Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
Drejemester (AXIS) vs SvendSved (ALLIES)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Tobruk to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
British defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
British win with 1 armour and 2 artilleries remaining. Battle score for attacker is -20
Casualties for Italians: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber moved from Egypt to Libya
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to Shan State
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 marine moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to Shan State
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 marine moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 destroyers, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
6 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 108 Sea Zone
1 cruiser moved from 112 Sea Zone to 118 Sea Zone
2 armour moved from Germany to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
2 infantry moved from Denmark to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
5 armour, 5 infantry and 5 transports moved from 113 Sea Zone to 111 Sea Zone
5 armour moved from 111 Sea Zone to Scotland
5 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in 91 Sea Zone
Germans attack with 6 bombers
Americans defend with 1 cruiser and 1 transport
Germans win with 6 bombers remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in ScotlandNon Combat Move - Germans
6 bombers moved from 91 Sea Zone to Southern France
1 infantry moved from Slovakia Hungary to Germany
3 armour moved from Greece to Romania
2 mech_infantrys moved from Germany to Slovakia Hungary
3 aaGuns moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
4 infantry moved from Greece to Bulgaria
3 artilleries moved from Western Germany to Germany
2 artilleries moved from Germany to Slovakia Hungary
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 armour and 5 mech_infantrys placed in Germany
1 destroyer and 1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to Southern France: 1 armour
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
2 artilleries moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to BryanskPlace Units - Russians
2 mech_infantrys and 1 tactical_bomber placed in Novgorod
3 artilleries placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 unit repaired.
2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 destroyers moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
3 carriers moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 bomber moved from Kwangsi to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 7 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
4 fighters and 4 tactical_bombers moved from Siam to Szechwan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from 54 Sea Zone to Queensland
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Queensland
Japanese attack with 1 armour, 2 artilleries and 3 infantry
ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese win, taking Queensland from ANZAC with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 aaGuns, 1 artillery and 2 infantry
Battle in Guam
Battle in Korea
Japanese attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Japanese win, taking Guam from Americans, taking Korea from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombersNon Combat Move - Japanese
1 bomber, 3 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 bomber moved from Kweichow to Kwangtung
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 unit repaired.
2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 destroyers moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
3 carriers moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 bomber moved from Kwangsi to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 7 infantry moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
4 fighters and 4 tactical_bombers moved from Siam to Szechwan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 armour and 2 infantry moved from 54 Sea Zone to Queensland
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Queensland
Japanese attack with 1 armour, 2 artilleries and 3 infantry
ANZAC defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese win, taking Queensland from ANZAC with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 aaGuns, 1 artillery and 2 infantry
Battle in Guam
Battle in Korea
Japanese attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Japanese win, taking Guam from Americans, taking Korea from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Chinese: 1 fighter and 8 infantry
Casualties for Japanese: 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombersNon Combat Move - Japanese
1 bomber, 3 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 bomber moved from Kweichow to Kwangtung
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Changing ownership of French Indo China from Neutral_Axis to Japanese
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 carriers moved from 101 Sea Zone to 106 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
3 infantry moved from Eastern United States to Quebec
1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 106 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Battle in 108 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking Hawaiian Islands from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 108 Sea Zone to United KingdomPlace Units - Americans
2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 5.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to 108 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 carriers moved from 101 Sea Zone to 106 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
3 infantry moved from Eastern United States to Quebec
1 armour, 1 artillery and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 106 Sea ZoneCombat - Americans
Battle in Hawaiian Islands
Battle in 108 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking Hawaiian Islands from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 108 Sea Zone to United KingdomPlace Units - Americans
2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 5.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 submarines moved from 110 Sea Zone to 118 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from India to Kwangsi
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea ZoneCombat - British
Battle in Kwangsi
British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British win, taking Kwangsi from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 5 transports
British win with 1 fighter remaining. Battle score for attacker is 35
Casualties for Germans: 5 transports
Battle in 118 Sea Zone
British attack with 2 submarines
Germans defend with 1 cruiser
British win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for British: 1 submarineNon Combat Move - British
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 aaGuns and 5 infantry moved from Shan State to Yunnan
1 artillery and 3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
8 infantry placed in United Kingdom
1 infantry placed in Egypt
British undo move 2.
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,2,3
British collect 25 PUs (3 lost to blockades); end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery moved from Tunisia to Algeria
1 bomber moved from Libya to Algeria
1 fighter moved from Southern Italy to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Ethiopia to KenyaCombat - Italians
Battle in Kenya
Italians attack with 1 infantry
British defend with 1 infantry
Italians win, taking Kenya from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 fighter
Americans defend with 1 infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Algeria to LibyaPlace Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 fighter moved from Dutch New Guinea to French Indo China
1 fighter moved from Shan State to YunnanCombat - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 fighter moved from Dutch New Guinea to French Indo China
1 fighter moved from Shan State to YunnanCombat - ANZAC
Battle in Philippines
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 fighter moved from Dutch New Guinea to French Indo China
1 fighter moved from Shan State to YunnanCombat - ANZAC
Battle in Philippines
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
4 bombers moved from Southern France to 109 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
2 bombers moved from Southern France to MoroccoCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
4 bombers moved from Southern France to 109 Sea Zone
4 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
2 bombers moved from Southern France to MoroccoCombat - Germans
Battle in 109 Sea Zone
Germans attack with 4 bombers, 4 fighters and 3 tactical_bombers
British defend with 2 transports
Germans win with 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Morocco
Germans attack with 1 armour, 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans win, taking Morocco from Americans with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 bombers moved from Morocco to Southern France
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from France to Southern France
4 bombers, 4 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 artilleries, 1 infantry and 5 mech_infantrys moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Romania to Slovakia Hungary
4 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to YugoslaviaPlace Units - Germans
1 transport placed in 97 Sea Zone
6 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
2 mech_infantrys moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Novgorod to Finland
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Belarus to Karelia
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 4 infantry
Russians win, taking Finland from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 4 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 1 transport
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transportNon Combat Move - Russians
2 tactical_bombers moved from Finland to Novgorod
2 fighters moved from Finland to Novgorod
2 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Belarus to Western UkrainePlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode
3 artilleries placed in Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs