@cwglee51 Hey what version of tripleA is this?
Farmboy (allies + 19) vs Variance (Axis)
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question. I know that subs can be ignored by naval units but I think that subs block amphibious assaults if there are not supporting allied navy. Do they also block the offloading onto friendly territories? Would they if there was a fighter in support. I’m checking the rules but haven’t seen anything that confirms it one way or the other.
If I can ignore them, then the US transports are unloading in UK. If I can’t, then I might try to knock out your fleet on the combat move and land in Scotland.
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subs don’t make the zone unfriendly, so you could put your transports there and unload to london
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
3 bombers moved from Russia to 112 Sea Zone
3 armour moved from Kazakhstan to Northwest Persia
Russians take Caucasus from Germans
2 tactical_bombers moved from 79 Sea Zone to Northwest Persia -
will need a scramble order for West Germany
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yep. scramble. Max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
3 bombers moved from Russia to 112 Sea Zone
3 armour moved from Kazakhstan to Northwest Persia
Russians take Caucasus from Germans
2 tactical_bombers moved from 79 Sea Zone to Northwest PersiaCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 3 bombers and 4 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 5 transports; Italians defend with 1 fighter
Americans roll dice for 3 bombers and 4 fighters in 112 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 5 transports in 112 Sea Zone, round 2 : 4/5 hits
3 bombers owned by the Americans, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
retreated to 112 Sea Zone
Germans win with 3 fighters and 5 transports remaining. Battle score for attacker is -22
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 3 bombers and 1 fighter
Battle in Northwest Persia
Americans attack with 3 armour and 2 tactical_bombers
Germans defend with 1 armour
Americans roll dice for 3 armour and 2 tactical_bombers in Northwest Persia, round 2 : 4/5 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Americans and 1 armour owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Americans
3 fighters moved from 112 Sea Zone to United Kingdom
2 artilleries, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from Finland to Vyborg
1 armour moved from Karelia to Norway
3 artilleries and 4 infantry moved from Finland to Norway
2 fighters moved from Russia to Norway
1 fighter moved from Russia to Norway
1 mech_infantry moved from Sikang to Caucasus
3 mech_infantrys moved from French Indo China to Burma
1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 38 Sea Zone to 79 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Guam to French Indo China
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan
2 tactical_bombers moved from Northwest Persia to Persia
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
3 fighters placed in Normandy Bordeaux
3 fighters placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Kweichow to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
3 bombers moved from Russia to 112 Sea Zone
3 armour moved from Kazakhstan to Northwest Persia
Russians take Caucasus from Germans
2 tactical_bombers moved from 79 Sea Zone to Northwest PersiaCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 3 bombers and 4 fighters
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 5 transports; Italians defend with 1 fighter
Americans roll dice for 3 bombers and 4 fighters in 112 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 carrier, 1 destroyer, 3 fighters and 5 transports in 112 Sea Zone, round 2 : 4/5 hits
3 bombers owned by the Americans, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
retreated to 112 Sea Zone
Germans win with 3 fighters and 5 transports remaining. Battle score for attacker is -22
Casualties for Germans: 1 carrier and 1 destroyer
Casualties for Americans: 3 bombers and 1 fighter
Battle in Northwest Persia
Americans attack with 3 armour and 2 tactical_bombers
Germans defend with 1 armour
Americans roll dice for 3 armour and 2 tactical_bombers in Northwest Persia, round 2 : 4/5 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 armour owned by the Americans and 1 armour owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Americans: 1 armour
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
2 fighters owned by the Germans forced to land in Western GermanyNon Combat Move - Americans
3 fighters moved from 112 Sea Zone to United Kingdom
2 artilleries, 3 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 infantry moved from Finland to Vyborg
1 armour moved from Karelia to Norway
3 artilleries and 4 infantry moved from Finland to Norway
2 fighters moved from Russia to Norway
1 fighter moved from Russia to Norway
1 mech_infantry moved from Sikang to Caucasus
3 mech_infantrys moved from French Indo China to Burma
1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 38 Sea Zone to 79 Sea Zone
1 armour, 2 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Guam to French Indo China
1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from 76 Sea Zone to Anglo Egyptian Sudan
2 tactical_bombers moved from Northwest Persia to Persia
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
3 fighters placed in Normandy Bordeaux
3 fighters placed in Norway
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 5 infantry moved from Kweichow to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsPurchase Units - British
British repair damage of 13x factory_major; Remaining resources: 21 PUs;
British buy 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 factory_upgrade and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour moved from Novosibirsk to Archangel
Russians take Archangel from GermansCombat - British
Non Combat Move - British
4 fighters moved from Russia to Norway
4 fighters and 1 tactical_bomber moved from Russia to Persia
1 artillery and 2 infantry moved from Persia to Iraq
2 armour, 2 artilleries and 4 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from India to PersiaPlace Units - British
6 infantry placed in United Kingdom
1 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 76 Sea Zone: 4 transports
EDIT: Adding units owned by British to 80 Sea Zone: 2 transports
EDIT: Adding units owned by British to 79 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,3,3
British collect 26 PUs (6 lost to blockades); end with 26 PUsPlace Units - UK_Pacific
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 infantry -
note that I forgot a transport move and did in the edits for the UK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from France to United Kingdom
1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Battle in United Kingdom
Italians attack with 1 bomber and 1 fighter
British defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry; Americans defend with 3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry
British win, taking Gibraltar from British with 3 artilleries, 4 fighters, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 2 aaGunsNon Combat Move - Italians
4 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
I took off 2 AA in U, but edit that if you prefer to lose infantry
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UK
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yeah, I’ll keep the AAs and drop the infantry but I can fix that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 infantry
EDIT: Adding units owned by British to United Kingdom: 2 aaGuns
EDIT: Turning off Edit Mode
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from 76 Sea Zone to Persia
3 fighters moved from Russia to Norway
1 armour and 1 infantry moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 3 infantry moved from Burma to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from India to Persia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Malaya
1 aaGun moved from Burma to IndiaPlace Units - ANZAC
2 fighters and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 2 infantry
EDIT: Adding units owned by British to United Kingdom: 2 aaGuns
EDIT: Turning off Edit Mode
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea ZoneNon Combat Move - ANZAC
2 fighters moved from 76 Sea Zone to Persia
3 fighters moved from Russia to Norway
1 armour and 1 infantry moved from West India to 79 Sea Zone
1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 3 infantry moved from Burma to 38 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from 79 Sea Zone to West India
1 tactical_bomber moved from India to Persia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Malaya
1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Malaya
1 aaGun moved from Burma to IndiaPlace Units - ANZAC
2 fighters and 1 tactical_bomber placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 2 artilleries and 17 infantry; Remaining resources: 8 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Novgorod to Smolensk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Novgorod to Bryansk
3 mech_infantrys moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Smolensk
2 armour, 16 artilleries, 7 infantry and 1 mech_infantry moved from Rostov to Volgograd
10 infantry moved from Western Germany to 112 Sea Zone
10 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United KingdomCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Archangel
Germans attack with 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Archangel from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in United Kingdom
Germans attack with 2 bombers, 2 fighters, 10 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry; Americans defend with 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry
British win with 3 artilleries, 4 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -60
Casualties for Germans: 2 bombers, 2 fighters, 10 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns and 4 infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 16 artilleries, 7 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 2 armour, 16 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 4 transports
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Smolensk
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Bryansk to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in France
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 62 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
Good game farmboy!
Care to switch side and try again as axis? same bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Tambov to Rostov
3 infantry moved from Tambov to Rostov
6 armour moved from Tambov to Volgograd
4 artilleries and 4 infantry moved from Tambov to Volgograd
3 armour and 1 mech_infantry moved from Russia to Volgograd
12 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
4 infantry moved from Russia to Smolensk
4 infantry moved from Tambov to BryanskCombat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 4 infantry in Smolensk, round 2 : 2/5 hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bryansk
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 4 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 9 armour, 4 artilleries, 18 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 16 artilleries, 1 factory_minor, 6 infantry and 1 mech_infantry
Russians roll dice for 9 armour, 4 artilleries, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 10/33 hits
Germans roll dice for 2 armour, 16 artilleries, 6 infantry and 1 mech_infantry in Volgograd, round 2 : 12/25 hits
1 mech_infantry owned by the Germans, 6 infantry owned by the Germans, 12 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Volgograd
Russians roll dice for 9 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 9/21 hits
Germans roll dice for 2 armour and 13 artilleries in Volgograd, round 3 : 7/15 hits
1 mech_infantry owned by the Russians, 6 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Volgograd
Russians roll dice for 9 armour, 4 artilleries and 1 tactical_bomber in Volgograd, round 4 : 8/14 hits
Germans roll dice for 2 armour and 4 artilleries in Volgograd, round 4 : 0/6 hits
2 armour owned by the Germans and 4 artilleries owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 9 armour, 4 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 2 armour, 16 artilleries, 6 infantry and 1 mech_infantry
Casualties for Russians: 18 infantry and 1 mech_infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine and 5 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 5 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Rostov
Russians attack with 1 armour and 3 infantry
Germans defend with 2 aaGuns and 1 infantry
Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 1/4 hits
Germans roll dice for 2 aaGuns and 1 infantry in Rostov, round 2 : 0/1 hits
1 aaGun owned by the Germans lost in Rostov
Russians roll dice for 1 armour and 3 infantry in Rostov, round 3 : 1/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Rostov, round 3 : 0/1 hits
1 aaGun owned by the Germans lost in Rostov
Russians roll dice for 1 armour and 3 infantry in Rostov, round 4 : 2/4 hits
Germans roll dice for 1 infantry in Rostov, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Kansu to Novosibirsk
1 aaGun and 10 infantry moved from Tsinghai to Kazakhstan
1 aaGun moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
2 aaGuns and 15 infantry moved from Tambov to RussiaPlace Units - Russians
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
Saw your message after the turn. Yeah I really enjoyed the game.
For sure we can do a rematch and on those terms. I want to limit my playing a bit though the next few days and I still have one game going and another person that I have agreed to play. Should be up for it though in a few days.
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OK. I will be out of town for a week or so anyway.





