@Amon-Sul I finally found time to start our 1st L25 game :-)
Any scramble orders?
GLHF!
attacking Philippines Sea with 1 fighter, 1 tac, 1 bomber and 1 destroyer. You have 2 destroyers and a carrier. I will post the save game shortly although right now I keep getting an error message when I post.
You have the option of a suicide attack on the destroyer. I will wait a few minutes but will assume 1 and then continue the combat. If you want to change that, this should be an easy combat to fix and it shouldn’t affect the rest of the game play to redo.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 infantry
EDIT: Adding units owned by Americans to Manchuria: 1 infantry
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 transport moved from 19 Sea Zone to 22 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship and 1 cruiser moved from 32 Sea Zone to 49 Sea Zone
2 fighters moved from 31 Sea Zone to Solomon Islands
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 2 infantry
EDIT: Adding units owned by Americans to Manchuria: 1 infantry
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 transport moved from 19 Sea Zone to 22 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship and 1 cruiser moved from 32 Sea Zone to 49 Sea Zone
2 fighters moved from 31 Sea Zone to Solomon Islands
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers and 1 transport
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 2 destroyers and 1 transport in 35 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 carrier, 2 destroyers and 1 transport in 35 Sea Zone, round 3 : 0/3 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 4/4 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/2 hits
1 destroyer owned by the Japanese, 1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Japanese: 1 carrier, 2 destroyers and 1 transport
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 carrier moved from 31 Sea Zone to 49 Sea Zone
2 fighters moved from Solomon Islands to 49 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 carrier moved from 32 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from 35 Sea Zone to Northern Territory
1 cruiser moved from 32 Sea Zone to 49 Sea Zone
4 fighters moved from 125 Sea Zone to Finland
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Western United States to Eastern United States
Place Units - Americans
3 transports placed in 101 Sea Zone
1 artillery, 4 fighters and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 armour moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Persia to Ukraine
2 fighters and 2 tactical_bombers moved from India to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 7 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Norway
Battle in French Madagascar
Battle in Iraq
British attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Italians defend with 1 artillery and 4 infantry
British roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Iraq, round 2 : 7/11 hits
Italians roll dice for 1 artillery and 4 infantry in Iraq, round 2 : 2/5 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq
British win, taking Norway from Germans, taking French Madagascar from Neutral_Axis, taking Iraq from Italians with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 4 infantry
Non Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 artilleries and 11 infantry moved from India to Burma
1 armour moved from India to Burma
3 fighters and 3 tactical_bombers moved from Iraq to Persia
1 bomber moved from Ukraine to Russia
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Finland
1 fighter moved from United Kingdom to Finland
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
1 destroyer moved from 110 Sea Zone to 123 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 factory_minor placed in Persia
Turn Complete - British
British collect 40 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
see the comments above.
I’m going to keep the sixth Kami. Other than that, all good.
Bummer, I don’t think I checked what could reach SZ35. Saw the bomber and DD of course. Worst part is losing the TT!
I lucked out there. Both in the opportunity and in the dice rolls. But on the plus side, you have a loaded carrier you can wipe out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 armour moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from British
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 armour moved from Bessarabia to Bryansk
Italians take Bryansk from Russians
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
2 fighters moved from Western Germany to Karelia
1 armour moved from Bessarabia to Bryansk
Purchase Units - Italians
Italians buy 1 artillery and 2 fighters; Remaining resources: 4 PUs;
Combat - Italians
Battle in Karelia
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Karelia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Novgorod
2 infantry moved from Algeria to Tunisia
2 fighters moved from Karelia to Novgorod
Place Units - Italians
1 artillery and 2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from Wake Island to Queensland
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 battleship and 1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 marine moved from Archangel to 127 Sea Zone
1 marine moved from 127 Sea Zone to Finland
3 armour and 3 mech_infantrys moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
3 bombers moved from Bessarabia to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from France to Finland
2 fighters and 1 tactical_bomber moved from Western Germany to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 51 PUs;
Germans buy 2 armour, 3 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Finland
Germans attack with 4 armour, 4 bombers, 2 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 4 infantry; British defend with 2 fighters; Americans defend with 4 fighters
Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits
Germans roll dice for 4 armour, 4 bombers, 2 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 6/16 hits
Russians roll dice for 2 artilleries, 6 fighters and 4 infantry in Finland, round 2 : 10/12 hits
4 mech_infantrys owned by the Germans, 1 fighter owned by the Germans, 2 artilleries owned by the Russians, 4 armour owned by the Germans, 1 marine owned by the Germans and 4 infantry owned by the Russians lost in Finland
Russians win with 6 fighters remaining. Battle score for attacker is -35
Casualties for Germans: 4 armour, 1 fighter, 1 marine and 4 mech_infantrys
Casualties for Russians: 2 artilleries and 4 infantry
1 tactical_bomber owned by the Germans, 4 bombers owned by the Germans and 1 fighter owned by the Germans retreated
Battle in 125 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in 126 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship, 1 destroyer and 1 transport in 126 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 126 Sea Zone
Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Norway
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
British roll dice for 1 infantry in Norway, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 3 : 1/2 hits
British roll dice for 1 infantry in Norway, round 3 : 0/1 hits
1 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
4 bombers, 1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 mech_infantry moved from Novgorod to Bryansk
3 aaGuns, 1 armour, 11 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to Bryansk
3 armour and 5 mech_infantrys moved from Baltic States to Bryansk
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Normandy Bordeaux to France
2 aaGuns moved from France to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Battle in Finland
Germans attack with 4 armour, 4 bombers, 2 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 4 infantry; British defend with 2 fighters; Americans defend with 4 fighters
Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits
Germans roll dice for 4 armour, 4 bombers, 2 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 6/16 hits
Russians roll dice for 2 artilleries, 6 fighters and 4 infantry in Finland, round 2 : 10/12 hits
What just happened?
Ah well…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Volgograd to Rostov
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 44 PUs;
Russians buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
2 armour moved from Volgograd to Russia
3 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Russia to Tambov
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
Place Units - Russians
4 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,3,3,2,4,1,2,3
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Battle in Finland
Germans attack with 4 armour, 4 bombers, 2 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 4 infantry; British defend with 2 fighters; Americans defend with 4 fighters
Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits
Germans roll dice for 4 armour, 4 bombers, 2 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 6/16 hits
Russians roll dice for 2 artilleries, 6 fighters and 4 infantry in Finland, round 2 : 10/12 hitsWhat just happened?
Ah well…
I thought this was win/win for me. You ignore and the fighters are in Moscow. You go for it and I would hope to take out or delay a few units hitting Moscow. But yeah, that was very very lucky.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Japanese
1 infantry and 1 tactical_bomber moved from Kweichow to Szechwan
1 armour moved from French Indo China to Yunnan
Japanese take Shan State from UK_Pacific
3 bombers moved from Anhwe to India
1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 fighter moved from 21 Sea Zone to 45 Sea Zone
1 battleship moved from 19 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 19 Sea Zone
1 cruiser moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Shantung to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
1 submarine moved from 37 Sea Zone to 34 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to Manchuria
1 fighter moved from Anhwe to Shensi
1 infantry moved from Kweichow to Shensi
Purchase Units - Japanese
Japanese buy 5 artilleries, 5 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 5 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/3 hits
1 bomber killed by AA
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 marine and 5 tactical_bombers
Russians defend with 1 aaGun and 6 infantry; Americans defend with 1 artillery
AA fire in Manchuria : 0/3 hits
Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 marine and 5 tactical_bombers in Manchuria, round 2 : 4/12 hits
Chinese roll dice for 1 aaGun, 1 artillery and 6 infantry in Manchuria, round 2 : 1/7 hits
1 infantry owned by the Japanese, 1 aaGun owned by the Russians and 4 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 4 fighters, 1 marine and 5 tactical_bombers in Manchuria, round 3 : 6/11 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 3 : 1/3 hits
1 artillery owned by the Japanese, 1 artillery owned by the Americans and 2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 4 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 35 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 submarines in 34 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the Americans lost in 34 Sea Zone
2 submarines owned by the Japanese Submerged
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans could not land and were killed
Non Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from Shensi to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
2 bombers moved from India to Yunnan
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from Manchuria to Anhwe
1 fighter moved from 45 Sea Zone to Java
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 2 infantry and 1 marine placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Battle in Finland
Germans attack with 4 armour, 4 bombers, 2 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 4 infantry; British defend with 2 fighters; Americans defend with 4 fighters
Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits
Germans roll dice for 4 armour, 4 bombers, 2 fighters, 1 marine, 4 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 6/16 hits
Russians roll dice for 2 artilleries, 6 fighters and 4 infantry in Finland, round 2 : 10/12 hitsWhat just happened?
Ah well…
I thought this was win/win for me. You ignore and the fighters are in Moscow. You go for it and I would hope to take out or delay a few units hitting Moscow. But yeah, that was very very lucky.
You achieved both things!
Closed the file as I had made an error on the British turn (before combat). I thought I had posted the US and China but it turns out I hadn’t. Can redo and edit based on the combat results for China and the US and then redo the UK turn. Sorry.
But will have to get to this later as well.
np. Hopefully the autosave upgrades in the prerelease engine will be applied to the standard release shortly.
just realized that I had an autosave anyway from the end of the China turn. Didn’t realize those were saved. Might not be able to get to the UK turn though until tomorrow morning (hopefully sooner).
I’d be careful with old style autosave’s. save them somewhere before playing with Triple-A. They can easily be overwritten.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Combat Move - Americans
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from 91 Sea Zone to French West Africa
3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Holland Belgium
2 infantry moved from Solomon Islands to 49 Sea Zone
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 armour
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Holland Belgium
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in French West Africa
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 fighter moved from French West Africa to French Equatorial Africa
2 carriers moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 fighters moved from Eastern United States to Iceland
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Northern Territory to Queensland
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
4 fighters moved from Finland to Russia
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Tsinghai
Chinese undo move 2.
1 infantry placed in Sikang
Chinese undo move 2.
Chinese undo move 1.
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Move - British
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter and 1 tactical_bomber moved from Persia to British Somaliland
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Burma to Siam
UK_Pacific take Shan State from Japanese
UK_Pacific take Siam from Japanese
1 infantry moved from Burma to Shan State
Purchase Units - British
British buy 3 fighters, 1 harbour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat - British
Battle in British Somaliland
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in British Somaliland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in British Somaliland
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from British Somaliland to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from French Central Africa to Anglo Egyptian Sudan
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Syria to Iraq
1 artillery moved from Iraq to Trans-Jordan
2 infantry moved from Burma to Shan State
2 artilleries and 8 infantry moved from Burma to India
2 fighters and 2 tactical_bombers moved from Persia to India
2 fighters moved from Finland to Russia
2 fighters moved from United Kingdom to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Place Units - British
1 harbour placed in Iceland
1 fighter and 1 mech_infantry placed in Persia
2 fighters placed in United Kingdom
British undo move 2.
1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour