@crockett36 Thanks! :)
Dawgoneit (Allies) vs simon33 (Axis) BM3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
1 bomber moved from United Kingdom to 96 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 87 Sea Zone to 91 Sea Zone
2 artilleries moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 54 Sea Zone to 53 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 10 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPurchase Units - Americans
Americans buy 3 armour, 2 artilleries, 3 destroyers, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits. Rolls: 3,2,1,1,2,6
Battle in 112 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Germans defend with 3 fighters
1 submarine owned by the Americans Submerged
Americans win with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Germans: 3 fighters
Casualties for Americans: 2 destroyers
Battle in 35 Sea Zone
Americans attack with 2 carriers, 9 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Units damaged: 3 carriers owned by the Japanese
Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 7 destroyers, 3 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Denmark
Battle in Sumatra
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Denmark from Germans, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Egypt
Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Italians win with 3 armour, 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Americans: 1 artillery, 3 infantry and 1 mech_infantry
Battle in NorwayNon Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Kwangtung to Yunnan
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern TerritoryPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 artillery and 1 bomber
EDIT: Adding units owned by Americans to Libya: 1 artillery and 1 bomber
EDIT: Turning off Edit Mode
4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
3 destroyers and 1 submarine placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsCombat Move - Chinese
3 infantry moved from Hopei to Shensi
3 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to YunnanPlace Units - Chinese
3 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUsCombat Move - British
1 infantry moved from India to West India
UK_Pacific take West India from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Yunnan to Kwangsi
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 transports moved from 82 Sea Zone to 71 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 infantry moved from Rhodesia to Union of South Africa
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea ZonePurchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Germany
British captures 104PUs while taking Germans capital
British converts factory_major into different units
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to GermansNon Combat Move - British
2 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 transport placed in 106 Sea Zone
1 armour placed in Quebec
2 artilleries and 1 infantry placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
British collect 30 PUs; end with 135 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 138 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 artilleries and 3 infantry
EDIT: Adding units owned by UK_Pacific to West India: 2 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,3,3
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 5 infantry
Some Units in West India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
3 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 114 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 114 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 mech_infantrys
British defend with 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 3 armour, 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 8/12 hits
British roll dice for 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/9 hits
1 mech_infantry owned by the British, 4 armour owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 3 armour, 1 artillery, 2 fighters, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 6/9 hits
British roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 2 fighters, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 4 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Turkmenistan to Persia
3 mech_infantrys moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 fighter moved from 114 Sea Zone to Poland
1 artillery and 1 infantry moved from Greece to BulgariaPlace Units - Italians
3 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs -
1 Kami on each of 6 DDs in SZ35.
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits. Rolls: 3,2,1,1,2,6
I should have killed 4 DDs. We need to fix this mistake. Indeed, those 3 extra DDs no doubt hit a couple of times. Do you want to call the battle a stalemate (everything lost on both sides)? I guess we could just re roll this battle after the Kamis but that would be a bit tedious.
-
1 Kami on each of 6 DDs in SZ35.
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 4 hits. Rolls: 3,2,1,1,2,6
I should have killed 4 DDs. We need to fix this mistake. Indeed, those 3 extra DDs no doubt hit a couple of times. Do you want to call the battle a stalemate (everything lost on both sides)? I guess we could just re roll this battle after the Kamis but that would be a bit tedious.
i’m sorry that happened.
i thought i pushed on 6 destroyers.
how about i take my carrier and fighters and leave my 2 destroyers?
thats 4 extra hits for you and my big items. -
ok. Probably not going to make a big difference anyway.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Politics - Germans
-
sorry about that. forgot to post my french move.
ohhh yaaa my 2 brits are going to stand up :-P
defend! :evil: defend! :evil:
:wink: -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Politics - Germans
Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to Denmark
1 artillery and 5 infantry moved from Western Germany to Germany
1 armour moved from Russia to Belarus
Germans take Smolensk from Russians
1 bomber moved from Eastern Persia to India
3 bombers moved from Eastern Persia to India
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Volgograd to SikangCombat - Germans
Strategic bombing raid in India
AA fire in India : 1/1 hits
1 bomber killed by AA
AA fire in India : 0/3 hits
Bombing raid in India rolls: 4,5,6 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Germany
Germans attack with 1 artillery and 5 infantry
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Germany, round 2 : 2/6 hits
British roll dice for 2 infantry in Germany, round 2 : 0/2 hits
2 infantry owned by the British lost in Germany
Germans win, taking Germany from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Sikang
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 fighter moved from Caucasus to Southern Italy
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Samara to Kansu
1 artillery moved from Samara to Kazakhstan
2 armour and 1 mech_infantry moved from Tambov to Kazakhstan
11 artilleries moved from Russia to Samara
1 mech_infantry moved from Vologda to Novgorod
15 armour and 12 mech_infantrys moved from Russia to Belarus
5 mech_infantrys moved from Belarus to Poland
1 mech_infantry moved from Nenetsia to Novgorod
3 bombers moved from India to Iraq
5 artilleries moved from France to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 mech_infantrys moved from Western Germany to GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Japanese
1 armour moved from Tsinghai to Shensi
1 artillery moved from Kansu to Shensi
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 mech_infantry moved from Anhwe to Kiangsi
2 fighters and 1 tactical_bomber moved from Shantung to Shensi
1 bomber and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 mech_infantry moved from Anhwe to KiangsiPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/7 hits
Chinese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 : 2/6 hits
1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shensi, round 3 : 2/5 hits
Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 3 : 0/5 hits
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Shensi, round 4 : 2/5 hits
Chinese roll dice for 3 artilleries in Shensi, round 4 : 1/3 hits
1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shensi, round 5 : 4/4 hits
Chinese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 artilleries and 3 infantry
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
1 artillery and 2 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Shensi to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Anhwe
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Shan State to ShantungPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs -
your win.
i had to fight to the end.
it was very fun for me.
thank you -
Thanks four the game!
-
It’s hard when Egypt falls early.