Farmboy (Allies) vs simon33 (Axis) BM3

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 1

    Combat - British

    triplea_40545_Bri1.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    will need scramble order for Italy

  • '19 '17 '16

    @farmboy:

    Internet crashed in the China turn and I seemed to have lost it and the US turn. Will try again.

    Try autosave next time. It’s improved in the pre-release variant.

  • '19 '17 '16

    @farmboy:

    will need scramble order for Italy

    No scramble.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 1

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Non Combat Move - Americans
                1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
                2 mech_infantrys moved from Central United States to Western United States
                1 fighter moved from Western United States to Eastern United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                1 fighter moved from 31 Sea Zone to Wake Island
                1 fighter moved from Philippines to 31 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
                1 bomber moved from Central United States to Wake Island
                1 submarine moved from 35 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 2 :  1/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 4 :  2/3 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the British, 1 cruiser owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Italians and 1 transport owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for British: 1 cruiser and 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Malta
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 fighter moved from Burma to India
                1 infantry moved from West India to India
                1 artillery and 2 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 battleship moved from 111 Sea Zone to 109 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to Scotland
                1 cruiser moved from 111 Sea Zone to 109 Sea Zone
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_40545_UK_1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 1

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Albania to Greece
                2 infantry moved from Albania to Greece
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece

    Purchase Units - Italians
                Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 carrier and 1 fighter
                        Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
                        Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  1/1 hits
                        1 carrier owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for British: 1 carrier and 1 fighter
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 :  3/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 marine and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 11 PUs (1 lost to blockades); end with 12 PUs

    triplea_40545_Ita1.tsvg

  • '19 '17 '16

    I trust you’re happy with the OOL.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 1

    Combat Move - Italians
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Albania to Greece
                2 infantry moved from Albania to Greece
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece

    Purchase Units - Italians
                Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
                    British defend with 1 carrier and 1 fighter
                        Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 carrier and 1 fighter in 97 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British and 1 destroyer owned by the Italians lost in 97 Sea Zone
                        Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  1/1 hits
                        1 carrier owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 cruiser and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for British: 1 carrier and 1 fighter
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 :  3/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                5 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 marine and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
                Italians collect 11 PUs (1 lost to blockades); end with 12 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 artillery and 1 infantry
                EDIT: Adding units owned by Italians to Tobruk: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    triplea_40545_Ita1.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 1

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 49 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_40545_Fre1.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    On the OOL, in that situation, I would damage the carrier in the first round for max defense. Because I got hit with the carrier anyway, and probably wasn’t going to get two hits, I thought it was fine.

    Also I should have read up on the vichy rules before the French turn. Next time.

  • '19 '17 '16

    @farmboy:

    On the OOL, in that situation, I would damage the carrier in the first round for max defense. Because I got hit with the carrier anyway, and probably wasn’t going to get two hits, I thought it was fine.

    Also I should have read up on the vichy rules before the French turn. Next time.

    Hmm, so ok to continue? I guess so.

    I thought that one was a close call but to dent the CV meant allowing the fighter to sink, so I was thinking you wouldn’t want that. Or perhaps if I had hit Greece but failed to take it you could have landed there? I’m not sure on that one. You could have landed there on a later turn of course.

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                2 bombers and 2 fighters moved from Western Germany to 109 Sea Zone
                EDIT: 1 artillery and 1 infantry moved from Libya to Tobruk
                1 cruiser and 1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 fighters, 1 marine and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans

    triplea_40545_Ger2.tsvg

  • '19 '17 '16

    Scramble to SZ109?

  • '19 '17 '16

    I think SZ111 needed a bomber G1.

  • '23 '22 '21 '20 '19 '18 '17

    I would have been willing to sacrifice the fighter after, for the extra roll and the chance of winning the combat and blocking the landing (although maybe it could have landed in Greece.)

    Definitely okay to continue. Perhaps we could we just roll a dice for the fighter and if there is a hit, you edit out the surviving attacking units? The landing would be unaffected.

  • '19 '17 '16

    @farmboy:

    I would have been willing to sacrifice the fighter after, for the extra roll and the chance of winning the combat and blocking the landing (although maybe it could have landed in Greece.)

    Definitely okay to continue. Perhaps we could we just roll a dice for the fighter and if there is a hit, you edit out the surviving attacking units? The landing would be unaffected.

    Yeah, that would be fair.

    Let’s do that here:

    DiceRolls: 1@4; Total Hits: 01@4: (5)

  • '19 '17 '16

    Phew!

  • '23 '22 '21 '20 '19 '18 '17

    full scramble.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
                2 bombers and 2 fighters moved from Western Germany to 109 Sea Zone
                EDIT: 1 artillery and 1 infantry moved from Libya to Tobruk
                1 cruiser and 1 submarine moved from 112 Sea Zone to 119 Sea Zone

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 fighters, 1 marine and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    French defend with 1 fighter; British defend with 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 :  5/8 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 :  3/7 hits
                        2 tactical_bombers owned by the Germans, 1 fighter owned by the Germans, 3 fighters owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                        Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 109 Sea Zone, round 3 :  5/5 hits
                        British roll dice for 1 battleship and 1 fighter in 109 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the British, 1 fighter owned by the Germans and 1 fighter owned by the French lost in 109 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for French: 1 fighter
                    Casualties for Germans: 2 fighters and 2 tactical_bombers
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 3 fighters
                Battle in 119 Sea Zone
                    Germans attack with 1 cruiser and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser in 119 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 119 Sea Zone
                    Germans win, taking 119 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                5 armour and 4 mech_infantrys moved from France to Yugoslavia
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                3 infantry moved from Slovakia Hungary to Poland
                6 artilleries moved from Germany to Poland
                1 aaGun and 1 infantry moved from Norway to Finland
                2 bombers moved from 109 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Tobruk to Alexandria

    Place Units - Germans
                4 mech_infantrys placed in Germany
                1 artillery, 2 bombers, 2 fighters and 1 marine placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_40545_Ger2.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 2

    Combat Move - Russians

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_40545_Rus2.tsvg

Suggested Topics

  • 21
  • 20
  • 63
  • 39
  • 79
  • 64
  • 116
  • 407
Axis & Allies Boardgaming Custom Painted Miniatures

21

Online

17.8k

Users

40.5k

Topics

1.8m

Posts