hunan to Kweichow
2 armour moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 3 carriers, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese win with 3 carriers, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 bomber
Battle in Guam
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 2 : 4/6 hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/10 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
4 fighters moved from Guam to 21 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
1 fighter moved from 44 Sea Zone to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 carrier and 2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 3 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from India to 41 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 41 Sea Zone to Persia
1 bomber moved from 125 Sea Zone to United Kingdom
4 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
4 fighters moved from 54 Sea Zone to Queensland
1 battleship, 2 carriers and 1 cruiser moved from 54 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
3 bombers and 3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
6 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Burma
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from Iceland to United Kingdom
3 armour moved from Union of South Africa to Tanganyika Territory
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
4 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber moved from Persia to Iraq
1 aaGun moved from India to Burma
5 artilleries and 15 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
3 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 armour, 2 fighters and 2 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Romania to Iraq
1 armour moved from Ethiopia to Egypt
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
3 armour and 2 mech_infantrys moved from Romania to Ukraine
Italians take Ukraine from Russians
2 armour moved from Eastern Poland to Ukraine
6 infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 7 infantry in Western Ukraine, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Cyprus
Battle in Iraq
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys
British defend with 4 artilleries, 1 factory_minor, 3 fighters, 4 infantry and 1 tactical_bomber
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys in Iraq, round 2 : 7/13 hits
British roll dice for 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/12 hits
3 artilleries owned by the British, 3 infantry owned by the Italians and 4 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 4/10 hits
British roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Iraq, round 3 : 4/5 hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British, 2 fighters owned by the British, 2 artilleries owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 4 : 4/6 hits
British roll dice for 1 fighter in Iraq, round 4 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Italians lost in Iraq
Italians win, taking Cyprus from British, taking Iraq from British with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 41
Casualties for Italians: 3 artilleries, 4 infantry and 1 mech_infantry
Casualties for British: 4 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Non Combat Move - Italians
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
4 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Italians
3 armour placed in Egypt
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Trans-Jordan to Syria
Germans take Syria from British
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
4 fighters moved from Algeria to Western Germany
7 bombers moved from Tunisia to Malta
1 artillery and 1 infantry moved from Algeria to Tunisia
1 submarine moved from 91 Sea Zone to 84 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
5 artilleries and 3 infantry moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Novgorod
Combat - Germans
Battle in Malta
Germans attack with 7 bombers and 2 infantry
British defend with 1 aaGun and 1 infantry
AA fire in Malta : 0/3 hits
Germans roll dice for 7 bombers and 2 infantry in Malta, round 2 : 6/9 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits
1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Malta
Germans win, taking Malta from British with 7 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Turning off Edit Mode
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 bomber moved from Malta to Southern Italy
1 bomber moved from Malta to Southern Italy
5 bombers moved from Malta to Southern Italy
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 armour
EDIT: Adding units owned by Germans to Bryansk: 1 armour
EDIT: Turning off Edit Mode
1 armour and 9 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
2 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
3 artilleries and 6 infantry moved from Russia to Bryansk
3 armour, 11 artilleries, 37 infantry and 13 mech_infantrys moved from Belarus to Bryansk
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 14 artilleries, 44 infantry and 13 mech_infantrys
Germans defend with 1 armour
Russians win, taking Bryansk from Germans with 3 armour, 14 artilleries, 43 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians retreated to Belarus
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 fighter moved from Baltic States to Russia
1 fighter moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
6 infantry moved from Vologda to Russia
2 infantry moved from Volgograd to Tambov
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
4 fighters and 2 tactical_bombers moved from 21 Sea Zone to Yunnan
3 carriers and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
3 fighters moved from 42 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Hopei to Chahar
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hopei
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 4 fighters
British defend with 1 artillery
Japanese roll dice for 1 artillery and 4 fighters in Sumatra, round 2 : 3/5 hits
UK_Pacific roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
1 artillery owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 37 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 aaGun moved from Kwangsi to Yunnan
1 artillery moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
5 bombers moved from United Kingdom to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to 26 Sea Zone
Place Units - Americans
5 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 cruiser placed in 10 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 armour moved from Morocco to Algeria
2 armour and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
3 armour moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Iraq
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Italians win with no units remaining. Battle score for attacker is -6
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 5 artilleries, 1 fighter and 17 infantry moved from Burma to India
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
2 artilleries and 1 infantry placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,5,1,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 2 infantry
changed my purchase for uk that’s why the edit for china, forgot to attack the italian tr so made an edit there as well, italians are Lucky lately
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 1 bomber and 2 fighters moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 bomber and 2 fighters
British defend with 1 armour
Italians roll dice for 2 armour, 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 2 : 2/5 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 armour owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armour
Non Combat Move - Italians
2 armour moved from Egypt to Iraq
2 fighters moved from Anglo Egyptian Sudan to Iraq
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
5 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
Place Units - Italians
3 armour placed in Iraq
3 armour placed in Egypt
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 bomber, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
2 bombers moved from Western Germany to Algeria
3 bombers moved from Southern Italy to Algeria
3 bombers moved from Southern Italy to Morocco
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Belarus
1 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Morocco
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Morocco from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Algeria
Germans attack with 5 bombers and 1 infantry
British defend with 1 armour and 1 infantry
Germans win with 4 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; Americans defend with 1 destroyer
I forgot that I would need to ask - would you like your RUssian sub to submerge or fight?
fight,but if your subs hit loose the dd and then submerge
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 bomber, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to Algeria
2 bombers moved from Western Germany to Algeria
3 bombers moved from Southern Italy to Algeria
3 bombers moved from Southern Italy to Morocco
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Novgorod
2 infantry moved from Karelia to Novgorod
2 infantry moved from Baltic States to Belarus
1 infantry moved from Syria to Iraq
1 bomber moved from Southern Italy to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Morocco
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Morocco, round 2 : 3/5 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Algeria
Germans attack with 5 bombers and 1 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 5 bombers and 1 infantry in Algeria, round 2 : 4/6 hits
British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 2/2 hits
1 bomber owned by the Germans, 1 armour owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Algeria
Germans win with 4 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; Americans defend with 1 destroyer
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 125 Sea Zone
1 submarine owned by the Russians Submerged
Germans roll dice for 1 bomber in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans lost in 125 Sea Zone
Russians win with 1 destroyer remaining. Battle score for attacker is -28
Casualties for Germans: 1 bomber, 1 fighter and 1 submarine
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 5 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Western Germany
1 bomber moved from Belarus to Western Germany
3 aaGuns, 6 armour, 19 artilleries, 30 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Algeria to Western Germany
3 bombers moved from Morocco to Southern France
1 bomber moved from Algeria to Southern France
3 fighters moved from Western Germany to Southern France
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber and 3 fighters placed in Western Germany
1 aaGun, 1 infantry and 1 mech_infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs