I can’t see a reason why the scrambled fighter can’t land in Normandy.
Drejemester Allies -VS- dawgoneit Axis. G40 BM-3
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wow that was a lucky american and german battle
Yep. if I remember correct I only had one miss in my first roll round :-o So year rely lucky, I guess it was a make it or break it battle. I had to take the chance.
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But what about the Scramble at Italy?
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none
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sorry about that :-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 armour, 2 bombers, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Vyborg to Karelia
1 artillery and 2 infantry moved from Finland to Karelia
2 armour and 1 mech_infantry moved from Norway to Karelia
2 fighters moved from 112 Sea Zone to Karelia
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 transport moved from 109 Sea Zone to 91 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Central United States to 91 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Karelia
Americans attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 9 armour
Americans win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 9 armour
Casualties for Americans: 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Karelia to Finland
2 infantry moved from 91 Sea Zone to Morocco
2 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
1 infantry and 1 mech_infantry moved from Algeria to MoroccoPlace Units - Americans
3 armour placed in Finland
3 armour placed in Norway
2 bombers and 5 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
5 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to HunanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs totalPurchase Units - British
British buy 4 armour, 1 artillery, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sardinia
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Sicily
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Yunnan to India
7 fighters moved from Yunnan to India
2 fighters moved from Egypt to Caucasus
1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Yunnan to Caucasus
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Sicily
Battle in Sardinia
Battle in Libya
Battle in Caucasus
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 4 mech_infantrys
Germans defend with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
British win, taking Sicily from Italians, taking Sardinia from Italians, taking Libya from Italians, taking Caucasus from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 28
Casualties for Germans: 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 1 mech_infantry
Battle in India
British attack with 7 fighters and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
7 fighters moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to IraqPlace Units - British
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in Persia
1 artillery placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,6,1,2,3,3,5
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs -
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total -
sorry about that :-)
No problem. All in all an over-lucky turn for me.
i guess so.
talk about dropping our rifles and putting our hand in the air. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 destroyer moved from 55 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Baltic States to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Germany to Poland
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 6 mech_infantrys
Germans win, taking Archangel from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 6 mech_infantrys
Battle in Bryansk
Germans attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 4 artilleries and 5 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Russians: 2 artilleries and 5 infantryNon Combat Move - Germans
2 aaGuns moved from Rostov to Ukraine
1 aaGun moved from Belarus to NovgorodPlace Units - Germans
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
8 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
4 artilleries and 2 infantry moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Rostov
4 infantry moved from Smolensk to Archangel
3 artilleries moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
3 artilleries and 4 infantry moved from Smolensk to Belarus
1 infantry moved from Manchuria to AmurCombat - Russians
Battle in Rostov
Russians attack with 4 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 3 artilleries, 1 fighter and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 artillery and 6 infantry moved from Russia to BryanskPlace Units - Russians
1 fighter and 5 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
2 carriers, 1 fighter, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
2 infantry moved from Kwangsi to Hunan
6 fighters and 6 tactical_bombers moved from Kwangsi to Hunan
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Kwangsi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Chahar to Anhwe
1 artillery moved from Jehol to Anhwe
1 armour moved from Korea to 6 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from Hunan to Kwangsi
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Kwangsi
2 fighters moved from Kwangsi to 37 Sea Zone
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
3 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports
EDIT: Adding units owned by Japanese to 20 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to Kwangtung: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 carriers, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 armour moved from Finland to Novgorod
Russians take Karelia from Germans
1 fighter moved from Finland to Novgorod
3 armour moved from Norway to Karelia
2 bombers moved from Eastern United States to NorwayCombat - Americans
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Scramble and kamikaze at Japan?
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scramble all 3 planes.
kami’s on 3 on battleship 1 on each destroyer and 1 0n a carrier -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to Eastern United States
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 battleship and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
5 carriers, 1 destroyer, 10 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 16 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 armour and 2 infantry moved from Morocco to 91 Sea Zone
2 armour, 2 carriers, 4 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 armour moved from Finland to Novgorod
Russians take Karelia from Germans
1 fighter moved from Finland to Novgorod
3 armour moved from Norway to Karelia
2 bombers moved from Eastern United States to NorwayCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3,6,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Battle in Novgorod
Americans attack with 3 armour and 1 fighter
Germans defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
retreated to Novgorod
Germans win with 2 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun and 1 armour
Casualties for Americans: 3 armour
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 destroyers, 10 fighters, 2 submarines and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 2 carriers, 5 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 2 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
Battle in KoreaNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Manchuria
1 fighter moved from Novgorod to Finland
2 infantry moved from 112 Sea Zone to Norway
2 armour moved from 112 Sea Zone to Norway
1 mech_infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to AlgeriaPlace Units - Americans
2 fighters placed in Western United States
1 fighter and 2 infantry placed in Finland
3 mech_infantrys placed in Norway
2 fighters and 1 mech_infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
5 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to HopeiCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - British
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
1 armour and 2 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
2 armour, 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 3 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
2 artilleries moved from 97 Sea Zone to Greece
2 armour moved from 97 Sea Zone to Greece
1 armour and 3 mech_infantrys moved from Caucasus to Ukraine
2 fighters moved from Northwest Persia to Ukraine
2 infantry moved from Yunnan to Hunan
7 fighters moved from Yunnan to Hunan
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 bomber moved from Iraq to Ukraine
6 infantry moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from India to YunnanCombat - British
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Do you want to scramble at Italy?