The awesomeness of USSR is preventing me from surrendering this game.
Drejemester (AXIS) vs SvendSved (ALLIES)
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GL HF :evil:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers; Remaining resources: 6 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Slovakia Hungary to France
1 tactical_bomber moved from Poland to France
4 mech_infantrys moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
2 artilleries moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
1 armour moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 armour moved from Romania to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 8 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 111 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for French: 1 cruiser
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 3 armour and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 3 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in France
Germans attack with 3 armour, 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 3 armour, 3 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 19
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for Germans: 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans
2 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from France to Western GermanyPlace Units - Germans
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Caucasus to Rostov
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 artillery moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
2 aaGuns moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to NovgorodPlace Units - Russians
1 armour placed in Novgorod
1 artillery and 1 infantry placed in Novgorod
3 artilleries placed in Ukraine
4 infantry placed in Russia
Russians undo move 1.
Russians undo move 3.
1 armour and 3 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Formosa to 35 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
2 bombers moved from Japan to Yunnan
1 fighter moved from Okinawa to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
1 transport moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Korea to Manchuria
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
1 fighter moved from Manchuria to Hunan
1 tactical_bomber moved from Manchuria to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 fighter moved from Korea to JapanPlace Units - Japanese
1 artillery placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Japanese collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 4 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Philippines to 20 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 20 Sea Zone to Philippines
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2,2,6,2
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,4,3,6,6,2,2,3,4,4,3,6,1,6,3,5,4
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 armour moved from Alexandria to Egypt
1 bomber moved from United Kingdom to 97 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecCombat - British
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 4 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 fighter moved from Philippines to 20 Sea ZoneCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 20 Sea Zone to Philippines
2 fighters moved from Hawaiian Islands to 10 Sea Zone
1 bomber moved from Central United States to Western United States
1 fighter moved from Eastern United States to Western United States
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to 101 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2,2,6,2
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,4,3,6,6,2,2,3,4,4,3,6,1,6,3,5,4
Americans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 armour moved from Alexandria to Egypt
1 bomber moved from United Kingdom to 97 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship and 1 submarine
Units damaged: 1 battleship owned by the Germans
British win with 3 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship and 1 submarine
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from Scotland to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Shan State to India
3 aaGuns and 5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 transport placed in 71 Sea Zone
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to Malta
1 fighter moved from Southern Italy to Malta
1 fighter moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Albania to Romania
1 armour moved from Northern Italy to Romania
1 artillery moved from Libya to TobrukCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser
Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians win, taking Malta from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
1 bomber moved from Malta to Tobruk
1 fighter moved from Malta to TobrukPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,5,1
Italians collect 5 PUs (4 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 marine; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Malaya
1 infantry moved from Malaya to Shan State
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 marine; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Malaya
1 infantry moved from Malaya to Shan State
2 aaGuns moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 destroyer, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 3 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
3 armour moved from Yugoslavia to Greece
6 infantry moved from Bulgaria to Greece
1 submarine moved from 111 Sea Zone to 109 Sea Zone
5 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
4 bombers moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 3 armour, 4 bombers and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 4 bombers and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 97 Sea Zone
Germans attack with 5 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 cruiser and 2 fighters
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser and 2 fightersNon Combat Move - Germans
4 bombers moved from Greece to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
3 armour and 2 mech_infantrys moved from France to Greater Southern Germany
3 artilleries moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Finland to Norway
3 armour moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 destroyer and 2 transports placed in 113 Sea Zone
1 factory_minor placed in Yugoslavia
3 bombers and 1 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Germany
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Western Ukraine
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
1 armour moved from Russia to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Russia to Bryansk
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery and 10 infantry moved from Manchuria to Jehol
7 fighters and 5 tactical_bombers moved from Kwangsi to Hunan
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 artillery and 10 infantry moved from Manchuria to Jehol
7 fighters and 5 tactical_bombers moved from Kwangsi to Hunan
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries, 7 fighters, 5 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
2 bombers moved from Philippines to Kwangsi
6 fighters and 5 tactical_bombers moved from Hunan to Kwangsi
3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hunan to KwangsiPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 artillery and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 bombers moved from Western United States to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Americans attack with 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 45
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transportNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Midway
2 bombers moved from 26 Sea Zone to MidwayPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Chahar to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 bombers moved from Western United States to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaCombat - Americans
Battle in French West Africa
Americans attack with 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 45
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transportNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Midway
2 bombers moved from 26 Sea Zone to MidwayPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 destroyer and 1 fighter placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Chahar to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to KweichowCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Ethiopia to Egypt
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 fighter moved from India to French Indo China
1 infantry moved from Shan State to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 2 transports
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transportsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from French Indo China to Yunnan
3 aaGuns and 5 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 artilleries and 3 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 110 Sea Zone
2 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to TobrukCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 2 fighters and 1 infantry
Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Adding units owned by Italians to Libya: 1 artillery
EDIT: Turning off Edit Mode
1 bomber moved from Malta to Tobruk
1 armour moved from Northern Italy to Romania
1 armour moved from Albania to Romania
2 infantry moved from Albania to YugoslaviaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 artillery
EDIT: Adding units owned by Italians to Tobruk: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 2 marines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Queensland to Shan StateNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
2 marines placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French