It has to be a full scramble, reluctantly. I didn’t really think you would not attack there.
Max D.
I would have been willing to sacrifice the fighter after, for the extra roll and the chance of winning the combat and blocking the landing (although maybe it could have landed in Greece.)
Definitely okay to continue. Perhaps we could we just roll a dice for the fighter and if there is a hit, you edit out the surviving attacking units? The landing would be unaffected.
I would have been willing to sacrifice the fighter after, for the extra roll and the chance of winning the combat and blocking the landing (although maybe it could have landed in Greece.)
Definitely okay to continue. Perhaps we could we just roll a dice for the fighter and if there is a hit, you edit out the surviving attacking units? The landing would be unaffected.
Yeah, that would be fair.
Let’s do that here:
Rolls: 1@4; Total Hits: 01@4: (5)
Phew!
full scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 109 Sea Zone
EDIT: 1 artillery and 1 infantry moved from Libya to Tobruk
1 cruiser and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 2 fighters, 1 marine and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 3/7 hits
2 tactical_bombers owned by the Germans, 1 fighter owned by the Germans, 3 fighters owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 : 5/5 hits
British roll dice for 1 battleship and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the French lost in 109 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for French: 1 fighter
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
Battle in 119 Sea Zone
Germans attack with 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 119 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
5 armour and 4 mech_infantrys moved from France to Yugoslavia
2 artilleries and 2 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
3 infantry moved from Slovakia Hungary to Poland
6 artilleries moved from Germany to Poland
1 aaGun and 1 infantry moved from Norway to Finland
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Tobruk to Alexandria
Place Units - Germans
4 mech_infantrys placed in Germany
1 artillery, 2 bombers, 2 fighters and 1 marine placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Kwangsi to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Caroline Islands to 49 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat - Japanese
Battle in Borneo
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 46 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 49 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 49 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 battleship and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British, 1 fighter owned by the Japanese and 1 transport owned by the British lost in 41 Sea Zone
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 battleship and 1 transport
Casualties for Japanese: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters in 34 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 34 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 46 Sea Zone
1 carrier moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from 34 Sea Zone to 46 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
2 artilleries and 6 infantry moved from Anhwe to Kweichow
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 aaGun and 5 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
2 bombers moved from 41 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 34 Sea Zone to Kwangsi
1 battleship and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 31 Sea Zone to Iwo Jima
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 31 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 fighter moved from Wake Island to Queensland
1 bomber moved from Wake Island to Queensland
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
9 infantry moved from Szechwan to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 3 artilleries and 6 infantry
Chinese roll dice for 1 fighter and 11 infantry in Kweichow, round 2 : 2/12 hits
Japanese roll dice for 3 artilleries and 6 infantry in Kweichow, round 2 : 4/9 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 3 : 4/8 hits
Japanese roll dice for 3 artilleries and 4 infantry in Kweichow, round 3 : 3/7 hits
4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 4 : 1/5 hits
Japanese roll dice for 3 artilleries in Kweichow, round 4 : 2/3 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 : 0/3 hits
Japanese roll dice for 2 artilleries in Kweichow, round 5 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 2 artilleries remaining. Battle score for attacker is -11
Casualties for Chinese: 11 infantry
Casualties for Japanese: 1 artillery and 6 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
Place Units - Chinese
3 infantry placed in Sikang
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
1 armour and 1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
2 artilleries moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Alexandria
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Purchase Units - British
British buy 1 armour, 1 destroyer and 2 fighters; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/9 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Alexandria, round 2 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 5/7 hits
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Alexandria, round 3 : 0/3 hits
1 fighter owned by the Germans, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 artillery and 1 infantry moved from Burma to Yunnan
2 aaGuns moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 81 Sea Zone to 77 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Alexandria to Egypt
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 armour placed in Union of South Africa
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1,5
British collect 27 PUs (1 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour, 1 mech_infantry and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,4
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour, 1 mech_infantry and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
Italians take Eastern Poland from Russians
1 marine moved from Northern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat - Italians
Battle in Crete
Non Combat Move - Italians
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Tobruk to Libya
1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
1 armour moved from Bulgaria to Romania
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Italians collect 15 PUs (1 lost to blockades); end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,5,1,6,3
ANZAC collect 10 PUs (4 lost to blockades); end with 11 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Scramble from London?
Actually, I’ll assume no.
fair assumption
accidentally went through the combat when I was checking the map so you might see some additional roles.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 armour moved from Poland to Eastern Poland
Germans take Baltic States from Russians
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to France
1 armour moved from Western Germany to Poland
4 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 2 armour, 9 artilleries and 19 infantry moved from Poland to Eastern Poland
2 artilleries and 7 infantry moved from Romania to Eastern Poland
5 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 cruiser moved from 119 Sea Zone to 112 Sea Zone
1 aaGun and 7 infantry moved from Finland to Karelia
1 aaGun moved from Holland Belgium to Western Germany
4 bombers moved from Western Germany to Eastern Poland
Place Units - Germans
2 artilleries placed in France
2 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea Zone
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
9 infantry moved from Novgorod to Karelia
2 artilleries moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Karelia
Russians attack with 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 8 infantry
AA fire in Karelia : 1/3 hits
1 fighter owned by the Russians lost in Karelia
Russians roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Karelia, round 2 : 3/13 hits
Germans roll dice for 1 aaGun and 8 infantry in Karelia, round 2 : 0/8 hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Karelia, round 3 : 2/13 hits
Germans roll dice for 6 infantry in Karelia, round 3 : 2/6 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia
Russians roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Karelia, round 4 : 4/11 hits
Germans roll dice for 4 infantry in Karelia, round 4 : 1/4 hits
4 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Russians win, taking Karelia from Germans with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 aaGun and 8 infantry
Casualties for Russians: 1 fighter and 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Karelia to Russia
1 aaGun moved from Novgorod to Archangel
3 infantry moved from Belarus to Baltic States
2 armour and 2 mech_infantrys moved from Western Ukraine to Smolensk
1 aaGun and 3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Smolensk
1 aaGun moved from Belarus to Smolensk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 4 infantry
EDIT: Turning off Edit Mode
3 armour, 1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
note that because of a movement error I edited 4 inf from Belarus to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
2 bombers, 5 fighters, 1 mech_infantry and 6 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Japan to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 armour moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery, 3 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 destroyer, 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Celebes
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win, taking Celebes from Dutch with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 artillery and 5 infantry
AA fire in Yunnan : 0/9 hits
Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 : 12/19 hits
Chinese roll dice for 3 aaGuns, 1 artillery and 5 infantry in Yunnan, round 2 : 4/6 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 bombers, 5 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 3 aaGuns, 1 artillery and 5 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Shantung to Anhwe
3 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 battleship moved from 46 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 fighter and 1 tactical_bomber moved from Yunnan to Shantung
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 cruiser moved from 46 Sea Zone to 35 Sea Zone
3 bombers, 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 31 Sea Zone to 49 Sea Zone
1 bomber and 1 fighter moved from Queensland to 49 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Marshall Islands
Battle in Manchuria
Battle in Normandy Bordeaux
Battle in 49 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 49 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 49 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Manchuria from Japanese, taking Normandy Bordeaux from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 31 Sea Zone to 23 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 carrier moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 fighter moved from 49 Sea Zone to 32 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
1 fighter moved from Wake Island to 31 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 101 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
1 infantry moved from Western United States to Central United States
Place Units - Americans
2 artilleries, 4 fighters and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 fighter moved from India to 41 Sea Zone
Purchase Units - British
British buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in 99 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 4/4 hits
Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
British win, taking Holland Belgium from Germans, taking 99 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from 41 Sea Zone to India
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 bomber moved from 99 Sea Zone to Persia
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,4,6,5,5,6,3,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 5 infantry